First of all, for dagger weapons, extra attack power is the most basic barrier choice. Such as "fatal", "strike" and "intelligence", can greatly improve the output of thieves' physical strength and skill damage, thus playing a more important role in the team. For musket weapons, you can consider choosing an enchantment that increases the attack speed. "Speed", "Stealing" and "Firepower" are all good choices. The improvement of attack speed can mobilize various skills faster and increase output efficiency.
Secondly, according to the special skills and attributes of thieves, you can choose some special enchantments. For example, when a thief needs to carry out a large-scale AOE attack, he can choose "Jin Ao Stick", which can convert some weapons into magic ammunition, which is more suitable for such export occasions. When you need to avoid and cover, you can choose the enchantment of "Assassination Heart", which can enhance your agility and crit, and respond to all kinds of battles more flexibly.
Finally, be careful not to pursue only attack power and ignore other attributes when enchanting, so it is easy to put yourself at a disadvantage. For example, some defensive enchantments, such as "blocking" and "durability", can increase the survival ability of thieves and make them more patient and lasting. At the same time, we should choose the appropriate enchantment according to our own equipment attributes and professional characteristics, and don't sacrifice other aspects of development in the case of excessive pursuit of certain attributes.
In a word, the weapon barrier of level 60 thieves is a complex and interesting system. Players need to combine their own experience and willingness to choose the appropriate enchantment and constantly explore new possibilities. Only in this way can you become a truly excellent thief in the game.