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Tableware 3.3 patch document-don't give me the link, I can't open it.
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* Macro changes

* The symbol "@" which can be abbreviated as "target=" has been added, such as "/cast [@focus] rapid treatment".

* Added macro conditional statements "vehicleui" (whether the player is in the control state of the vehicle ui) and "unithasvehicleui Leui Leui" (whether the target is in the control state of the vehicle UI).

* Plug-in development changes

*xml button adds "registerForClicks" attribute.

* "mouseover" is converted into a class C function to improve efficiency (for example, /dump PlayerFrame:IsMouseOver ()).

* The button adds the attribute of "motionScriptsWhileDisabled". This will cause "OnEnter" and "OnLeave" to be triggered when the button is disabled.

* When the plug-in file is loaded, its name and plug-in table will be passed to the file through' ...'. The same plug-in table will also be passed to all files read by a specific toc (for example, write "local addonName, addontable = …;") At the top of lua file).

Material object adds "GetFileHeight ()" and "GetFileWidth ()" parameters. Returns 0 if the material has no corresponding material file association.

* Now you can call "QueryQuestsCompleted ()", wait for the "QUEST_QUERY_COMPLETE" event to trigger, and then use "getQuestCompleted (

* For more Lua and XML changes, please visit the UI and Macro Forum.

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*D3D graphics engine has added a new material management mechanism (especially for Windows XP users). This background parameter may be helpful if you encounter random crashes related to file reading errors or insufficient memory. To turn this feature on, write GX API "D3D9EX" in the configuration file. WTF file. For more information about this feature, please visit the test server forum.

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* Fascinated

* Black Magic: This enchantment now occasionally increases the caster's haste level instead of dealing continuous damage to the target. At the same time, it can now be triggered by casting harmful spells without using spells to cause damage.

* Enchant Weapon-Evil: This enchantment now causes shadow damage in addition to its original effect.

:: First aid

* The training price of most bandages is reduced.

* Fishing

* The brand-new Karuak fishing competition, a competition to test luck and fishing skills, came to Northrend! Every Wednesday at 8: 00 pm, players can try to catch black fin sharks. Old Shimizu will stay in Dalaran for an hour, waiting for the fastest and most experienced fisherman to bring him this shark. The fisherman who catches the prey first will win the fishing championship. Fishermen who fail to beat others can also give sharks to the old man before he leaves. It is said that these sharks' favorite food is small mouthfuls, which can be harvested by throwing a fishing rod in the waters where small mouthfuls gather.

* Mining

Enchant Silver Ingot: It is now included in mining skills, and 250 skills can be obtained by trainers.

work

* Players can now get a weekly team copy task from Randlock, the exorcist in Dalaran. Every Tuesday at 3: 00 am, the six-member parliament will choose a strategic target that must be killed, including the Obsidian Temple, Naxxramas, the Eye of Eternity, Audoul, the Crusader's Judgment or the enemy in the Iceberg Fortress.

* In Ordu Sa's multiple bombing missions, players can now choose to eject the bomber's cockpit in the middle of the mission. At this time, a rescue vehicle will take the player's role back to a safe starting platform.

* Blue Dragons and Dragons will now fight back when attacked by players who don't have a dragon sleeping defender.

* Jodir's son's daily task is "hot and cold", and the monster grumpy ghost will no longer cast a shield slam.

achievement

* It is no longer an integral part of the achievements of the corresponding "battlefield masters" to achieve worship reputation with the camps in Warsong Canyon, Lan Basin and Outland Valley. Players who have achieved worship reputation in these camps will receive special titles.

* The "Party End" is removed from the achievement system and is no longer a part of the "Hero Glory" combination achievement.

* Rename "Thorn Valley Fishing Master" as "Azeroth Fishing Master", which can be obtained by winning the Karuak fishing competition or the Treasure Bay fishing competition.

fame

* Badges of Wrath of the Lich King Honor Camp can now be purchased with Triumphal Badge in Dalaran. 1 triumph heraldry exchange 1 medal.

* Players can get an upgraded ring from Orms the Confessor by gaining the prestige of cutting ashes in Iceberg Castle. Players can switch the ring type (kitchen knife/legal system/tank/treatment) at the cost of 200G during the upgrade process.

