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Road to exile 3. 14 version S 15 season anemia assassin BD raiders assassin coc graduation dress.
Introduction to BD

Put away BD entry skills, connection talents, jewelry, pantheon equipment

The road to exile has now been released in version 3.15. How to match the new assassin coc? Share a road of exile with you. Version 3. 14 S 15 season anemia assassin BD Raiders.

Road to exile 3. 14 version S 15 season anemia assassin BD introduction

Ice Sword COC is a well-known old BD, but in 3. 13, it may be even more powerful than Medicine Man/Noble's diaper head ice spear COC. But this season, with the manor falling from the altar. This kind of BD equipped with post-equipment is no longer a wise choice in terms of cost smoothness and post-possibility.

At this time, some dark gold people (using a lot of legendary equipment) BD rose again.

In addition, 3. 14 has a large number of users, and the assassin coc is undoubtedly a beacon.

It is impossible to say that the assassin coc in this raiders is the most popular bd besides the burning arrow of elements.

The basic idea of this bd is that the national service kami of LL COC version is not original (nonsense COC has been N seasons).

At present, my output is about the second layer of cobweb for Cyrus.

The main skill is about 700W.

Ice Sword+Other Urgent _ 200W or so

There is still much room for improvement. The output limit of this BD is about1000 w ~1500 w+0500 w.

merits and demerits

Advantages of genre:

1. Handsome, you will become the most beautiful boy in the whole map with the cool skill special effect bonus of a large number of skills triggered by coc.

2. Lazy, if you want to judge poe's laziest skills, whirlwind chop is definitely among the best. In addition to drinking medicine and displacement skills. This bd is basically a walking simulator+a circle simulator.

3. The ability to clear the picture of severe anemia coc is in the upper-middle level. After the equipment strength goes up, the ability to attack boss is also remarkable. Zhonggao can kill all boss without too high technical requirements.

4. Fluency, because most legendary costumes are selected, the fluency of the promotion and assembly of the whole genre is very high, and the direction of promotion will be more clear

Genre defect:

1. Lack of hard injury relief. Although the ice system relief brought by the ice system skills can greatly improve the survivability when clearing the map, there is no real injury relief for the whole bd. With a large number of projectiles and too many damaged map attachments, it is easy to be hit one by one.

2. The output environment needs potions, a genre that relies entirely on crit rate. And equipped with three drugs, increasing the critical hit rate.

Therefore, taking this medicine in a clean condition will be very scraping. In the face of multiple boss, there is no tonic for Du Yuesheng.

Because there is no medicine, the output will suddenly drop.

COC type mechanism and gear position

COC, as its name implies, is released during crit. When the boot skill (here we are whirlwind chop) crit, it will trigger another damage skill connected with it (here we are frost nova).

At the same time, the skills on the ice sword can also be triggered when a whirlwind strikes, which makes the ice sword coc always the main collocation of coc after its appearance.

Coc has a built-in cd, which is 0. 15 seconds without reducing the cd reply.

Suppose the crit and hit of our whirlwind chop are superimposed to 100%.

If our attack speed exceeds the built-in cd, it will lead to our whirlwind chop, even if it causes a crit, it will get stuck and cannot trigger damage.

The loss will plummet.

Because the check mechanism triggered by poe's game mechanism skill is "check every 33 milliseconds", although the cd is 0. 15, it will respond to the check and trigger the skill every 0. 165 seconds, that is, five check cycles (1 file).

But when you pile up CDs, the number of CDs triggered by damage skills is shortened to less than 4 inspection cycles, which is 0. 132 seconds. (2nd gear) The frequency of damage skill triggering will increase, and the output will also increase. At this point, 14% CD recovery is required.

It is possible to pile up the cd to more than 52% after the awakening coc appeared in 3.9, and never trigger the CD for less than 3 inspection cycles.

In other words, 0.099 seconds (2nd gear) requires 52% CD recovery.

Of course, after stacking cds, we should also synchronize the attack speed of stacking, so that the attack interval is infinitely close to the trigger CD, but not less than the CD.

Let's briefly explain the relationship between cdr(cd reply) and APS (number of attacks per second)

CDR range APS requirements

1 file 14% is less than 6.05, but the closer it is, the better.

Second gear 14~52% is less than 7.57, but the closer it is, the better.

52% of the third gear is less than 10. 10, but the closer it is, the better.

Therefore, if COC wants higher output, it needs to balance affixes to solve the hit crit rate CDR.

In view of the difficulty in making the current version of the equipment, we only need to stack it to the second gear to hit the crit, as high as possible.

Regarding the output of ice sword skills, I personally ran pob, and found that cdr has little effect, because a critical strike of ice sword can only trigger one skill.