Diablo 2: King of Destruction+1+2 skill amulet synthesis method
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Amazon amulet [Amazon necklace]
Magic amulet+gem (arbitrary)+sixth rune+Dol rune (# 14)+any other items.
Magic necklace+gem (optional)+it HR one (# 6)+Dolrune (#14)+any other items.
= Amazon amulet # 1
= Amazon necklace # 1
Default mode:
Default properties:
10 attack speed increased.
10 attack speed increased.
40 chance+1 all Amazon skills
40 chance to gain+1 Amazon skill.
Magic Amulet+Gem (Arbitrary)+Ith Rune (#6)+ Dol Rune (# 14)+ Po/Io Rune (# 16)
Magic necklace+jewelry (optional)+Ithrone (# 6)+Dolrune (#14)+Po/Irone (#16).
= Amazon Amulet #2
= Amazon Necklace #2
Default mode:
Default properties:
10 or 20 attack speed is accelerated.
10 or 20 attacks faster.
33 All Amazon skills+1
Have a chance to get+1 all Amazon skills.
33 All Amazon skills+1
Have a chance to get+1 all Amazon skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to gain+1 Amazon skills". This means that the chance of 44.89 is not added; 44.22+1 possibility; 10.89 +2.
Assassin-level amulet [killer necklace]
Magic amulet+gem (any)+El rune (# 1)+ Dol rune (# 14)+ any other items.
Magic necklace+gem (optional)+Elrouen (# 1)+ Dorrouen (# 14)+ anything else.
= Assassin's Amulet # 1
Black necklace # 1
Default mode:
Default properties:
Every chance of Clvl's critical strike
+Character level * 0.25 chance of critical strike.
40 chance+1 all assassin skills
40 chance to gain+1 killer skill.
A report said that this may require an extra gem, a flawless sapphire, according to the person who sent this shot. Another report says a normal skull is needed.
Some people suggest that this formula needs precious stones, some say it is sapphire, and others say it is a normal skull.
Magic amulet+gem (arbitrary)+El rune (# 1)+Dol rune (# 14)+ Po/Io rune (# 16).
Magic necklace+gem (optional)+Elrouen (# 1)+ Dorrouen (# 14)+Po/ iris (# 16).
= Assassin's Amulet #2
= Black Necklace #2
Default mode:
Default properties:
.5 The chance of a critical strike for each Clvl.
+Character level * 0.5 chance of critical strike.
33 all assassin skills+1
Have a chance to gain all the killer skills of+1
33 all assassin skills+1
Have a chance to gain all the killer skills of+1
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to gain+1 killer skills", that is, 44.89 chances are not added; 44.22+1 possibility; 10.89 +2.
Barbarian grade amulet [Barbarian necklace]
Magic amulet+gem (any)+etheric rune (#5)+ Dol rune (# 14)+ any other items.
Magic necklace+gem (optional)+ethrune (# 5)+dolrune (#14)+anything else.
= Barbarian Amulet # 1
= Barbarian Necklace # 1
Default mode:
Default properties:
All barb skills have a 40% chance+1
40 chance to gain+1 barbarian skill.
The first attribute of the barbarian amulet is to absorb diagonal damage. The physical damage type in the game has been removed, and a new attribute may be inserted in v 1.09.
The first attribute on the necklace is bite damage.
In v 1.09, some physical damage will be removed from the game and a new attribute will be added.
Magic amulet+gem (arbitrary)+Eth rune (#5)+ Dol rune (# 14)+ Po/Io rune (# 16).
Magic necklace+gem (optional)+ethrune (# 5)+dolrune (#14)+po/iorune (#16).
Author: ♂ Vegeta ♂2004-8-5 19:58 Reply to this statement.
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Diablo 2: King of Destruction+1+2 skill amulet synthesis method
= Barbarian Amulet #2
= Barbarian Necklace #2
Default mode:
Default properties:
33 All barb skills+1
33 The chance of gaining+1 all barbarian skills.
33 All barb skills+1
33 The chance of gaining+1 all barbarian skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to gain+1 barbarian skills", that is, the possibility of not adding 44.89; 44.22+1 possibility; 10.89 +2.
