Current location - Plastic Surgery and Aesthetics Network - Jewelry brand - 3.22 hunter JJC's PVP talent for shooting and survival is best brought.
3.22 hunter JJC's PVP talent for shooting and survival is best brought.
When your hit is not full, hit is always the first attribute to consider. The hunter's hit requirement is 8%(263 hit level). In the case of hitting the target, considering the talent of increasing the percentage of agility in the survival system, there is no doubt that agility is the best attribute of survival hunters. Crit is the most popular attribute of survival hunters besides agility. Under normal circumstances, there is no need to consider the issue of crit overflow (hunter crit does not overflow until 104.8%). Aggressiveness is a good attribute for survival hunters, but it is still not so agile. You can get a lot of attack power from the equipment itself without adding gems. Rushing is not good for hunters in all departments.

Live with crabs ~

Let me make an analogy about macros:

/castsequence? Reset =0? , killing and shooting

/crew? Steady shooting

(that is, put /castsequence? Reset =0? , kill and shoot? Just add this sentence to the top of your cramp macro)

Because there is no PVP, enchantments and jewels have not been learned much ~ post a post that is used by more people now:

Enchant: helmet: torture cheats? 50AP+20 crit? The reputation of the dark blade knight

Shoulder: powerful tomahawk inscription? 40AP+ 15 crit? The reputation of Jodir's son

Cloak: A magic cloak? -? Strong and agile? 22 minutes?

Breastplate: Enchanted breastplate? -? Super attribute? Complete attribute+10

Wrist Brace: Enchant Wrist Brace? -? Strong attack? +50AP

Gloves: Magic gloves? -? Strong and agile? Twenty minutes? Or? Magic gloves? -? Accuracy? 20 clicks

Belt: eternal belt buckle? An extra jewelry slot.

Pants: ice scale leggings? 75AP+22Crit

Boots: Magic boots? -? Super agile? 16 minutes? Or? Magic boots? -? Ice walker? 12 hit+12 explosion

Two-handed weapon: Enchant two-handed weapon? -? Murder? 1 10AP

One-handed weapon: enchanted weapon? -? Accuracy? 25 hits +25 explosions? Or? Enchanting weapons? -? Efficient and agile? +26 minutes

Long-range weapon: Explorer telescope? +40 explosion

Jewellery: Colorful: Diamonds of Fortress Besieged? +2 1 sensitivity and 3% crit damage

Red trough: 20 minutes (up to standard)? 10 minutes+10 hit (not enough hit)

Yellow slot: if the hit is not up to standard, use 10 min+10 to hit or hit 20; If the hit is up to standard and the slot reward is greater than or equal to 4 min, then 10 min 10 will explode, otherwise it will be 20 min.

Blue Groove: Use this groove on the blue groove to reward the highest nightmare tears. Ignore other blue slot rewards and use for 20 minutes. If there is an 8-minute blue groove reward, you can consider using 10 minutes+15 gems.