* The following camps gained popularity at a rate of about 30%:

* Silver Crusaders

:: Pioneer Alliance

:: Tribal advance troops

* Kirin tor

* Black Frontline Knight

* Jodir's son.

:: Dragon Sleeping Alliance forces

* The task of Jodir's son has increased the prestige.

* Top Helmets and shoulder pad Enchants are now account-bound items, which can be used without camp prestige after purchase (you still need to reach the corresponding prestige level to purchase).

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* Arena set bonus: All Wrath of the Lich King Arena sets of 2 will now provide 100 defense and 29 spell strength /50 attack strength. The current four-piece set remains unchanged, but it will provide an additional 88 spell strength or 150 attack strength.

* Death Knight T9 4 Attribute: Frost and heat plague will no longer have a chance to break out, but blood plague will not be affected.

* Carving.

* Death Knight

Glyph of Cold Touch: Now increases the damage caused by frost and high temperature by 20%, instead of generating extra runic energy.

* Druids.

Glyph of Quick Rejuvenation: The quick effect of druids can reduce the effective interval of Rejuvenation.

* Mage

■ Enhanced Burning Inscription: renamed as Burning Inscription. Now increases the damage of burning by 20%.

Glyph of Eternal Water: This glyph now makes the water element exist forever, but freezing can no longer be cast.

* Pastor

Glyph of Spiritual Whip: This glyph now increases the damage caused by Spiritual Whip to targets affected by Shadow Word: Pain 10%.

■ Shadow Word: Glyph of Pain: Shadow Word: Pain sustained damage will restore 1% of the priest's basic mana every time it takes effect.

■ Glyph of Shadow: When in shadow form, the critical strike of non-sustained damage effect increases the priest's spell strength, which is equivalent to 10% 30% spirit value.

:: Shaman priests

■ Glyph of Flame Nova Totem: renamed as Glyph of Flame Nova, now reduces the cooldown of Flame Nova by 3 seconds.

* warlocks

Glyph of Life Transfer: Now it has a chance to trigger the effect of dark contract after use.

Glyph of rapid erosion: The quick effect of warlocks can reduce the effective interval of erosion.

:: Soldiers

Glyph of 56-point pursuit: now increases the critical strike chance of 56-point pursuit by 30%, regardless of the remaining life percentage of the target.

* Harris silton is selling a new 24-core backpack now! She stubbornly decided to stay in Saudi Arabia, so you must go there to find her.

Young dragon pets: Raptors, Raptors, Raptors and other young dragon pets will no longer fall from the corresponding rare monsters. Now they come from rare nests. For example, the jumping baby dragon can now be found in Tucker's nest instead of falling off Tucker, the "jumper".

* Celebra scepter: Since it is no longer used as a key, Celebra will not reissue another one for players who have lost this item. This kind of goods can now be broken down and sold in stores like ordinary goods.

* Shaman T9 Element 4-piece set: This set of rewards will now cause continuous damage equivalent to the target 10% after the lava bursts, instead of increasing its damage.

correct an error

* Articles

* Ancient Salted Egg: Its effect will no longer be triggered by life diversion.

* Savage Armor: The title of this item will no longer have energy (because classes that use energy cannot equip it).

* Clothing: If the player tries to use the mount together with clothing obtained in various festivals, items and tasks that will disappear after using the mount, he will get an error message instead of directly canceling the clothing effect.

* Ancient Oracle Shell: You can now trade through the trading system that picks up bound items.

* Crystal casting series ornaments: now you can return them to the merchants.

Dragon Hunter Suit: No longer shows the duration of the Friends of Nature effect.

* Forgetting the Drum of the King: After the player who uses this item switches talents, the gain effect provided by this item will no longer disappear.

* Drum of the Wild: After the player who uses this item switches talents, the gain effect provided by this item will no longer disappear.

* Diet: You can't eat and drink when you enter the vehicle as a passenger.

* Statue: Emerald Owl: It can now correctly restore mana to druids in the form of bears, cheetahs and giant bears.

* Statue: Water Jade Owl: It can now correctly restore mana to druids in the form of bears, cheetahs and giant bears.

