(This article has been published by China Computer News and computer engineers, and may not be reproduced. )
brief introduction
Allied Death Squad 3- Target Berlin will join us soon. I believe all allied enthusiasts are familiar with it, and the operation mode has also changed greatly. Let me introduce the basic operation to you first: (click on the picture to enlarge)
Just entering the door, using things, climbing stairs, etc. Then click on the target directly. Among them, weapons are divided into main weapons (a) and auxiliary weapons (b). The main weapon can be converted by pressing Q and W, or right-click the weapon bar, and a weapon list will appear, and you can choose the weapon you want. Press Enter or Tab or click j to see the enemy's line of sight. Press Alt+ arrow keys to change the viewing angle. If you are indoors, you can change your perspective at will. Press the arrow keys directly or move the screen vertically, but only use the arrow keys to move the screen indoors. Press F4 or click M to display the map. Allied 3 increased the display of the secret passage of the map, but the map did not flip when changing the perspective. Press the z key or click the e key to view the project. F9 and F 1 1 are fast save and fast read, respectively. Press F5 to display the enemy's position, and press F7 to display boxes, doors, etc. F stands for healthy value. Click G to hide and display the list of soldiers, click H to hide and display the toolbar in the upper left corner, click I to decide whether the prompt information is displayed with the mouse or below F, click N to view the backpack, K is tracking, and L is task prompt.
Training camp (tutorial)
first step
At first, the green beret was in a small house. At this time, the adjutant taught you how to fight the allies. If your English is good, you don't need to watch this part. After listening to the brief introduction, press the 1 key on the keyboard or click the right mouse button on the character to select the character. After being elected as a beret, hold down the F7 key, and the gun on the ground will turn yellow. This means directly clicking the gun on the ground, and the beret will pick it up. Then click the door on the stairs and leave the room. In the second room, when you join the club, you see a knife, click to pick it up, and then click on the door near the enemy. After opening the door, select the knife in the weapons bar, click on the enemy, and then the beret will go over and kill the enemy. After killing the enemy, press the Z key and click on the enemy's body. At this time, the beret will check the items on the enemy, bring everything, go up the stairs and continue to go out. There are two officers in the third room. After typing, press the Z key and click the box next to it. When you get the bullet, you can kill the two enemies with a gun or a knife. After you kill them, press F9 to save them quickly, and then go out. When the sniper needs to kill all the enemies outside, go out and have a round with the sniper. Press 2 to select a sniper, select a sniper in the weapons bar, and kill all enemies outside in turn. There are four * * *. Pay attention to destroy the berets before they enter their sight, or the mission will fail. After killing all the enemies, the beret will fight with the engineers with explosives. At this time, press 4 to select engineers, select explosives in the auxiliary weapon column, put them next to the tank, go a little further, and click the detonator on the right. Mission accomplished!
The second obstacle
At first, spies and thieves were outside the embassy. First, press the 5 key to select the spy, then press the Z key to point the thief and get the poison needle from the thief. Then let the thief walk behind the enemy in front of the door, give him a punch, and then directly click on the enemy to tie him up and take his things. After entering the compound, I met a worker next to the car. Get rid of him in the above way, not with a gun. Then the thief climbed up the wall on the left side of the door, climbed onto the balcony and killed all the officers on the balcony. At this time, he can go to the yard on the right side of the map to kill the officer, get the uniform and give it to the spy to wear. The spy entered the house. When you enter the room, you will find that there is only one enemy in the hall. Use spies to attract him to look inside, and then thieves come in and kill him in the above way and take his things. To get to the second floor first, you can only enter the door on the right and let the thief in. After the thief went in, he killed the police officer with a gun or fist when he went into the bathroom, opened the safe and got the documents. At this time, you'd better press F9 to save quickly. There are a group of enemies downstairs on the right. It's up to you to fight or not. Then walk out of the embassy and go back to where you started. Mission accomplished.
