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Diablo synthesis method
The following is the magic box synthesis method: √ for verified, x for unrealized,? To check, three items are three identical items.

Complete set of Diblo2 synthesis formulas

Cramer's flail+Cramer's heart+Cramer's eyes+Cramer's brain-> Super Cramer flail.

1 Whitefoot+1 Return the book-> The door to the dairy.

3 life potion +3 magic potion+1 ordinary gem->; Full recovery agent (big purple) √

3 life potion +3 magic potion+1 broken gem->; Restorer (purple) √?

3 Xiao Zi-> 1 big purple √

1 perfect any gem+1 necklace->; Colorful (plus 4 resistors) necklace × 6ge?

1 ring+1 perfect ruby+1 explosions->; Crimson ring?

1 ring+1 perfect sapphire+1 throwing potion-> Dark blue ring √?

1 ring+1 perfect topaz+1 therapeutic agent-> Coral ring √

1 ring+1 emerald+1 detoxification agent->; Jasper ring √?

1 axe+1 dagger->; Throw an axe √.

1 spear+1 quiver->; Javelin √

3 ring->; Necklace √

3 necklace->; Ring √.

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1. 10 A new magic weapon synthesis formula is used to replace 3CG formula, which is very important:

3 Ordinary gem+1 piercing weapon (of any type) = 1 piercing magic weapon (of the same type) This formula will randomly generate a new piercing weapon. The weapon type is the same as the original, the number of holes is randomly generated, and the attributes will change. The biggest role is to turn, for example, a black piercing weapon into a blue weapon. √

3 flawless gem+1 magic weapon = magic weapon with holes to punch holes for ordinary blue weapons. How to determine the number of holes is not specified, it should be randomly generated. The properties will change completely. . √

1 energy shield+1 nail head stick +2 skull->; Thorn shield x

4 life potion+1 ruby+1 magic sword->; Blood-sucking sword

1 diamond+1 dagger+1 long staff+1 belt-> Savage stick √.

1 suffocation potion+1 life potion->; Antidote √

2 quiver->; Vector packet √

2 vector packet->; Arrow bag √

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The composition and formula of the gem have not changed.

3 broken ruby->; Defective ruby √

3 defective ruby-> Ordinary ruby √

3 ordinary ruby->; A flawless ruby.

Three flawless rubies-> Perfect ruby √

The synthesis method of other gems is the same as above.

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The rune composition formula before 10 has not changed.

3 rune 01->; Rune 02

3 Rune 02-& gt;; Rune 03

3 Rune 03-& gt;; Rune 04

3 Rune 04-& gt;; Rune 05

3 Rune 05-& gt;; Rune 06

3 Rune 06-& gt;; Rune 07

3 Rune 07-& gt;; Rune 08

3 Rune 08-& gt;; Rune 09

3 Rune 09-& gt;; Rune 10

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The classic synthesis formula of magic, 3PG is still valid, 3PG is cancelled.

3 perfect gem+1 magic items->; Magic items √

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The related synthetic formula of gold has not changed.

6 perfect skulls+1 gold item->; Low-grade gold products

1 perfect skull+1 gold+Jordan stone->; High-grade gold products

3 perfect skull+1 gold object+Jordan stone-> Punch 1 gold hole.

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The formula for synthesizing all orange texts is still valid, and no new formula has been added.

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1. 10, and the new synthesis formula is 1 1.

3 runes 10+ 1 broken topaz->; Run 1 1

3 runes 1 1+ 1 broken sapphire->; Rune 12

3 runes 12+ 1 broken sapphire->; Rune 13

3 runes 13+ 1 Broken Ruby->; Rune 14

3 runes 14+ 1 Broken Jade->; Rune 15

3 rune 15+ 1 broken diamond->; Rune 16

3 rune 16+ 1 defective topaz->; Rune 17

3 runes 17+ 1 defective ruby->; Rune 18

3 runes 18+ 1 defective sapphire->; Rune 19

3 runes 19+ 1 defective ruby->; Rune 20

3 rune 20+ 1 defective jadeite->; Rune 2 1

2 runes 2 1+ 1 defective diamond-> Rune 22

2 rune 22+ 1 common topaz->; Rune 23

2 rune 23+ 1 ordinary sapphire->; Rune 24

Rune 24+ 1 ordinary sapphire->; Rune 25

Rune 25+ 1 common ruby->; Rune 26

2 rune 26+ 1 common jade->; Rune 27

Rune 27+ 1 ordinary diamond->; Rune 28

2 rune 28+ 1 flawless topaz->; Rune 29

2 rune 29+ 1 innocent sapphire->; Rune 30

2 rune 30+ 1 innocent sapphire->; Rune 3 1

Rune 3 1+ 1 Innocent Ruby-> Rune 32

2 rune 32+ 1 innocent jade->; Rune 33

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1. 10 New punching formula, strong.

