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R2 game about elf occupation.
Elves are born with great wisdom. They use the power of nature to perform all kinds of incredible magic. In addition to magic, elf soldiers also have profound attainments in fencing.

Elves are the only class that can use magic. Although all kinds of magic can be used, fencing is the main attack. There is little difference between the initial strength and the knight, but with the improvement of the level, the speed of clearing monsters in elf melee will be slower and slower. At this point, the play will be changed to use all kinds of magic to open the monster before it approaches, and even attack it by hitting and running, plus auxiliary magic and high-speed magic return, so that the elves can continue to use critical strike skills. As a result, they still have a certain speed of clearing the blame.

In addition to equipment, the collection of magic books is also very important. Judging from the total number of skills, elves have the most abilities. They not only have general magic attack skills, but also have special skills such as food preparation, teleport and reincarnation, but it takes a lot of money to repair the magic book. While it is convenient, you should also pay attention to whether your money is enough to repair the equipment. Except for the primary magic book, all other magic books must be obtained from monsters. Therefore, it is best to choose the place where the magic book falls, so that you can have your cake and eat it.

Although the attack magic of the elves has a long range, it can only be used for 4-5 times at most before the enemy approaches, and the magic cannot attack automatically, so the player must aim and click on the target to continue the attack, which will greatly reduce the efficiency of fighting monsters.

It is suggested that you drink the moving acceleration potion during practice to increase the moving speed. If you are dealing with monsters that attack from a distance, they usually can't catch up with players, so you can attack by fighting and running, but in this way, the efficiency of practice will be greatly reduced, and even if you exceed the challenge, it will not be popular. Because the magic hit rate will miss the upper monsters, the elves have no advantage over monsters.

With the characteristics of "R2", it is very important to assist magic when forming a team, so the elves have considerable charm. Now let's look at the characteristics of elves.

1. Spiritually, when practicing martial arts, you should use magic as the reinforcement of attack output, and try to reduce the monster's blood volume as much as possible, instead of simply trying to solve the monster with magic.

2. Elf magic has a long attack distance, which can avoid the sight range of actively attacking monsters.

3. Using the characteristics of the magic range of the elves, you can let the elves open the monster when you form a team, and then solve it for your teammates.

4. In addition to magic attacks, there are spells that reduce the enemy's strength and cause continuous damage to the enemy, which have diversified attack characteristics.

1 ~ 5 level training process

At first, there was only a gap of 2 points between elves and knights, so there was not much difference in training. In order to get the level 6 ronin's sword, during this period, you can practice with scarecrow and raccoon near the village. In addition, it is best to collect light leather series equipment and buy fireball spell books. After level 6, ask NPC-Uriah in the north of Virginia village for the "Ronin's Sword". And buy a fireball magic book by the way.

Recommended map-outside the village of Ginea

At this stage, I choose to practice near Jinea village, mainly to return to the city quickly. Beating the scarecrow is just to get the treasure of the soul. There is no need to practice with it. The main target should be civet cats, which can shed all kinds of light leather equipment and hunting knives. Moreover, it will drop "bear gall", which can not only reduce hunger, but also have the effect of strength+1, which is of great help to elves with weak initial strength!

Level 6 ~ 12 training process

Level 6 must change equipment spell book: fireball

Weapons: Ronin's Sword (attack 4.5) Armor: light leather armor (defense 2), light leather gloves (defense 1), light leather boots (defense 1), leather hat (defense 1), and wooden shield (defense 1).

After obtaining the ronin's sword, the focus should be on collecting strengthening stones, and then weapons can be strengthened in the future. This stage is dominated by fruit raccoons and dwarfs; The practice places are mainly in the southwest of Horton windmill and practice hole. At this time, the elves are basically similar to knights except for fireballs, so I won't introduce them much.

For the elves, the monitor is not easy to deal with, but there is still a chance to win as long as he drinks water desperately. At this time, the effect of spells on it is not obvious, and it is easy to miss. It is recommended to give priority to melee attacks. After defeating the monitor, it is best to spend all your money on buying novice potions, but you can also buy spell books without buying them first, and then wait until they are sent to the mainland.

