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What combination of symbols in Diablo II can increase the skill level?
1. Armor: 1. 1 Hide the invisible 2-hole armor.

Tal(7)+Eth(5)

+25% high-speed running/walking [FR]

Fast casting speed +25%

+25% Fast Strike Recovery [FHR]

+6 Agile

Mana recovery speed increased by 15%

+15 maximum endurance

Antivenom +30%

Magic damage reduction [MDR]3

Comments: 25% High Run, 25% Fast Hit Recovery (FHR), 25% High Speed Play (FCR) and 15% mana recovery speed can be said to be tailor-made armor for the role of the spell system. The agility of +6 is also very impressive in the early stage. Although the defense is not strengthened, what can you say about a 17 armor? Presenter: 65438+ 0.2 smoke and 2 hole armor for all spells.

Nef(4)+Lum( 17)

+20% Fast Strike Recovery [FHR]

Defence increased by +75%

Remote attack defense +280

+10 energy

All resistances +50

-1 lighting range

Grade 6 weakness [18 gas gathering] 1.3 honor prudence * 2 Kong Jia.

MAL 23+TIR 3

25% Fast Strike Recovery [FHR]

+140- 170% enhanced defense (variable)

All resistances +25-35 (variable)

Physical injury relief [DR]3

Magic damage reduction [MDR] 17

Get +2 mana after killing each enemy.

+1 lighting range

Restore equipment durability 1 and Ping An1.4 & within 4 seconds; Three-hole armor

Scheil (13)+ Toure (10)+ Amn (1 1)

When hit, there is a 4% chance to cast a level 5 slow arrow.

When you hit an enemy, you have a 2% chance to cast a Valkyria with a level of 15.

+2 Amazon skill level

20% Fast Strike Recovery [FHR]

Defense increased by 30%

Double-click +2

Cold resistance +30% 1.5 myth &; Three-hole armor

hel( 15)+Amn( 1 1)+Nef(4)

There is a 3% chance to cast the level of 1 when hit.

When attacking the enemy, there is a 10% chance to cast a 1 level stun.

+2 barbarian skill level

Remote defense +300

Life recovery speed+10

Attacker injured 14

Requirement [REQ]- 15% 1.6 lion heart 3-hole armor

hel( 15)+Lum( 17)+Fal( 19)

Damage increased by +20%

+25 Power

+15 Agile

Physical strength +20

+10 energy

+50 Life

All resistances +30

Requirement [REQ]- 15% 1.7 breach of treaty and three-hole armor

Scheil (13)+ Tours (10)+ Lyme (20)

When hit, there is a 5% chance to display the level 15 energy resolution.

There is a 25% chance to cast fangs with the level of 15 when attacking the enemy.

+2 Assassin skill level

Attack speed increased by +45%

20% Fast Strike Recovery [FHR]

Cold resistance +30%

50% extra gold coins get the monster 1.8 Fortune 3-hole armor.

Lem(20)+Ko( 18)+Tir(3)

+10 Agile

Get +2 mana after killing each enemy.

300% extra gold coins are obtained from monsters.

100% chance to get magic equipment [MF] 1.9 Enlightenment & 3-hole armor.

pul(2 1)+Ral(8)+Sol( 12)

When hit, there is a 5% chance to show the blazing road of 15.

When you hit an enemy, you have a 5% chance to cast a fireball of level 15.

+2 mage skill level

Enthusiasm +3

Defence increased by +30%

Fire resistance +30%

Physical injury relief [DR]7

The attacker was hurt by 14 1. 10 * 3-hole armor.

Scheil (13)+ Umm (22)+ Tours (10)

+40% Fast Strike Recovery [FHR]

+10-20% enhanced damage [ED] (variable)

Increases cold damage by 37- 133.

15% chance of crushing a blow [CB]

33% chance to tear open the enemy's wound

+150-200% defense enhancement (variable)

20% slows down endurance consumption

Cold resistance +45%

Lightning resistance+15%

Fire resistance limit+15%

Anti-virus+15%

Recommended material: Archon Armor 1. 1 1 Dark 3-hole Armor.

fal( 19)+Um(22)+Pul(2 1)

When hit, there is a 15% chance to cast a level 3 hazy diplopia.

+10% Fast Strike Recovery [FHR]

Defence increased by +200-260% (variable)

+10 strength

All resistance +45

Freeze time halved

5% damage to life is converted into mana improvement.

-3 Lighting range 1. 12 Bone & 3-hole armor

Sol (12)+Um(22)+Um(22)

When hit, there is a 15% chance to cast 10 bone armor.

When attacking the enemy, there is a 15% chance to cast a bone spear with a level of 10.

+2 necromancer skill level

Mana+134

All resistances +30

Physical injury relief [DR]7 1. 13 drizzle &; Three-hole armor

Article 23+Article 6 of Arbitration Model Law

When hit, there is a 5% chance to cast hurricane armor of level 15.

There is a 5% chance to cast a whirlwind of 15 when attacking the enemy.

