For the first question:
In terms of blood volume, there are many other factors, not just equipment. Like BUFF, like total.
In the choice of jewelry, you haven't given what colorful jewelry is in your mind, so you should pay more attention to jewelry. In this regard, my suggestions are as follows: first, choose plain soil-invaded diamonds (32 endurance and armor %2 bonus) as the color head. Under the condition of ensuring the activation of colorful gems, the yellow groove chooses 30 endurance or 15 endurance 10 armor level (if the armor level is not enough), the blue groove chooses 30 endurance, and the red groove chooses 15 endurance 10 dodge.
In terms of equipment selection, what I want to tell you is the choice of accessories. The 245 jewelry you brought is fearless carving, which belongs to gs pothole jewelry. It is recommended to replace. The ideal situation is to bring the main force of 25TOC and the key of skeleton in exchange for frost branding. If not, you can also use the unknown organs taught by 10ICC area 2. You said that your blood volume was low, which was largely caused by your ornaments. You can calculate, you bring a black heart and a fearless eagle with endurance of *** 126, while others bring two wine glasses with endurance of 348, so there is a difference of more than 2K blood volume.
For the second question:
Hate control is an eternal topic of T, here I'll pick the simplest point for you. The definition of OT is 130% more than the current target hatred, because the hatred value is also a numerical value. Obviously, the bigger your hate base, the more others need hate value. Obviously, in the later stage of the battle, OT will become more and more difficult unless there is a special hate surge time (such as double damage, such as T being controlled or reducing hatred). On the other hand, it is the easiest to hate OT at the beginning of a battle. Therefore, your group high injury skills should be cast as soon as possible, such as wrath, such as Avenger's shield, such as Hammer of Justice. In addition, at the beginning of the battle, if you don't need to use some skills with self-discipline effect (such as Holy Blessing or divine shield), then the best way is to put on the wings of revenge, which is also commonly known as wings, so as to enhance your sacred damage, get as many hate values as possible in the early stage and avoid OT.
For the third question:
The definition of measurements is parry, dodge and block.
The definition of measurements has been weakened a lot now, because there were a lot of crushing and crit in the early WOW, and at that time, it was necessary to rely on the values of measurements to reach a certain level to avoid these injuries. But now Blizzard seems to have made some reforms. Now roll and crit exemptions can only be achieved by armor, and now measurements are more important to avoid injuries. However, the harmlessness in WOW is weakened (for example, 20% evasion in ICC is reduced), so as a T, especially FQ, what you need to do is to increase your blood volume as much as possible, because this is directly related to your Chunge effect and brings more fault-tolerant space for treatment. You can think about it, if both T's are 5000, but one has a blood volume of 5W and the other has a blood volume of 3W, which is 40% and 60%, but the BOSS may have 5W for a skill. We simplify the calculation process, and the remaining blood volume of the first t is 5-5*0.6=2W, and the remaining blood volume of the second t is 3-5 * 0.4 =1w.
I hope it helps you!