The first battlefield-Stalingrad
The first task-hunting snipers
At first, it was a scene of fierce fighting. At this time, control the sniper to run to D, get down, then go to the left of the sentry box, kill three enemies within the sniper range with the sniper (press Alt+ right arrow key to change the angle of view), then stay still and observe the activities of the enemy sniper (the one with the icon on the head). When he kills people, click on the "tunnel" in C while he is not paying attention. When climbing to C, let enemy snipers find out. When you are safe, you can take the guns of two nearby enemy troops that you just killed. Be careful not to be killed by enemy snipers. enter
"tunnel" (press Alt+ left arrow key to change the viewing angle) and then come out from the other side. You can see two or three enemies below, kill them with the gun you just got, and then find more sniper bullets from the box. Then turn right, stop at point B and stand up. At this time, you will find the enemy sniper running into A. Click on the sniper rifle, and the enemy sniper is just within our range (if not, please go in a little, don't get too close, or you will be found), kill! If he is no longer A, go into the upper right room and kill him at the window! Mission accomplished!
The second task-defending our homeland
The enemy invaded and we had to defend our homeland! Green berets, snipers and engineers began to cross the bridge from the headquarters and destroy all the enemies. The best defensive point is C. The enemy lies out of sight under the low fence. In the process of fighting, we should improvise and defend when the enemy attacks. If you encounter a large number of enemies, you can use grenades and incendiary bombs to slow down the enemy's attack. You can attack the bridge after getting quite a lot of ammunition. Make good use of automatic shooting (1). There is a heavy machine gun at D. You can pick up the bud cap and fire. After a period of time, the enemy will make a field gun at point F. After killing two enemies who sent the field gun, Bud Hat can push the field gun up and blow it anywhere you want. After a while, a tank will appear from place A and go straight for it.
B.you can find the rocket launcher next to the plane. Tick more boxes along the way, and you will have unexpected gains. If you are tied up by the enemy, you can enter the house. The enemy won't enter the house unless he sees you enter. Rational use of weapons is the key to success. Don't defend all the time, attack when you have time. After killing all the enemies, all the players got on the plane and left ~ ~ ~ Shit, how did the Germans find out?
The third task-the death of a traitor
We'll kill the traitor and get back at us! At first, Bud Hat was in a house, and immediately went to the corner next to the door. After a while, an enemy came in and killed him with his fist. Then press the z key to see the enemy outside. Engineers and snipers can be rescued in the house on the right side of the beret. After killing the enemy, take the contents of the box and go inside. You'd better use the Z key to check the situation behind you before entering the door until you meet a spy. At this time, we must find a way out, because every exit has a handle, and now we can only wait and see (press the Z key to click the ladder). If you don't have
If you want to wait, kill the enemy in the sewer. Here's a good way to tell you-select the submachine gun, press A, and then open the door, so that the beret will kill the enemy on the other side of the door as soon as he enters the door. After about 2 minutes, go to the place where the spy appeared. There are few people at the intersection at this time. Press the z key to check the intersection first, and then come out as soon as the patrol next to you turns around and solves it. After calling out all your team members, Budd Hat went into Room C (there are many ways, I will only say one), killed the officer and got the uniform. Then call a spy to B, a yard with three soldiers and a box, and open the box to get explosives. At this time, let the engineers and others cooperate to put the explosives at the gate of the compound of C's house (that is his home), or wait for him to hit him with a Grenade, and only wait for the countdown, he will drive out and get off at the gate to detonate! The traitor is dead. Go to a, all aboard! Mission accomplished!
The Second Battlefield-Central Europe
The first level-sneak into the railway station
There are only spies and thieves in this pass, which was difficult at first. We should make good use of cigarette tactics-attract the enemy and then stun them and tie them up. You can't use a gun, or you will fail. Fists can easily solve two back-to-back enemies. Now destroy the enemies in the lower right area of the screen (the small box on the map) and on Gaogang, and use cigarette tactics and spy attraction (don't kill the enemies of A and the house next to him). Then the spy talks to the soldiers in A, turns his eyes to B, and remembers not to be seen by the enemy with the submachine gun and the inside, otherwise the mission will fail. Then the thief came up, climbed behind him and entered the small ditch in the middle (be sure to hurry).