Druid amulet [Druid Necklace]
Magic Amulet+Gem (any)+Elder Rune (#5)+ Dole Rune (# 14)+ any other items.
Magic necklace+gem (optional)+Eldrune (# 5)+Dolrune (#14)+anything else.
= Druid Amulet # 1
= Druid Necklace # 1
Default mode:
Default properties:
Energy per Clvl
+3* Character Energy
40 Chance+1 All Druid Skills
40 chance to gain+1 druid skill.
If you are not lucky enough to get the+1 skill, you will need a real random score to make it a useful item.
If you are not lucky enough to get the attribute of+1 skill, it must have a good random attribute to be useful. Magic amulet+gem (arbitrary)+Eldre (# 5)+ Doreen (#14)+Po/irune (#19).
Magic Necklace+Gemstone (optional)+Eldrun (# 5)+ Dorrun (# 14)+po/ Yorrun (# 19).
= Druid Amulet #2
= Druid Necklace #2
Default mode:
Default properties:
Energy per Clvl
+6* Character Attribute Energy
33 all druid skills+1
33 chance to get+1 all druid skills.
33 all druid skills+1
33 chance to get+1 all druid skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to get+1 druid skills", that is to say, 44.89 chances are not added; 44.22+1 possibility; 10.89 +2.
Necromancer level amulet [wizard necklace]
Magic amulet+gem (any)+Tal rune (#7)+ Dole rune (# 14)+ any other items.
Magic Necklace+Gemstone (optional)+Tarrouen (# 7)+ Dorrouen (# 14)+ anything else.
= Necromancer amulet # 1
= Wizard Necklace # 1
Default mode:
Default attribute
Maximum mana +5- 10
+5- 10 Maximum Magic
40 chance+1 all Necro skills.
40 chance to gain+1 all mage skills.
There is speculation that the rewards of Sorc and necro were accidentally switched.
It is possible that the attributes of the wizard necklace and the witch necklace are reversed.
Magic amulet+gem (arbitrary)+Tal rune (#7)+ Dole rune (# 14)+ Po/Io rune (# 16).
Magic Necklace+Gemstone (optional)+Tarrouen (# 7)+ Dorrouen (# 14)+ Bao/Yorrouen (# 16).
= Necromancer Amulet #2
= Wizard Necklace #2
Default mode:
Default properties:
Maximum mana +5-20
Magic limit +5-20
33 Chance+1 All Necro Skills
Have a chance to gain+1 all mage skills.
33 Chance+1 All Necro Skills
Have a chance to gain+1 all mage skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 opportunities to gain+1 mage skills", that is, the possibility of not adding 44.89; 44.22+1 possibility; 10.89 +2.
Paladin amulet [Ranger Necklace]
Magic amulet+gem (any)+Neve rune (#3)+ Dole rune (# 14)+ any other items.
Magic necklace+gem (any)+Neve (# 3)+ Dove (# 14)+ any item.
= Paladin Amulet # 1
= Ranger Necklace # 1
Default mode:
Default properties:
+50- 150 attack level
+50- 150 attack index
40 chance+1 all paladin skills
40 chance to gain+1 ranger skill.
Magic amulet+gem (arbitrary)+Nef rune (#3)+ Dol rune (# 14)+ Po/Io rune (# 16).
Magic Necklace+Gemstone (optional)+Nevrun (# 3)+ Dorun (# 14)+po/ Yorun (# 16).
= Paladin Amulet #2
= Ranger Necklace #2
Default mode:
Default properties:
+100-250 attack level
+100-250 attack index
33 Chance of all paladin skills+1
Have the opportunity to gain+1 all Ranger skills.
33 Chance of all paladin skills+1
Have the opportunity to gain+1 all Ranger skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to get+1 ranger skills", that is, 44.89 chances are not added; 44.22+1 possibility; 10.89 +2.
Witch amulet [witch necklace]
Magic amulet+gem (any)+Tir rune (#3)+ Dol rune (# 14)+ any other items.
Magic Necklace+Gemstone (optional)+Tirun (# 3)+ Dorun (# 14)+ anything else.
= Witch Amulet # 1
= Witch Ring # 1
Default mode:
Default properties:
+5- 15 poisoned Dmg for more than 4.8 seconds.
