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Jewelry Synthesis in Diablo II, King of Destruction 1. 10
Yes, it should be the language of runes.

If you want to have those symbols and arrange the gems in order, you will get JP equipment.

You can see for yourself:

Beast 5-slot axe/mace/hammer shell 30 #+Ter 3 #+Umm22 #+Mal23 #+Lum17 # 9 was given the aura of fanaticism.

+40% increases attack speed.

Damage increased by +240-270% (variable)

20% crushing strike probability

The chance of tearing is 25%

+3 Bear Man Change

+3 deformation

Prevent monsters from healing themselves.

+25-40 Strength (Variable)

+10 energy

Get +2 mana after killing each enemy.

Level 13 Summons Grizzly Bear (5 times)

Thorn 4 slot suit Lal 8 #+ ohm 27#+Se29 #+Ais 5# grade 15-2 1 needle aura giving (variable)

+50% attack quickly again.

Poison skill damage +25-50% (variable)

Defence +300

Increases maximum mana by 5%

Mana recovery 15%

Upper limit of cold resistance +5%

Fire resistance +30%

Anti-virus+100%

Every time you kill an enemy, you gain+13 health points.

13 spine spirit level (33 times)

Deathbreath 6 groove weapon vaux 26 #+ Haier15 #+Al1#+ED 2 #+SADE 33 #+AIS 5 # has a 50% chance to cast a level 20 poison nova when killing the enemy.

Unable to crack 16# fault.

+60% increases attack speed.

Damage increased by +350-400% (variable)

Damage to undead +200%

-25% target defense

+50 accuracy

Immortal Accuracy +50

7% hit and steal mana

12- 15% hit and steal (variable)

Prevent monsters from healing themselves.

All attributes +30

+1 lighting range

Demand -20%

Call of War * 5 Groove Weapons AMM 1 1 #+ Lal 8 #+ Mal 23 #+ Este 24 #+ Ohm 27#+1 All Skills

+40% increases attack speed.

Damage increased by +250-290% (variable)

Fire damage +5-30

7% of people hit and run.

+2-6 Combat Command (Variable) *

+1-6 combat system (variable) *

+1-4 Battle howl (variable) *

Prevent monsters from healing themselves.

Life supplement+12

The chance of getting magic equipment is increased by 30%

Chaos 3 claw Farr 19 #+ Ohm 27 #+ Umm 22# has a 9% chance to cast a frozen ball with the level of 1 1.

There is a 1 1% chance to cast a level 9 rechargeable bomb when it hits.

Attack speed increased by +35%.

Damage increased by +290-340% (variable)

Increases magic damage by 2 16-47 1.

The chance of tearing is 25%

+1 cyclone

+10 strength

Every time you kill a demon enemy, you gain+15 health points.

Chain of Glory 4 Trousers Dole 14 #+ Umm 22 #+ Bei 30 #+ Esther 24# +2 All Skills

Demon damage +200%

Damage to undead+100%

8% hit and steal

Defence increased by +70%

+20 Power

Health +7

All resistance +65

Damage reduced by 8%

The chance of getting magic equipment is increased by 25%

Crescent 3-slot axe/sword/long stick Xia 13#+ Umm 22 #+ Ter 3 # has 10% chance to cast chain lightning with level 17.

There is a 7% chance to cast a static force field with a level of 13 when hitting.

Attack speed increased by +20%.

+180-220% increased damage (variable)

Ignore target defense

-35% enemy lightning resistance

The chance of tearing is 25%

+9- 1 1 magic absorption (variable)

Get +2 mana after killing each enemy.

18 level summons the spirit wolf (30 times)

Dillerim * 3 Grooved Helmet Lamb 20 #+Esther 24 #+ Broken 16# Yes 1% shows a probability of 50.

There is a 6% chance to cast level 14 mind blast when attacking.

There is a 14% chance to cast 13 fangs when attacking.

There is a 1 1% chance of showing 18 level confusion when hitting.

All skills +2

+26 1 defense

+10 physical strength

50% extra gold coins are obtained from monsters.

The chance of getting magic equipment is increased by 25%

Grade 17 Attraction (60 times)

Doomsday level 5 axe/long stick/hammer Haier 15 #+ ohm 27 #+ um 22 #+ Luo 28 #+ Zhan 32 # 18 has a 5% chance to cast a volcano.

