My personal favorite copy is actually because I have the spirit of role-playing. Imagine being able to fight the Burning Legion with Sal, Jaina and Tyrande. My blood is boiling. The first four BOSS in Mount Hyjal can all be considered as a 20-minute sweeping battle+10-minute BOSS ontology battle, so sweeping battle is also very important.
Du Yuesheng should pay attention to the following points:
1, disgust: when AOE, pay attention to keeping a distance, and it is safer to circle the farthest place from the Olympic explosion or snowstorm;
2. Mage: Generally killed by thieves, mages and other remote dps, the shadow arrow damage is much higher than melee damage, so don't be stingy with countermeasures;
3, Gargoyle: Contrary to the mage, Gargoyle's anger is lower than melee damage, so unless there is a T next to him that can ridicule the takeover or needs to be introduced into the AOE range by counterattack, don't fight back casually;
4, witches, reduce the curse of 50% hits at the meeting, and pay attention to the physics profession in time, especially tanks;
5. Frost dragon, whose breath is similar to that of a hunter, is fanned at a small angle, so don't stand within its target range of 10 yards to reduce the treatment pressure;
6, the devil hound, the most hateful guy, has high resistance and can draw blue. We will add elements and shadow curses to all the demon hounds here, and then it is better to have a snowstorm in the distance.
Little monster falls: [Hellfire Pendant], a fire necklace with good comprehensive properties, and basically does not cost dkp.
First, Reggie is cold in winter-Chersu reduces Germany?
The introduction of Haishan BOSS is delicious ... This BOSS mage actually has great advantages, because the single ice arrow, the most deadly skill of BOSS, can be removed by flashing, and the signature skills of death and withering can also be quickly separated by flashing. What needs to be paid attention to in the whole process is not to be greedy, and the blood volume should be kept at least 7k+, so as not to be dropped by an ice arrow. After all, people need reaction time.
Fall: [Broken Wrist Armor], blasting TBC graduation wrist; [Dark Secret Chronicle], the best pve accessory of TBC. A mage who is ready to take a one-handed weapon can consider taking one.
Second, Anna Theron-Onek East Asia?
First of all, please make it clear that this is a battle for survival, not a dps battle. Therefore, survival comes first. Pay attention to avoid the rotten swarm of BOSS. Once named by Hellfire, pay attention to the first time to get out of the boss 60 yards and run to the fire resistance T who is responsible for pulling Hellfire.
My alternative gameplay, cloak, wrist, necklace, three pieces of dark resistance, after full buff, dark resistance is more than 200, rotten insects and hypnosis are basically 50% resistant, so I can safely output BOSS for the time being.
Falling: [Bound by Heron and Bird], the method with the highest score is winding the belt. After playing enough, the impact belt can be replaced with this. It is recommended to start with a high-end wizard.
Third, Kaz'rogal-the wingless version of the abyss Lord
There is no doubt that this battle is definitely a dps battle. Because of the infinitely superimposed Kaz'rogal mark after 2 10 second, the team is basically required to reduce the BOSS dps to below 10% at 2 10 second, otherwise it will be CR.
In this battle, our team's buff requires 150+ dark resistance, which can resist many Kaz'rogal marks, and the pressure of blue occupation will be much easier. Pay attention to your position, especially when it is empty or about to be empty, to prevent accidental injury to your teammates.
For a mage with a blue occupation, because of the existence of Kaz'rogal Seal, the rational use of blue is the basis of maximizing dps in this battle. My order is generally like this: (The following marks are all eaten marks, except those resisted):
Seal 1: Eat big blue, eat precious stones.
Seal 2: Wake up
Seal 3: refrigerator
Buff, now that I've basically polished 1 1.8k blue, there's still more than 2k left …
Didi: [Elemental Energy-Guiding Leggings], the comprehensive properties are quite strong, but the main T6 pants are also very good. How to choose them depends on whether they are controlled by parts or suits.
Four. Azgaro
This BOSS has a very annoying group silence skill-cry of Azgalo, 8 seconds CD. This skill belongs to the shadow skill, so wearing a certain amount of dark resistance can resist part of it and prevent it from being affected by silence.
