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Mosaic problem of bullet hall: which is better for each weapon (such as fire) to attack the orb?
Sima: It is suggested to embed leopard, speed, agility, luck, attack and damage. The reason is that Sima's attack power and defense power are already high, but his agility and luck are low. Too low agility will affect the order of shots, and luck is a better crit rate. So install agile jewelry and lucky jewelry. Attack damage is to improve the attack power of Sima.

Blasting the sky: it is recommended to embed leopard speed, nuclear explosion, guidance, seal and ice heat. The reason is that you don't have to worry about your own defense, because the defense in the sky is very high. The most powerful thing about artillery is the effect of burying people. Although it is very common to avoid digging now, all players are still afraid of cannons. Therefore, the installation of nuclear explosion and guidance is to better play the role of burying people. Sealing, freezing, and burning treasure are to make the cannon have more combat effects in the game.

Fruit: I have been using fruit, so I have some experience to talk about. It is recommended to pack leopard speed, attack and damage. The reason is that the agility and luck of fruit are quite high, players who use fruit in competitive wars attack early, and the critical strike probability of fruit is also quite high. But the biggest weakness of fruit is that its defense and attack power are the lowest. So attack and damage are installed to improve the attack power of the fruit. Defending players can make up for the shortcomings of low defense by strengthening their clothes and hats and synthesizing the defense points of all equipment into +40.