After I get the crystal ball, I will take it to the mainland to get the ronin's armor and finish the task of wolfing down the armor. The goal is to save some money before 12 level, and then buy fencing proficiency (1) Dharma and slam skill books. With these skills, I can gradually discover the difference between elves and other professions.

Recommended map-southeast of Horton windmill

Horton windmill workshop is dominated by fruit raccoons and dwarfs in the southeast. Because the birth points of monsters are a little far apart, they are just used by elves to test fireballs. Even if the opponent is only a dwarf, it is still a little difficult to kill him with a fireball, so when the monster approaches, be ready to switch to a melee attack at any time. In addition, because there are no magic potions and other items, and you can't sit down, it takes a lot of time to completely kill monsters with magic. In principle, the elf of "R2" is still positioned as a melee class, so we can't ignore his melee equipment and ability.

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2007-12-1717: 01reply

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Primary vermicelli 1 2 floor

The choice of fireball, ice and Lei Guang.

After obtaining the "Fireball" magic book, you can try to use magic to fight monsters. In fact, the MP consumption of fireballs is 1 point, which can cause more damage than the arrows of ice and Lei Guang. Therefore, from the perspective of sustained combat power, fireball is an ideal magic. However, judging from the efficiency of removing monsters and the maximum number of times that can be launched before melee, the greater the average power of each attack, the better the skills. In this way, Lei Guang's Arrow is ideal, but its disadvantage is that it consumes more magic.

Every time the intelligence increases by 4 points, the enchantment amount will increase by 1 point, so some enchantment equipment can be considered. Characters with fast magic recovery can choose high damage spells, while characters with slow magic recovery should use low-cost magic spells, which will be slightly different according to the number of times the player uses heavy blows and the consumption of other auxiliary magic. It's best to try it yourself and reach a balance. This can be judged not only from the initial magic, but also from the need to readjust tactics when obtaining higher-level magic books in the future.

12 ~ 16 acrobatic process

Equipment that must be replaced

Weapon: +3 Ronin's Sword (attack 4.5+3) Armor: +3 Geblin metal gloves (defense 0+3). +3 Gebulin metal boots (defense 0+3). +3 Gebulin metal helmet (defense 1+3). Ronin armor (defense 6). Round shield (defense 2)

After 12, you will start collecting useful magic books. Unless someone happens to be selling it and you need it urgently, it is recommended to try your luck at the drop point of each spell book. At first, the elves were not strong. Even though they have the same weapons and defenses as knights, they still feel powerless when fighting monsters at close range. Being beaten is painful, but there is nothing they can do. You have to get through this period before you can catch up with the other two occupations.

Although the loss rate of magic books in the game is not high, elves can still try their luck by playing magic books when fighting monsters. Most of the early spell books were left outside or inside dark caves, or in orc camps. But for the elves now, it is not suitable to go to the orc camp to play treasure or practice. If you want sour arrows, you'd better see if any other players have sold them.

Perception is mainly used to detect invisible characters such as future assassins, and it is of little use at this stage. Moreover, in the sealing test, the perceived drop rate is quite high, so there is no need to play it specially, and even some players will broadcast it live or sell it cheaply. At this stage, the most important things are the petrochemical barrier (preventing+1) and magic rebirth (accelerating the speed of returning to magic); Teleportation is also very important, but we won't have a chance to hit it until Byron's territory is opened; Creating food or sacred armor (reducing the chance of metamorphosis) are two other important magic books, but they are not used at this stage, so there is no need to deliberately collect them.

Recommended map-dark hole 1 building

A lot of magic books will be dropped on the 1 floor of the dark cave, which is the place where novice elves need to go most in the early days, and it is easy to practice and make money here. The main monsters are chirping and cave bats. They will drop the petrified barrier and the arrow of Lei Guang, which is an important magic book in the early days. Spiders and animals are rare. Even if they lose the magic book, they don't have to expect too much. It is better to keep a profitable attitude.

Recommended map-outside the dark cave

The monsters outside the dark cave are mainly axe dwarves, goblin soldiers and goblin archers. These three monsters will drop Lei Guang's Arrow, Holy Armor and energy shield respectively. Although not used in the early stage, these three magic books are also useful. You can stay here for a while and try your luck.

