Current location - Plastic Surgery and Aesthetics Network - Jewelry brand - I'm a novice, playing with friends, what professional skills should I practice?
I'm a novice, playing with friends, what professional skills should I practice?
The first is the common sense post, please refer to it ~

Level 80 occupational benefits: If the project is washed away.

In fact, it is recommended to add jewelry and forging. Although it is a strange choice, it is actually the strongest.

If you don't like knocking, recommend jewelry and enchantment, which is super profitable.

herbal medicine

New skills: wild long (level 6) 5 seconds to 2000 blood, 3 minutes CD.

Project:

Reduce armor 100%, and increase armor by 400AP 10 sec and 1 min CD (fire leaf).

Makes you vulnerable to spells, increasing 200SP 10 second, 1 minute CD (fire).

Absorb 750- 1250 damage. Duration 15 second (wild magic flower)

my

500 Life Resilience (Level 6)

fruit peel

25 Crit Level (Level 6)

Gold metallurgy

The agent mixing attribute is increased by+100% and the agent duration (mixing).

-mixture = 64 HP or 13 HP or 320 HP or 37 HP.

-Combat potions = 32 AP or 19 SP or 16 strength.

-Guardian potion = 32 toughness, etc?

-Bound unlimited potions (reusable for use in the arena)

-Restore life from 1680 to 2 160, 3-point CD (endless therapeutic agent)

-Restores 400 to 600 mana, 3-point CD (Endless Healing Agent)

-Restores 1680 to 2 160 health and 400 to 600 mana, 3-point CD (endless healing potion)

BOP ornaments +40% potion effect

charming

Ring enchantment (2)

-32 AP (attack)

-19 SP (powerful spell energy)

-24 endurance (endurance)

Pick up the tied wand.

jewels

BOP gems (up to 3, not unique, can be used to match any hole and get a hole setting reward.

- 54 AP

Duo 14 AP

-AGI 27

Duo 7 AGI

- 27 STR

Duo 7 strait

-27 crit level

Crit rating over 7.

-27 haste level

More than 7 accelerations

-27 click rate

Click-through rate over 7

-32 pence

Duo 9 SP

- 1 1 MP5

3 MP5 more

-189 sunder armor

Duo59 sunder armor

- 4 1 STA

Duo 1 1 STA

Binding ornaments

inscription

The extra large font is deleted.

-Additional primary glyphs instead of secondary glyphs (deleted)

Enchant binding shoulder (no corresponding prestige is required):

-104 AP, 15 crit level

Duo 64 AP

-6 1 SP, 6 MP5 (inscription by Cliff Master)

Duo 36 SP

-52 evasion level, 15 armor class (inscription of Peak Master)

More than 32 dodge levels

-6 1 SP, 15 crit level (main inscription of storm)

Duo 36 SP

Pick up and fasten the deputy's belongings.

forge

Glove hole (colorless)

Wrist sleeve (colorless)

Pick up the tied armor?

Pick up the bundled weapons?

Leather manufacturing

BOP leg nail plate

-75 AP, 22 crit rate

Materials are much cheaper.

-55 stas, 22 AGI.

Materials are much cheaper.

-Support the boundary:

-90 STA (fur lining: endurance)

Duo 74 STA

-67 SP (fur lining: spell damage)

Duo 37 SP

-1 14 AP (fur lining: attack power)

Duo 76 AP

The drum seems to have been dismantled (maybe the new drum is gone and the old drum is still there)

-spell strength increased by 50 points and attack strength increased by 100, lasting for 20 seconds. (Battle of Garok)

-Movement speed increased by 15%, and haste level increased by 95 for 30 seconds. (Drums of great battles)

Binding armor

Customize the leg pipeline of BOP.

-50 o'clock, 20 o'clock (holy spell)

Materials are much cheaper.

-50 SP, 30 STA (main spelling line)

Materials are much cheaper.

Add magic to the tied cloak

-There is a certain chance to restore 300 Blue (dark embroidery)

-Damage spells have a certain chance to cause 1000 to 1200 sacred damage.

-Physical attack with a certain probability plus 300AP 15 seconds (sword and guard invasion).

Binding armor

engineering

Special glove magic

-340 fast lasting 8 seconds, 2 minutes CD (ultra-high-speed accelerator)

decoration

-+63 SP, a physical attack on you will trigger a sound wave shield (noise machine) that absorbs 1 100, 1 min, 1 time.

Charming special shoes

-Increase the movement speed by 80% for 7 seconds (uncertain) and 2 minutes for CD (nitro enhancement)

Special belt enchantment

-Telescope effect, no CD (belt-clip telescope)

-Confuse all the mechanical creatures nearby. 1 min CD (personal electromagnetic pulse generator) can cooperate with the new version of self-explosive rabbit. Using the electromagnetic pulse effect will make the self-explosive rabbit explode immediately.

