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Tbcp2 jewelry necklace
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1. There is no big problem with the enchantment. Growth enterprise market Zhen Hong trough 10 sensitive yellow trough 5 storm 10, the biggest increase. Looking at the battle time in the blue slot, the long one is 5 min 7, and the short one is 10AP7. T6 head and feet are the two most rubbish in LRT6. aurelia head of JD is the first choice, followed by the helmet lurking in the forest of BTF4. Of course, if Sargeras' curse vision (blindfold) is difficult to start (if there are too many guild groups or G groups are cheap), it is not bad to start. The attribute is that the helmet lurking in the forest is slightly improved, that is, you can deploy your talents by overflowing, and the shape is also cool. In terms of income, Oreglia is the best. SP, 40 crit+rage is better. Considering that your speed is not fast, the income from steady play is small, and the gray tongue is more suitable for triggering the output cycle of steady play. The decomposer's hourglass-totally unnecessary. If you really want one, take the tsunami as an example. Personally recommend BOSS to win the Dragon Ridge Medal if you fight for a long time. Betrayal is still necessary. After all, it is impossible for an ordinary team's LR graduation SP to be on the list as soon as it comes up, but there is still one. Besides, why use a black bow? The income of brand crossbows is much higher than that of black bows! Poor shape, of course. If you don't like crossbows, flash bows are better than black bows (AP is higher). You must start with a golden bow, at least take a golden bow.

2. Weapons are the most profitable part of every profession. You are a black bow and he is a golden bow, so you just made up some T6.5 he gave you. Another point is macro and combat time and team BUFF. The shorter the fighting time, the closer to the peak. Of course, the higher the DPS, the stronger the G group, and you can be higher. All configurations of Group G are rolled. Maybe there are all kinds of BUFF such as bears and birds in Group G, but not in Guild Group. You have to see this for yourself Regarding macros, I don't know if you manually press skills or macros. Because many hunter skills are cooled by card CD, they should be cast according to priority when cooling. Macros can do this, but it's not easy if you don't put this skill out because of machine delay or network delay. Moreover, the gap between good macros and bad macros can be hundreds of DPS. I'm not a macro major, so I can only recommend you to look at the LR essence area of NGA for reference.

3. Muru's P 1 is in the explosion stage, LR has no explosion skills, and P2 mobile station needs to save its life and output, and the time is too short. LR is a relatively stable occupation of DPS, so it is relatively stable after a long time, and it is too embarrassing to fight in a short time, and there is no explosive skill.

There is something wrong with your talent. Because your haste is 0, you won't cast stability many times in the loop, and the benefits of strengthening stability will be small. Giving up arcane shooting is also a wrong decision. You can go to NGA to read the essence post. Without CG, the benefits of arcane shooting are still great. Don't give up. AOE's crit skill is not only effective for AOE, but also seems to increase the crit rate of aiming shooting. Some analysts think that aiming is better than Chimera's skill, so it needs some skills. As for the Hawkeye, now there must be 1 Hawkeye for bugs except GLR, and there are basically no hard and fast rules for other bugs, as long as the technology is good. As for the viper BOSSBUG and JD BUG, I haven't heard of it. It may be OUT.

5. Finally, equipment, leather leather pants are definitely the choice for graduation, because the income of this version of armor-piercing bullets is too high, of course, it may be a little difficult for you to start. However, it is also possible to lock clothes and pants, and it will not be too low DPS. Necklace jewelry Necklace after graduation, followed by cloth fat, fast for hunters, either don't want it or get a value, which will be discussed later. Cloak is also the best original sin, for the same reason. SP graduation is film+betrayal, which is the graduation of an ordinary team SP. As for the 80-second battle, I won't introduce it. For rings, if you can start with a thin cloak and necklace, jewelry rings will be better. On the contrary, the income of brand rings is similar. Because although the speed has little effect on the shooting speed of LR, it affects the cooling time and release time of skills. In other words, high speed can make you play four steady in three steady times, which you should understand. It should be around 174, and the specific value is still recommended by NGA's essence post. There is a detailed introduction.

Finally, if you have a 3-point hit talent, you only need to hit 8 1. If you play too much, you can add 3 talents to other places. Adjust according to your current equipment.

After reading other people's answers, I would like to add two points: BB, the current version of LR, is the first choice for Wolves, and BB has the talent of adding attack power (I forgot what it is called). In addition, if you don't reach the A value quickly (as I mentioned earlier), you would rather get more benefits from 3T6, or you can give up the Olympic lens after having CG. Biot can only shoot stably when armor piercing+reaches a certain value quickly (see NGA essence post for details) or when you start CG. In addition, there is no need to have eagle eye skills in ordinary PVE copies. If you play GLR all the year round, you can consider creating a dual talent.

Added for you again: talent description: barrage: increase the damage of your continuous shooting, aiming shooting and random shooting by 4%. 3 o'clock is full of12%; Improved barrage: Increases the critical strike rate of your multiple shots and aiming shots by 4%. 3 o'clock is full of 12%. My own wife's LR number, barrage level 3, enhanced barrage level 2. In addition, aiming takes precedence over mosaic. I saw it when I read the essence post. You can have a look if you are interested. I forget which one it is. Such a detailed answer is definitely not fooling you. I never lie. This is the result of measured data. As for your persistence, you can pull steadily when you have CG, but now if you can play a higher DPS, I still advise you to bear with it. If you insist on stability, then stay at 4T6 and leave a shoulder when you graduate.