Grade 12 divine frozen aura endowment

All skills +2

Attack speed increased by +45%.

Damage increased by +330-370% (variable)

-(40-60)% enemy's cold resistance (variable)

20% fatal attack

The chance of tearing is 25%

Prevent monsters from healing themselves.

Freeze target +3

Demand -20%

Forcing Xia 13 #+ Umm 22 #+ Shure 10# +40% to attack quickly again.

+10-20% increased damage (variable)

+37- 133 ice damage, lasting 2 seconds (normal)

15% crushing strike probability

33% chance of tearing

+150-200% defense enhancement (variable)

-20% to slow down endurance consumption

Cold resistance +45%

Lightning resistance+15%

Fire resistance limit+15%

Anti-virus+15%

Fan 3 Trouser Joe 3 1 #+ Yi Shi 6 #+ Bei 30# +2 All Skills

+45% high-speed running/walking

+1 transport

+750-775 Defense (Variable)

+(0.75 per character level)+0-74 strength (determined by character level)

Increase the maximum life by 5%

Damage reduced by 8%

Every time you kill an enemy, you gain+14 health points.

15% of damage life moved to mana.

+(each character level 1)+ 1-99% chance to get magic equipment (depending on the character level)

The eternal 5-slot melee weapon AMM1#+BEI 30 #+EST 24 #+SOR12 #+SER 29 # cannot be broken 16#.

+260-3 10% increased damage (variable)

Minimum damage +9

7% of people hit and run.

20% crushing strike probability

A hit will blind the target.

Slow down the target by 33%

Mana recovery 16%

Life supplement+16

Unable to freeze

The chance of getting magic equipment is increased by 30%

Level 8 recovery (88 times)

Exile 4 Groove Paladin's Shield Vaxx 26 #+ Ohm 27 #+ Esther 24 #+ Dole 14# has a 15% chance to cast a level 5 stealing life.

Level 13- 16 Resist the giving of Reiki (variable)

+2 Attack Aura (Paladin only)

The blocking rate is increased by +30%

Freeze target

Defence enhancement +220-260% (variable)

Health +7

Upper limit of cold resistance +5%

Upper limit of fire resistance +5%

The chance of getting magic equipment is increased by 25%

The equipment that replies to 1 within 4 seconds is durable.

Hunger 4-Slot Axe/Hammer Farr 15 #+ Ohm 27 #+ Ott 9 #+ Joe 3 1# +30% increases attack speed.

Damage increased by +320-370% (variable)

Ignore target defense

Magic damage+180-200

Fire damage +50-200

Lightning damage +5 1-250

Ice damage +50-200

12% hit and steal.

Prevent monsters from healing themselves.

+10 strength

Dark 3-slot clothing Farr 15 #+ Umm 22 #+ Poor21# has a 15% chance of showing grade 3 dim vision when attacking.

+10% attacks quickly again.

Defence enhancement +200-260% (variable)

+10 strength

All resistance +45

Freeze time halved

5% damage life moved to mana.

-3 Lighting range

Hand of justice * 4 notch weapon, Ser 29 #+Cham 32 #+AnM1#+Luo 28#, when upgraded, there is a 100% chance to show the blazing path of level 36.

There is a 100% chance to cast a 48-level meteorite when you die.

Grade 16: Flame aura

+33% increases attack speed.

Damage increased by +280-330% (variable)

Ignore target defense

7% of people hit and run.

-20% enemy fire resistance

20% fatal attack

A hit will blind the target.

Freeze target +3

Oak Heart 4 Grooved Staff/Hammer * Division18 #+Vaux26 #+Poole21#+Shuer10 #+3 All Skills

High speed display speed +40%

Demon damage +75%

Demon accuracy+100

+3- 14 ice damage, lasting for 3 seconds (normal)

7% hit and steal mana

+10 Agile

Health +20

Increases the maximum mana by 15%

All resistances +30-40 (variable)

Level 4 Oak Wise Man (25 times)

Grade 14 crow (60 times)

Kingslayer 4 slot sword/axe MAL 23 #+UMM 22 #+GUL 25 #+FARR19 #+increases attack speed by 30%.