+2 Druid skill level

Mana+125

Electrical resistance +30%

Magic damage reduction [MDR]7

15% damage life is converted into mana enhancement 1. 14 principle & 3-hole armor

Lal (8)+ Gul (25)+ Elder (2)

When hitting the enemy, there is a 100% chance to cast a level 5 holy light bullet.

+2 paladin skill level

15% slows down endurance consumption

Maximum toxin resistance +5%

Flame resistance +30% 1. 15 dragon # 3 hole armor/shield

Sur (29)+ Lo (28)+ Sol (12)

When hit, there is a 20% chance to cast fangs with level 18.

When hitting the enemy, there is a 12% chance to cast a nine-headed sea snake with a level of 15.

Give 14 sacred fire aura.

Defence +360

Remote attack defense +230

+3-5 All Basic Attributes (Variables)

+0.375-37. 125% intensity (determined by role level)

Increases maximum mana by 5%

Maximum lightning resistance +5%

Physical injury relief [DR]7

Comments: Compared with its mighty name, it's much worse ............................................................................................................................................................... The intensity factor that increases with the grade is only 0.375, which is too little. It is suggested not to use precious Lo here ... After adding runic language, Lo is more useful (Editor's note: fortitude! )。 1. 16 Ingmar 3-hole armor

Jah(3 1)+ Ith(6)+ Ber(30)

All skills +2

+45% high-speed running/walking [FR]

+1

+750-775 Defence Force (Variable)

+0.75-74.25 intensity (depending on the role level)

Increase the maximum life by 5%

Physical damage reduced by 8%

Get+14 health points after killing each monster.

15% of damage health is converted into increased mana.

+1-99% is more likely to get magic equipment (depending on the role level)

Recommended material: light armor-15ED archon armor/mage armor 1. 17 stone 4 Kong Jia.

shael( 13)+Um(22)+Pul(2 1)+Lum( 17)

+60% Fast Strike Recovery [FHR]

Defence increased by +250-290%

Remote attack defense +300

+16 strength

+16 vitality

+10 energy

All resistors+15

16 lava [80 gas accumulation]

Level 16 Mudstone Magic [16 Gas Gathering]

Recommended materials: 15ed Holy Armor/Archon Armor 1. 18 Tough # 4 Hole Weapon/Armor.

El( 1)+Sol( 12)+Dol( 14)+Lo(28)

Being hit has a 20% chance to cast ice armor with level 15.

Fast casting speed +25%

Damage increased by +300%

+9 Minimum Damage (Weapon)/Physical Damage Reduction [DR]7 (Armor)

+50 attack accuracy [AR] (weapon) /+ 15 defense (armor)

20% Fatal Attack Probability (Weapon) /+5% Maximum Lightning Resistance (Armor)

Hit makes the monster escape by 25% (weapon)/health recovery speed +7 (armor)

Defence increased by +200%

+(1-1.5)-(99-148.5) Life (increasing by grade) (variable)

All resistances +25-30 (variable)

12% of damage health is converted into increased mana.

+1 lighting range

Recommended materials: 15ed Archon Armor/Holy Armor (for barbarians)

Comment: I believe more people will use this runic language to make armor, not weapons. The attribute is similar to 160/60 blood armor, which was popular when 1.09, but it is much better for strengthening damage. Maybe "the jeweler's XXX whale's" will quit the stage of history. It is also a good choice for close combat roles such as Asn. For example, 300% enhanced damage can greatly enhance the damage of WWSN, but it may also become a nightmare for Asn. WWSN had a headache for AR, so that DEF soared. Moreover, it seems that SkilnofVipermega can also be laid off. 1. 19 wild rose thorn 4-hole armor

Lal (8)+ Ohm (27)+ Sur (29)+ Ess (5)

Give the grade 15-2 1 thorn aura (variable).

+50% Fast Strike Recovery [FHR]

+25-50% Poison Skill Damage (Variable)

Defence +300

Increases maximum mana by 5%

Mana recovery speed increased by 15%

Maximum frost resistance +5%

Fire resistance +30%

Anti-virus+100%

Every time you kill a monster, you get+13 health points.

13 spinosad grade [33 gas accumulation]

Recommended materials: elite light armor-15ED archon armor/twilight shroud

Comment: Wild roses are covered with thorns. Terrible DD. It is one of the best clothes of WWSIN and NEC, and it is also a good dress for senior pets. Can greatly improve the attack power of the virus. +50% quick recovery +30% fire prevention+100% antivirus is also a very good PK attribute, and rebound halo is also very useful in PVC. Tell NEC to hold the beast, ACT2 PET to hold DOOM and wear thorns, a PAL stands in the village and steps on CON, DRUI puts the oak tree, and BARB calls for help three times. What a cool picture, hehe, that's what my 4CDKEY did! 1.20 honor chain 4-hole armor

dol( 14)+Um(22)+Ber(30)+Ist(24)

All skills +2

Demon damage +200%

Undead monster+100% damage

8% of lives were stolen when they were hit.

