Jewelry:
WLK's jewelry map is very popular, and the brand of the 4-day mission has been changed to a purple stone map. Although some people trade brands for longan stones, when they are enough, they will be replaced with drawings, which are all psychologically comfortable. Therefore, as long as you learn jewelry later, the drawings are basically complete, or you cut them yourself, the market competition will be high. Because WLK jewelry is really big for its own income, so many people study.
You can change some longan stones to sell in the early stage, and there is basically no profit in the later stage, so it is the first choice for your own use.
Alchemy:
Compared with jewelry, alchemy gives itself a slightly lower income. After all, it's not 24-hour drug use. The second choice for personal use.
Choose medical specialization if you have more game time. With the popularization of 25 books, the demand for medicine is still great. Guard the auction house and sell medicines (the income is high or low). If the game time is less, I will convert the 20-hour CD purple stone (earning about 100G, and the explosive output will be counted separately, but I 1 month is almost 1 25 days, 2 in 4 days and 4 in 1 day). So it depends on how long you play.