My major number is a blood elf MS, and my minor number is tailor+enchantment SS, skinning+mining QS, inscription+medicine FS…… ....................................................................................................................................... To sum up, I still think that jewelry and inscriptions should be more suitable for priests for the following reasons:
1) The attributes of special jewelry have been improved a lot-longan gems can be cut after top jewelry, and the attribute bonus of longan gems is basically twice that of ordinary gems (for example, ordinary blue crystals cut 40 Ling and longan 60 Ling). Although there is a limit of three at most, under the same equipment conditions, three special sapphires are equivalent to 60 extra spirits, and the gain is not small.
2) Alchemy, if I remember correctly, can synthesize gems. If you have a jewelry major, you can make a difference. Although it is not much, it will last forever.
2) Ming Shoulder Enchantment is cost-effective-personally, it is very important to see whether a major is suitable for this profession. Ming's shoulder enchantment has a good harvest. Although not as good as jewelry, it is better than low cost. Personally, I think it is suitable for casual trumpet. The orthodox enchantment has no shoulder enchantment, so it means that you have one more enchantment than others. At the same time, inscriptions can now be used as staff and deputies, and weapons can save money. Not to mention the sculpture itself can be sold for money.
3) Your shaman is an herbalist. If you learn the inscription, 1 can double the tribute. The inscription does not require the variety of medicinal materials (all ground into ink), but only the grade of medicinal materials. Map out all kinds of herbs at the same level, and it's the same in Mexico and the earth. Herbs that shaman alchemists don't want can be thrown to priests for further processing.
Disadvantages, I think there are two points:
1) Although there are many gains in jewelry, the task of changing pictures every day is very tangled, and each task is not difficult. The difficulty is that you have to do it every day ... unlike a tailor, a magician or an inscription, you can change it with a fixed product. Every day, you will get a coin and 3-4 coins to draw ... it's very tangled, unless you are willing to cut gems in AG every day, there is hardly any.
2) It is well known that jewelry can be made into the top purple jewelry equipment of the same level ... But there is no new purple jewelry formula in this version (probably because 85 is purely a transitional information film), so the current purple jewelry is 80, but it can be expected that there should be a corresponding jewelry formula after 90.
2) Inscription enchants shoulders, and the gain is only moderate. What is particularly tangled is that the inscription enhances intelligence+crit. ...
Generally speaking, I personally think that if LZ has enough money to spend, then the income from jewelry should be the biggest, but that means that this priest number will not be a trumpet, but it must be a main number, because the investment is huge, and the top-level production can only be used by itself ... LZ must be prepared to "milk door is as deep as the sea" ... And if it is only to improve its own trumpet professional system, I recommend learning the inscription, because the personal gain cost of the inscription is not high.
As for the collocation of inscriptions ... in fact, I personally recommend peeling ... Although the attributes are completely mismatched, I personally feel that leather armor is still very easy to sell and practice, especially in Northrend. Basically, you don't need to change the map, just run around and kill some wildebeests or something. ...