Rune 07+ rune 10+ 1 perfect topaz+ordinary armor->; Armor with holes

Rune 08+ rune 1 1+ 1 perfect sapphire+common weapon->; Perforated weapon

Rune 08+ Rune 10+ 1 perfect sapphire+ordinary helmet->; A helmet with holes

Rune 07+ Rune 1 1+ 1 Perfect Ruby+Ordinary Shield->; Perforated shield

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1. 10 new item upgrade formula, applicable to Uniq/ gold Wepon/ armor, important.

Rune 02+ 1 broken stones+low-level weapons->; Ordinary weapon

Rune 0 1+ 1 Broken Gem+Low Armor->; Ordinary armor

Rune 08+ Rune 12+ Perfect Emerald+Basic Dark Gold Weapon->; Expanded secret gold weapon

Rune 07+ rune 13+ perfect diamond+basic dark gold armor->; Extended dark gold armor

* rune 17+ rune 2 1+ perfect jade+extended dark gold weapon->; Elite secret gold weapon

* Rune 18+ Rune 20+ Perfect Diamond+Extended Dark Gold Armor-> Elite dark gold armor

It is said that the above two formulas are only effective in ladder or single-player games and need to be verified.

Rune 09+ rune 1 1+ perfect sapphire+basic gold weapon->; Extended gold weapon

Rune 08+ rune 10+ perfect sapphire+basic gold armor->; Extended gold armor

Rune 19+ rune 22+ perfect sapphire+extended gold weapon->; Elite gold weapon

Rune 18+ rune 2 1+ perfect purple stone+extended gold armor->; Elite gold armor

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The new repair formula of 1. 10 is suitable for expensive items such as runes, but it is invalid for intangible equipment.

Rune 09+ weapon->; Completely repaired √.

Rune 08+ armor->; Completely repaired √.

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1. 10 New hole removal formula, the inlaid things will disappear.

Rune 15+ Go back to the city+Any mosaic-> Items without gems (gems are destroyed and disappear).

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Other formulas added in 1. 10 have not been explained by the government, so they are probably for Mod designers.

Rune 08+ jewelry+super armor-> Armor with specific properties?

Rune 08+ Jewelry+special weapon-> Weapons with specific properties?

Rune 08+ Jewelry+Magic Ring-> A ring with certain properties?

Rune 08+ jewelry+magic necklace->; A necklace with certain attributes?

Rune 0 1+gcv (this should be broken sapphire)+weapon with specific attributes->; +30-50 ?

This is the correspondence of several runes.

1# El El

Second edition

No.3 tiertel

4# Nef Fu Na

5 # ethace

6# Ith Yisi

7# Tartal

No.8 railway

9# Ort oute

10# Tulshur

1 1# Amn AMM

12 # sol

13# summer

14 # Dole

15# Help Haier

16# Io is damaged.

17 # Lumlum

18# Ko department

19 # Farfa

20# Lyme Lamb

2 1 # pulp mill

22# Mm-hmm

23 # Malmo

Is Esther on the 24th?

25# Gurgur

26 VAX Street, Vickers

27 ohms

28# Rollo

29# Sur

30# Belbe

3 1# Jejo

Room 32

No.33 Sad, zod

The above is a complete list of runes, including runes 03 and 07. As runic numbers -3 # and 7 #.

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The following is the equipment list of some rune combinations: Note: (3+ 1) and so on are rune combination numbers, so they must be combined in order!

Steel (3+ 1)

A double-hole sword/axe/hammer

Including all types of 2-hole swords and axes, and the specific types of nail hammers are nail hammers, flange nails, strengthened nails, meteor hammers, serrated meteor hammers, devil meteor hammers, flail irons, iron whip and natural disasters. Others, such as wooden sticks and giant hammers, are not among the hammers required here and cannot be used as the language of this rune. Note that daggers are not the type of swords.