The mage in this BOSS will be divided into two positions:
First, directly output BOSS: the output BOSS mainly focuses on the influence of fire and rain, and will superimpose a fire-damaged debuff on you, so if you are hit by fire and rain, you must stop all current actions and flash out quickly; For the fire method, it is very comfortable to hit this BOSS 4 1 yard range, because BOSS's fire and rain skills are only 40 yards, and it can be a fireball after adjusting the position.
The second is to output doomsday guards: this is relatively simple, be careful not to ot. In addition, most teams will be killed by NPC, the main force of doomsday guards, so be careful not to kill too fast in case NPC comes back.
Drop: [storm gloves], FS T6 gloves, and also the best pve gloves in the current version, recommended.
Verb (abbreviation of verb) Archimonde-the second hero of Sargeras.
BOSS, which requires high personal skills and teamwork, is easy to land reclamation and farm if EOS is difficult to land reclamation and easy to obtain. Total War TBC has the lowest fault tolerance, almost comparable to DK2 of that year. The tears of goddess and the introduction of elves make this battle one of the most interesting BOSS battles of TBC.
The core of this battle is survival. The tactics of our regiment here are four groups of X-shaped positions, and the farther the fire wall flies, the better. The whole of battlemage should pay attention to the following points:
1. The core work of the mage in the whole battle of Archimonde is to untie the curse-the grip of the legion. When you find the grip of the group among this group of teammates, you must stop all other work and lift the curse!
2, hiding behind the fire wall, the person staring at the fire wall will have a burning animation effect (note that he has not been affected by the flame at this time, that is, there is no burning debuff on his body), according to the requirements of the team, kite fire wall. For the fire caused by some OOXX reasons, the treatment method is:
First of all, use it up as soon as possible, because the point damage of this fire is very fierce at first (3600 jumps) and very weak at the later stage (600 jumps). Standing in the fire all the time will be hurt by 3600 point damage, followed by flame protection potion, ice shield (if any), flame absorption barrier, mana shield (if necessary), and at the same time give yourself a magic suppression (pay attention to yourself after the fire disappears). It is not terrible to be burned, but it is terrible to be burned without protecting yourself.
3. Burst in the air: For the mage, Archimonde's skill is really fc enough ...................................................................................................................................................... It should be noted that in the absence of a firewall, it is best to look at the direction of the flash;
4, fear: 2 minutes tribal/alliance badge plus refrigerator, if the necromancer still has the will of the undead, there is really no chance to be scared into the sea of fire. Now DBM and the big shots have calculated the fear CD very accurately, and they can also avoid fear by escaping from the fire in advance.
Drop: [Chaos Storm], one of the best pve one-handed weapons of TBC, but personally, it doesn't match the appearance of Master T6. Er … [Robe of the Ronin] is a general attribute, which is not recommended, but the Ronin is a famous mage in Azeroth, just like Medivh and Egovin. [Storm Hat], the master's T6, can only be said to be quite satisfactory.
Dark temple
Illidan's lair, the most difficult copy of TBC synthesis.
First, the high-ranking warlord Naintes Naga, goodbye Naga!
It is not difficult to test the overall equipment of the team. Equipment selection requires high HP. Even for a mage who has many self-protection skills, it is more appropriate to pile up to 1W+ as much as possible.
Because the treatment pressure of the whole battle is much greater than that of dps, the therapist should concentrate on the treatment at any time, so most of the team's pulling work is done by dpser. The thorn is very big, there will be a gear icon when the mouse moves up, and it is not difficult to pull out the thorn. If thrown, you can use the following macro:
/Use Nai Enters Ridge
Pay attention to your position all the time and keep 8 yards away from your teammates to prevent accidental injury by the fountain.
Drop: [Whirlpool Wrath], if your weapon is still blue or the weapon worshipped by Salma/Fort Glory, change it. This dagger is designed for the dark shepherd ... [called sea slippers], the best shoes for TBC, recommended.
Second, Sue Prem-the color-changing version of MC gatekeeper.
This boss is a paper tiger, and most teams should spend less than three times the time on land reclamation. The whole battle will be carried out alternately in the pile stage and the mobile warfare stage, and most teams will finish it in 10 ~ 12 minutes.
1, pile stage, don't OT, stare at KTM, hate can't be higher than eating hate 2T, otherwise it is likely to ot. Avoid volcanic eruptions and fire walls around you.
2. In the stage of mobile warfare, it is very similar to Kael'thas's P 1 and P3' s fear of men. Always keep your distance from BOSS to prevent his next target from suddenly turning to you.