Damage increased by +230-270% (variable)

-25% target defense

An additional 20% bonus to attack accuracy.

33% crushing strike probability

There's a 50% chance of tearing the wound

+1 revenge

Prevent monsters from healing themselves.

+10 strength

40% extra gold coins are obtained from monsters.

Enthusiasm 4-slot weapon Dole 14 #+ Otto 9 #+ Ed 2 #+ Lamb 20#+increases attack speed by 25%.

+160-2 10% increased damage (variable)

50-80% additional attack accuracy bonus (variable)

Damage to undead +75%

Immortal Accuracy +50

Lightning damage+1-50

+1 rage

+1 enthusiasm

Hit blinds the target+10

Hit makes the monster escape by 25%

75% extra gold coins are obtained from monsters.

Wolf's Heart in Level 3 (12 times)

Beware of No.2 slot suit Mal 23#+Ter 3# +25% fast break again.

+140- 170% defense enhancement (variable)

All resistances +25-35 (variable)

Injury reduction 3

Spell damage reduced 17

Get +2 mana after killing each enemy.

+1 lighting range

Restore the durability of the equipment within 14 seconds 1.

Templar 3 Slot Shield Division 18 #+ Division 18#+Mal23 #+20% quickly attack again.

The blocking rate is increased by +20%

20% increases the possibility of blockage.

+130- 160% defense enhancement (variable)

Defence against Flying Away +250

Agile +20

All resistances +50-70 (variable)

Spell damage reduced by 7 points

Level 12 slow arrow (60 times)

Brilliant 2 Slot Shield Ais 5#+Lum 17#+1 All Skills

+10% high-speed display speed

The blocking rate is increased by +20%

+60- 100% defense enhancement (variable)

+10 energy

Mana recovery 15%

50% extra gold coins are obtained from monsters.

The chance of getting magic equipment is increased by 20%.

+3 Lighting range

Stone 4 Gouyixia 13 #+ Umm 22 #+ Poor21#+Lum 17# +60% attack quickly again.

Defence enhancement +250-290% (variable)

+300 defensive shooting.

+16 strength

+16 physical strength value

+10 energy

All resistors+15

16 lava (80 times)

Grade 16 clay couple (16 times)

Wind 2 groove melee weapon Ser 29#+Al 1# has a 10% chance to cast a 9-level tornado.

+20% high-speed running/walking

+40% increases attack speed.

+15% attacks quickly again.

+120- 160% increased damage (variable)

-50% target defense

+50 accuracy

A hit will blind the target.

+1 lighting range

13 small cyclone (127 times)

The following Nordic archaic characters can only be used on Battle.net's ladder characters. .

The language of ladder runes is suitable for the rune sequence attribute of materials.

The card 4-slot ranged weapon Joe 3 1 #+ Luo 28 #+ Mar 23 #+ Gul 25# has a 35% chance to use the level 14 to deepen the damage.

There is a 100% chance to cast a bone spear with a level of 18 when it hits.

Damage increased by +260-340% (variable)

Ignore target defense

An additional 20% bonus to attack accuracy.

Demon damage +280-330% (variable)

20% fatal attack

Prevent monsters from healing themselves.

beat back

Flame explosion injury (15)

Death 5 slot sword/axe Haier15 #+al1#+vaux26 #+ott9 #+gul25 # There is a 100% chance to cast a 44-level chain lightning when you die.

There is a 25% chance to cast an ice spire with a level of 18 when hitting.

Unable to crack 16# fault.

Damage increased by +300-385% (variable) *

An additional 20% bonus to attack accuracy.

+50 accuracy

Lightning damage+1-50

7% hit and steal mana

50% chance to smash the blow.

+(0.5 per character level) 0-49% Critical Strike (determined by character level)

+1 lighting range

Level 22 Blood Stone Demon (15 times)

Demand -20%

Devastate 5 Grooved Long Stick/Sword Vauxs 26 #+ Luo 28 #+ Bei 30 #+ Joe 3 1 #+ Ke 18# has a 23% chance to cast a tornado with a level of 12.

There is a 5% chance to cast a 23-level lava stone when you hit it.

At the time of death, there is a 100% chance to throw a meteorite with a grade of 45.

