Weapons+stamina potion+1 treatment-> 1 soc weapon/armor+strength bottle+1 blood bottle->; Punch 1 hole
Armor+endurance potion+1 treatment-> 1 soc weapon/armor+strength bottle+1 blood bottle->; Punch 1 hole
Weapons+stamina potion+1 mana->; 2 soc weapon/armor+power bottle+1 magic bottle-> Punch 2 holes
Armor+stamina potion+1 mana-> 2 soc weapon/armor+power bottle+1 magic bottle-> Punch 2 holes
Weapons+stamina potions+1 healing+1 mana->; 3 soc weapon/armor+power bottle+1 blood bottle+1 magic bottle->; Make three holes
Armor+endurance potion+1 treatment+1 mana->; 3 soc weapon/armor+power bottle+1 blood bottle+1 magic bottle->; Make three holes
Weapons+stamina potion+2mana-> 4 soc weapon/armor+power bottle +2 magic bottle->; Punch 4 holes
Armor+endurance potion+2mana-> 4 soc weapon/armor+power bottle +2 magic bottle->; Punch 4 holes
Weapons+stamina potion+1 healing+2mana->; 5 soc weapon/armor+power bottle+1 blood bottle +2 magic bottle->; Punch 5 holes
Armor+endurance potion+1 treatment+2mana-> 5 soc weapon/armor+power bottle+1 blood bottle +2 magic bottle->; Punch 5 holes
Weapons+endurance potion +3 mana-> 6 soc weapon/armor+power bottle +3 magic bottle->; Punch 6 holes
Armor+endurance potion+3mana-> 6 soc weapon/armor+power bottle +3 magic bottle->; Punch 6 holes
By the way, I'll give you other formulas, too
For example, the medicine guide for synthetic gems is a key, and the medicine guide for punching is a power bottle.
, the citation of transferring attribute is rune #1; Yellow thawing bottles are usually associated with.
Precious soj appears together; A detoxification bottle with a skeleton on it is just like a skeleton.
Peer theory ...
If I'm going to make a bow with a pervert now (please forgive my preference for Amazon)
We can do this (of course, provided that we have some money and a cube):
(1). Buy/gamble a long war bow or its advanced version, and add a blood bottle.
Upgrade to Hydra Bow (Hydra Bow);
(2). Add an identification scroll to synthesize it and turn it into Windforce.
(3). Put in 3 magic bottles and 1 strength bottles, and make 6 holes: P
Then put this WF aside first;
(4) Buy a bow at random and add a jewel to synthesize it until the reflective bow appears.
/ceramic bow/metal bow. Flexbow will use it.
Upgrade the blood bottle; GrandMatron Bow was downgraded with a detoxification bottle;
(5). Now add an identification scroll to synthesize the target of Ama special hidden golden bow Lysander.
Then throw this dark golden bow aside;
(6). Put a magic bottle into a cube and synthesize a gem-take it out;
(7). Put another blood bottle into the cube to synthesize a rune #1;
(8).Ama golden bow, rune # 1, jewelry can be put in now, all of which are synthetic.
The result should be a dark gold jewelry with bow attribute!
(9). You can use 1 blood bottle to synthesize rune # 1, then upgrade to #3, and then combine with this.
Jewelry is synthesized and copied into three;
(10). OK. How about setting six such gems on a six-hole WF?
Is it troublesome? But what you get is a "legal item" recognized by the game program.
, you can take them into open Battle.net or TCP/IP games, including
The Fang Hao game platform, which makes people love and hate, builds this game on this ordinary dark platform. ...
However, it should be reminded that too many attributes can sometimes cause damage to items, resulting in
Unable to enter the game. At this time, you can use UdieToo or Atam5 to open the archive.
Delete this item. Therefore, BT also has the way of BT di, remember to remember; )
English description Chinese description
r 0 1+r02+r03->; Chladik cube rune # 1+#2+#3 = cube.
Key+therapeutic agent-> Broken ruby key+blood bottle = broken ruby
Key+magic potion-> Broken safire key+magic bottle = broken sapphire.
Key+Endurance potion-> Broken diamond key+power bottle = broken diamond
Key+thawing agent-> Broken topaz key+thawing bottle = broken topaz
Key+antidote-> Broken skull key+detoxification bottle = broken skull
Keys+throwing potions-> Broken Ember key+throwing bottle = broken emerald.
