All (most) gods of DND
I don't know what kind of online game you want or something else. This is the god in PHB3R. There are many gods in the world. The following are the gods that ordinary races, adventurers or villains often believe in. It includes the name, position, camp, title and characteristics of God. On the right side of the narrative, it is the sacred symbol or evil symbol of this god (see Table 3-7 on page 32 for the description of ordinary gods). Boca, the god of magic, is an absolutely neutral camp. His common titles are: indifference, fiend, and exorcism. Bocabu is a natural god and has not promoted any special tasks on earth. Because they are the gods of magic and knowledge, their followers are mostly wizards, magicians and sages. His related fields are: knowledge, magic and deception, and his preferred weapon is a wooden stick. Corellon Larethian, the god of elves, is a chaotic and kind camp. His common titles are: elf creator, guardian, lifeguard and elf Lord. Kereron Larrissian is the creator and guardian of the elves. He is in charge of everything that the elves value, such as magic, music, art, craft, poetry and war. Elves, semi-elves and bards all worship him. His related fields are: chaos, kindness, protection and war, and his preferred weapon is a long sword. Gruumsh is his enemy, and it is precisely because of Ke Ruilong's meritorious military service that Gruumsh got the title of "monocular". The forest goddess Ehlonna is a neutral and kind camp. His common name is Arona of the forest. Elona cares about all good residents who live, love or depend on the forest for a living. He is often portrayed as an elf or a human being. He is most closely related to elves, dwarves, half elves and halflings. Some rangers and druids are also his followers. Her related fields are: animals, kindness, plants and the sun, and her preferred weapon is the longbow. Erythnul, the god of killing, is a chaotic and evil camp. His common name is superiority. Erinu likes fear and killing. In the civilized world, its followers (including evil fighters, barbarians and vagrants) will form small criminal organizations. In the wilderness, its followers are mostly evil barbarians, jackals, bear goblins, ogres and trolls. His related fields are chaos, evil, deception and war, and his preferred weapon is a nail hammer with a blunt stone at the end. The road god Fharlanghn is an absolutely neutral camp. His joint title is People on the Horizon. Because he is the god of travel, road and horizon distance, Fran's roadside altar can often be seen on the main road. Bards, vagrants, adventurers and businessmen all prefer Fran. His related fields are: machine transportation, protection and travel, and his preferred weapon is wooden sticks. Garl Glittergold, the god of dwarves, is a neutral and kind camp. He is often called a clown, an alert guardian, a priceless gem or a spark of wisdom. Gal Shankin discovered the dwarfs and brought them into this world. From then on, he became the guardian of the dwarfs. He dominates humor, wit, and thinking about gems and jewelry making. His related fields are kindness, protection and deception, and his preferred weapon is the tomahawk. He likes playing jokes on other gods and playing practical jokes, but not everyone finds it interesting. Gail once destroyed the cave of Ma Ketu, the god of kobolds. Later, the two gods were at loggerheads. The god of orcs, Geush, is a chaotic and evil camp. He is the god of orcs, and his common titles are: the one-eyed sleepless god. He inspires believers to pursue strength, surpass them and seize everything (almost everything) that belongs to them. His related fields are chaos, evil, power and war, and his preferred weapon is spear. He's interested in Corellon? 6? Larrissian, the greater forces and their followers are bitter. In the past, Corellon? 6? Larrissian once blinded Gruumsh's left eye in a battle. () Hai Ruo Nice, the god of the brave, is an orderly and amiable camp. His common name is invincible god. Nice in Hai Ruo advocates justice, courage, chivalry and sense of honor. His related fields are kindness, order and war, and his preferred weapon is a long sword. Paladins, good soldiers and good monks are mostly his followers. His greatest enemy is his half-brother Hector. Hecktor, the tyrannical god, is an orderly and evil camp. His common titles are: evil warrior, hellboy, and war disaster. Hector has six arms. He is the god of war, conflict and destruction. The evil warrior and Shang are followers of Hercules. His related fields are: