The attributes shown in the formula are fixed attributes, so it is possible to get very good additional attributes when synthesizing. The higher the level, the better the combined attributes.
1. 10, the new 1 1, the synthesis formula of the above symbols. 3 runes 10+ 1, broken topaz->; Rune 1 1 3 rune 1 1+ 1 broken sapphire->; Rune 12 3 rune 12+ 1 broken sapphire->; Rune 13 3 rune 13+ 1 Broken Ruby->; Rune 14 3 rune 14+ 1 broken jade->; Rune 15 3 rune 15+ 1 gravel->; Rune 16 3 rune 16+ 1 cracked topaz->; Rune 17 3 rune 17+ 1 split sapphire->; Rune 18 3 rune 18+ 1 split sapphire->; Rune 19 3 rune 19+ 1 Split Ruby->; Rune 20 3 Rune 20+ 1 Split Emerald->; Rune 2 1 2 rune 2 1+ 1 split diamond->; Rune 22 2 Rune 22+ 1 common topaz->; Rune 23 2 Rune 23+ 1 ordinary sapphire->; Rune 24 2 Rune 24+ 1 ordinary sapphire->; Rune 25 2 Rune 25+ 1 Common Ruby->; Rune 26 2 Rune 26+ 1 common jade->; Rune 27 2 Rune 27+ 1 ordinary Shi Zhuan->; Rune 28 2 Rune 28+ 1 flawless topaz->; Rune 29 2 Rune 29+ 1 innocent sapphire->; Rune 30 2 Rune 30+ 1 Innocent Sapphire->; Rune 3 1 2 rune 3 1+ 1 innocent ruby->; Rune 32 2 Rune 32+ 1 Innocent Jade->; Rune 33 1. 10, new punching formula, strong. Rune 07+ Rune 10+ 1, Perfect Topaz+Ordinary Armor->; Rune 08+ rune of hole armor 1 1+ 1 perfect purple stone+ordinary weapon-> Rune of piercing weapon 08+ 10+ 1 perfect sapphire+ordinary helmet->; Rune 07+ rune of hole helmet 1 1+ 1 perfect ruby+ordinary shield-> Perforated Shield 1. 10 adds the item upgrade formula, which is applicable to Wepon/ armor of Uniq/ Gold, and is important. Rune 02+ 1 broken stones+low-level weapons->; General weapon rune 0 1+ 1 broken gem+low armor->; General armor rune 08+ rune 12+ perfect jade+basic dark gold weapon->; Extended dark gold weapon rune 07+ rune 13+ perfect stone flip+basic dark gold armor->; Extended dark gold armor * rune 17+ rune 2 1+ perfect jade+extended dark gold weapon->; Elite dark gold weapon * rune 18+ rune 20+ perfect stone turning+extended dark gold armor->; It is said that the above two formulas of elite dark golden armor are only valid in ladder or stand-alone game, and the rune 09+ rune 1 1+ perfect sapphire+basic gold weapon-> Extended gold weapon rune 08+ rune 10+ perfect sapphire+basic gold armor-> Rune 19+ rune 22+ perfect sapphire+extended gold weapon->; Rune 18+ rune 2 1+ perfect purple stone+extended gold armor->; The new repair formula of elite golden armor 1. 10 is suitable for expensive items such as runic language, but it is invalid for intangible equipment. Rune 09+ weapon->; Completely repaired rune 08+ armor->; Completely fix the hole-removing formula added in 1. 10, and the embedded things will disappear. Rune 15+ scroll back to the city+any inlay-> Items without gems (gems are destroyed and disappear) 1. 10. The official did not give any explanation. I think it's for Mod designers. Rune 08+ jewelry+super armor->; Armor rune 08+ jewelry+special weapon with specific attributes->; Weapon rune 08+ specific attribute jewelry+Lord of the Rings-> Ring rune 08+ jewelry with specific attributes+magic necklace-> Rune 0 1+gcv (this should be a broken sapphire)+weapon with specific attributes->; Numeric comparison of +30-50 runes Chinese and English names: Runes are small stones with irregular shapes carved with some mysterious images, which can be inserted into equipment with slots. Divine symbols are different from other categories, not independent, but have certain rules of use. It has incredible characteristics. If used in the correct order, it can produce amazing power, and it has a unique name and attributes, which will present golden yellow and greatly improve its attributes. Spells are usually used to synthesize handmade objects. Like gems, spells have different levels. The higher the level, the higher the additional attributes, including the most common to the most incredible rare common spells.