2 x key->; Broken amethyst key+key = broken amethyst.
Magic potion-> Rare gem magic bottle-> jewels
Therapeutic agent->; R0 1 blood bottle->; Rune # 1
Therapeutic agent+broken gem-> R06 blood bottle+broken gems->; Rune #6
Therapeutic agent+defective gem-> R 1 1 blood bottle+defective gem->; Rune # 1 1
Therapeutic agent+common gem-> R 16 blood bottle+common gem->; Rune # 16
Therapeutic agent+flawless gem-> R2 1 blood bottle+flawless gem-> Rune #2 1
Therapeutic agent+perfect gem-> R26 blood bottle+perfect gem->; Rune #26
Therapeutic agent+SOJ-> R30 blood bottle+SOJ->; Rune #30
Therapeutic agent+thawed portino->; Soj blood bottle+thawing bottle-> Soj (often unable to get out ...)
key+Soj-& gt; 3 ring (1 Soj) bond+soj->; Three dark gold rings
r 0 1->; R02 rune direct upgrade
r02->; R03 rune direct upgrade
r03->; R04 rune direct upgrade
r04->; R05 rune direct upgrade
r05->; R06 rune direct upgrade
r06->; R07 rune direct upgrade
r07->; R08 rune direct upgrade
r08->; R09 rune direct upgrade
r09->; R 10 rune upgrade directly.
r 10->; R 1 1 rune upgrade directly.
r 1 1->; R 12 rune upgrade directly.
r 12->; R 13 rune upgrade directly.
r 13->; R 14 rune upgrade directly.
r 14->; R 15 rune upgrade directly.
r 15->; R 16 rune direct upgrade
r 16->; R 17 rune upgrade directly.
r 17->; R 18 rune upgrade directly.
r 18->; R 19 rune upgrade directly.
r 19->; R20 rune upgrade directly
r20->; R2 1 rune upgrade directly
r 2 1->; R22 rune upgrade directly.
R22->; R23 Rune Direct Upgrade
r23->; R24 Rune Direct Upgrade
r24->; R25 Rune Direct Upgrade
r25->; R26 Rune Direct Upgrade
r26->; Direct upgrade of r27 rune
r27->; R28 rune direct upgrade
r28->; R29 rune upgrade directly
r29->; R30 rune direct upgrade
r30->; R3 1 rune upgrade directly
r 3 1->; R32 rune upgrade directly
R32->; R33 rune direct upgrade
Cut amethyst-> Flawed amethyst gems are directly upgraded.
Defective amethyst->; Direct upgrade of standard amethyst gemstones
Standard amethyst->; Direct upgrade of flawless amethyst gemstones.
Perfect amethyst-> Perfect amethyst gemstone upgrade directly.
Broken ruby->; Direct upgrade of defective rubies.
Flawed ruby->; Direct upgrade of standard ruby
Standard ruby->; Direct upgrade of flawless ruby.
The flawless ruby->; The perfect ruby is directly upgraded.
Broken sapphire->; Flawed sapphires are upgraded directly.
Flawed sapphire->; Direct upgrade of standard sapphire
Standard sapphire->; Direct upgrade of flawless sapphire.
Perfect sapphire->; Perfect sapphire directly upgraded.
Broken topaz->; Flawed topaz gems are directly upgraded.
Defective topaz-> Direct upgrade of standard topaz gemstone
Standard topaz->; The flawless topaz gems are upgraded directly.
Innocent topaz-> The perfect topaz gemstone is directly upgraded.
Fragmented emeralds->; Defective emeralds are upgraded directly.
Imperfect emeralds->; Direct upgrade of standard emeralds
Standard emerald->; Direct upgrade of flawless emerald
Perfect emerald-> Direct upgrade of perfect emerald
Broken diamonds->; Flawed diamonds and gems are directly upgraded.
A defective diamond->; Direct upgrade of standard diamonds and gemstones
Standard diamond->; Immaculate diamonds and gems are directly upgraded.
A flawless diamond-> Perfect diamonds and gems are directly upgraded.
Broken skull->; Defective skull gems are directly upgraded.
