The road to exile summons knowledge 1. The road to exile summons the spirit.
Generally, ghosts have the following choices, and they can make ghosts by taking this strange thing to the scene to blaspheme and summon strange corpses:
Machine gun girl (Moon Shadow Temple), fire-breathing dog (Fairy Harbor), poisonous explosion monster (warehouse sewer), electric spider (animal belly and spiritual cultivation room), fairy gospel (tower of divine right), fire flag (Riyao Temple).
Personally, I suggest using a fire flag, with high output, wide output area and thick shield. The front row is carried by zombies, and the back row rarely hurts the fire flag, so the shield is enough to survive (in fact, the damage caused by electric spiders is high enough, and the output area is wide, but it is too noisy). The defense of the immortal gospel is high enough, but the output is a little weak. At present, the physics department of machine gun women doesn't play much, but it can still be used (especially in 2.3, a summoning glove is added to increase the percentage of ice injury according to physical injury, which can be used with hatred).
The summoning of the main ghost bd can consider the star staff, most of which are projectile monsters.
In addition, there are some ways to play: using the liberation monster+taking medicine to summon the object belt+self-mutilation to get the ball potion to play the liberation ghost; Play bleeding ghosts and the like with scary creatures (giant bleeding monsters) on the dry lake shore. As the most flexible skill in POE, ghost can develop many interesting ways of playing.
2. The road to exile witches call for spiritual calling.
The third chapter "Inviting the Temple to the Sun" 1~2 has a fire flag and an electric flag. I don't know about ice and fire, but the previous fire flag is not easy to use and easy to die.
The real core method is to release the position of the necklace by sacrificing the skeleton to 78% double full stop through reckless beads and claws. Put a blockchain to ensure high blood circulation and high block by triggering the block to return blood and transforming the dedication suit of the guard equipment, so that you can be a marshal with troops to charge. Self-energy two boss, can brush fast.
Source of damage: Silufu shoes can achieve 4 ghosts, summon 1 strange walkers and 3 Lavinga sacrifices by matching singing clothes. Combining totem shield and singing dragons and phoenixes with magic guards will increase fire damage by 200%, which will bring a lot of damage to ghosts and achieve the effect of "second" boss.
Life-saving source: with the combination of block claws, reckless defense ornaments and blockchain, the thunderball is used to trigger the sacrificial bone to ensure that the whole block reaches more than 75 degrees. At the same time, the blood volume is realized by the mother, and the invisible blood volume is more than 7000 combined with the fairy roar, and the whole process is fast and does not pee.
3. Is the road to exile the same as the gangster's name boss?
The requirements are different. In addition to increasing defensive attributes such as health or shield, summoning witches only needs to increase summoning damage, life, resistance, maximum number and other talents. Advanced sublimation talent also chooses necromancer to improve summoning ability. You can choose gems such as attack speed or casting echo to increase the bonus for the summoner.
Skill connection of summoner BD;
When there is no totem shield, clothes: summoning spirits-summoning creatures and totem resistance-summoning biological damage-element concentration-casting echo-precision destruction (5L cancels precision destruction, and spirits should recruit Sun Guards in Chapter 8 of Riyao Temple).
When you have a totem shield, your clothes: summon a spirit-summon creatures and totem resistance-summon biological damage-concentrate elements-increase burning damage-quickly decay (5L cancels element concentration, because it is rumored that element concentration can't help Brother Totem, and the spirit needs to recruit a "strange walker" in Chapter 10 and a batch of "Ravenga Sacrifice at Twilight Beach" in Chapter 6).
It must be emphasized here that I recommend the skill of "summoning creatures and totem resistance". I believe that many newcomers, like me, have no brains to pursue harm at first, and finally they are hanged by some red queens and immortal birds. In fact, the problem lies in this skill. Even if the baby's resistance is full, it's okay to lie down and die, and it's even more important to me than "summoning biological damage", which accounts for 20% of the total damage bonus of summoning things.
