Foreword:
I am not good at writing raiders and posting, but I found that many people watched my videos this season to copy their homework. Many people say that they have not achieved the expected results and regret plagiarism. Some people may have given up. Before continuing to trap more people, I tried my best to write a post in detail.
Video address (demonstration of various drawings) BV1164Y1B7by
Character link
ID:XIVq
Current strength and feeling: I feel very comfortable under the blessing of the aura of the underworld this season, and I passed all the tests very early. At present, Hrusz, a sage, can save the field with double difficulties. If you put it in the past season, it may be terrible (and you can eat anger). No, POB. I think that thing is too troublesome. I haven't played it either.
I have been playing various sects of holy demons. Last season, I was either a brand or a spell totem. I have never paid attention to the skill of aiming at flying arrows. Even this season, I have seen that the flying arrow has 200% damage. If I had known, this BD would have come out long ago.
Compared with the genre I have played before, electric branding is invincible, but the scope is too small. I also used the brand this season. When digging a grave, you can't wait for seconds, but when you can wait for your own strangeness, it seems very powerless. The diaper head arc totem is first-class, but it is too slow to play BOSS. This flying arrow totem can be said to be good at clearing maps and tackling key problems. It is more comfortable, and it does not need normalization, and its recovery ability is stronger.
Overview of BD
Advantages and disadvantages of 0.0.BD
Advantages: low cost (because this season's roasted seeds and nuts group has bombed the version of taboo ceremony totem), high outbreak rate and wide range. The effect of clearing the map is good, and digging the grave is very comfortable. Playing BOSS is not the best, but it also has considerable strength. Strong survivability (MOM-related schools protected by holy warriors have excellent survivability)
Disadvantages: Getting started is quite difficult, and you need to have a clear understanding of BD and Magic Stream related to the game. Burst outputs need to be well aligned. If you don't aim well, or the invincible frame of BOSS flashes on your explosion shaft, it will be very uncomfortable. It feels particularly strange that the output is infinitely dependent on the cloak, a real person with a cloak and no cloak. Totems are fragile, and more skills are needed to put them, so as to avoid the loss and harm of totem being cleared too quickly.
Because mind flying arrow is an attack skill, it has a certain basic point damage compared with magic gems, and the point damage source of mind flying arrow basically depends on cloak. The output ratio with or without cloak is about 1: 10 or even lower. If it is a magic genre such as brands, the ratio is about 3:7.
1. This is a magical BD, and the core is magic. Whoever has more magic is his brother. Every 1000 magic power is a qualitative change.
2. This is a BD that quantitative change causes qualitative change. It takes great efforts to create miracles, and it also takes great efforts to cause qualitative changes. If the strength is not strong enough, the chicken is weak. This set of BD is very painful in the development process. I once wanted to give up, but with the continuous improvement of magical properties, it began to get better and better, and it was very comfortable after molding.
3.3 output mechanism. BD: Mind that 200% of the damage caused by flying arrows is converted into attack damage, and the diaper head provides up to 2000% of the damage and gets huge inc damage. Use the blue-drawing effect of the cloak to get high point damage (about 1200+ point damage after molding).
4.BD's survival mechanism: the mechanism of magic cycle MOM (spiritual sublimation, that is, a certain proportion of damage is deducted by magic first), under the blessing of Wei+Shengzong sublimation+Phase III, there is at most 60% mom, and 3000 blood is equivalent to 7500 blood (provided you have enough blue). There is also the high shield after cloak extraction. Now I have cloak shield 1W 1, and I have 1W8 blood during cloak period, so my ability to return blood is very strong (unbelievers can convert 20% magic to life at most every second, and it will be full of blood in less than 1 second), so I didn't bring blood to relieve ignition, because it can be basically ignored.
Generally speaking, in terms of survival, it can be regarded as a character with high blood pool and blood-returning ability (a little feeling of blood DK), but with low resistance, slightly better elements and low physical resistance, melee monsters can dodge, especially afraid of long-range physical shooter monsters gathering fire.
Detailed description of the equipment
Head: bind the diaper head, and the enchantment specifies "Arcane cloak consumption 15% blue (all magic streams are this, and this BD is equivalent to an increase of about 20%), and it is best to get 10% total magic and 25% spell damage".
Clothing: Wei Dao clothing, 6 company, 2 red and 4 blue (preferably 2 red+blue and white holes, so you can change weapon elements to damage gems when blasting to a grave that cannot be crited).
Weapons: Double-wielding staves (magic staves are required, and the attack speed is much faster). The ideal prefixes are T 1 magic, T 1 magic spell damage, T 1 spell damage, and suffix attack speed (stave attack speed is based on attack speed, which is equivalent to more attack speed). Basic explosion (at least ensure that the main weapon has T65438+)
Gloves: Yellow gloves have high magic power and high health. It is necessary to solve the problem of "increasing attack and casting speed by 50% when focusing". The abnormal mind flying arrow is converted from 50% casting speed to attack speed, which is equivalent to 75% attack speed when focusing. I tested this, which is equivalent to 30%+ more when focusing.
Necklace: Azri Sheng Hui, magic flow binding necklace, oiled with+1 number of attack totems (both Man Zi's and Ranger's can be used), with maximum magic as high as possible and abundant catalyst filling.
