3 Thul (10#)+ 1 broken topaz = AMN (11#) 3amn (11#)+1broken ruby = sol. Kloc-0/3 #) 3shael (13 #)+3+1sapphire = ko (18 #) 3ko (18 #)+1sapphire = fal. Kloc-0/ emerald = pul (21#) 2pul (21#)+1 sapphire+1ruby = ist (24 #) 2ist (24 #)+/kloc-. 2 ohm (27#)+ 1 sapphire = Lo (28#) 2 Lo (28#)+ 1 flawless topaz = Sur (29#) 2 Sur (29#)+ 1 flawless purple sapphire = ber (30 #) +1 flawless sapphire = Jah (31#) 2 Jah (31#)+1flawless ruby = Cham (32#) 2 Cham (32#)+ 1 flawless emerald. 3 Ordinary gem+1 piercing weapon (of any type) = 1 piercing magic weapon (of the same type) 3 flawless gem+1 magic weapon = piercing magic weapon 1 tal (7 #)+ 1 tour (/kloc-0 #) 1 ral(8 #)+ 1 AMN( 1 1 #)。 +1 perfect sapphire+common weapon = the number of holes of the same type of piercing weapon will change randomly. 1ral (8 #)+1thul (10 #)+1perfect sapphire+ordinary helmet = the number of holes in the same type of piercing helmet will change randomly.+1AMN (/. Perfect ruby+ordinary shield = number of holes 1 Eld(2#)+ 1 broken gem+low-quality weapon = high-quality weapon of the same type. +1 broken gem+low quality armor = high quality armor of the same type1ral (8 #)+1sol (12 #)+/perfect emerald+ordinary dark gold weapon = extended version of this weapon/kloc- +1shael (13 #)+1perfect sapphire+ordinary dark gold armor = this armor extended version1lum (17 #)+1pul (2/kloc) You can repair your weapon durability in the cube, and ETH items are invalid. At the same time, the charging items will also be filled in. 1 Ral(8 #)+ armor = completely repair the durability of armor. In the cube, you can repair the durability of your armor well. 1 Hel( 15 #)+ Return Scroll+Any equipment with holes (for placing items) = Remove it to place items Note: This formula will make gems and runes already placed on equipment. Jewelry and other items are ORT (9 #)+1AMN (11#)+1perfect sapphire+ordinary (basic) bright gold weapon = extended bright gold weapon attributes remain unchanged. But the basic upgrade.1ral (8 #)+1thul (10 #)+1perfect sapphire+ordinary (basic) bright gold armor = extended bright gold armor property remains unchanged. But the basic upgrade.1fal (19 #)+1um (22 #)+1perfect sapphire+extended bright gold weapon = essence bright gold weapon property remains unchanged. However, the basic type is improved.1ko (18 #)+1pul (21#)+1perfect purple sapphire+extended bright gold armor = essence bright gold armor, but the basic type is improved. 3 Broken gems+magic items = new magic items.
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