Special cloak magic

-Parachute effect, lasting 10 second. 1 min CD (Flexweave pad)

decoration

-+63 damage. A physical attack on you will trigger the sound shield that absorbs 1 100, 1 min, 1 time (noise machine).

-+8 1 Endurance sometimes increases your strength. 430 duration 10 second, 1 minute, 1 time (sonic booster).

BOP goggles, level 72 available, the same as the primary purple clothes.

Other fun BOP items: ultra-cheap maintenance robot (for sale only), remote mailbox robot.

Motorcycle: the top land mount. At present, you can ride it to kill people, pick up girls with flags, and so on

-+8 1 STA will sometimes increase your AP 430 10 second, 1 minute, 1 time (sonic booster).

Blowout preventer goggles

Other interesting balance of payments items

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Cross-professional attribute comparison

tank

-mining = 500 HP

-alchemy = 320 HP (stone blood bottle)

-Enchant = 48 STA

-Jewelry = 33 Stars

-Jewelry = 48 STA (consider activating Skyfire+Jack reward)

-forging = 60 STA or 40 Def or 40 Dodge.

-Leather making = 74 STA

-Inscription = 32 evasion level

Physical DPS:

-Herb collection = 66.7AP (average)

-Skinning = 25 crit level

-Alchemy = 64 AP (Bottle of Endless Anger)

-Enchant = 64 AP

-Jewelry = 42 AP or 2 1 AGI or 2 1 STR or 2 1 crit rating or 2 1 hastering or 2 1 hit rating or 177 ArPen.

-jewelry = 62 AP or 3 1 AGI or 3 1 STR, etc. (Consider activating Skyfire+Jack Award)

-Forging = 80 AP or 40 AGI or 40 STR or 40 crit level or 40 Hit level or 40 hit level or 280 ArPen.

-Leather making = 76 AP

-Inscription = 64 AP

Spell DPS/ healing:

-Herb collection = 33.3 (average)

-Skinning = 25 crit level

-Alchemy = 37 or 13.

-Enchant = 38 points

-Jewelry = 27 SP or 2 1 crit rating or 2 1 hasrating or 2 1 hit rating or 9 MP5.

-Jewelry = 49 SP (consider activating Skyfire+Jack Award)

-Forging = 46 SP or 2 1 crit rating or 2 1 hastert rating or 2 1 hit rating or 16 MP5.

-Leather making = 37p

-Inscription = 36p

-

note:

-Forging and cutting &; There is a BOP formula for tanning, but it is not available at present.

-The value of forged extra holes is calculated according to the properties of purple gemstones.

-Forging &; Jewelry is easy to get a hole-fixing reward.

Forging allows gloves and wristbands to be freely inlaid with gems.

-Jewelry is allowed to be freely inlaid with 3 holes.

-Jewelry can gain attribute bonuses (sunder armor, hit, defense, accuracy, etc.). ) Not available in other majors.

-Jewels and gems are cut from blue gems, but compared with purple gems.

-Jewelry can activate Skyfire, and get a mosaic reward without sacrificing other attributes.

-The tailor is a semi-collector (you can get more cloth when picking up the body)

My gorgeous dividing line = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

My opinion ~ First of all, the negative: forging, tanning (none of your business) and cutting (really, it's useless except for looking comfortable). Jewelry and enchantment are really strong, but it's easy to say and it costs money. You can love a few cards at most, mainly because it is troublesome and the formula needs to be prestigious. Peeling, there is 2%+ crit, and some people say it is 5%+ I think it is 2, but the fs crit of the main ice can be improved by the ice ring, and 2% can be ignored, so it is not recommended.

The following contents are recommended.

Herb picking+alchemy, herb picking itself gives a recovery skill, which is very useful for fs. Alchemy itself can be used as a potion, and jjc can do it, which is really good. These two either don't practice or practice together.

Project: The project is very good, with many special enchantments and special props, but it is difficult to connect them. . Seriously, I also want to wash a project-0. But first, JJC can't use the things made by this project. .

The bonus effect of the inscription on the jewelry enchantment is almost the same to oneself in the end, but the inscription is very necessary. . . Although most inscriptions are sold, some of them are # @% @.

Mining will add extra life, but it is only 500 yuan. It is estimated that even my baby can't carry an extra knife. The practical significance is average, but mining is more profitable and can support various occupations. It is really good.

According to the highest policy of being useful, interesting and not too difficult (though unlikely), engineering+mining is recommended.