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Diablo +0. 1 1 compound formula
First, the task items of ACT2 and ACT3.

After killing the difficulty bar, it will be synthesized in Rogge camp: the foot of Werther+the book of returning to the city, the mysterious cow level.

More practical:

1 3 bottles of healing potion +3 bottles of magic potion+1 broken gem = 1 bottle of restoring potion (any grade of potion and gem is acceptable).

3 bottles of recovery agent = 1 bottle of large recovery agent.

2 3 Gems of the same kind and grade = 1 high-grade gems (mainly used for upgrading gems. Three defective gems can generate 1 cracked gem; Three cracked gems can generate 1 ordinary gem; Three ordinary gems can produce 1 flawless gem; Three flawless gems can produce 1 perfect gem)

3 3 Amulet = 1 ring (the attribute of the ring is roughly the same as that of the amulet).

4 3 Ring = 1 Amulet (the property of amulet is almost the same as that of ring).

5 2 bag arrows = 1 bag crossbow

6 2 bag crossbows = 1 bag arrows

7 (rune: utter)+weapon = completely repair weapon durability.

With this formula, the durability of weapons can be repaired, and intangible items are invalid. At the same time, the charging items will

Fill it up.

8 (Rune: Rahl)+Armor = Completely repair the durability of armor.

This formula can be used to repair the durability of your armor.

9 (symbol: Haier)+Return scroll+Any equipment with holes (released items) = Remove released items.

Note: this formula will make gems, spells, jewelry and other items that have been placed on the equipment disappear.

10 3 common gem (square gem)+1 piercing weapon (of any type) = 1 piercing magic weapon (of the same type)

This formula will randomly generate a new weapon with holes, the weapon type is the same as the original, the number of holes will be randomly generated, and the attributes will change.

More complex, but often used:

Synthesis of sacred symbols:

The rune of 10# is as follows:

Three runes of the same level-> Upper rune

3 Thul( 10#)+ 1 broken topaz = Amn (1 1#)

3 AMN (11#)+1broken sapphire = Sol (12#)

3 Sol( 12#)+ 1 broken sapphire = Shael (13#)

3 Shael( 13#)+ 1 Broken Ruby = Dol (14#)

The following can only be applied to stand-alone games, open roles and ladder mode roles. Can't work in normal server games:

3 Dol (14#)+ 1 broken jade = Hel( 15#)

3 Hel (15#)+ 1 broken sapphire = Io (16#)

3 Io (16#)+ 1 cracked topaz = Lum (17#)

3 Lum (17#)+ 1 cracked sapphire = Ko (18#)

3 Ko (18#)+ 1 divided sapphire = Fal (19#)

3 Fal (19#)+ 1 split ruby = Lem (20#)

3 Lem (20#)+ 1 divided emerald = Pul (2 1#)

2 Pul (2 1#)+ 1 cracked sapphire = Um (22#)

2 Um (22#)+ 1 topaz = Mal (23#)

2 Mal (23#)+ 1 Ruby = Ist (24#)

2 Ist (24#)+ 1 sapphire = Gul (25#)

2 Gul (25#)+ 1 Ruby = Vex (26#)

2 Vex(26 #)+ 1 Emerald = Ohm(27 #)

2 ohms (27#)+ 1 sapphire = low resistance (28#)

2 Lo (28#)+ 1 flawless topaz = Sur (29#)

2 Sur (29#)+ 1 flawless sapphire = Ber (30#)

2 Ber (30#)+ 1 flawless sapphire = Jah (3 1#)

2 Jah (3 1#)+ 1 flawless ruby = Cham (32#)

2cam (32 #)+ 1 flawless emerald = Zod (33#)

Attached-Chinese and English rune names: El El (1), Elaide (2), TIRTEL (3), Nef Naf (4), Ethes (5), Ethis (6), Taltar (7), Rallal (8), Orott (9). Sol Sol (12), Shael Shaer Mountain (13), Doldor (14), Hel Haier (15), Io Eo (16), Lumlum (/kloc). Pulpur (2 1), Umm Umm (22), Marmar (23), Esther (24), Gul Gul (25), Viksvax (26), Ohm (27), Louro (28), Sulzer (29), Bo.

Upgrade equipment:

1ral (8 #)+1sol (12 #)+1perfect emerald+ordinary dark gold weapon = an extended version of this weapon.

This formula upgrades the ordinary secret gold weapon to the extended secret gold weapon, and its original attributes remain unchanged, but it is only an upgraded item.

Basic types of ETH projects are also valid.

1tal (7 #)+1Shael (13 #)+1perfect sapphire+ordinary hidden gold armor = this armor is an extended version.

This formula will upgrade the ordinary level of hidden gold armor to the extended level of hidden gold armor, with the original attributes unchanged, just upgrading items.

Basic types of ETH projects are also valid.

1ort (9 #)+1AMN (11#)+1perfect sapphire+ordinary (basic) bright gold weapon = extended bright gold weapon.

The attribute is unchanged, but the base type is promoted.

1ral (8 #)+1thul (10 #)+1perfect purple sapphire+ordinary (basic) bright gold armor = extended bright gold armor.

The attribute is unchanged, but the base type is promoted.

1fal (19 #)+1um (22 #)+1perfect sapphire+extended bright gold weapon = essence bright gold weapon.

The attribute is unchanged, but the base type is promoted.

1ko (18 #)+1pul (21#)+1perfect sapphire+extended bright gold armor = essence bright gold armor.

The attribute is unchanged, but the base type is promoted.

Wash the amulet in the backpack:

Synthesis method: three perfect gems (of any type)+amulet.

Fixed attribute: No fixed attribute, completely random.

General requirements: items with grade ≥94, Diablo, NiLassek and Barr all meet the requirements.

Handicrafts (orange articles) production:

Please refer to:/item/cr.asp.