Rings, shoes, belts: high magic and high health, making up for resistance, hit and agility.
Potions: This season, I cut a bottle of blue medicine, which caused constipation in the school of diaper head magic (by the way, Wei's blue back was also cut in half), so my personal habit is to take a bottle of blue medicine with attack speed suffix and a bottle of blue medicine with faster recovery speed and eat it manually. Three bottles of attack potions can be matched according to your own needs, such as faith in the bottle, queen's water and Okay.
Among them, in the case of foot resistance, shoes can also use Supreme Heaven or Halo shoes (the upper limit is high, but it increases the difficulty of operation, and I personally feel that it is not as high as Supreme Heaven)
Jewelry and talent: refer to my role talent for details.
1. Spiritual transformation (magic flow binding, located directly above the witch)
2. Supernatural (highly recommended by the magic stream, located at the upper left exit of the noble talent plate)
3. Three-phase (bind one 10% of Qing Ma, and the other with accurate blast or attack speed)
4. Broken shower (only -30% inc is used for two shots, which is very cost-effective)
5. Cluster (not necessary, if you want to use it, you must have enough levels, 95+), one big and two small, 8 talents lightning cluster: 3 talents include one flash and one that is beneficial to you. 3 talent small star group: flash concept, other attributes are best small talent+fixed magic value and 50% effect of small talent, others can supplement resistance and agility.
Clusters can provide a lot of magic and penetration, but if you are more talented, you must be good enough. Otherwise, there is no need for clustering, and it is not a special loss to point out all the magic points in the range (I didn't have clustering when I went through customs).
attribute
The most important attribute that determines the strength of BD is definitely magic. The offensive and defensive recovery of BD strength depends entirely on magic, so try to pile up magic. Molding magic Covenant 1W3, 1W4.
Then there is crit. Make sure that the master hand is at least 90%+ 4 seconds after putting the totem. Blast injury 450%+, the higher the better.
Value of life: After having clear three phases, there must be at least 2500, and the higher the better.
Skill stone and connection method
Company 6 (2 red, 4 blue, 2 red, 3 blue 1 white or 2 white is better): abnormal mind flying arrow (2 1 level is the best, it changes direction again)-multiple totems-phantom crossbow totems-increase crit rate-increase crit damage-lightning penetration (prepare to replace two crit gems with focus effect and weapon element damage to prevent crit when digging graves).
Company 4 (2 red and 2 blue): divergent arcane cloak-grant-increase duration-abnormal arcane enhancement. Arcane cloak 2 1 and 25 are qualitative changes, with more 1% damage, and 2 1 can be obtained by giving. Level 25 requires equipment with a duration of +2+a level 4 gift or a level 2 1 divergent arcane cloak. Arcane enhancement can change performance if other equipment has a lot of blue.
4 company (4 blue): stripes of lightning-released when singing-abnormal lightning puppet-full of energy to sing. (mainly taking perfusion, slowing down and continuously consuming blue), this group of skills is more personalized and can be adjusted according to their own situation.
Company 4 (1 red, 3 blue): Phantom of the Opera can print-duration increases-range increases -Val lightning trap (lightning trap is a personal habit, you can adjust it yourself).
Company 3: Val Swiftness (no Val Swiftness, only Val Swiftness when it breaks out)-Blood rage-flame sprint or other displacement skills.
Company 3: The difference is obvious (full level can 1)-Val frost explosion (only Val version is used to get the green ball)-Accuracy (full level).
operative technique
You need to get into the habit of paying attention to the CD and duration of your arcane cloak (if only you could do WA). The basic operation is to rush with a cloak, and to be timid without a cloak. However, if you find a little lightning injury in other places, you can clear the blue and white monsters when you brush the picture every day, and you can also rush when you don't have a cloak to improve your fluency.
When BOSS broke out, take Heerus as an example (refer to Heerus score P in my video). Before going down to the ground, spread the power seal, sing the mode of binding thunder, pour the magic statue, open the blood rage and throw the lightning trap. After going down to the ground, do the following operations: open the cloak, put four groups of totems, turn on the focus, open the Val frost, quickly open Val, take medicine, and then continue to sing and keep blue consumption, paying attention to at least once every 4 seconds.
When it's time for the cloak, the one that should slip away will slip away (for example, I hit the black sickle log BOSS, and I flashed the black circle directly, and said I wouldn't take your set). When the snakeskin moves, the snakeskin moves. The promotion of Weineng France and India is particularly great, but sometimes it is given up when conditions are limited, such as the main battle in Xi' an, especially in the final stage.
My own equipment is equipped with a hit curse (totem can trigger). If you don't have it, you can take out a gem and use the seal of a sniper to hit the BOSS faster.
Totem seems to be able to eat until the end. (Yesterday, I went to save Heros. There was a man named Lie, who brought a king's blade guard. I'm quite sure that when I hit 10%, the BOSS died directly, and my own skills were only tied with Thunder, and it wouldn't cause a hit if I didn't detonate it.)
After reminding, it is best to use the magic wand (the basic attack speed is much higher), which is really the blind spot of my first attack genre.
Moreover, the attack speed attribute on the staff is the increased basic attack speed, in other words, as much as the attack speed, which is a great progress.