Helmet: cast when injured (10)-lava shield (15)-storm shield (13)-summon (13), cast when injured 10 is cast/kloc-0. ! !
Gloves: Blades dance wildly-blasphemy-casting spells when singing-bone dedication, and one-click painting depends on it. You can take off your singing and casting when you recruit a baby, or stop before the blade dances wildly and dedicates itself.
Shoes: blade strike-melee damage spread-hit additional curse-flammable, block trigger automatic curse, absolutely no worse than curse aura!
Claw: Stonehenge golem-heavy shield charge-quick attack. Claw comes with protective assistance, so even these skills are the most suitable. Shield protects the body and further saves life.
Shield: You don't need 3L, Swift (aura, dark ruler provides 20% total resistance of elements), polar armor (ice shield, which retains 25% magic, moves ice slowly, reduces injuries when standing, perfectly matches the standing pile mode of blade dance), and summoning (full level, which is convenient for controlling babies and adding blood, and is basically unnecessary).
4. What attributes does the novice exile summon output depend on?
The call of the road to exile depends on the gem output of biological attributes. The summoning equipment of Exile Road is as follows:
1. Gem
2. Talent
equipment
5. What do you think of the summoning spirit in The Road to Exile?
Machine gun girl (Moon Shadow Temple), fire-breathing dog (Fairy Harbor), poisonous explosion monster (warehouse sewer), electric spider (animal belly and spiritual cultivation room), fairy gospel (tower of divine right), fire flag (Riyao Temple).
Road to Exile is a role-playing game developed by Grinding Gear Games, a New Zealand developer. On March 25th, 20 16, tencent games officially announced the agency of this game, and the first test of the national service began on May 20th16. The road to exile is an action game.
The Road to Exile is an online action game with dark fantasy style, set in Valcras, a place called Ghost Island. The Road to Exile is an all-round online game based on huge commodity types, role development, PvP competition and competitive ladder.
Character; function
The road to exile has three basic character attributes: strength, agility and wisdom. Each role has its own corresponding attributes, but it does not mean that the role must develop in that direction.
Barbarian (Power): The attributes given by power tend to strengthen the original damage, while weapons are presented with higher basic damage. In defense, strength can improve the physical damage reduction of the character.
Ranger (Agility): Agility attributes tend to be agile in combat, while weapons show higher attack speed. In defense, agility can make it easier for characters to avoid enemy attacks.
Witch (Wisdom): The attributes given by wisdom are biased towards mysterious magic and deadly combat skills, while weapons have a high critical strike rate. In defense, wisdom can bring mysterious energy shield to the character, which will take damage first instead of blood volume and recover naturally in non-combat state.
Fighter (strength &; Agility): The warrior is a compound role, which favors strength and agility.
Templar monks (Power &; Wisdom): The monks in the temple are compound characters, and they are biased towards strength and wisdom.
Shadow assassin (agile &; Wisdom): Shadow Assassin is a compound character, with a preference for agility and wisdom.
Noble (power &; Agility and wisdom): nobility is a compound role, and strength, agility and wisdom are equally distributed. [2]
huge
Valklas is a ruthless continent, home to fierce and cruel creatures. Only fierce beasts, undead spirits and fear of cannibalism will float ashore to devour food. The whole island is filled with black mysterious magic gas, which affects the creatures and undead in this land. The original creature has mutated into a bloodthirsty monster. One by one, the dead and the undead were awakened and wandered around this land in search of fresh meat to eat. Ancient evil spirits sought unsuspecting prey in dark caves and cellars to satisfy their bodies and minds. Players who want to survive in this land must learn how to fight against these evil spirits and beasts, and of course, learn to run by watching time.
Among these monsters, the monster with the most powerful evil power can release the aura of evil power from time to time, making its creatures more bloodthirsty and violent. The aura of these monsters forces players to be more careful and use tactics when facing them. Players can try to slay the mobs around them first or try to defeat the most threatening devil directly. Another tactic is to seduce the troll first and then split the monster. But sometimes it may be better for players to avoid these monsters completely.