Current location - Plastic Surgery and Aesthetics Network - Jewelry brand - Seeking Diablo 2 single machine to change equipment tools
Seeking Diablo 2 single machine to change equipment tools
Plug 8.00

Mn 0 cmoqqn5bp 0 btlpn 2 bku 22 f 05 f 12z

Version 1. 10 conversion formula

3 Shure+1 broken topaz = AMM

3 AMM+ 1 broken sapphire = sol

3 Sol+ 1 broken sapphire = summer

3 Xia+1 Broken Ruby = Dole

The following conversion formulas can only be applied to independent roles, open roles or ladder roles. They cannot be applied to ordinary characters on the server.

3 Duole+1 Broken Jade = Haier

3 Haier+1 broken diamond = broken.

3 broken+1 broken topaz = Lum

3 Lum+ 1 cracked sapphire = series

3 families+1 cracked sapphire = Farr

3 Farr+1 Split Ruby = Lamb

3 Lamb+1 Split Emerald = Poole

2 Poole+1 divided diamond = hmm.

2 Umm+ 1 topaz = March.

February+1 purple stone = Esther

2 Esther+1 sapphire = Gul

2 Gul+ 1 Ruby = Vax

2 Vax+ 1 emerald = ohm

2 ohm+1 diamond = Luo

2 Luo+1 flawless topaz = Thule

2 Se+ 1 flawless sapphire = shell

2 Bei+1 flawless sapphire = Joe

2 Joe+1 flawless ruby = Zhan

2 Zhan+1 Imperfect Emerald = Sade

3 healing potion +3 mana potion+1 crushed gem = 1 rejuvenation potion.

Use this recipe to make a potion that restores health/mana. Any level of healing/mana potions can be used. You can also use broken skeletons instead of gems.

3 healing potion +3 mana potion+1 gem (level 3) = 1 rejuvenation potion.

With this recipe, you can make a potion that completely restores health/mana. Any level of healing/mana potions can be used. You can also use bones instead of gems.

3 standard gem (common)+1 groove weapon (of any type) = 1 groove magic weapon (of the same type)

Using this formula, we can get a magic weapon with random number of grooves. It can give you magical effects that the weapons didn't have before. When a new weapon is created, the attributes of the original weapon will be deleted (changed). Ilvl=30。 The number of grooves is 1-2.

3 Broken gems+1 magic weapon = magic weapon with groove.

Add a slot to the magic weapon. The original magic attribute will become a brand-new attribute. If a javelin is used, only the attributes are updated without adding grooves. Ilvl=25 The magic weapon will have 1-2 grooves.

3 flawless gem+1 magic weapon = magic weapon with grooves.

Add a slot to the magic weapon. The original magic attribute will become a brand-new attribute. If a javelin is used, only the attributes are updated without adding grooves. Ilvl=30 The magic weapon will have 1-2 grooves.

1tal+1Shuer+1perfect topaz+ordinary armor = armor with grooves of the same type.

The number of grooves will change. The article must be ordinary and level, without grooves. Inferior and super-strong items cannot be used. The article will randomly get 1-6 grooves. You always have a good chance to get the maximum number of grooves in an article at any time. For example, if you have an article with 2 slots, you will have a 2/4 chance of getting 2 slots, and 1/4 chance of getting 65438.

1lal+1AMM+1perfect sapphire+ordinary weapon = weapon with the same type of groove.

The number of grooves will change. Articles must be of ordinary grade, without grooves. Inferior and super-strong items cannot be used. The article will randomly get 1-6 grooves. At any time, you always have a good chance to get the maximum number of grooves in an article. For example, if you have an article with two grooves, the probability of getting two grooves is 5/6, and the probability is 1/6.

1lal+1Shuer+1perfect sapphire+ordinary helmet = helmet with the same type of groove.

The number of grooves will change. The article must be ordinary and level, without grooves. Inferior and super-strong items cannot be used. The article will randomly get 1-3 grooves. At any time, you always have a good chance to get the maximum number of grooves in an article. For example, if you have an article with two grooves, you will get two grooves with a probability of 2/3 and a probability of 1/3.

1tal+1anm+1perfect ruby+common shield = shield of the same type with grooves.

The number of grooves will change. The goods must be of ordinary grade, without grooves. Inferior and superior goods cannot be used. Goods will get 1-4 grooves at random. You always have a good chance to get the maximum number of grooves for the goods at any time. For example, if you have an item with two grooves, you will get two grooves with a probability of 3/4 and a probability of 1/4.

1 Ed+ 1 broken stones+inferior weapons = weapons of the same type and ordinary quality.

Ilvl = 1。 Ilvl is always set to 1.

1 Al+ 1 broken gems+inferior armor = armor of the same type and ordinary quality.

1lal+1sol+1perfect jade+ordinary dark gold weapon = extended dark gold weapon.

You can use this upgrade formula to upgrade the basic type of hidden gold weapons from normal level to extended level. The upgrade is only for the basic types of items, and the attributes will not change. This formula can be applied to intangible objects, and the runes and jewels that have been inserted on the objects still exist.

1tal+1xia+1perfect diamond+ordinary dark gold armor = extended dark gold armor.

You can use this upgrade formula to upgrade the basic type of dark gold armor from normal level to extended level. The upgrade is only for the basic types of items, and the attributes will not change. This formula can be applied to intangible objects, and the runes and jewels that have been inserted on the objects still exist.

1Lum+1Poole+1Perfect Emerald+Extended Dark Gold Weapon = Elite Dark Gold Weapon (single player game, unique in ladder mode)

You can use this upgrade formula to upgrade the basic type of hidden gold weapon from extended level to essence level. The upgrade is only for the basic types of items, and the attributes will not change. This formula can be applied to intangible objects, and the runes, jewels and so on that have been inserted into the objects still exist.

1 division+1 lamb+1 perfect diamond+extended dark gold armor = elite dark gold armor (single player game, unique ladder mode)

You can use this upgrade formula to upgrade the basic type of dark gold armor from extended level to essence level. The upgrade is only for the basic types of items, and the attributes will not change. This formula can be applied to intangible objects, and the runes, jewels and so on that have been inserted into the objects still exist.

1ott+1AMM+1perfect sapphire+ordinary outstanding weapon = extended outstanding weapon.

The upgrading of basic types of articles.

1lal+1Shuer+1perfect sapphire+ordinary outstanding armor = extended outstanding armor.

The upgrading of basic types of articles.

1 Farr+1 Umm+1 Perfect Sapphire+Extended Outstanding Weapon = Elite Outstanding Weapon

The upgrading of basic types of articles.

1 division+1 Poole+1 perfect sapphire+extended outstanding armor = elite outstanding armor.

The upgrading of basic types of articles.

1 Ott+ weapon = fully durable weapon.

You can't repair stealth weapons.

1 Lal+ armor = fully durable armor

You can't repair the invisible armor.

1 Haier+zhenyun scroll+any equipment installation slot = remove the items in the slot.

Warning: This will destroy all inserted gems, runes or jewels. This formula is very suitable for you when you want to change the project in groove to adapt to the new environment.

1 Ott+ 1 broken stones (of any kind)+weapons = completely durable and charged weapons.

You can't repair stealth weapons.

1 Lal+ 1 Split Gem (of any kind)+Armor = Fully durable and fully charged armor.

You can't repair the invisible armor. Armor includes not only clothes, but also heads, feet, belts, gloves and shields.