* Armor Quenching: The description of this item will no longer have energy (because classes that use energy cannot be equipped).

* Giant Hunter Set: No longer shows the duration of the Friends of Nature effect.

* Gourdain's combat suit: The title has been modified to show that it enhances the damage caused by all pet attacks, not just skills.

* Ancient scabbard: You can now pick up the binding item trading system for trading.

* Gorgeous growth idol: Now there is a detailed description of the combat record.

Rage of the Moon Goddess: There is now a detailed description of the battle record.

Corruptor Idol: There is now a detailed description of the combat record.

* Alliance badge: the item level modulation is 60.

* Tribal badge: the item level is modulated to 60.

* Level 58 PvP items: After players use the paid camp transfer service, a large number of PvP items with demand level 58 cannot be converted correctly. This problem has been fixed. The exclusive items of paladins and shamans still cannot be transferred, because there are no corresponding items to replace.

* Lydia Linde's plate armor suit: No longer mistakenly reduce the cooling time of divine shield.

* Capacitance: The combat record description of electrostatic charging has been updated to provide more detailed information.

* Nocturnal Holy Clothing: The rejuvenation bonus effect of the suit can now take effect correctly when equipped with the vitality idol. In addition, its direct healing effect is now correctly described in fighting words.

* Norfolk potion: Players with reduced effects can now use mounts.

Quirrell's energy bar: spelling correction.

Cuerdo rebelt: spelling correction.

* Guardians of Quedore: Spelling correction.

* Pull the command wrist wheel: now you can trade through the picking and bundling commodity trading system.

* It pulls the wrist wheel: now you can trade through the trading system that picks up bound items.

* Enhanced Shadow Impact: There is no longer a cooldown when switching to Enhanced Thunder Impact.

* Enhanced Shadow Impact: There is no longer a cooldown when switching to Enhanced Thunder Strike.

Swift Ice Blade Leopard REINS: Mounts learned from this item will no longer trigger cooldown.

* Resilience Rune Scroll: After the player who uses this item switches talents, the gain effect provided by this item will no longer disappear.

* Albatross: Druid mana in bear, cheetah and giant bear forms can now be correctly restored.

:: Malicious Magic Seal: There is now a detailed description of the combat record.

* Comfort for the defeated: It will no longer be triggered by spells with a base cost of 0.

Comfort the Dead: No longer triggered by spells with a base cost of 0.

* Ace Cadal Soul Set: This set no longer needs the collar of Ace Cadal (no longer available).

Wolf Warrior, Swift Tribe: Mounts learned from this item no longer trigger cooldown.

* Spirit: Its effect will no longer be triggered by life diversion.

*T2 helmet: Obtaining T2 helmet from nefarian of Black Wings' Nest won't win the glorious deed "Nest of Onisha (level 60)".

* Earthquake Totem: This totem will no longer occasionally trigger additional healing effects.

* Turayan's plate armor suit: No longer mistakenly reduce the cooling time of divine shield.

* Victoria Collor's crown: transactions can now be made through the picking and bundling commodity trading system.

* Passion for Forgiveness: Now you can correctly restore mana to druids in the form of bears, cheetahs and giant bears.

* Windrunner suit: The great effect provided for hunters' pets will not be displayed on the hunters themselves at the same time.

* World Crusher costume: The charge effect produced by this costume is now described in detail in fighting words.

:: Ethnic skills

Arcane torrent: updated description to make it clear that it will also interrupt NPC casting. In addition, this skill is now correctly displayed as an interrupt effect on the UI of the casting bar.

Egoism: Being entangled in a fixed state no longer triggers this effect occasionally.

occupation

* Death Knight

■ Blood Strike: According to the values shown in the description, correctly increase the damage caused by blood strike and heart strike.

■ White bone shield: The description text was modified to show the number of white bones with correct values.

■ Ice Chain: It no longer seems to hit the target that is immune to its effects.

■ Blasphemy: The diminishing effect of this skill no longer seems to be cast by others from time to time. In addition, its visual effect and deceleration effect will disappear at the same time. In addition, this talent will now be correctly affected by slowing down the immune effect, and will no longer sometimes slow down the immune target.