+5- 15 virus damage within 4.8 seconds.
All Sorc skills have a 40% chance+1
40 chance to get+1 all witch skills.
It is speculated that the rewards of Sorc and Necro were unexpectedly exchanged, because Sorc has no toxic harm. The display of poison damage is also very bad.
It is possible that the attributes of the wizard and witch necklaces are reversed. At the same time, the reality of poison damage is also very problematic.
Magic amulet+gem (arbitrary)+Tir rune (#3)+ Dol rune (# 14)+ Po/Io rune (# 16).
Magic Necklace+Gemstone (optional)+Tirun (# 3)+ Dorun (# 14)+po/ Yorun (# 16).
= Witch Amulet #2
= Witch Necklace #2
Default mode:
Default properties:
+5-30 poison damage in 4.8 seconds.
Virus damage +5-30 in 4.8 seconds.
33 all Sorc skills+1
33 chance to get+1 all witch skills.
33 all Sorc skills+1
33 chance to get+1 all witch skills.
There are two 33 chances to get all the skill bonuses of+1 This = 44.89 probability without bonus, 44.22 probability+1, 10.89 probability +2.
There are two "33 chances to get+1 witch skills", that is to say, 44.89 chances are not added; 44.22+1 possibility; Possibility of 10.89 +2
Cramer's Flail+Cramer's Heart+Cramer's Eye+Cramer's Brain-Super Cramer Flail
1 White's Feet+1 Return Books-Pass to Dairy Farm
3 life potion +3 magic potion+1 common gem-full recovery potion (big purple)
3 Life Potion +3 Magic Potion+1 Broken Gem-Restoration Potion (Violet)
3 Small print-1 Big print
6 different perfect gems+1 necklace-colorful necklace (plus 4 resistances)
1 ring+1 perfect ruby+1 explosive-crimson ring (+fire resistance)
1 ring+1 perfect sapphire+1 melting agent-deep blue ring (+anti-ice)
1 ring+1 perfect topaz+1 endurance potion-coral ring (+anti-electricity)
1 ring+1 emerald+1 detoxification agent-Jasper Ring (+antivenom)
1 axe+1 dagger axe throwing
1 spear+1 quiver-javelin
Three rings-necklace
3 necklace rings
1. 10 added magic weapon synthesis formula instead of 3CG formula.
3 Common gem+1 piercing weapon (of any type) = 1 piercing magic weapon (of the same type)
This formula will randomly generate a new weapon with holes, the weapon type is the same as the original, the number of holes will be randomly generated, and the attributes will change. The biggest role is to turn, for example, a black piercing weapon into a blue weapon.
3 flawless gem+1 magic weapon = magic weapon with holes to punch holes for ordinary blue weapons. How to determine the number of holes is not specified, it should be randomly generated. The properties will change completely. .
1 energy shield+1 nail head stick +2 skull thorn shield
4 life potion+1 ruby+1 magic sword-blood-sucking sword
1 diamond+1 dagger+1 long stick+1 belt-savage long stick
1 suffocation potion+1 life potion-detoxification potion
2 quiver-quiver
2 vector packet-arrow packet
Synthetic formula of gemstone
Three Broken Ruby-Split Ruby
3 Split Ruby-Ordinary Ruby
3 Ordinary Ruby-Pure Ruby
Three flawless rubies-perfect rubies
The synthesis method of other gems is the same as above.
Rune synthesis formula before 10 rune
3 Rune 0 1- Rune 02
3 Rune 02- Rune 03
3 Rune 03- Rune 04
3 Rune 04- Rune 05
3 Rune 05- Rune 06
3 Rune 06- Rune 07
3 Rune 07- Rune 08
3 Rune 08- Rune 09
3 Rune 09- Rune 10
The classic synthesis formula of magic, 3PG is still valid, 3PG is cancelled.
3 Perfect Gem+1 Magic Items-Magic Items
Correlation synthesis formula of gold
6 perfect skeleton+1 gold props-low-level gold props
1 perfect skeleton+1 gold items+Jordan stone-advanced gold items
3 Perfect skeleton+1 gold objects+Jordan stone-punching holes for gold objects 1 holes.
1. 10: The new formula for synthesizing the above runes is 1 1.