* * * The order of the same symbols from low to high is: EL, ELD, TIR, NEF, ETH, ITH, TAL, RAL, ORT, AMN. This kind of amulet is relatively easy to get, but its properties are also relatively general.
Semi-rare charm
* * * The order of the same rare symbols from low to high is thul, sol, dol, hel, po, lum, ko, fal, lem, pul, um. These symbols are more precious than others. Extremely rare charm.
* * * The order of the same rare symbols from low to high is: Mar, IST, Gul, Vickers, Ohm, Luo, Sur, Bo, Jia, Cham and ZOD. These are permanent raw materials, which are hard to obtain. Generally, the value of spells is increasing by numbers. The more valuable it is, the lower the value of IST is than ohm. There are also some raw materials for synthesis, which also have certain value, the most representative of which is sol. Name Weapon Armor/Helmet/Shield Level-Number
Elevated railway
Al +50 hit rate,+1 brightness+15 defense,+1 brightness1.
advanced/venerable age
Ed 175% damage to the undead.
+50 hit rate slows down/increases the physical consumption of the undead 15% (shield) 1 1-2.
Tir
Every time you kill an enemy, you will gain 2 mana in Tel +2 mana 13-3.
Nef
Fu Na repelled the enemy +30 to defend against long-range attacks+13-4.
Old English letter or -D
Ais -25% target defense increases mana regeneration speed 15% 15-5.
Transient hypogammaglobulinemia in infants
Yi Shi +9 maximum damage 15% damage is converted into mana 15-6.
lake
Tal +75 poison attack lasts for 5 seconds. Antivirus increased by 30%/ 35% (shield) 17-7.
Ral
Lal adds 5-30 fire attack to increase fire protection (shield) 19-8 by 30%/ 35%.
leftover
Ott is increased by 1-50, and the protection against electric attack is improved by 30%/ 35% (shield) 2 1-9.
Thul
Shure added 3- 14 ice attack for 3 seconds, and the ice resistance increased by 30%/ 35% (shield) by 23- 10.
(Amn) Name (English) Amen
An attacker who steals 7% of his life per blow receives 14 counterattack damage and 25- 1 1.
The fifth note of the major scale
Sol +9 reduces the minimum damage by 7 points and 27- 12.
Schell
Shaershan increases the attack speed by 20%, quickly recovers the blow by 20%, and quickly shields by 20% (29- 13).
Pain unit
Dole scares away monsters and has a 25% chance to automatically restore life +7 3 1- 14.
Hull
Haier equipment demand -20% equipment demand-15% 0- 15
io
Eo+10 vitality+10 vitality 35- 16
brightness
Lum+10 point energy+10 point energy 37- 17
knock down
Theme+10 Agile+10 Agile 39- 18
Fal
Farr+10 strong+10 strong 4 1- 19
Lem
Ramdo gets 75% money from monsters and more than 50% money from monsters.
poole
Poole 175% damage to demon king,+100 hit rate to demon king +30% defense 45-2 1.
hum
Um has a 25% chance of causing damage+15 (armor/helmet) +22 (shield) 47-22.
disease
Mal stopped monster healing and reduced magic damage by 7: 49-23.
Interrupt service thread
Esther's probability of getting magic equipment increased by 30%, and the probability of getting magic equipment increased by 25% 5 1-24.
Rosa plants
Gul increased the hit rate by 20%, and the maximum virus resistance was 5% 53-25.
Vex
Vauxs steals 7% mana per blow, increasing 5% maximum fire protection by 55-26.
ohm
Ohm +50% damage increased by 5% Maximum anti-icing 57-27
see
Luo's 20% critical strike chance is increased by 5%, and the maximum electric protection is 59-28.
Sur
Searle increases target blindness by 5% mana /+50 mana (shield) 6 1-29.
Bit error rate
When shellfish reduces the target speed by 20%, the damage suffered is reduced by 8% 63-30.
Jehovah
Joe ignored the target defense and increased the maximum health by 5%/+50 points (shield) by 65-3 1.
Occupy people
Zhan, the freezing target is not frozen 67-32
Zod
Sade never wears, never wears 69-33
Diablo II: The King of Destruction Diablo II: LOD1.10 official version of the single-machine testing aid.
Supplementary synthesis formula list
Two years ago.