Climb to a sewer in B before anyone looks, enter the sewer (no enemies), and you will meet one of our own. Then go out from the small hole in the house, and our people help kill a guy. The thief kills two enemies guarding the train door and the enemy on the left at point C, and enters the train station, and the thief stays where he is. After the thief went in, the spy canceled the conversation. By this time, the car should have arrived. Get in the car. After a while, the car will come in, and he will get off (wearing enemy clothes) when unloading, and D will get off and wait for them to unload. After a minute or so, the enemy will stand back and look out. This is the opportunity to enter the railway station at point C. Go to a small hole in the lower left corner of the middle room of the railway station with the thief. Mission accomplished!
The second level-entering the train
At first there was only one enemy in the room, and the thief came out. Kill the enemy when he turns around (this level is the same as the last level, you can't shoot, or you will fail! )。 There are only four enemies in the station. If you are free, you can destroy them. When you come out, use the tactics of spy attraction and thief to get rid of the enemy on this side first. Then the thief climbed the wall to destroy a sniper and a rifleman on the roof of D, and then went to B or C to get an officer's uniform, so that the spy could let the enemy go. Along the way
Hit it, be careful not to let the enemy pull the alarm, or the mission will fail. After the enemy was basically destroyed, the two men walked into the A car and the task was completed.
The third floor-clear roadblocks
Only the boss can perform at this level. In order to let the trains of spies and thieves pass smoothly, it is necessary to dismantle the explosives in this place and move the cars that are in the way. There are weapons supplies from point A to point F, and heavy machine guns between point D and point C, which can be used for recreation. The main weapons of this level: rifles, automatic rifles, grenades. You only have 15 minutes to destroy all enemies. Kill the enemy near you first, get the submachine gun and get down, along the left until point C,
I took some weapons from the box, including rifles on the second floor and only one enemy. There are guns on the first floor, and there are two guys with submachine guns. At this time, slowly return to G, and the best way to deal with patrol at B is to use grenades. Watch out for tanks patrolling. As long as you get close to it, he can't hit you. From B to G, there are two boxes with supplies in the middle. Then pick up the car at G, here's a trick for you: if you hit someone with a car, you won't be killed as long as you don't stop (probably a BUG). Then go back to e, clear all enemies along the way, and use oil drums to explode drugs. When all the enemies and roadblocks are cleared, the task is completed!
The fourth level-came to the locomotive.
This level has only one goal, which is to destroy all enemies. Bud hat gets on the bus from I, then takes a taxi from the roof, from H to F, but don't kill the officer on F now, or a patrol will come out from I to kill you. After the fight, I came between H and me and entered the H car, and then continued to enter the G car, using cigarette lighting tactics. After dealing with spies and thieves, the spy got the officer's uniform from the officer in G car. Then go to the police officer in the F car.
Dialogue, tell him to be careful, Bud Hat and Xiao Tou take the opportunity to walk on the roof of E car, from the roof to A, then enter B car and get the 10 Grenade. Then go between car C and car B and turn to the Grenade of car C (select the Grenade and click the door directly). Look at the situation inside, two grenades can kill the enemy inside. Note: There is also a dog in it. Go in and shoot. Take out the knife and enter the D car, and start killing (the people inside are unarmed). After the killing, prepare your fist and walk into the E car, first stun the enemy near you, then stun the one next to you, and then kill with a knife. Do what you want with the other two. But be careful: never use grenades in cars D and E, or you will be prompted to fail because you blow up the paintings inside. Don't go out immediately after killing, send spies out to distract the officers, and then Budd hat and thieves go over. Finally, I walked between H and I, threw grenades at the I car and blew up the patrol inside. Then kill the officer on the F floor. Mission accomplished.
The fifth level-occupy the position
This level mainly uses sniper rifles, and sniper bullets are everywhere. You can find them by searching the house casually. Among them, eight enemies with submachine guns were trained in place A, given a gas bomb, and then equipped themselves. Clear the enemies at Gate B and Gate D first, then enter through Gate B and hit inside with snipers. At this time, there will be enemies at Gate C. Don't worry, let the engineers burn those three or two tricycles with incendiary bombs first (don't do it before burning those three cars).
Sound the alarm), if the house sends troops, then go back to A defense (where the defense is the best). When all the enemies are cleared, the task is completed.