destruction, evil, order and war, and his preferred weapon is flail. He instructed believers to do bad things and aimed to destroy all believers in Nice, Hai Ruo. Hai Ruo Nice is Hector's half-brother. Kord, the god of power, is a chaotic and kind camp, also known as a fighter. He is the guardian of athletes (especially wrestlers), and his followers include excellent fighters, barbarians and vagrants. His related fields are: chaos, kindness, luck and strength, and his preferred weapon is the giant sword. Greater power, the god of dwarves, greater power is an orderly and kind camp. His common titles are: forging soul, father of dwarves, father of dwarves and creator. A more powerful force cast the first dwarf with metal and precious stones and gave him life. He is in charge of dwarf art and science, including metallurgy, metalworking, engineering and war. His related fields are: the earth, kindness, order and protection, and his preferred weapon is a hammer. Naraku, Death and Naraku are a neutral and evil camp. His common titles are: death, good enemy, hater of life, summoning darkness, king of darkness, reaper of flesh and blood. Most followers of Naraku do evil for entertainment or profit. His related fields are "death", "evil" and "deception". His followers include evil necromancers and vagrants. They described Naraku as a skeleton in a cloak with a preferred weapon in his hand: a huge sickle. The God of Nature Obad-Hai is an absolutely neutral camp, also known as Xiao Mu. Obey the sea to rule nature and wildness, and all creatures who live in harmony with nature are his friends. Some barbarians, rangers and druids were his followers. His related fields are: wind, animals, soil, fire, plants and water. Because Oberhai insists on neutrality, he is hostile to Elona. Oberhai is good at playing Shom (a double reed woodwind instrument), from which his title comes. The preferred weapon is a wooden stick. Olda Mara, the god of vagrants, is a chaotic neutral camp. His title is Laughing Wanderer. Walida Mara likes wine, women and music. His character is wandering, naughty and a master of disguise. He doesn't have many temples, but most people are willing to raise their glasses to him. Most of his followers are vagrants and bards. Their related fields are: chaos, luck and deception, and their preferred weapon is the rapier. The sun god Pelo is a neutral and kind camp. His title is god of light. Perot is the creator of many beautiful things, the caretaker of the poor and the enemy of evil. He is the most widely believed god, and Pastor Perot is also very popular with people. Many rangers and bards are their followers. His related fields are kindness, medical care, strength and the sun, and his preferred weapon is a hard hammer. The punishment of Saint Cuthbert, the sanctity of Cuthbert, is an orderly and neutral camp. He is also known as Saint Cuthbert with a penalty stick. Saint Cuthbert retaliated and punished those who disobeyed orders. Because evil creatures more often openly disturb the order than good creatures, St. Cuthbert prefers the good camp (priests in St. Cuthbert can't be evil). His related fields are: destruction, order, protection and power, and his preferred weapon is a hammer. Vecna, the secret god, is a neutral evil camp. His common titles are: the disabled god, the speaker or the master of all secrets and hidden things. Vic is in charge of something that should not be known or that people want to keep secret. His related fields are: evil, knowledge and magic. He often appears as a lich who has lost his left arm and left eye. Vikner lost his left arm and left eye in the battle with rebel Keith, and his preferred weapon was a dagger. Wee Jas, the goddess of death and magic, is an orderly neutral camp. His common titles are: wizard, ruby warlock, cold goddess and guardian of death. Virgis is a strict goddess, and believers must obey her completely. His temples are few and remote, but there are many powerful wizards (mostly necromancers) and wizards among his followers. His related fields are: death, order and magic, and his preferred weapon is dagger. Yondalla, the goddess of halfling, is an orderly and kind camp. His common titles are: protector, provider, goddess who supports all beings, and beneficiary. Yodala is the creator and patron saint of the halfling. His idea is to maintain the peace of the halfling race and stand up against the enemy. Believers hope to live a safe and prosperous life under his guidance. His related fields are kindness, order and protection, and his preferred weapon is dagger.