Skinning is highly recommended professionally;
Choose another major besides skin, and naturally it is recommended to choose skin. As a dps profession, the demand for equipment is naturally very important, and hunters also burn money. Skinning with skin is naturally very suitable for hunters.
Other professional introduction:
1. Tailor: Make cloth, etc.
Features: You can get cloth by playing tricks during the upgrade, and the cost is not high. The way to make money in the later period is mainly to make bags and also to be sun protectors (drawings are needed, which are expensive and difficult to play). The disadvantage is that tailors can hardly make money now.
2. Enchant: Add attributes to the equipment.
Features: The enchantment raw materials can be obtained by disassembling the equipment. It is recommended to match with the tailor. The useless equipment made by the tailor is used to decompose the barrier and improve the barrier level, but the barrier cost is still very high. In addition, it takes time and money to copy and print a large number of boundary drawings and brush them repeatedly to obtain boundary drawings. The advantage is that if you have complete drawings, your boundary business will be very good and profitable. The disadvantage is that it is too expensive and time-consuming, and there will be a lot of enchantment and competition at present.
3. Alchemy: making various medicines and mixtures by collecting herbs; Generally speaking, gold refining does not make money in the early stage, and it can make money by making high-grade mixtures in the later stage. Many guilds need a lot of mixing to get copies, and the market demand is great.
4. Herb picking: improve skills by continuously collecting herbs; Herbs are distributed everywhere, and you need to run all over the map. The collected medicinal materials can generally be sold for money, with high cost performance.
5, mining: improve skills through mining, minerals are also distributed in various places, need full map mining, regardless of low-level high-level, can also sell a lot of money.
6. engineering: a fun major, in which the goblin branch can be used for PVP to make bombs and the like, but it costs a lot of money. It is best to partner with mining industry, because mining industry can provide it with a lot of raw materials.
7. Forging: You can make some equipment weapons, such as King Plate Armor, which is worth collecting, but it is not recommended to learn, because it is expensive to rush to the next level, and you can't make money when you are full.
Hunters don't have very short legs when fighting, and they don't need engineering assistance. These professional skills are learned to make money. So if you only love PVP, then recommend engineering+mining. If you still want to earn some money, recommend herbs+alchemy or tailor+enchantment.