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How to synthesize a bright gold ring or necklace with 1. 10?
1, bright gold jewelry can't be synthesized, and there is no formula that the synthesis result is bright gold jewelry.

2, bright gold gloves can not be synthesized.

Only orange equipment can be synthesized, and the specific formula is as follows: Synthetic orange equipment (commonly known as handicrafts) is a new cube formula in 1. 10, and the properties will be greatly enhanced after synthesizing handicrafts, but not all blue equipment can be made into handicrafts. The basic formula of handicrafts is blue equipment +PG (perfect gem)+white jewelry+rune. Every synthetic device has its fixed properties-

Chain gloves+jewelry+sapphire+"OTT" ORT (Rune No.9)

It is generally regarded as the most useful formula, and its fixed attribute is "exclusion"

Heavy gloves+jewels+rubies+"Fu Na" NEF(4)

The fixed attribute is 5- 10% crushing blow+1-3% bloodsucking+10-20 life.

+2 Bow and crossbow/passive and magic/martial arts skills may appear in the random attributes of gloves.

20% increased accuracy (20% attack acceleration), double suction, 30%MF.

There may be other things, such as adding 1* strength, 2*% for each of the two attribute defenses, with useful skills such as teleport, multiple arrows, white fever, and hydra when hitting, which also have practical value.

Of course, every random attribute has a maximum, and what ability you can give depends on your level and luck.

Helmet:

Helmet+Jewelry+Ruby+"Lal" RAL(8)

Fixed attributes: 5- 10% crit, 1-3% bloodsucking, 10-20 life.

PS: You can use this to make hats for mercenaries.

Mask+Jewelry+Purple Stone+"Fu Na" NEF(4)

Fixed attributes: 1-4% magic absorption, 4- 10% magic quick recovery, 10-20 magic.

Among the helmet random attributes,+1 skill /+2 single skill, double suction, 20% quick hit recovery,+1* strength, +5* life.

Boots:

Light steel boots+jewelry+ruby+"Yi Shi" ETH(5)

Fixed attributes: 5- 10 automatically restores life, 1-3% bloodsucking, 10-20 life.

Boots+jewelry+purple stone+"Shure" THUL( 10)

Fixed attributes: 2-5% increases the magic limit, 4- 10% quickly restores magic, 10-20 magic.

PS: PVC is more practical than the "yarn weaving" of dark gold.

Belt:

Belt buckle+jewelry+ruby+"Tal" Tal (7)

Fixed attributes: 5- 10% laceration, 1-3% blood sucking, 10-20 life.

Bare buckle belt+jewelry+purple stone+"Yi Shi" ITH(6)

Fixed attributes: 5- 10% fast casting, 4- 10% fast magic recovery, 10-20 magic.

PS: It should be the first choice for PVC mage.

Necklace (Chinese version is "amulet", but it is the kind that hangs around the neck:)

Necklace+Jewelry+Ruby +AMN( 1 1)

Fixed attributes: 5- 10% running at high speed, 1-3% sucking blood, 10-20 life.

Necklace+jewelry+purple stone+"Lal" RAL(8)

Fixed attributes: 5- 10% fast casting, 4- 10% fast magic recovery, 10-20 magic.

There are many useful random attributes that can appear on the necklace …

Ring:

Ring+Jewelry+Ruby+Sol (12)

Fixed attributes: 1-5 strength, 1-3% blood sucking, 10-20 life.

Ring+jewelry+purple stone +AMN( 1 1)

Fixed attributes: 1-5 endurance, 4- 10% quick recovery magic, 10-20 magic.

Weapons:

All kinds ("hammer" type)+jewelry+sapphire+"Ter" TIR(3)

Fixed Attribute: Increases damage by 35-60%.

PS: Most people think this formula is useless, but if it is combined: 2 skills+more than 200 ED+ damage according to role level +30IAS+… it is really useful; But if you want to combine the two, you are very lucky.

Axes (including throwing axes)+jewels+rubies +"OTT" ORT(9)

Fixed attributes: 35-60% damage, 1-3% blood sucking, 10-20 life.

PS: Basically the same as above, it seems more promising.

Necromancer's one-handed battle+jewelry+purple stone+"Ter" TIR(3)

Fixed attributes: 1-5% increases the maximum mana, 4- 10% quickly restores magic, 10-20 magic.

PS: If there are as many people using NEC as AMA, this formula may be very popular.

Other formulas are really useless. If there is no room for emeralds, you can try:

Necklace+Jewelry+Emerald+"Shure" THUL( 10)

PS: Think of it as a gold necklace ...