Level 6-Take back the artwork
This level is very similar to the reward task 4 in Allied 2. The first is defense: A needs 3-4 allied soldiers to defend, and B and C are enough. When defending, turn on the automatic shooting and get down at the gate, so that the blood will not fall. After a while, a tank came. When he reached the vat near A, he asked the engineer to give him two rocket launchers. Then there will be an escort car and a van to B (where the escort car can
Don't hurt the truck, the bud cap is in it! Hit the escort car and called out the bud hat. After a while, the same two cars will drive to the hut next to the vat. At this time, the sniper will be called to cover the engineer, and the engineer will give him a rocket launcher, and then kill the remaining escort enemies (all the enemies in the box can be killed), and the task will be completed.
The Third Battle-Normandy
The first level-destroy reinforcements
At the beginning, in H, thieves were asked to kill all the way to Room A to get explosives, and the patrol among them could be dealt with with by the engineer's gas bomb. I found five boxes in one place, all filled with explosives. At this time, I let the thief enter D to clear the enemy. There are few enemies here. If you are not an officer, you can use cigarette tactics (the thief's steel rope can be the boss's knife, but it should be killed at the back). The engineer first puts an explosive in A's room, then puts an explosive next to D's tank, and then puts an explosive in B ... Soon, the enemy officer will order the troops, and then I suggest the engineer.
The thief hid under the tree between G and D, and went back to Room A to hide. First detonate the explosives at D to blow up the tank, and then use rocket launchers to wait for the arrival of vehicles. Among them, the vehicles at C will shift gears in both directions of G and H, and none of them can be spared. Finally, if there is a bazooka, hit C to remove the oil drum behind the officer's car. Then use grenades to blow up the three tricycles under G, clear all the enemies (note: F is the barracks), detonate the remaining two explosives (call the thief out first), and the task is completed.
The second level-destroy the battleship
There are few enemies in this pass, and it is the only pass where sailors appear. It is enough to use cigarette technology and flying knife. First dive, then cut the net with pliers, swim over, land at the dock, seize the opportunity to kill the enemies near A and G first, and use flying knives. Among them, G's two containers and the bottom of the water are the best hiding places. Then enter house A, where the enemies have no guns, stun them with their fists, then kill them and get an explosive in the box. Then enter room b through the door (please use z to check the situation inside before entering, and the enemy will enter back to back), and kill the gun first.
Yes, then go into the small room inside (there is a guy with a rifle who gives him a knife as soon as he turns around), take another explosive from the box inside, then blow up a group of enemies at C with two grenades, turn on the switch at C, then go ashore, dive down, dive down again, and put the two explosives at the bottom of D and F respectively. Swim back to the shore after release, go straight to G, and detonate! ! ! With a loud noise, your task is completed.
The third level-Normandy landing
Only the boss and a few allied soldiers played in this pass. When the war started, the boss immediately climbed to A to get supplies, approached the front intersection, and gave two grenades to the people in B. If he was still alive, he killed the remaining soldiers in B, then took the supplies in the box in B, swept them in C with heavy machine guns, and finally got down, slipped to D (because there were soldiers guarding the bunker) and killed them one by one. A minesweeper came back to help you mine. At this time, you can't go directly through the H gate. If you want to know the reason, just press the z key. Go back to E and enter the sewer (press F7 if you can't see it). After coming out, destroy the guy with heavy machine guns in the high fort next to E, and then enter the flat fort next to him to clear the enemy inside. this
It's time to control a group of allied soldiers outside to enter through the H gate. If you don't sweep the house after entering, you'd better use allied soldiers to help sweep it. Just get down and press the A key to climb close to the enemy, and soon the enemy will be dead. After killing the enemies in the periphery, we will go to F and G forts to sweep. When all the enemies are killed by your guns, your task is completed and you are innocent.
label
Although Allied III has no driver, its playability is greatly enhanced, and everyone can use grenades. Many new weapons have also been added, and the function of repeating bursts of fire has been cancelled to show the enemy's health. Bud cap can also carry heavy machine guns, and each level has different ways of playing. Online combat has also been added, which is much cooler than the simple cooperation before. But sailors only appear once. I always feel that it is too little.