1, 100% puncture.
55ias, tt reaches firing rate 10f.
3. Reduce the reactance as much as possible.
According to the above three laws, I add four elements:
1, mana gain is enough.
2. the highest fhr.
3, 75% block.
4. The highest possible fwr.
The collocation of equipment is ever-changing. It is not difficult to build char. 10 has been conceived for many times, and the conclusions reached each time are different, so it is impossible to be perfect, so I can only put forward some things that I think are the most important to analyze:
1, 100% puncture.
About puncture
The puncture belt itself provides 33% puncture effect, and the puncture skill is 69% at grade 9 (65% at grade 8).
100% puncture can penetrate five targets and cause Titan's wrath five times, which is very common in KC.
However, the probability of 80% puncture passing through five targets is only 0.8 5 = 33%.
So for a large group of cattle, puncture is very necessary.
Let me say a few more words about puncture, because lightning damage is unstable (electric attack is generally 1-XXXX), and higher puncture effect means more blows, so it is easier to get average damage and reduce special cases in individual cases. Personally, if the puncture reaches the limit, it will make the KC process more smooth and coherent. Even if you decide to give up the puncture effect of 100%, you must ensure that it is above 80%! !
Combined with equipment, 9-level puncture is 69%.
The highest puncture rate is 1 15%, which can only be reflected in 100%. Just like the double probability of hitting people reaches 148%, it is obviously difficult to understand.
2、55ias .
Mention ias/ek jewelry here.
Combining gloves and necklaces, it just reaches 55ias.
Of course, if it can't be achieved, then Titan's firing rate 1 1f with 30ias is no problem. Although the combined gloves of 10ias of blood-sucking holy king can reach this figure, it affects 100% puncture, which is not worth the loss.
Another point of ias/ek jewelry is described as follows.
If you use an insight pet to enter, you don't need ek, you can change it to other suitable attributes. Res, str, dex, and-15% demand are all good choices.
3. Reduce the reactance as much as possible.
There are five main ways to reduce reactance:
Lightning strike-15 reactance
Eye of Gree Wind -20 reactance +20 electric damage, if in the electric bead, you can add or subtract 5.
Electric armor -20 reactance +20 electric injury
Electric shield -20 reactance +20 electric injury
Infinite -85% ice-fire reactance (-55% reactance, obviously this property can only be used by lsor)
Lightning strike has the advantage of reducing reactance, but it is not as good as Titan's wrath in seven aspects: quantity, str, dex, automatic reply, ll, fwr and demand. So we usually choose Titan's Wrath, but lightning strike is still kdc's first weapon.
Electric armor and shield are divided into fhr and life, and electric armor is divided into light, medium and heavy, with a difference of 0.3TU/s for each weight grade.
Kcama is generally popular with block type, so we usually choose balance shield instead of blood shield.
The comparison between type A blood and stable type A blood is described in the following fhr section.
Infinity is the best partner of element char, but bringing pets into the field also has the problem of killing the king of cattle.
So pay attention to two words here: "Don't be greedy." There is no need to kill them all. Try to avoid unnecessary trouble.
Step 4 get enough mana
If you bring insight into pet, skip this paragraph.
There are four methods: 1, lm; 2、ek; 3.××% damage is transferred to mana; ; 4.+×% mana recovery.
Although the crescent moon is lm high, it is not cost-effective to replace the 20ias of Dajun Cat's Eye and the 30fwr25dex of Cat's Eye. Of course, this is not impossible, hehe.
According to wdk-jie's research, under the condition of 23% LM, even if a cow is killed, the mana can be sucked back.
Usually, 15% LM is an equilibrium point without ek.
A small amount of ek, this point is 9% lm.
In the case of high ek, 6% lm is enough.
So the main situation of lm is gloves 3lm and rings 6lm (the mana treatment is 7lm).
Ps: No one should wear bloody feet to kc, right?
What is ek? Get+a certain amount of mana after killing.
The essence of NDG 35 tir bow.