■ Frost Reiki: A magical animation that will not be accompanied by blood reiki when opening this reiki.

■ Glyph of White Bone Shield: The figures in the description of White Bone Shield will now be updated.

Glyph of Dark Death: Description of Death Entanglement will now be updated. In addition, its own description has also been refined, clearly indicating that it is also effective in the treatment of death entanglement.

Glyph of Death Embrace: The description of Death Entanglement will now be updated to show the rune energy value of the reply.

Glyph of Heart Strike: Now the description of Heart Strike will be updated to illustrate the additional deceleration effect.

Glyph of Freezing Toughness: The damage reduction figure in the description of Freezing Toughness will be updated.

Glyph of Plague Strike: The damage number in the description of Plague Strike will be updated.

■ Iron Wall Glyph: Now the description of the iron wall will be updated. The description of the inscription itself has also been revised to clarify its effect.

■ Ghoul domination: spelling correction of explanatory text.

■ Night of Death: Spelling correction of explanatory text.

■ Annihilation: This skill will no longer occasionally fail to gain additional damage from the disease on the target.

■ Resurrect Allies: When this skill is used on targets, they will no longer be sent to the graveyard and end the spell effect.

■ Resurrection of the Dead: In some cases, the resurrected ghouls will not be used to make neutral guards attack players from opposing camps.

■ Strangulation: Corrected the description to include the role that this spell can interrupt NPC casting.

■ Evil aura: A magical animation that will not be accompanied by blood aura when opening this aura.

* Druids.

Glyph of Hurricane: The text description of hurricane spell has been modified, and this spell now also produces movement deceleration effect.

■ Hurricane: When you cast a hurricane from bear form, leopard form or giant bear form, this spell will now guide correctly instead of interrupting it once the transformation is cancelled.

■ Infected wound: This skill is no longer protected by magic, so a spell hit will no longer make it effective. The text description error has been corrected.

■ Natural Gift: The title will now correctly show that it will not be triggered by the critical strike of the continuous damage effect.

■ Sweep: The title has been corrected and is now displayed within 8 yards.

■ Rejuvenation: Druids will no longer get the error message that "more powerful spells are working" when trying to overwrite their own rejuvenation spells.

* Hunters

■ Impact barrage: This ability is no longer affected by spell reflection.

■ Explosion Trap: The damage of this trap now increases correctly with the hunter's attack intensity.

Glyph of Sacrifice Trap: Now it correctly increases the damage of 100%. In addition, this inscription correctly modifies the text description of the sacrificial trap.

■ Glyph of more pets: This glyph now modifies the amount of treatment in the description of treating pets.

■ No escape: This skill is no longer superimposed, only effective for hunters.

■ Sacrifice roar: text interpretation and error correction.

■ Silent Shooting: The text description has been updated, and this skill can also interrupt the casting of NPC.

■ volley: the text description of this skill is now updated correctly with the rapid development.

* Mage

■ Arcane Focus: The interaction between this talent and Arcane Missiles has been readjusted. Each missile has an independent (but reduced) chance to trigger this talent, not the entire arcane missile. In addition, this talent is no longer sometimes triggered by arcane missiles, arcane shocks and blizzards.

■ Shock Wave: Correct spelling mistakes in text description.

■ Blizzard: The text description of this skill is now correctly updated by all talents that increase the damage percentage. In addition, a bug that some ornaments could not be triggered by this skill was modified.

■ Ice Cone: The text description of this skill is now correctly updated by all talents that increase the damage percentage.

■ Dalaran Wisdom: When the target has a more powerful spell of this kind, it will now correctly prevent the mage from casting this spell.

■ Deep knot: This spell no longer consumes 2 layers of ice finger effect without hitting the target.

■ Flame Storm: The casting time of some levels of this spell is wrong by 3 seconds. All levels now have a casting time of 2 seconds.

■ Frost Nova: The text description of this skill will now be updated correctly with all talents that increase the damage percentage.

■ Ice Arrow: The text description of this skill will now be updated correctly with all talents that increase the damage percentage.

■ Mirror Glyph: Now the text description of the mirror glyph has been updated, showing the summoning of four mirrors.