There is a 15% chance to cast a 22-level nova when attacking.

Damage increased by +350%

Ignore target defense

Magic damage+100- 180

7% hit and steal mana

20% crushing strike probability

20% fatal attack

Prevent monsters from healing themselves.

+10 Agile

Dragonfly 3 slot suit/shield Ser 29 #+ Luo 28#+Sol 12# attack 18 level has a 20% chance to cast fangs.

Nine-headed sea snake with a 12% chance to cast 15 when it hits.

Grade 14: Flame aura

Defence +360

Defence against Flying Away +230

All Attributes +3-5 (Variables)

+0.375-37. 125 strength (depending on the role level)

Increases maximum mana by 5% (clothing)

+50 Mana (Shield)

+5% lightning protection limit

Injury reduction 7

Dream 3 Slot Helmet/Shield Break 16 #+ Joe 3 1 #+ Poor21# has a 10% chance to cast the level 15 chaos.

Level 15 Holy Shock Reiki Endowment

+20-30% quick reply (variable)

Defence increased by +30%

+150-220 defense (variable)

+10 physical strength

Maximum life increased by 5% (helmet)

+50 Life (Shield only)

+0.625-6 1.875 mana (depending on the character level)

All resistances +5-20 (variable)

12- Increase the chance of getting magic equipment by 25% (variable)

Ter 3 #+Tal 7 #+AM11# Level 15 Needle Reiki Giving.

Attack speed increased by +35%.

Demon damage +320-380% (variable)

Damage to undead +280%

+75 toxin damage, lasting 5 seconds.

7% of people hit and run.

Prevent monsters from healing themselves.

All attributes +5- 10 (variable)

Get +2 mana after killing each enemy.

Reduce the price of all merchants 15%! ! !

Self-confident 4-slot long-range weapon Ohm 27 #+ Joe 3 1 #+ Lamb 20 #+ Ed 2# level 12- 15 fanatical aura giving (variable)

+1-2 all skills (variable)

Damage increased by +330%

Ignore target defense

300% additional attack accuracy bonus

Damage to undead +75%

Immortal Accuracy +50

Flame damage+120

All resistors+15

10% resurrected as: resurrected monster.

75% extra gold coins are obtained from monsters.

Tough 4-slot weapon/clothing Al1#+Sol12 #+Dole14 #+Luo 28# weapon

There is a 20% chance to cast 15 ice armor when attacking.

High speed display speed +25%

+300% increases damage.

+9 Minimum damage value

+50 accuracy

20% fatal attack

Hit makes the monster escape by 25%

Defence increased by +200%

+X Lifespan (determined by role level) *

All resistances +25-30 (variable)

12% of damage life moved to mana.

+1 lighting range

clothes

There is a 20% chance to cast 15 ice armor when attacking.

High speed display speed +25%

+300% increases damage.

Defence increased by +200%

+15 defense

+X Lifespan (determined by role level) *

Health +7

+5% lightning protection limit

All resistances +25-30 (variable)

Injury reduction 7

12% of damage life moved to mana.

+1 lighting range

Regret 5 slot sword/axe Ais 5 #+ Ter 3 #+ Luo 28#+ Mar 23 #+ Lal 8 # has a 35% chance to cast level 15 fangs.

+30-40% increases attack speed (variable)

Damage +340-400 (variable)

Ignore target defense

-25% target defense

+(65438+ 0.875 per character level)1.875-185.625% damage to demons (depending on the character level)

Fire damage +5-30

-20-25% enemy toxin resistance (variable)

20% fatal attack

Prevent monsters from healing themselves.

Get +2 mana after killing each enemy.

Get+10- 15 health points after killing each enemy (variable).

Harmony 4-slot long-range weapon Ter 3 #+Ise 6 #+Sol 12 #+ Division 18 # 10 level energy and aura endowment.

Damage increased by +200-275% (variable)

+9 Minimum damage value

Maximum damage value +9

Lightning damage +55- 160

Fire damage +55- 160

+55- 160 cold damage

+2-6 Valkyria (variable)

+10 Agile

Mana recovery by 20%

Get +2 mana after killing each enemy.

