Put the materials needed for drilling and punching into a square,
For example, if a piece of equipment is to be punched, the materials required for punching are prepared as follows.
# Gold Equipment (only for gold equipment):
-1 gold fittings with holes +3 perfect skeletons+1 Jordan stone (a ring) = gold fittings with holes.
# Blue weapon (the original magic attribute will be refreshed, and the weapon just punched without armor)
-3 Smash random gems+1 magic weapon = magic weapon with holes.
# White equipment (the number of holes is uncertain, so it is best not to waste time) (because few people waste time with ordinary items, it is recommended not to use them)
-Rune 7 Tal+ Rune 10 Shur+1 Perfect Topaz+Ordinary Armor =
The same type of groove armor
-rune 8 Lal+ rune 1 1 Anm+ 1 perfect purple stone+common weapon =
The same type of grooved weapon
-Rune 8 Lal+ Rune 10 Shur+1 Perfect Sapphire+Ordinary Helmet =
Grooved helmet of the same type
-Rune 7 Tal+ Rune 1 1 Anm+ 1 Perfect Ruby+Common Shield =
The same type of shield with grooves.
The best method, the most reliable method, is also the punching method I am using.
Task punching (a punching task that I played in hell myself)
Punching holes for your device only requires:
-Back up your original save first.
-Overwrite special save as punch to Diablo directory.
-Use AMTM to select punched characters and transfer the punching equipment to the character box.
-Save and exit.
-Use Diablo to enter the character, and ask her to make a hole in the blacksmith in Scene 5.
-use ATMA export equipment after drilling.
-Paste "reserved for punching" repeatedly.
-You can enjoy punching in multiple times.
If you want me to save hell with a stand-alone boxing role, please add me QQ:9 12324942.