■ Ignite: Now correctly benefits from the dispelling resistance provided by subtle talents of Arcane.

■ Ice Gun Skill: The text description of this skill will now be updated correctly with all talents that increase the damage percentage.

■ Improved Burning: This talent no longer generates bugs that remove all the toughness of pets.

■ Mirror image: The summoned mirror image is no longer sometimes displayed as a shadow until the appearance of the caster is displayed.

■ Color Barrier: This level 3 talent now correctly changes the title of invisibility to instant.

■ Slow Descent: This spell can now activate ornaments that can be triggered by beneficial spells.

■ Deep winter cold: This talent no longer causes the error of removing all the resilience of pets.

* Paladin

■ Aura Mastery: When using Focus Aura, turning on this skill will not show too bright spell effects.

■ beacon of light: the effect of this skill will no longer occasionally continue to take effect after buff duration. In addition, the effect now is that 1.5 minutes later, the inscription of the holy light road sign will be installed. Finally, the explanatory text was revised to make it clear that the beneficiary must be the paladin's squad or team.

■ Blessing of the King: This spell will have no more than one effect icon at the same time.

■ Sacrifice Blessing: The damage caused by this skill transfer can now be correctly offset by the damage absorption effect.

■ Blessing of Shelter: This spell will no longer have multiple gain icons at the same time. In addition, the title is modified to include the effect of 10% intensity.

■ Focus Aura: When another paladin in the squad uses this different level of skill, you will no longer see the gain icons of two focus auras at the same time.

■ Divine Sacrifice: This skill will now correctly calculate the upper limit according to all the damage taken, and will not miss any more damage.

■ Enhanced Blessing of the King: This spell will have no more than one effect icon at the same time.

■ Improved Blessing of Shelter: This spell will no longer have multiple gain icons at the same time. In addition, the title is modified to include the effect of 10% intensity.

■ Guardian's Favorite: Fixed the subtitle error of 1 skill.

■ Free Hand: This spell is no longer affected by Druid Whirlwind. In addition, when you are fixed, disconnection will no longer trigger this effect on yourself.

■ Hand of Liquidation: The explanatory text clearly indicates that the target of immune ridicule will not be harmed.

■ Sacrificial Hand: The damage of this skill transfer can now be correctly offset by the damage absorption effect.

■ Justice: When there is no benefit reduction effect on the target, the effect of this talent will be removed.

■ Seal of Justice: The damage of this skill will not increase due to the agility of the paladin (it will only appear when the strength is low and the agility is high).

■ Wisdom Trial: Fixed an error in the description of the combat record.

■ Punishment Aura: In some cases, the two gain icons of different levels of this skill will no longer be displayed.

■ Corrosion Seal: The description text corrected the high damage value, and now the actual damage value is listed.

* Pastor

■ Speech: Glyph of Shield: The healing effect produced by this glyph will now be correctly calculated according to the spell critical strike rate of the casting priest, not the target's spell critical strike rate.

Inspiration: Explanatory words will now be correctly interpreted and effective for healing prayers.

Floating: You can now activate decorative effects triggered by beneficial spells.

■ Group Dispelling: Some skills that cannot be triggered by this spell can now work correctly when casting group dispersing.

■ The description of 1 level of mental whipping has been modified to show accurate damage and deceleration effects. In addition, this spell can now be used correctly in [target=focus] and [target=mouseover] macros.

■ Prayer of Healing: Inspiration and Holy Shelter will no longer be wrongly triggered by priests who do not have these two talents through this spell.

■ Silence: Update the explanatory text to make it clear that it will also interrupt the casting of NPC.

■ Soul Diversion: No longer triggered by the death of the priest's jewelry processing statue summoner.

* stalker

■ Ambush: The title will now be adjusted correctly according to the talent of increasing damage by percentage.

Backstab: This title will now be adjusted correctly according to the percentage of increased damage.

■ Deadly Poison: Another stalker who uses high-level deadly poison will no longer prevent low-level poison from acting on the target.

■ Pain: The title will now be adjusted correctly according to the percentage of increased damage.

■ Split symbol: The duration in the split title will now be updated.