It should be noted that the fire resistance of this BOSS is quite high, and there are still many partial resistances in the case of warlock element curse. Fire method will feel a little uncomfortable here.
Falling: [Endless Belt], the only acceleration belt of TBC, recommended by the Accelerated Flow Master.
Third, the shadow of Akama-overthrow Illidan and liberate Akama!
This boss is actually a paper tiger. ...
P 1 Most teams will arrange mages to guard the gate with strange brushes on both sides, and the order of killing the three strange brushes in the gate is stone → thief → gray tongue ghost binding. Suyuanshi is about 24k HP, which will release a fire rain that jumps 3k. Pay attention to control and kill quickly. Thieves usually have a tank to pull, about 48k HP, be careful not to OT; The spirit-binding person is also 24k HP, who can put the healing chain, so just pay attention to interrupting. It is not recommended to aim at the target as a macro here. Instead, press ctrl+V to open the enemy name board and click it manually. Because all the monsters that are brushed out start with "gray tongue", there is a great chance of clicking other monsters.
P2 After killing six wizards, Akama's shadow will be released and under attack. This is a big bet. Enjoy dps. If there are monsters left by P 1 in the scene, fill a sheep in time.
Drop: [Mana concentrates on wrist support], and not many wrists are hit. If you miss a hit, it is recommended to start.
Fourth, Gultuge's blood boiling-the product of ——Orc gene mutation
After the dark temple entered the intermediate level, it began to be difficult.
Because the mage has the ability of refrigerator, most teams arrange the mage to eat two or even three rounds of boiling blood here. It is recommended that all wizards wash out the rapidly cooled double refrigerators when clearing the ground.
Precautions for the whole battle:
1, give all professional magic cooperation before the battle, boiling blood is pure physical damage;
2. Hatred in the conventional stage is very sensitive. Pay attention to ktm, and pay attention to the fact that hatred cannot be higher than any of the three T's;
3, there is no hatred in the rage stage, so all kinds of big moves can be opened. Similarly, the fire method should be stopped in time to prevent the damage of excessive ignition to the point and the direct OT after the conversion stage;
Run ahead when it's your group's turn to have a boiling passion. Don't leave the refrigerator without eating the prescribed number of boiling blood. The boss won't spill hot blood on people in the refrigerator.
Falling: [Prism Focus Bar] has strong anti-strike ability and relatively high damage, but generally speaking, it is not recommended for the mage to start; 【 Blood Curse Shoulder Cushion 】, with good comprehensive properties, transcends T6 Shoulder, and is necessary for a part of the flow mage.
Verb (abbreviation for verb) hungry talons
Very interesting boss. For a mage, killing structures should be natural. Isn't it Austrian explosion+ice ring +BIU ~ BIU ~ BIU? ...
It is suggested to wear full buff 150+ dark resistance, which will have certain resistance to several skills of BOSS and reduce the treatment pressure, especially for the land reclamation group.
The shadow of the end can't be dispelled by the refrigerator. It should be noted that in the last 15 seconds, it flashed to the cemetery you designated and died, and then it became a vengeful spirit:
Let's start with a "rain of soul arrows"
Release the "soul chain" after moving a little towards the structure;
Use the ice gun "soul pike" for all four structures in turn;
Then each structure biu ~ biu ~ biu is killed respectively.
6k+ refrigerator, 1 sec CD…… ...........................................................................................................................................................
Didi: [Shadow Council robe], not recommended. Mine is a strong X, but I gave it to a mage who only had S3 clothes and tailor clothes on the spot, eh? ...
Six, the box of the soul
Referred to as EoS, commonly known as "three sides", NGA copy area recognizes that TBC is the most difficult and the most stuck BOSS, and team hardware, tactical arrangements, contacts and other conditions are indispensable.
Roadsweeper: Generally, AOE finished mage is only about 20% blue, so you can flash down and wake up (don't worry, you won't have a chance to wake up in this battle).
P 1 essence of suffering
There is no hatred at this stage, just let go and play casually! According to the requirements of the team, we should go to the boss. Generally speaking, in our low-dodge profession, it's almost time to prepare for the top three times. If the boss's goal is you, don't leave the refrigerator at will, it will kill our teammates! Therefore, I would rather die than have a refrigerator!
