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Recommend the way of exile 3. 17 version of the idea of talent point method.
The talent of Exile Road is the key to strengthen the role in the game. 3. How to add some talents to17 version? Let's take a look at the road to exile version 3. 17 and recommend the idea of talent point method.

Alien talent, copy homework directly

Choose according to different kinds. But ultimately, it depends on your own preferences.

First of all, almost all employees must point to talents:

It contains four map points in the middle, three pioneer points on the right, and dominant (temple) and ambush (security) points, because they are close and determined to increase the number of monsters. You can also take the Cilac talent in the middle in the early stage and wash away the intersection on the left or right in the later stage.

The reason why the bigger the four maps are, the more necessary it is, because the level of dropped maps will not be improved for free at the beginning of next season. If the map drops by one level with a probability of 100%, it is equivalent to a three-fold (or 200% more) increase in map drop.

How is this triple, or 200% more, calculated?

The reason is that when you insert more watchstones (which will become empty stones in the new season), you can't generate low-level maps. There is a system that allows you to generate more high-level maps. In essence, the operating mechanism of this system is to sell all the pictures you can't produce to the merchants until you lose the pictures you can produce.

And if your drawings must be higher, it means that the three-in-one step required by the system will be one step less, and the drawings produced by the three-in-one system can be about three times more. Whether it can be worked out specifically is left to everyone to judge for themselves.

Coupled with the on-demand map system, or the big foggy spot on the map falling in the upper left corner, it shows that there is no harm in map overflow, and the more the better.

The earliest choice of land reclamation may be like this:

Go straight, click on the map, Cilac (you can also choose left or right), the essence of affirmation, the safe of affirmation, and the altar of affirmation.

There are actually many options after that. According to Tanyou, the income of the pioneers may be average, but there were many choices at that time:

1) the combination of thieves and guilty souls can be pointed out in the middle circle and nearby, plus the map next to Boss has two thieves bodyguards.

Cooperate with the new map mod: The map Boss is possessed by the evil spirit, which means that the map Boss drops 30% more. However, if it is so small, be careful. Some maps that are strong in themselves, such as Thorn Valley, can become very scary. Then turn left and point to the seance of the sinful soul department.

2) A lot of talents about shrines (domination, shrines) can be pointed out near the middle circle, and all points are considered after flashing, far in the upper right area.

This strategy, especially those with gull heads, mainly depends on improving the drawing speed to improve the reward. It's basically equivalent to bringing a small headhunter when you brush the picture. And you can also add a lot of damage with the flame mantra jewelry (the exploding arrow must not use this jewelry to break its EE).

I don't know if Cilac and Cilac will be added by other talents in the middle and late stage. According to past experience, it should not. If so, it's worth staying.

After the main framework is determined, you can choose your own system. The table gives:

Tower defense, altar, fog, synthetic monster, manor, crack, legion, fried grave, abyss, personally think that the combination of thief and guilty soul can be added.

Note that the above system should not be greedy. Point out all the good points of a system first, and then consider the adjacent systems. The income of some smaller points is quite high