Lowest point (4+3)

Double-hole helmet

Helmet types include all helmets, role-specific helmets (barbarian helmets, druid fur) and helmets.

Malicious resentment (6+ 1+5)

Three-hole melee weapon

All three-hole melee weapons can be used as the language of this rune. Bow and crossbow (crossbow) is not a melee weapon, nor a magic bead for witches.

Stealth Stealth (7+5)

Double-hole armor

All 2-hole armor is acceptable.

Leaves (3+8)

Double hole cooling stave

All 2-hole two-handed staves (staves are both hands), except the magic beads used by witches.

Zephyr and Hefeng (9+5)

Double-hole long-range weapon

Long-range attack weapons refer to bows and crossbows (crossbows) and Amazon bows.

Ancient Oath Ancient Oath (8+9+7)

Three-hole shielding

Shields include all ordinary shields, role-specific shields (ranger shields, wizards' reduced skeletons) and other equipment that can be blocked. After the second task in the fifth act is completed, you will get the above three runes, which are the languages that make this rune for you.

Holy Thunder (5+8+9+7)

Four-hole scepter

Those who meet the requirements are the scepter of war, the scepter of God and the scepter of God. No other scepter can have four holes.

Strength (1 1+3)

Double-hole melee weapon

All 2-hole melee weapons can be used as the language of this rune Bow and crossbow (crossbow) is not a melee weapon, nor a magic bead for witches.

Grace of the king (1 1+8+ 10)

A three-hole sword/scepter

Kong Jian and majestic staff, holy water jet staff, blazing angel staff, giant battle staff, God's staff, God's staff. Note that daggers are not the type of swords.

Brilliant (4+ 12+6)

3-hole helmet

Helmet types include all helmets, role-specific helmets (barbarian helmets, druid fur) and helmets.

Juexue knowledge (9+ 12)

Double-hole helmet

Helmet types include all helmets, role-specific helmets (barbarian helmets, druid fur) and helmets.

Honor and glory (11+1+6+3+12)

5-hole melee weapon

All five-hole melee weapons can be used as the language of this rune. Bow and crossbow is not a melee weapon.

Rhyme (13+5)

Double-hole shielding

Shields include all ordinary shields, role-specific shields (ranger shields, wizards' reduced skeletons) and other equipment that can be blocked.

Black black (10+ 16+4)

3-hole club/hammer/nail hammer

The types of materials that can make this rune language are: barb hammer, tyrant stick, giant war hammer, fighting hammer, legendary hammer, big wooden stick, giant war stick, ogre hammer, excellent giant stick, war hammer, thunder hammer, meteor hammer, sawtooth meteor hammer, devil meteor hammer, flail, iron whip and natural disaster hammer. All types of nails are not listed because other types of nails cannot have three holes.

White (14+ 16)

Double-hole cane

All 2-hole canes can be used as the language of this rune.

Smoke and dust (4+ 17)

Double-hole armor

All 2-hole armor is acceptable.

Brilliant (5+ 17)

Double-hole shielding

Shields include all ordinary shields, role-specific shields (ranger shields, wizards' reduced skeletons) and other equipment that can be blocked.

Memory recall (17+16+12+5)

Four-hole stave

All four-hole two-handed staves (staves are hands).

Elegant melody (13+ 18+4)

Three-hole long-range attack weapon

Long-range attack weapons refer to bows and crossbows (crossbows) and Amazon bows.

Lion heart lion heart (15+ 17+ 19)

Three-hole armor

All 3-hole armor is acceptable.

Passion and enthusiasm (14+9+2+20)

4-hole weapon

All four-hole weapons, including melee weapons and long-range weapons

Wealth Wealth (20+ 18+3)

Three-hole armor

All 3-hole armor is acceptable.

Crescent Moon (13+22+3)

A three-hole sword/axe/stick

All types of three-hole swords, axes and long sticks. Note that the spear weapon is not a long stick weapon and cannot be used as the language of this rune. Besides, daggers are not the type of swords.

Stress (13+22+ 10)

Three-hole armor

All 3-hole armor is acceptable. Choose elite armor with high defense.

Rock and stone (13+22+21+17)

4-hole armor

All 4-hole armor is acceptable. Choose elite armor with high defense.

Darkness is darkness (19+22+2 1)

Three-hole armor

All 3-hole armor is acceptable.