Defective skull->; Direct upgrade of standard skull gems
Standard skull->; Direct upgrade of flawless skull gems
A flawless skull->; Perfect Skull Gem Direct Upgrade
Weapons+identification scroll-> Unique weapon+appraisal scroll-> unique
Armor+identification scroll-> Unique armor+appraisal scroll-> unique
Amulet+identification scroll-> Unique amulet necklace+identification scroll-> unique
Ring+identify scrolling-> Unique ring ring+identification scroll-> unique
Gem+identification scroll-> Unique jewelry+identification scroll-> unique
Charm+recognition scroll-> Unique charm amulet+identification scroll-> unique
Weapons+Town Portal Scroll-> Set the project weapon+scroll back to the city-> suit
Armor+Town Portal Scroll-> Set armor+roll back to the city-> suit
Amulet+town entrance scroll-> Set the project necklace+roll back to the city-> suit
Ring+Town Portal Scroll-> Set the project bell+roll back to the city-> suit
Gem+Town Portal Scroll-> Set up project jewelry+scroll back to the city-> suit
Charm+town entrance scroll-> Set the project amulet+scroll back to the city-> suit
Basic weapon+therapeutic agent-> Exception weapon/armor+blood bottle-> promote
Basic armor+therapeutic agent-> Exception armor weapon/armor+blood bottle-> promote
Exceptional weapon+healing agent-> Elite wear weapons/armor+blood bottle->; promote
Exceptional armor+healing agent-> Elite armor weapon/armor+blood bottle->; promote
Exception weapon+antidote-> Ordinary weapon+detoxification bottle-> Degraded (Unavailable)
Exception armor+antidote-> Ordinary armor+detoxification bottle-> Degraded (Unavailable)
Elite weapon+antidote-> Exceptional weapon/armor+detoxification bottle-> pull down
Elite armor+antidote-> Exception armor weapon/armor+detoxification bottle->; pull down
item-& gt; Rare items (washing) items directly wash Liang Cheng gold items.
Ordinary weapon+magic potion-> Ordinary white weapons/armor+magic bottle->; Large household appliances
Ordinary armor+mana Pottino-> Ordinary white armor weapon/armor+magic bottle-> Large household appliances
Exceptional weapon+magic potion-> Exceptional white wear weapons/armor+magic bottle->; Large household appliances
Exception armor+mana Pottino-> Exception white armor weapon/armor+magic bottle->; Large household appliances
Elite weapon+magic potion-> Elite white wear weapons/armor+magic bottle->; Large household appliances
Elite Armor+Mana Pottino-> Elite white armor weapon/armor+magic bottle->; Large household appliances
The process cube changed by Sloovy. 2003/8/2 1
Magic helmet+perfect sapphire->; Hitpower helmet simple aircraft
Magic chain boots+perfect sapphire-> Simple technology of Hitpower boots
Magic chain gloves+perfect sapphire-> Simple technology of Hitpower gloves
Magic heavy belt+perfect sapphire-> Hitpower with simple process
Magic Gothic Shield+Perfect Sapphire-> Hitpower shield simple aircraft
Magic force field board+perfect sapphire-> Hitpower body simple process
Magic amulet+perfect sapphire-> Simple technology of Hitpower amulet
Lord of the Rings+Perfect Sapphire-> Simple technology of Hitpower ring
Magic Blunt+Perfect Sapphire-> The striking force wears simple craftsmanship.
Magic helmet+perfect ruby-> Simple technology of blood rudder
Magic light-plated boots+perfect ruby-> Simple technology of blood boots
Magic thick gloves+perfect ruby-> Simple craft of bloody gloves
Magic belt+perfect ruby-> Simple technology of blood band
Magic spike shield+perfect ruby-> Simple technology of blood shield
Magic plate armor+perfect ruby-> Simple technology of blood body
Magic amulet+perfect ruby-> Simple craft of blood amulet
Magic ring+perfect ruby-> Simple process of blood withdrawal
Magic axe+perfect ruby-> Simple craft of blood coat
Magic mask+perfect amethyst-> Simple technology of caster rudder
Magic boots+perfect amethyst-> Casterbots simple craft
Magic leather gloves+perfect amethyst-> Simple technology of universal wheel gloves
Magic band+perfect amethyst-> Caster belt simple process
Magic shield+perfect amethyst-> Simple craft of caster's shield
Magic light plate+perfect amethyst-> Simple technology of caster body
Magic amulet+perfect amethyst-> Simple craft of caster's amulet
Magic Ring+Perfect Amethyst-> Castlin simple craft
Magic wand+perfect amethyst-> Castwapu simple craft
Magic Crown+Perfect Emerald-> Safety rudder simple boat
Magic board boots+perfect emerald-> Simple technology of safety boots
Magic armguard+perfect jade->; Simple technology of safety gloves
Magic belt+perfect emerald-> Simple technology of seat belt
Magic kite shield+perfect jade-> Simple technology of safety protection
Magic breastplate+perfect jade-> Simple technology of safety body
Magic amulet+perfect jade-> Simple technology of safety amulet
Magic ring+perfect emerald-> Simple technology of safety ring
Magic spear+perfect jade-> Safety weapon simple aircraft
Cubemain is used for testing. By Slovakia 2003/ 1 1/3
2 x therapeutic agent->; 40ed/ 15IAS Gemstone 2 blood bottle->; 40ed/ 15IAS jewelry
2 x magic potion->; All RES15/-15 reqjew 2 magic bottle->; Quankang 15/- 15 Demand Accessories
Treatment+magic potion-> +1allskill/preventmonsterheavy gem blood bottle+magic bottle-> +1 skill/stop monsters from healing jewelry.
