Because I love speed brush, I finally made up my mind to practice a trumpet after more than a week. I didn't expect this BD to be a surprise, with very high intensity and lazy operation. It is simply the gospel of lazy people.
However, long sticks are too expensive. After considering the ridiculously high difficulty, I chose the bow and arrow.
4000 blood, 3500 shield, 46 lightning speed range, very safe.
At present, I am equipped with POB.
_ talent ...
The thread of hope can point to many useful talents and great value.
_ equipment ...
Clothes, explosion+hit to get green ball, double resistance+blood, leave a prefix to enchant extra es [important]-about 15E.
Belt, headhunter, agile strength, fresher painting. If not, fight the abyss with ordinary blood. About 50e, the price of Abyss C.
Shoes, 35 speed blood+double antibody+wake up, empty a prefix enchantment immune freezing. -About 8- 12E.
Necklace, critical strike damage, double+1, suffix blast injury, chaos resistance, enchanted chaos+monoclonal antibody, come on, left critical strike. [Only 29% of my necklaces were damaged by the T2 explosion, and 89% of my necklaces were added directly because the explosion of the medium-sized cluster could not be simulated]. The market is about 30E.
Helmet, enchantment reduces the retention of magical power, and can increase the potential of a spider, 15% additional damage. The potential of spiders can also be put on necklaces. The helmet is a compound resistance enchantment, but the necklace can act as a resistance catalyst, so I put it on the helmet.
[Don't enchant if the budget is not enough]-Don't enchant if the market finished product is about 20-40E, 10E.
Gloves, huge extra injuries, excessive es, [exhausted] survival promotion, perfect match. [The price of tiles is cursed, just chase a green ball+1]-50c, the price of tiles is uncertain.
Bind two rings, 50 full frequency. -1-2e/ piece
Weapons and spells are useless. Don't eat them. As long as the red and blue are+1 and the auxiliary is +2, the better, the more expensive. Graduation goods lock red and blue all+1, auxiliary +2, critical strike damage, which is more 12% damage than this one in my hand, about 250W promotion. -20-30e, graduation goods 70-90E.
Arrow bag, blood, extra lightning resistance [reducing BOSS self-injury, almost ensuring perpetual motion machine], physical lightning [necessary, explosion], explosion damage, supplementary resistance, and enchantment to increase damage. -The market is about 5- 15E.
Medicine combination, blood medicine instant return+immune bleeding [important, life-saving], gem duration+immune curse, mercury duration+movement speed.
The only reason for the duration is that I use the side key to set to drink medicine every XX seconds. After two consecutive extensions, I can drink all the medicines every six seconds. Almost most of the time, I brush the picture with one hand and buckle my feet with the other. ]
Ashes Weng [kill back ES+ kill back blood to be full] [very important]
jewels
Lightning 8 has two talents, one is necessary for blood-sucking talent, and the others are all selected to increase damage [sadomasochism, two penetration, prefix is two out of three, suffix is a blood-sucking range] -2-6e.
There are four pieces of medium-sized jewelry. I don't understand why I think other people's remote communities suggest authorizing Messenger. This kind of injury is meaningless. The Dark Messenger's 25% range *4 is obviously a hundred times more powerful, and it is more comfortable to kill monsters or attack hidden skills from a distance. [Important]-Market finished products 150-250C
Ordinary cobalt blue jewelry, 6 pieces, huge explosion injury, a lot of blood. The blood volume of this BD percentage is very small, so the blood volume of jewelry increases very obviously. [Important]-One for market 3-5E
A Dorian in the legion, 20% extra blood ES [important]-market price 50-300C c.
_ Skill connection ...
The breastplate, the skill of triggering electricity, I recommend that electromagnetic gun. Personally, I prefer branding, so I do branding on it. If the damage is not enough, it is very likely that electricity will not be used for a long time in a BOSS like a silo, so it is better to recommend electromagnetic guns.
Shoes, the door of death.
Dark fan trail-prolonged duration [left mouse button, because the clothes hit the green ball, it has always maintained a 50% speed bonus of dark fan trail, which is very scary. If you want more than 12% of three green balls, put the dying step-wind of help]
The injury combination of 1 and 100% ensures the coverage of gloves, and the radian is optional.
Damage combination 2, conviction wave+curse, because there is no shortage of damage, so as long as the curse of BOSS war can be guaranteed, the coverage of BOSS war is 100%.
The highest damage combination is critical strike to get critical strike for quick freezing, but I see that the magic power of critical strike is kept a little low, and I am too lazy to change blue. There is an additional 6.7 for quick freezing, which is about 140W damage.
_ noble plan ...
Give up the hitting route and take the big three.
Talent changes.
Most of the equipment remains the same, except for all crit items. The helmet crit+1 can be changed to the upper limit of lightning resistance +2, and the upper limit of 80% reactance can be reached with the rocket launcher +2 talents+1.
Necklace crit damage changes blood, and blood shield is higher. You can choose when you oil it, and you can make up what you lack.
Sublimation selection assassin+element, immune reversal, electrical sensitivity at least 10%, greatly improved.
The damage has not changed much, but it is more comfortable to have more immunogens.
I prepared a set for a noble friend. It tastes safe and there is no problem.