+2 illumination range

Level 20 Crow (25 times)

Freezing 4th ranged weapon 1 1 #+ Xia 13 #+ Qiao 3 1 #+ Luo 28# has a 100% chance to cast a level 40 snowstorm when upgrading.

Strike has a 25% chance to cast nova at frost level 22.

Grade 18 divine frozen aura endowment

Attack speed increased by +20%.

+140-2 10% increased damage (variable)

Ignore target defense

Ice cold skill damage +25-30% (variable)

-20% enemy resistance

7% of people hit and run.

20% fatal attack

3. 125-309.375% extra gold coins are obtained from monsters (depending on the character level).

Infinite 4-slot long stick shell 30 #+ Ma 'er 23 #+ Shell 30 #+ Esther 24# has a 50% chance to cast level 20 chain lightning when killing the enemy.

12 level redeems the aura endowment.

+35% high-speed running/walking

Damage increased by +255-325% (variable)

-(45-55)% enemy lightning resistance (variable)

40% crushing strike probability

Prevent monsters from healing themselves.

+0.5-49.5 physical strength value (depending on the role level)

The chance of getting magic equipment is increased by 30%

2 1 hurricane armor (30 times)

Vision 4 grooved stick/staff lal8 #+ter 3 #+tar 7 #+sol12 # level 12- 17 meditation aura giving (variable)

High speed display speed +35%

Damage increased by +200-260% (variable)

+9 Minimum damage value

180-250% additional attack accuracy bonus (variable)

Add 5-30 flames.

+75 toxin damage, lasting 5 seconds.

+1-6 Critical Strike (variable)

All attributes +5

Get +2 mana after killing each enemy.

The chance of getting magic equipment is increased by 23%

Finally, it is hoped that the 6th sword/hammer/axe Qiao 3 1 #+Mal 23 #+ Qiao 3 1 #+Ser 29 #+ Qiao 3 1 #+ Bei 30# will have a 6% chance to exert the level of 1 1 to dissipate energy.

There is a 10% chance to cast level 18 to steal your life when you hit.

There is a 20% chance to cast a level 20 charged bomb when attacking.

17 strength aura endowment

Damage increased by +330-375% (variable)

Ignore target defense

60-70% crushing strike probability (variable)

Prevent monsters from healing themselves.

A hit will blind the target.

+(0.5 per character level) Increases the chance of getting magical equipment by 0.5-49.5% (depending on the character level).

Law enforcer 3 groove sword/hammer/staff Anm 1 1 #+ lamb 20 #+ division 18# has a 20% chance to display the rating of 15 for aging.

Level 16- 18 Refuge Reiki Giving (variable)

-50% target defense

+150-2 10 flame damage

+130- 180 cold injury

7% of people hit and run.

Kill the monster and restore calm.

+200-250 Defensive Ejection (Variable)

+10 Agile

75% extra gold coins are obtained from monsters.

Oath 4: When the sword/axe/hammer Xia 13 #+ Poor21#+Mal23 #+Lum17 # hits, there is a 30% chance to cast the soul of bone with level 20.

Unable to crack 16# fault.

Attack speed increased by +50%.

+2 10-340% increased damage (variable)

Demon damage +75%

Demon accuracy+100

Prevent monsters from healing themselves.

+10 energy

+10- 15 magic absorption (variable)

Grade 16 Heart of Wolverine (20 times)

17 steel stone devil (14 times)

Obey 5-slot long stick Haier15 #+ke18 #+Shuer10 #+AIS 5 #+Farr19 # and have a 30% chance to kill the enemy with level 2 1.

40% attack quickly again.

Damage increased by +370%

-25% target defense

+3- 14 ice damage, lasting for 3 seconds (normal)

-25% enemy fire resistance

40% crushing strike probability

+200-300 defense (variable)

+10 strength

+10 Agile

All resistances +20-30 (variable)

Demand -20%

Phoenix 4 grooved weapon/shield vaux 26 #+vaux 26 #+ Luo 28 #+ Joe 3 1# weapon

When upgrading, level 40 has a 100% chance to cast the flame path.

When hit, there is a 40% chance to cast a 22-level flame storm.

10- 15 level redemption aura endowment (variable)

Damage increased by +350-400% (variable)

Ignore the defense of the target

14% hit to steal mana.