Bow+gem-> Random Ama bow+jewelry bow->; Ama special bow
Javelin+Gem-> Random Ama javelin+jewelry-> Ama javelin
Spear+gem-> Landomar spear+jewelry-> Ama special spear
Shield+jewelry-> Random Pal shield+jewelry-> Pal special shielding
Mace+Gem-> Randomly classify orbs, classify two-handed staff+jewelry->; Special walking stick for sorting
Asn Weapons+Jewelry-> Random Asn weapon assassin's claw+jewelry-> Arbitrary Asn special claw
Wand+Gem-> Random Nec skull shield wizard+jewelry-> Nec special skull shield
Helmet+jewelry-> Random pole helmet+jewelry-> Bar helmet
Club+jewelry-> Random Dru helmet wooden hammer (cue)+jewelry->; Drew helmet
Pal shield+gem-> Random Pal shield washing Pal shield and jewelry
sor Orb+Jewel->; Random Sor Orb cleans Sor's cane with jewels.
Nec skull shield+gem-> Random Nec skull shield washing Nec shield and jewelry.
Bar helmet+jewelry-> Random bar helmet washing jewelry bar helmet.
Druid helmet+gem-> Random Dru helmet Wash Dru helmet with jewelry (it doesn't seem to work).
r 0 1x 2->; Little charm 2 rune #1->; Small amulet
Trinkets+jewelry-> Great charm+jewelry-> amulet
Great charm+jewelry-> Amulet+charm jewelry->; Great amulet
Great charm+jewelry-> Small amulet+jewelry-> Small amulet
Weapons+rings+r 01->; Weapons/Armor+Ring+Rune #1-> Passing attributes to the ring
Armor+ring+r 01->; Armor Mods ring weapon/armor+ring+rune #1-> Passing attributes to the ring
Weapons+amulets+r 01->; Weapons/armor+necklace+rune #1-> Transfer attributes to necklace
Armor+amulet+r 01->; Armor Mods amulet weapon/armor+necklace+rune #1-> Transfer attributes to necklace
Weapons+jewelry+r 01->; WeaponMODS jewelry weapon/armor+jewelry+rune #1-> Transfer attributes to jewelry
Armor+jewelry+r 01->; Armor Mods jewelry weapon/armor+jewelry+rune #1-> Transfer attributes to jewelry
Weapon+little charm+r 01-> Weapon MODSS SC weapon/armor+small amulet+rune #1-> Transfer attributes to a small amulet
Armor+little charm+r 01-> Armor Mods SC weapon/armor+small amulet+rune #1-> Transfer attributes to a small amulet
Weapons+r03->; Dupe 3 Weapon Item+Rune #3(Tir) = Item copied to 3.
Armor+r03-> Dupe3arms Item+Rune #3(Tir) = Item copied to 3.
Amulet+R03-> Copy 3 amulet items+Rune #3(Tir) = items are copied to 3.
ring+r03->; Copy 3 Ring Item+Rune #3(Tir) = Item is copied to 3.
Gem+r03->; Copy 3 jewelry items+Rune #3(Tir) = The item is copied to 3.
Charm+R03-> Copy 3 Spell Item+Rune #3(Tir) = The item is copied to 3.