Defence increased by +70%

+20 Power

Life Recovery Speed +7

All resistance +65

Physical damage reduced by 8%

The chance of getting magic equipment is increased by 25%

Recommended materials: elite light armor-15ED archon armor/twilight shroud

Comment: This is a very neutral dress. PK and PVC can be used very well, DD. It has no special attributes, but every attribute is useful. In order to make up for the lack of RES, it may be best to wear it. It may be clothes with high usage rate after EGM. So after finishing EGM, COH is the second finished garment you should consider. -

2. Helmet: Zenith 2. 1 Zenith 2-hole helmet.

Nef(4)+Tir(3)

Defence increased by +50%

+10 defense

Remote attack defense +30

+5 power

Get +2 mana after killing each enemy.

-33% extra gold coins are obtained from monsters.

-3 Lighting range

13 level magic cloak [9 gathering gas] 2.2 knowledge lore 2-hole helmet

Ort(9)+Sol( 12)

+1 all skills

+10 energy

Lightning resistance +30%

Physical injury relief [DR]7

Get +2 mana after killing each enemy.

+2 illumination range

Recommended materials:+1 skill,+1energy +2 mana. It's hard to say that this attribute is good for the characters in the spell system. At the same time, there is 30% electric protection, which reduces the damage by 7% and further increases the safety of land reclamation. Personally, I think it can complement the thick crown (war hat). 2.3 Radiance 3-hole helmet

Neve (4)+ Sol (12)+Ith(6)

Defence increased by +75%

Remote attack defense +30

+10 physical strength

+10 energy

Mana +33

Physical injury relief [DR]7

Magic damage reduction [MDR]3

15% of damage health is converted into increased mana.

+5 Lighting range 2.4 Delirium Duleme three-hole helmet

Lem(20)+ Ist(24)+ Io( 16)

When hit, you have a 1% chance to cast a level 50 Dillery.

When hit, you have a 6% chance to cast a level 14 mind blast.

When hit, you have a 14% chance to cast 13 level of fear.

There is a 1 1% chance to cast 18 chaos when attacking the enemy.

All skills +2

+26 1 defense

+10 physical strength

50% extra gold coins are obtained from monsters.

The chance of getting magic equipment is increased by 25%

Grade 17 Suction [60 Gas Gathering]

Recommended materials: +3 Summon Grizzly Bear +2-3 Wolverine Heart/Summon Mad Wolf or +3 Tornado +3 Storm Druid Helmet or +3 Combat System +3 Battle Command Barbarian Helmet 2.5 Dream # 3 Hole Helmet/Shield.

io( 16)+Jah(3 1)+Pul(2 1)

When hit, there is a 10% chance to cast 15 chaos.

Give level 15 holy shock aura.

+20-30% Fast Strike Recovery [FHR] (variable)

Defence increased by +30%

+150-220 defense (variable)

+10 physical strength

Increase the maximum life by 5%

+0.625-6 1.875 mana (depending on the character level)

All resistances +5-20 (variable)

The chance of getting magic equipment is increased by 25%

Recommended information: 15ed elite helmet-right crown, etc.

Comments: the lightning damage provided by the holy earthquake is not bad, resistant and resilient. It is a good article in itself, but it lacks skill. Match this item with a dragon, and buildings like Frost Ranger can be upgraded to Elemental Ranger. -

3. Shield: 3. 1 rhyming 2-hole shield

Shael( 13)+Eth(5)

+40% Fast Block Speed [FBR]

Increase the blocking probability by 20%

Mana recovery speed increased by 15%

All resistance +25

Unable to freeze

50% extra gold coins are obtained from monsters.

The chance of getting magic equipment is increased by 25%

Recommended material: cold shield

Comments: This shield is for the poor. The highlight is that it is not frozen. 3.2 Splendid splendor * 2-hole shield.

Eth(5)+ Lum( 17)

+1 all skills

+10% rapid casting speed [FCR]

+20% Fast Block Speed [FBR]

Defence increased by +60- 100% (variable)

+10 energy

Mana recovery speed increased by 15%

50% extra gold coins are obtained from monsters.

The chance of getting magic equipment is increased by 20%

+3 Lighting range

Recommended materials:+aging+reducing resistance+attacking yourself/+special shield for necromancer with PVP.

Comments: As we all know, the NEC of 1 10 Bones has worm shoes, so the skill points are added by the skills provided by worm shoes, not added to the Bones Prison. However, the bone fixation has played an inhibitory role to some extent. If you use shoes directly, you definitely need to repair them. I can't afford to repair it when PK, but I can realize my skills directly by sprinkling a little from the vice bone. Then look at two curses, which are curses but very practical skills. Naturally, it is best to use it without extra points. If these three curses appear at the same time, this is a valuable bird ~3.3 ancient oath 3-hole shield

Ral(8)+Ort(9)+Tal(7)

Defence +50%

Cold resistance +43%

Lightning resistance +48%

Fire resistance +48%

Antivenom +48%

10% damage to life is converted into mana enhancement.