June, 2003 10.29 Description of the new cube synthesis formula: 1, any item plus a logo scroll = the only form of the item, for example:
Blade of any colossus+an appraisal scroll = unique grandfather 2, and any item+a return scroll = the set form of the item, for example:
Any amulet+scroll back to the city = Talrasha amulet (of course, other amulets may also appear) 3. Any individual wear, armor, ring, amulet and jewelry can be directly synthesized into a rare version with random attributes.
A spell with random attributes can be directly synthesized from any single spell. 4. Add a bottle of life-restoring potion to any item = the item retains the upgrade form of all original attributes, and the upgrade order is normal-> Exception-> Elite-> Then return to the exception, such as:
Any ancient sword+a bottle of life healing potion = a mythical sword with the same attribute.
Or a unique spear (tower of honor)+a bottle of life-restoring potion = a unique Wopak version of the tower of honor 5. Any item plus a bottle of magic-restoring potion = the ethereal form of the item retains all its original attributes, such as:
Any ordinary war spear+a bottle of magic recovery potion = ethereal war spear.
Or the unique Titan+a bottle of magic recovery potion = ethereal Titan 6, any unperforated cloth or armor+a bottle of detoxification potion = punch holes in the item.
Any clothes or armor without perforation+two bottles of detox potion = make two holes in this item.
Any complete dress or armor+three bottles of detox potion = make three holes in this item.
Any perforated clothes or armor+a bottle of antidote = make four holes in this item.
Any perforated clothes or armor+two bottles of antidote = make five holes in this item.
Any perforated cloth or armor+three bottles of antidote = six holes in this article, that is, if you want to make six holes in an article without holes, you need to synthesize it twice. For the first time, this article was added.
1-3 bottles of detoxifying liquid can be punched with 1-3 holes at will first, and then three bottles of detoxifying liquid can be added after the second punching.
Six-hole magic items can only have two holes at most, and unique, suit and rare items can only have one 7. Any item+a bottle of antidote+a scroll back to the city = the normal form of the item, such as:
A magic archon disk+a bottle of antidote+a scroll back to the city = a white ordinary archon disk 8, any ring+any amulet = an ear with a price of 2,500,000 (convertible currency) 9, a scroll back to the city+an appraisal scroll = Victor's leg (needed to open the gate of the dairy farm) 10, any small spell+a bottle of physical medicine. % Experience attribute (assisting rapid upgrade and synthesizing multiple weapons) Any gem+a bottle of physical medicine = random magic beads 13 with ruby prefix (30%ed-40%ed), any big spell+gems above level 3 = big spells with character skills.
For example, a big charm+amethyst =+ 1 ASN trap skill big charm.
Grand charm+fluffy beauty =+ 1 ASN Shadow subject skill grand charm.
A big charm+perfect beauty =+ 1 ASN martial arts skill big charm Each gem corresponds to a character type, and different kinds of gems above level 3 can be used to synthesize the skills of different characters gc:
Amethyst's skills corresponding to asn
Topaz corresponds to Amar's skill.
Sapphire corresponds to barb's skill.
Emerald corresponds to nec skills
Diamonds correspond to pal skills
Ruby's skills corresponding to sorc
Skull head corresponds to druid skill 14, and any little charm+perfect ruby = little charm with fire damage attribute.
Any small spell+perfect topaz = small spell of lightning damage attribute.
Any small spell+perfect jade = small spell of poison damage attribute.
Any small spell+perfect sapphire = small spell with freezing damage attribute.
Any little charm+perfect diamond = little charm with four defense attributes.
Any small spell+perfect amethyst = a small spell that increases the maximum damage attribute.
Any small spell+perfect skeleton = small spell 15 with fast running attribute, any item+a bottle of life recovery potion+a bottle of magic recovery potion = copy items (up to three copies)-"Example:
Using the above formula, you can easily make most of the unique and set items you need, make runes and so on. For example, if you want windforce, you can do this:
First of all, when you go to the store, it should be easy to buy or bet on the ordinary or extraordinary version of hydra bow (long war bow and gothic bow).
Then use Equation 4 to upgrade this bow to the elite version of Hydra bow.
Then use the formula 1 Give another example of runes. For example, you need to make a "silent" rune based on the ethereal war spear:
First go to the store to buy or get any pike by gambling,
If it is blue, it can be turned into an ordinary normal pike by Formula 7.
Then use Equation 4 twice to upgrade this ordinary pike to an ordinary war pike.
Then use Equation 5 to make the ethereal war spear,
Use Equation 6 to make six holes for this ethereal war spear.
Finally, go to the store to buy the needed rune inlay.