P2 desire essence
The whole regiment will lose all its mana after 160 seconds. For the mage, the focus of this stage is to steal rune shields, control hatred and maximize dps.
1, due to the existence of injury prevention, when there is little blood (
2. Stealing shields: The time bars of leading figures are perfect. What we should pay attention to is to take good care of public CDs. In addition, it is suggested that several wizards in the team discuss it and take turns stealing shields. The effect of this shield is to last for 10 second, absorb 40k damage and increase the casting speed by 100%. If it was all stolen by one person, then this.
3. When the blue bar is lower than 1k, keep the last stolen blue shield. This is the output work that should be given to physics majors.
4. When the BOSS is 20%, give P3 a powerful natural medicine.
P3 bitter essence
The DPRush war with the highest TBC intensity is either you die or I die!
The way for our group to create monsters is that a mage first attacks BOSS with an ice gun, and then MT goes up to catch it, so that the whole group will get a debuff lasting 10 second. At this time, MT will be left alone to create hatred. After 10 seconds, the whole group will fully output.
1. The main cause of death at this stage is the "hostility" of BOSS, and the natural antibiotics that P2 drinks are also prepared for this; Generally, our group will drink a dark medicine immediately after the arrival of the natural medicine CD to increase the survival time;
2. When there is too little blood, you can wait for it in the refrigerator, brush the blood on it and fight again. Soul stone, war recovery and so on are of little significance to dps, because the damage after getting up will be much lower than before death.
Falling: [Transparent Moline Necklace], something similar to the forgotten star, has both hit, crit and damage, and the disadvantage is equally obvious, that is, it has no intellectual resistance at all.
Seven, Mother Shahraz-a woman who can kill a man by her voice alone.
Frost wyrm, similar to NAXX, if the whole group is 350+, this BOSS is a dish. Personally, I suggest turning off the sound effect when opening this BOSS. Don't ask me why-_ _
1, because wearing dark armor, hit, legal injury and other indicators have dropped in a mess, so it is basically impossible to OT;
2. Be careful not to have a refrigerator after being "fatally attracted"! The principle of this dot is that the dot will disappear only when people who are fatally attracted run away from each other for more than 25 yards. Two people running in the opposite direction are bound to run much faster than only one person, especially the mage, who basically breaks free when he sees the direction;
Wrestling: [Storm Shoulder Pad], T6 Shoulder Master, to be honest, the attribute is not very good, but ... the wind is king! [Crash Leggings], which is very poor for the mage, is highly recommended.
Eight, the Illidari Parliament-TBC authentic F4, well proportioned. ...
Here, the mage will have two roles, one is the tank responsible for resisting arcane division, and the other is the ordinary dps, which are explained below respectively:
1, main tank: the equipment has high requirements for confrontation and strike, and the attributes such as legal injury can be basically ignored. S3 and garrison officer series equipment are good choices here. The damage of an arcane egg is about 14k. Try to pile up blood until you can eat it hard once. If it really doesn't work, you can top a bottle of anti-Austrian drugs.
The recommended talent is the high ice resistance of water element, which is mainly used to fight monsters. This BOSS blames us for practicing 1 more hours, such as warrior shield wall, invincible knight and mage refrigerator. Finally, we still think that it is a better fault-tolerant way to make monsters by using water element, mislead hunters to punish knights and thieves respectively, and let other wizards counter priests to soldiers.
Pay attention to the magic suppression of stealing BOSS in the first time to reduce the spell damage effect by 75%, and pay attention to avoiding snowstorms and flame storms. If you are attacked by thieves, drink natural medicine immediately, and then slowly throw an ice arrow at BOSS, as long as you ensure that hatred is higher than treating hatred.
2. Other wizards:
The mage has a very important task to interrupt here. We have three other mages who also arranged it this way. Two of them are responsible for interrupting the healing ring under the blessing of protection, and the other is responsible for interrupting the holy anger under the blessing of protection together with the healing of priest tank (a SM). At the same time, due to the pressure of total war dps, if you want to keep a good interruption while doing a good job of output, we especially recommend the following macros:
Focus counter macro:
/Stop playing
/cast [target = focus, harm, exists, modifier: shift] spell counter; [target=mouseover, harm, exists] spell counter; Spell counter/focus [target = focus, does not exist] [target = focus, death] target
end
Usage: Use this macro to replace the original counter on your skill bar. Before the war, use the /focus command to set the priest as the focus. Pay attention to keep the priest in the counterattack range during the battle. Once the priest is found to release the healing ring under the protection blessing, press the macro Shift+ or put the mouse on the head of the priest BOSS (be careful not to click, that is, you don't need to change the current target) and press this macro. Because countermeasures can be released with their backs to the target, there is no need to pay special attention to role positioning.