■ Killing Feast: Entering the vehicle will cancel the effect of this skill, and using this skill on the vehicle will produce an error message.

■ Damage: Description text will now be adjusted correctly according to the talent of increasing damage by percentage. In addition, the damage of this skill can be blocked.

■ Shadow Attack: Description text will now be adjusted correctly according to the percentage of increased damage.

Cutting: Improved Cutting and Glyph of Cutting will now update the duration in the skill description.

■ Throwing specialization: Fatal throwing no longer generates multiple spell interruption messages in the combat record.

:: Shaman priests

■ Glyph of Life Weapons on Earth: The description of life weapons on Earth will now be updated.

Glyph of Secondary Healing Wave: The description text and working mode have been revised to ensure that no matter which shaman casts the earth shield on the target, the additional healing effect of the secondary healing wave can take effect.

■ Witchcraft: Under the influence of this spell, players can no longer use the ornaments of the Battle Master.

■ Mana Tide Totem: Descriptions will now be correctly influenced by Mana Tide Inscriptions.

■ Thunderstorm: This spell can no longer be used under the influence of the Druid spell whirlwind.

* warlocks

■ Burning: The bonus gained by this spell from Ash Storm, Improved Sacrifice, Glyph of Sacrifice and T9 suit effect will be stable. Taking sacrifice as an example, all cumulative percentage addition effects will be

Addition replaces multiplication (+10% and +20% will be +30% instead of +32%), and the burning after the shadow flame will correctly increase the spell strength.

■ Elemental curse: The effect of level 4 has been increased from 10% to 1 1%.

■ Soul-sucking: All levels cause 4 times damage in the slaying stage, and only level 6 or above was effective before.

Glyph of Burning: The description of burning will now be updated, and the description of the effect of burning devouring sacrifice or shadow flame will be deleted.

Glyph of Life Siphon: This glyph will now correctly modify the description of Life Siphon.

Glyph of underwater breathing: The description of magic breathing will now be updated, pointing out that magic breathing will improve swimming speed.

■ Hellfire: Using this spell to cause damage to other players will put the warlock into combat.

■ Improved Shadow Arrow: No longer occasionally causes all the resilience of pets to be removed.

■ Soul Link: The damage of this skill transfer will now be reduced by the damage absorption effect.

■ Suffering (Voidwalker): The 5-yard ridicule range of 5-8 suffering is incorrect and has been adjusted to 10 yard range.

:: Soldiers

■ Bloody frenzy: This effect is no longer counted as a bleeding effect that can be removed separately from the bleeding effect that caused it.

■ Bloody Fury: The explanation text has been modified to show the influence of anger control talent on this skill.

■ Glyph of Shun Chop: Now the description of Shun Chop will be updated to show more targets being attacked.

■ Glyph of broken tendons: The description of broken tendons will now be updated, indicating that the target has a certain chance of not moving.

Glyph of Warning: The warning description will now be updated to show more changes in threat value.

■ Punishment Beat: The description clearly indicates that the target immune to ridicule will not be hurt by this skill.

■ Anger: After anger recovery is turned on, anger can now be calculated correctly according to the anger effect.

■ Reckless: Hero Throwing and Broken Throwing will now gain bonuses from this skill and consume its usage times. In addition, recklessness can now be correctly calculated according to the anger effect when anger recovery is turned on.

■ Sudden Death: Fixed incorrect description of combat record.

■ Sweeping attack: Fixed wrong title of combat record.

■ Warning: After the trick or misleading effect of the warned target ends, the transferred threat value will be restored.

■ God of War: Spelling correction of explanatory text.

Game system

* Target Effect: When this interface function is turned on, the effect types of fear, silence, ice arrow and hamstring breaking will be displayed on the target head.

* Battlefield

* Old beaches

■ The words "The Battle of the Ancient Beach is about to begin" will not be displayed twice at the beginning of the second game. Now it will be displayed correctly at the beginning of the first game.

■ Raiding the beach will correctly give the tribal players who attack in the first game.

■ The anti-infantry turret on the east side of Amethyst Gate can no longer attack the cemetery flag.

■ Fixed an execution sequence error that might prevent players from reviving or clearing the paralyzing effect at the end of the first game.

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