Because it is close to Aspen town, it is convenient to supply. 12 level is coming. Even if the defense exceeds 17, being hit by a monster will still hurt. If you had bought enough novice potions before, you wouldn't have spent too much money on water.

Recommended map-Elf Temple

There are banshees and jungle snakes in the north of the Elf Temple, which will drop the magic book of "Magic Rebirth". Although it can't move during the recovery process, it can greatly speed up the recovery of magic and greatly increase the fighting capacity for the elves. In addition to these two monsters, there are birds of paradise and some lower monsters, but birds of paradise are still a little stronger for players at this stage. Don't take the initiative to fight such passive monsters.

The little succubus is an active monster, but it is not difficult to deal with, even if it is besieged by two people. However, the monsters here are not too dense, and the level of monsters is too different, so the efficiency of practicing here is not very ideal.

17 ~ 24 training process

After level 17, you can consider buying a spell book that you haven't hit before from other players. The magic book to be obtained at this stage is the most important one, and the others can be obtained with other players later. Elves of this level can go down to the 2nd and 3rd floors of the dark cave, continue to make money or get magic books that they didn't get before, or go to the orc camp to make money and win treasures, so as to get magic books such as acid arrows. In addition, outside the Black Dragon Swamp and the Black Dragon Swamp 1 floor are also good areas for making money, and many methods can be tried.

2007-12-1717: 01reply

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Primary vermicelli 13 floor

Recommended Map-Outside the Black Dragon Marsh

Outside the black dragon swamp, lizard soldiers are practicing. If Lei Guang's arrow or thunder calls, it will be easier to fight. Although it is also important to preserve magic, if there is magic recovery, then the problem of consuming magic is not big. Although the lizard man will not drop the magic book, he will drop +0 two-handed swords and other items and sell them to other players or NPC at a good price. After making this money, it is not a big problem to buy other magic books. Recommended Map-Second Floor, Black Dragon Marsh 1

The buildings 1 and 2 in Black Dragon Marsh are mainly used to fight monsters such as lizard people and swamp dwarves for cultivation. Among them, the monitor lizard man will drop the book of magic perception, but this book will only be useful in the later period, and it falls frequently, so there is no need to collect it specially.

1 and the second floor are not too different in difficulty, but there are many active monsters on the second floor, and the distribution of monsters is relatively dense, so pay attention to the rebirth point of monsters to avoid being besieged accidentally.

Recommended Map-Orc Camp

The orc camp is near the wanderer camp, and it is quite convenient to supply back and forth. For the elves who looked like "buckets" at first, it is undoubtedly a good place to practice. The orc soldiers here will not cause considerable damage to the players, but the orc archers are different. It is suggested that MP be reserved for dealing with more difficult archers, whether it is magic attacks or heavy blows from close-range weapons.

The monsters here have a certain chance to drop the "thorn helmet" (permanent curse). Although its defense is higher than the gluttonous helmet, it is not suitable for elves because of its intelligence -2. It's not bad to make money by playing treasure chest here, and collect some mission props by the way. Orc soldiers and nearby zombie dogs will also drop spell books. It is suggested to exchange training places here after level 20.

Grade 25 ~ 32 acrobatic process

Equipment that must be replaced

Weapons: +3 Skull Sword (attack 5.5) Basic armor:+1 Round shield (anti-2+ 1), anti-3 boots (spikes and scary bones), anti-3 gloves (spikes and scary bones), anti-4 helmets (bones) and anti-kloc-0/. 1).+ 1 Lock the boots (for 3+ 1). +1 lock gloves (for 3+ 1). +1 lock helmet (for 6+ 1)+65444.

Note: It is better to have the Eladari token (attack 8), but it is known that only the treasure chest can get it.

Elves of level 25 ~ 32 have good fighting capacity, and you can start to team up and rush into the dungeon. Except for cobwebs, all fallen monsters in the applicable spell book at this stage are much higher than players, so the elves at this stage are not suitable for fighting alone. If you want these magic books, you'd better team up with other players. It is recommended to go to the 4th and 5th floors of the Undead Dungeon, where there are not only black-hearted drug dealers to supply, but also the closest level.