Falling: [Illidari Parliament Cloak], the best TBC injury cloak, highly recommended; "Storm leggings", T6 pants, excellent performance, highly recommended.
Nine, Illidan's wrath-first place-TBC's list of sad people
BLZ seems to be used to copying BWL and setting the final BOSS of each era as a protracted war. Besides BOSS itself, there will be other younger brothers participating in the war. After TBC, NPC assistance mechanism has been strengthened.
Because of the existence of fire element P2 and the good explosive force of ice method on frozen targets, it is suggested that deep ice washing should be carried out on farms that open up wasteland or even for a long time.
P 1 the master will stand in the outer circle to deal with the shadow devil. If there are basically three kinds of ice methods, each person has an ice ring +COC shadow devil. If there is still a trace of blood, you can make up an ice gun. What needs attention here is not to get too close to the shadow devil, otherwise it will be easily parasitized and bring unnecessary trouble to the team; At this stage, blue consumes 3k and then eats a gem. Boss wakes up at 67%, fill in the blue.
P2 finds its place, dps fire element. It should be noted that the hatred of fire element is a bit disordered (please allow me to use this word here, because it often cuts others inexplicably), and the tank with fire element will inevitably make other properties of fire-resistant heap explosion worse, which will directly lead to the establishment speed of hatred, so please pay attention to OT. Usually my output is like this. The fire element A here is agreed by the team to be killed first, water element A and fire element B. After the water element is finished, fire element A will be output back, and its HP will be invisible once at about 70%. According to your RP (because it is very likely that a ball will throw a fireball at you in the sky), the hatred can be reduced by 20 ~ 100%, and then, the whole journey will probably require 1 Dalan+the remaining 2 mana gems. Pay attention to make another one immediately after eating. If you are hit by a dark barrier, don't hesitate to go to the refrigerator immediately; If you order again, refrigerate the refrigerator; If you are clicked for the third time, oh, go and buy lottery tickets after raid. ...
P3: After being killed, two fire elements enter P3, that is, P 1 with shadow form, but the station is different from P 1. Because of the existence of BOSS flame skill, it is required that people are separated by more than 5 yards. At this time, it is impossible for a mage to control and deal with shadow demons independently from the big army like P 1. The position of our regiment is that the mage is concentrated in the four corners of the circular skylight fence in the midfield, and the shadow man is standing in the middle of the field. In the shadow form of BOSS, be careful not to do any hate actions (including but not limited to waking up, drinking medicine, top shield, etc. ) before the BOSS's goal is not to operate the tank. Spread out to avoid the first round of flame spray, and then stay as far away from the BOSS as possible, so that in case of encountering a shadow demon, there is enough distance for teammates to deal with the shadow demon as long as possible. If there is no shadow demon, just flash over and deal with it quickly. The deceleration effect of the ice arrow is very useful at this time. By the end of P3, the CD has finished the basic wake-up and can be used again.
P4 Boss will enter P4 with 30% HP, and Maiwei will appear. For our mage, P4 and P3 are no different. Do what you have to do and wait for the black hand to open the body. ...
Drop: [Sardou, Devourer's Staff], compared with Chaos Storm, it has more haste levels and fewer hits. Because high-end wizards generally don't lack hits, it's actually better than chaos storm. Of course, the most important thing is that it is more cool! [Gourdain Skull], the best ornament of TBC, and the graduation sign of T6 replica ornament is Gourdain Skull +BT professional ornament; [Illidari's Highlord Hood], the best French wounded hat, is basically similar to the status of Sudal necromancer's headdress in BWL era; [Storm robe], T6 clothes have good properties, so it is recommended to start.
Generally speaking, I feel that the BOSS of TBC is a little less amazing when he first faces the black witch, gorgeous when he first faces the frost wyrm, and slim when he first faces C 'Thun ... Perhaps, someone as smart as blz will one day be able to do the same for Jiang Lang.
Let's wait for the sun well ... ...