Prudence (23+3)

Double-hole armor

All 2-hole armor is acceptable.

Venom venom (3+ 14+23)

Three-hole weapon

Witch with all 3 holes, including melee weapons, ranged weapons and magic beads.

Temple Temple (18+ 18+23)

Three-hole shielding

Shields include all ordinary shields, role-specific shields (ranger shields, wizards' reduced skeletons) and other equipment that can be blocked.

Insanity (20+24+ 16)

3-hole helmet

Helmets include all helmets, role-specific helmets (barbarian helmets, druid fur) and helmets.

Kingslayer (23+22+25+ 19)

A four-hole sword/axe

All types of 4-hole swords and axes.

Heart of Oak (18+26+21+10)

4-hole hammer/nail hammer

All four-hole two-handed staves (staves are hands), as well as flail, iron whip and whip hammer. Other kinds of nails can't have four holes, so they are not listed. So if you want to make a one-handed oak heart, you can only choose flail, iron whip or whip hammer, among which flail has the lowest strength requirement.

Silence (14+2+ 15+24+3+26)

6-hole weapon

All 6-hole weapons, including melee weapons and long-range weapons.

Chaos Chaos (19+27+22)

Three-hole claw

All 3-hole assassin special weapons.

Order (1 1+8+23+24+27)

5-hole weapon

All five-hole weapons, including melee weapons and long-range weapons.

If you want to be a one-handed armed summons, you can choose five-hole one-handed weapons: Crystal Sword, Blade of Space, Blade of Illusion, Double-edged Axe, Enhanced Double Axe, Double-headed Axe, Military Shovel, Beak Clamp, Battle Stab, Giant Tomahawk, Naga Axe, Berserker Axe, Flail, iron whip, Hammer of Punishment, Giant Battle Mace, Holy Mace, and Holy Mace. Note that barbarians can also answer the armed call with one hand and two swords.

Exile in exile (26+27+24+ 14)

4-hole ranger special shield

Ranger's 4-hole special shield, excluding other ordinary shields and mage's skull reduction. Because the additional attributes of the language of runes can restore durability, you should choose the stealth ranger shield.

Wind power (29+ 1)

Double-hole melee weapon

All 2-hole melee weapons can be used as the language of this rune Bow and crossbow (crossbow) is not a melee weapon, nor a magic bead for witches.

Thorn thorn (8+27+29+5)

4-hole armor

All 4-hole armor is acceptable.

Beast Beast (30+3+22+23+ 17)

A five-hole axe/scepter/hammer

All 5-hole axes, as well as giant battle scepter, sacred scepter, god-made staff, big wooden stick, giant battle wooden stick, ogre's hammer, excellent giant stick, war hammer and thunder hammer.

Honor chain (14+22+30+24)

4-hole armor

All 4-hole armor is acceptable.

Eternal eternity (11+30+24+12+29)

5-hole melee weapon

All five-hole melee weapons can be used as the language of this rune. Bow and crossbow is not a melee weapon. Because the language of runes has the property of never being worn, it is best to choose this invisible material.

Rage and fury (3 1+25+5)

Three-hole melee weapon

All three-hole melee weapons can be used as the language of this rune. Bow and crossbow (crossbow) is not a melee weapon, nor a magic bead for witches.

Famine famine (19+27+9+3 1)

4-hole axe/hammer

All four-hole axes and giant war hammers, war hammers, legendary hammers, big wooden sticks, giant war sticks, ogre hammers, excellent giant sticks, war hammers and thunder hammers.

Enigma fans (3 1+6+30)

Three-hole armor

All 3-hole armor is acceptable. Choose light armor such as mage armor and consul armor.

Doom doomsday (15+27+22+28+32)

A five-hole axe/stick/hammer

All five-hole axes, long stick weapons and sticks, giant war sticks, ogre hammers, excellent giant sticks, war hammers and thunder hammers. Note that the spear weapon is not a long stick weapon and cannot be used as the language of this rune.

Hand of justice, hand of justice (29+32+ 1 1+28)

4-hole weapon

All four-hole weapons, including melee weapons and long-range weapons

Dying breath (26+ 15+ 1+2+33+5)

6-hole weapon

All 6-hole weapons, including melee weapons and long-range weapons. With the property of never wearing, you should choose invisible materials.

All the above magic box synthesis methods and rune synthesis methods, I hope to help you.