Enthusiastic swordsmen
Compared with two hemp doubles, this one is less attacked by 17 and more understood by 10. In addition, the title of flurry hunter is 18 savvy, and the savvy level of 18 is 26.4% of heart rate, which is 6% of 1 level, and that of hunting group is 1%. But the condition of the other hemp double knife is 13.6% at most. It's ok, but it's nearly 20% worse, so I choose the latter. . More importantly. . Handsome sword! !
Equipment selection:
Assembly skill: Sword, see+1, special attack +2.
Red speed faucet: special attack holes 3 and 2.
Ear and chest: special attack 3, hearing protection 3, 3 holes
Huanglong Hand: Attack the 3rd and 2nd holes.
Tail crystal scorpion waist: sharpness 3, talent 2, hearing protection 1, 1 hole.
Tail crystal scorpion shoes: sharpness 3, talent 2, hearing protection 1, 2 holes.
Jewelry needed: Sharpness 3 beads x 1 (it should be iron cut beads 3), Daren 2 beads x2, special attack 1 beads x3.
Stone in Need of Protection: Special Attack +3
Auxiliary two-piece set, if you have a stone guard specializing in 8, it is a sharp blade, see+1, specializing in +3.
The sharp blade reduces the consumption of beheading, which is very suitable for double knives. There is also a special attack of +2, and the probability of numbness will be very frequent.
Operation method:
As long as it is a monster eating, if you start to fill the ghost slot, if you are not numb, put a paralysis and the monster is numb, you can directly open the ghost slot and dance and wash your feet. When the ghost slot is empty, the effect of paralyzing the trap is almost over. At this time, because of the savings made with the paralysis trap before, the monster may be numb or fall to the ground directly after the paralysis is lifted, and right click to output crazily. If you don't eat, the ghost groove is full of knives and then falls into the hole. Generally, your teammates will get stiff, let your teammates catch another trap, or wait for the next trap, so that you can control the monster for a long time. If your thighs are thick enough, this time is enough for him to die.
If you paralyze the monster by opening the ghost slot, you can dance and wash your feet directly, empty the ghost slot and set a trap directly. Paralysis resistance of paralysis trap and weapon paralysis are calculated separately, so the hemp knife with paralysis trap can control monsters for a long time.
Combination problem, one hemp double, one big sword, and the other two can be any weapon, preferably a hammer. When you are paralyzed, he turns his head and exhales. That's really direct control to death. .
Double knives, empty ghost slots, and even strokes;
Left-click stabbing, there will be a ghost slot if you hit it. If you jump directly, you can jump once.
In the sword-drawing posture, if you have just finished dancing and the groove is empty, you can use the spinner to avoid friction. If there is a ghost slot, you can jump E directly, and then the spinner can avoid jumping E. There are many opportunities in this situation, if you have hemp doubles. You don't have to turn right all the time. You can dance like this.
PS: The action of closing the knife in the high wind can be interrupted by vortex avoidance. At the end of the gale, you can avoid it with a vortex, which will be much faster.
Whether hemp doubles can be brushed separately. Don't worry about this, because the paralytic monster can make you feel at ease, and you can also catch traps when you are alone, so this stable output time is enough for you to do damage comparable to other attacks or pure physical double knives. Of course, there are also great gods who can play high output without control. .
In distant Africa, there is a country called Kenya, a familiar and unfamiliar country. I am familiar with it because this name often appears in the media. This is