The most important thing at this stage is to master fencing (II) and quick magic books. If there is a spider web, it can reduce the damage that may be caused to the team without a knight team.

Although it is important to raise the load, you can't hit it until the third floor of the tower of flames, and the price is not cheap. Even if you team up to the third floor during this period, it won't last long, so if you can't buy a cheap one, you can only wait until the level is improved!

Recommended map-4th floor, Dead Dungeon

Although there are archers in the undead dungeon, it won't consume much water if teams take turns to stop monsters from returning blood. Although it is ok for elves to practice in this single training, it is better to wait until the strength of level 35 is improved.

Even though archers are a considerable threat, they still have to fight. After all, they may lose the resurrection spell book. Although using the resurrection potion directly is more practical than using the spell book, it can reduce the negative weight and money cost of the resurrection potion, which means that you can bring more bottles of potion in your daily practice, which can improve your combat effectiveness, which is only good for players.

Recommended map-5 th floor, undead dungeon

There are no ranged attack monsters on the fifth floor of the undead dungeon. If you can use curses or cobwebs to slow down the enemy's movement speed before the monster approaches and constantly give magic attacks, it will be easier to reduce the chance of being hurt.

If the fourth floor of the undead dungeon is suitable for players with a level of about 35, then the fifth floor is close to level 40. Even if Level 50 and Level 40 are attacked here, they will still lose about 25 HP every time, and when they are besieged, their blood consumption will be faster, and even drinking water will not make up for it. Therefore, it is recommended to practice in teams.

33 ~ 40 acrobatic process

Before level 40, elves can challenge many dungeons independently, but whether the equipment is complete is also a very important factor. If you can, it's more important to make money slowly and get more than +3 armor than to get the spell book.

In principle, during this period, we can reduce the number of teams to challenge the 4th and 5th floors of the undead dungeon, or other underground cities, or even go to the imperial tomb to fight for supplies. R2 doesn't emphasize the level difference, so even if you practice in the dark cave of 1 floor, your experience value will not be less than that of the sixth floor, mainly because the difference between the lost treasures is a little bigger.

2007-12-1717: 01reply

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Primary vermicelli14th floor

Generally speaking, the training place at this stage is still on the 4th and 5th floors of the undead dungeon in the previous stage, or the place recommended by the knight at level 35 or so, so I won't go into details here.

Practice process after level 40

Equipment that must be replaced

Armor: +3 round shield (for 2+3). +3 Chain boots (against 3+3). +3 chain gloves (against 3+3). +3 chain helmet (against 6+3).

+3 chain mail (against 8+3).

General equipment defense: 37

Note: +3 mail can also be changed to+1 or above orc level.

After level 40, the elves have the ability to practice alone as rangers. Although the elves are auxiliary roles, they have no magic power to enrich blood. So reduce the chance of monsters getting close to each other. Unfortunately, the speed of clearing monsters is not fast enough, but as long as the defense is high enough, the close attack of monsters will not pose much threat. The spell books that are easier to get after level 40 are blizzard and flame storm, but the probability of falling is not high. Although monsters are easy to fight at this stage, it is suggested to form a team first, and then deal with these monsters to increase the efficiency of training and upgrading.

Recommended map-5th floor, dark cave.

The monsters on the fifth floor of the dark cave are not powerful, even easier to deal with than those on the fourth floor of the undead dungeon, so they are the training places that rangers and elves love to go to. Level 30 can cope with most monsters here, but if you really want to play smoothly, it is recommended to practice alone after level 40. Among them, only the fallen vampire king and the dark snake demon have higher levels, but for players above level 40, it is still easy to solve.

Recommended map-6th floor, dark cave.

The monster on the sixth floor of the Dark Cave is the Eye of the Dark Watcher, which can use various state spells, so it is best to stay in the Holy Armor (level 6 spell) to reduce the chance of being in the middle state. As for detoxification, it depends on personal needs. If monsters can be pulled out and solved one by one, there is no need to waste magic to ease the state. Of course, if you can detoxify in the first place, you can also reduce the consumption of potions. What tactics to use depends on the various conditions at that time.