Rune 10+ 1 broken topaz-rune 1 1
3 Rune 1 1+ 1 Broken Sapphire-Rune 12
Rune 12+ 1 Broken Sapphire-Rune 13
Rune 13+ 1 Broken Ruby-Rune 14
Rune 14+ 1 Broken Jade-Rune 15
Rune 15+ 1 Broken Stone-Rune 16
Rune 16+ 1 Deciphering Topaz-Rune 17
3 Rune 17+ 1 Split Ruby-Rune 18
Rune 18+ 1 Split Sapphire-Rune 19
Rune 19+ 1 Split Ruby-Rune 20
Rune 20+ 1 Split Emerald-Rune 2 1
Rune 2 1+ 1 Split Diamond-Rune 22
Rune 22+ 1 common topaz-Rune 23
Rune 23+ 1 common purple stone-Rune 24
Rune 24+ 1 ordinary sapphire-Rune 25
Rune 25+ 1 Common Ruby-Rune 26
Rune 26+ 1 Common Emerald-Rune 27
Rune 27+ 1 Ordinary Shi Zhuan-Rune 28
Rune 28+ 1 flawless topaz-Rune 29
Rune 29+ 1 Innocent Ruby-Rune 30
Rune 30+ 1 Innocent Sapphire-Rune 3 1
Rune 3 1+ 1 Innocent Ruby-Rune 32
Rune 32+ 1 Innocent Emerald-Rune 33
1. 10 new punching formula
Rune 07+ Rune 10+ 1 perfect topaz+ordinary armor-armor with holes.
Rune 08+ Rune 1 1+ 1 Perfect Sapphire+Ordinary Weapon-Perforated Weapon.
Rune 08+ Rune 10+ 1 perfect sapphire+ordinary helmet-helmet with holes.
Rune 07+ Rune 1 1+ 1 Perfect Ruby+Ordinary Shield-Perforated Shield
1. 10 adds the item upgrade formula, which is applicable to the Wepon armor of Uniq gold.
Rune 02+ 1 Broken Gem+Low-level Weapon-Ordinary Weapon
Rune 0 1+ 1 Broken Gem+Low Armor-Ordinary Armor
Rune 08+ Rune 12+ Perfect Emerald+Basic Dark Gold Weapon-Extended Dark Gold Weapon
Rune 07+ Rune 13+ Perfect Stone Turn+Basic Dark Gold Armor-Extended Dark Gold Armor
Rune 17+ Rune 2 1+ Perfect Emerald+Extended Dark Gold Weapon-Elite Dark Gold Weapon
Rune 18+ Rune 20+ Perfect Stone Turning+Extended Dark Gold Armor-Elite Dark Gold Armor
It is said that the above two formulas are only effective in ladder or single-player games and need to be verified.
Rune 09+ Rune 1 1+ Perfect Sapphire+Basic Gold Weapon-Extended Gold Weapon
Rune 08+ Rune 10+ Perfect Sapphire+Basic Gold Armor-Extended Gold Armor
Rune 19+ rune 22+ perfect sapphire+extended gold weapon-elite gold weapon
Rune 18+ Rune 2 1+ Perfect Purple Stone+Extended Gold Armor-Elite Gold Armor
The new repair formula of 1. 10 is suitable for expensive items such as runes, but it is invalid for intangible equipment.
Rune 09+ Weapon-Completely repaired
Rune 08+ Armor-Complete Repair
1. 10 new hole removal formula, the inlaid things will disappear.
Rune 15+ Go back to the city+Any inlaid items-items without gems (gems are destroyed and disappear)
Other formulas added in 1. 10 have not been explained by the government, so they are probably for Mod designers.
Rune 08+ Jewellery+Super Armor-Armor with a specific attribute
Rune 08+ Jewelry+special weapon-A weapon with a specific attribute.
Rune 08+ Jewelry+Magic Ring-A ring with specific attributes
Rune 08+ Jewelry+Magic Necklace-Necklace with Specific Attributes
Rune 0 1+gcv (this should be a broken sapphire)+weapons with specific properties -+30-50.
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Orange device synthesis formula:
/item/craft/amulets.asp Nice station.