Ias/ek jewelry mentioned above. I once saw such a sentence in a post: "This jewelry is a substitute for kcama, which can't afford electric beads. Knock on the shield." This view is inappropriate. If you are an electric armor+electric shield, then this gem will knock the Gree wind. An electric bead cannot replace the benefits brought by 55ias and 3ek.
Here, I would like to thank Changkuzi for giving me this ias/ek gem, which made me really experience the legend. I am sure it is indeed a vital gem of kcama.
Then I want to talk about sand woven shoes. 5ek, the tallest of all equipment. So this pair of shoes became kcama's first choice.
Lm/ek ring ring can only have 1ek, but it is enough.
Caster gloves:
Leather gloves/magic leather gloves/thorn gloves +9 #+ purple stone+jewelry
Fixed attribute:
+10-20mana
Mana recovery speed increased by 5- 10%
Gain+1-3 mana after killing.
Looking forward to washing out 2jav, 20ias, 3lm and 3ek.
Turning damage into mana and speeding up mana recovery is the last step. Although the efficiency is not so good, I still want to mention:
The equipment that is beneficial to kcama and converted into mana includes Ingmar (15%) and Eldor Growth (12%).
The aspects to speed up mana recovery are the caster's gloves (5- 10%) and Harmony (20%).
5, as high as possible fhr
We assume that AMA life is 1500, plus 35% physical immunity of Storm Shield, which is equivalent to 2307 life. According to the attack power of cattle, it is basically impossible to cut off your life112 (192), so there will be no FHR state. Can be ignored!
When an individual boss has an aura to strengthen the aura, you are still bait to leave.
If life can't reach this figure, I still think it is necessary to improve fhr.
You can rely on GC (12%), stable armor (24%), shadow fighters (30%) and other equipment.
If this number is reached, fhr is no longer needed.
Therefore, when choosing equipment, we give priority to those with low demand and high life, or those with more ++str and dex, which can increase life.
Akeni's brilliance is more abundant in life. Although the strength requirement is higher than that of 156 of the same shield, it is still worthwhile on the whole. 30fhr is also ideal and def is also very high.
Cat's eye has the property of ++25dex. From Amazon's point of view, adding 1 point agility to equipment is equivalent to adding 1 point physique to ourselves, so we can regard cat's eye as adding 75 points of life, which is also a huge number. ...
Compared with lightning strike, Titan has 20str20dex more.
There is 15dex at the end of razor.
By analogy, it is not difficult to combine equipment reasonably and make full use of the help brought by equipment to realize fhr-free.
Here are two pieces of equipment:
(1) crow cream
It is understandable that some players have difficulty in obtaining mana, so they choose two-handed double rings. However, some players choose to get rid of yarn-woven shoes with double hands, which is an irrational practice.
I think the advantages of bringing a crow outweigh the disadvantages if possible.
(2) Mystery
Ingmar is the most controversial armor.
Although it is not as strong as electric armor in attack, in other respects, all attributes are ideal.
6, 75% block.
Although the cow is physically injured, it is more effective not to block or cut.
So I don't recommend vit kcama with blood shield or spirit shield.
Balance shield and storm shield are both good barriers and reasonable choices for kcama.
7. The highest possible fwr.
Having solved the above problems, let's talk about fwr again. Quite a few kcama players put fwr before -LR.
The light, medium and heavy gears of electric armor will have a little influence on fwr. Every time the difference is 0.3TU/s, it is 0.3 piles of money per second. Although small, many players still mind, so we prefer light armor, especially the archon armor with the highest def.
Titan 30%, Enigma 45%, cat's eye 30%. In addition: goddess 20%, war hat 15% (I don't think you will choose them).
The mainstream shoes are 30% sand woven, 30% shadow fighters and 40% Eldo. In addition: 40% Natalia, 25% battlefield shoes, 30% knights and 20% bug shoes are rarely selected.
Some players in charm's selection like 7run gc. Here I think I need to look at life and fhr. As for the sc of 3run, it is obviously good, hehe.
Harmony 10 vitality can make kcama escape, but the disadvantage is that it is unsafe to escape without a shield. If pet is taken, I think Rogge is more vulnerable and not good for recruiting cattle.