The cursed skeleton knight will fall from the blade of the new moon, which is the knight's most powerful weapon at this stage. Although elves can't be equipped, it is also a good choice to sell them to other players or give them to two places at once.

The following is the strengthening part:

Matters needing attention in weapon reinforcement

The success rate is 80% before +3, just use ordinary ones. If you want +4, the success rate is 30%, but if you add gold rolls, the success rate is 50%. The difference between adding 3 and 4 can be seen in PK. + 1。 The feeling of +2 is not very big. If you need +5, it depends entirely on your personality. The price of a gold coil should be around 1 00W, and the price difference between +4 and +5 equipment can reach around1times.

Preventive measures to strengthen armor

The cloak may explode at+1 The others are generally +3.

Simplified version of all skill books:

Proficient in fencing, bought in a 5MP shop. Enhanced attack plus hit, lasting 5 minutes.

Fireball 5MP Dwarf, Guo Huang Beaver Fire Brigade 8- 14

Feeding operation is the same as that of 4MP, and animals feel full+10.

Magic shield 8MP goblin defense+1

Frost Sword 6MP Guo Huang Beaver Ice System 10- 16 6.

Teleport 5MP fairy level 6.

Divine armor 10MP goblin warrior, half mermaid reduces undead for 20 minutes.

Rotten arrow 6MP half fish, orc soldier acid series 14-2 1 12.

5MP petrochemical screen is the same as above, with 1 added.

Lei Guangjian 6MP is the same as the previous mine system 14-2 1.

Magic rebirth 10MP reply +2 from spider MP.

Perception 10MP human anti-stealth 10 second.

Lightning Summon 12 MP Half Fish, Xiaoxian 18-24, reduce opponent's defense by -2, 18, lasting for 30 seconds.

Jiedu 10MP Spider

Curse 20MP Curse, Hell Warrior.

Silence 10MP chaotic warrior, the siren makes the opponent unable to cast spells at level 24.

Proficient in fencing 100 MP Titan warrior. Demon banshee increases hit and attack by 5 minutes.

Swift Skill 10MP Magic Beast, Witch, Fairy Accelerated Casting15min.

The fire wolf's weight increased by 5MP, increasing by 30 levels.

Revive 50MP Dark Unicorn, Ghost Shooter

Doomsday Touch 15MP Burning Ghoul, Vampire Queen 16-2 1, Target Power -9, 30 seconds.

Cobweb 15MP Spider series target 10 second cannot move.

Cleanse 15MP Witches, Wizards, and Cannibals destroy magic state at level 36.

Bless Halo 15MP Flame Dragon, Witch and Dark Unicorn. Bless the target for 20 minutes.

Proficient in fencing 15MP vampire queen nightmare as above.

Sour Breath 20MP Dark Tracker Hellgate Guard 26-32

Element armor 20MP unknown level 42

Blizzard 20MP Vampire Queen, Frost salomon Snake, bogart, Ice Department 30.

Brush poison cloud 20MP magic beast, water demon poison system and paralysis damage 10 second.

Flame storm 25MP purgatory witch, dark bipedal pterodactyl has powerful damage level 48.

Several tasks that novices should pay attention to:

1, Ronin's Sword Mission Flow: The mowers get five soul gems, find NPC· Uriah, exchange them for +0 swords, and then go to the cultivation cave (upper left of the map) to fight bats for strengthening. Then add it to 3.

2. Buy about 50 pieces of red Lan Jian with +3 to play a crystal ball monitor near the Lost Elf Ruins Bridge in the south of the village. Refresh every 5: 30 seconds. The crystal ball can be changed to the mainland armor plus 6 HP+ 10, only once. But it can be sold to others, because ordinary newcomers don't know this task.

In addition, you must buy enough blood in the novice village before the level of 1 1. Because it is expensive outside. Novices can't come back.

Initial properties of the wizard:

Reply:

Every five levels of strength 13+1 point.

Agility 10+ 1 point is fifteen levels per liter.

Intelligence 12+1 point is 4 levels per liter.