-28% enemy fire resistance

20% fatal attack

+350-400 Defensive Ejection (Variable)

+15-2 1 flame absorption (variable)

shield

When upgrading, level 40 has a 100% chance to cast the flame path.

When hit, there is a 40% chance to cast a 22-level flame storm.

10- 15 level redemption aura endowment (variable)

+350-400 Defensive Ejection (Variable)

Damage increased by +350-400% (variable)

-28% enemy fire resistance

+50 Life

+5% lightning protection limit

+10% upper limit of fire resistance

+15-2 1 flame absorption (variable)

Pride 4 groove long stick Zhan 32 #+ Se 29 #+ Break 16 #+ Luo 28# has a 25% chance to cast a fire wall with a level of 17.

Level 16-20 focuses on giving aura (variable)

260-300% additional attack accuracy bonus (variable)

Demon damage+1-99% (depending on character level)

Lightning damage +50-280

20% fatal attack

A hit will blind the target.

Freeze target +3

+10 physical strength

Health +8

1.875- 185.625% extra gold coins to get monsters (depending on the character level).

There is a 20% chance to cast a tornado with the level of 16 with the long stick/mace Haier 15 #+Ke 18 #+ Lamb 20 #+ Gul 25#.

There is a 16% chance to cast a frozen ball with a level of 2 1 when attacking.

An additional 20% bonus to attack accuracy.

Magic damage+160-250

Fire damage +60- 180

All attributes +5- 10 (variable)

+10 Agile

38% of damaged life moved to mana.

75% extra gold coins are obtained from monsters.

15 grade steel virgin (40 times)

Demand -20%

Ling 4 slot sword/shield TAL7 #+Shuer10 #+OTT9 #+AM11# weapon

All skills +2

+25-35% high-speed casting speed (variable)

+55% attack quickly again.

Lightning damage+1-50

+3- 14 ice damage, lasting for 3 seconds (normal)

+75 toxin damage, lasting 5 seconds.

7% of people hit and run.

Defence against Flying Away +250

Physical strength value +22

Mana +89- 1 12 (variable)

+3-8 Magic Absorption (Variable)

shield

All skills +2

+25-35% high-speed casting speed (variable)

+55% attack quickly again.

Defence against Flying Away +250

Physical strength value +22

Mana +89- 1 12 (variable)

Cold resistance +35%

Lightning resistance +35%

Antivenom +35%

+3-8 Magic Absorption (Variable)

Attacker injured 14

Voice of Thinking 4 Slotted Sword/Nail Hammer Lamb 20 #+ke18 #+al1#+ed 2 # has a 15% chance to cast a frozen ball with a grade of 13.

There is a 18% chance to cast a level 20 ice storm when it hits.

+50 accuracy

Demon damage +220-350%

Damage to undead +355-375% (variable)

Immortal Accuracy +50

Increase ice damage 100-220.

-24% enemy's cold resistance

+10 Agile

Unable to freeze

75% extra gold coins are obtained from monsters.

+1 lighting range

Violent 4-slot ranged weapon Poole 2 1 #+Lum 17 #+ Bei 30 #+ Ma Er 23# grade 1 has a 30% chance of aging.

The casting level 10 on hit has a 5% chance to drag out an ignoble existence.

Demon damage +375%

Demon accuracy+100

Damage to undead +250-300% (variable)

Magic damage +85- 120

Lightning damage +4 1-240

20% crushing strike probability

Prevent monsters from healing themselves.

+10 energy

Unable to freeze

note:

* Nail hammer: Nail hammer refers not only to all nail hammer weapons. For example, the types mentioned above: nail hammer = nail hammer, devil meteor hammer, flail, expansion/essence type.

The rune of * 1. 10 allows players to use some skills that were previously available only to certain characters, which is why there are no comments such as+1 to fanaticism (paladins only) on some items. After completing and equipping the rune language equipment, players can use these skills that you could not use before.

* Call to War: The savage's roar can increase the battle command, battle system and battle howl by +3. Click here to learn more about skill points.

* Death: one-handed weapon: 370% (385% when using 15% metamaterial), two-handed weapon: 385% (400% when using 15% metamaterial).

* Dillery: This item can transform your character into a form of bone love, lasting 1 min. During this period, you can only attack the enemy normally.