Name Weapon Armor/Helmet/Shield Number
Elevated railway
Al +50 hit rate,+1 brightness+15 defense,+1 brightness 1#
advanced/venerable age
Ed 175% damage to undead monsters
Undead monster +50 hit rate 15% physical exertion slowed down/shield increased (2 #)
Tir
Every enemy killed by Ter +2 Mana +2 Mana 3#
Nef
Fu Na used +30 and 4# to repel the enemy's defense against long-range attacks.
Old English letter or -D
Ais -25% target defense increases mana regeneration speed 15% 5#
Transient hypogammaglobulinemia in infants
Yi Shi +9 maximum damage 15% damage is converted into mana 6#
lake
Tal +75 poison attack lasts for 5 seconds, with antivirus increased by 30%/ antivirus increased by 35% (shield) 7#
Ral
Lal +5-30 Fire damage increased by 30%/ fire protection increased by 35% (shield) 8#
leftover
Ott+1-50 electric injury, 30% electric injury protection /35% electric injury protection (shield) 9 #
Thul
Shure +3- 14 ice damage lasts for 3 seconds. Ice resistance increased by 30%/ 35% (shield) 10#
(Amn) Name (English) Amen
Every time Anm steals 7% of life, the enemy is hit back 14 1 1#
The fifth note of the major scale
Sol +9 minimum damage force counteracts physical damage 7 12#
Schell
Attack speed of Shaershan increased by 20%, recovery attack speed increased by 20%/ shield speed increased by 20% (13 #)
Pain unit
Dole has a 25% chance of scaring off monsters after hitting +7 14#
Hull
Haier equipment demand -20% equipment demand-15% 15#
io
Eo+10 vitality+10 vitality 16#
brightness
Lum+10 energy+10 energy 17#
knock down
Branch+10 Agile+10 Agile 18#
Fal
Farr+10 strong+10 strong 19#
Lem
Lambs get 75% extra money, 50% extra money, 20#
poole
Poole deals +75% damage to demons, hits+100 to demons, and increases defense by 30%, 2 1#
hum
Um has a 25% chance to cause damage+15 (armor/helmet) +22 (shield) 22 #
disease
Mal prevents monster healing from offsetting magic damage 7 23#
Interrupt service thread
Esther: 30% increases the appearance probability of magic equipment 25% increases the appearance probability of magic equipment 24#
Rosa plants
Gul's attack hit rate increased by 20% +5%, and the highest antivirus limit was 25#
Vex
Vauxs steals 7% Mana +5% Fire Protection Limit of 26# per hit.
ohm
Ohm +50% Damage +5% Anti-icing Maximum 27#
see
Luo 20% probability double click +5% electric protection upper limit 28#
Sur
After Thur hits, the target becomes blind, increasing the maximum mana by 5%/+50 mana (shield) by 29#
Bit error rate
Bei has a 20% chance to offset physical damage with a decisive blow 8% 30#
Jehovah
Joe ignored the target defense and increased his maximum life by 5%/+50 Shields 3 1 #
Occupy people
Chamber of Secrets Frozen Target +3 Unfreezed 32#
Zod
Sade never wears, never wears 33#
D2x 1. 10 The Language of Sacred Symbols
Rune words
After the state statistics are completed, the applicable item/mosaic symbol sequence is completed.
Beast (beast)
Suitable for 5-hole axe/stick/hammer
5 sleeve axes/maces/hammers
ber(30)+Tir(3)+Um(22)+Mal(23)+Lum( 17)
Equip +9 fanatical aura.
Attack speed +40%
+240-270 Enhanced Damage (Variable)
20% chance of being killed in one blow.
25% chance of causing injury
+3 Bianxiong
+3 deformation
Prevention of monster treatment
+25-40 Strength (Variable)
+10 energy
Every time you kill a monster, your mana is +2.
13 level summons grizzly bear (5 gas gathering) equipment, and level 9 fanatical aura.
Attack speed increased by +40%
Damage increased by +240-270% (different)
The chance of a fatal blow is 20%
The chance of an open wound is 25%
+3 to our bear
Change Wolf +3
Stop monster treatment
Strength +25-40 (different)
+10 energy
Mana +2 after each kill.
13 Summons Grizzly Bear (5 charges)
Thorn (wild rose)
For 4-hole armor
Four-socket bulletproof vest
Lal (8)+ Ohm (27)+Sur (29)+ Ess (5)
Give 15-2 1 stab aura (variable) after equipment.
+50% Fast Recovery Strike
+25-50% virus damage (variable)
Defence +300
Increases maximum mana by 5%
Mana recovery speed+15%
+5% Maximum Anti-icing
Fire fighting +30%
Anti-virus+100%
+13 health points for each monster killed.
Grade 13 Thorn Spirit (33 gas gathering) grade 15-2 1 Thorn Aura Equipment Time (different)
Hit recovery speed increased by +50%
Poison skill damage +25-50% (different)
Defence +300
Increases maximum mana by 5%
Restores mana 15%
Maximum cold tolerance +5%
Fire resistance rating +30%
Toxin resistance+100%
Health after each kill+13
Level 13 agnail soul (33 charges)
Breath of death
Suitable for 6-hole weapons.
6 socket weapon
vex(26)+Hel( 15)+El( 1)+Eld(2)+Zod(33)+Eth(5)
Every time you kill 1 monster, you have a 50% chance to release a level 20 poison nova.
Invisible
+60% increases attack speed.
Damage increased by +350-400% (variable)
Damage to Undead Monster +200%
-25% target defense
Attack hit rate +50
+50 attack hit rate against undead monsters.
Steal 7% mana per attack.
Steal 12- 15% of life per hit.
Prevention of monster treatment
All attributes +30
+1 lighting range
Equipment requirements-When you kill an enemy, you have a 20% to 50% chance to cast a level 20 poison nova.
Invincible
Attack speed increased by +60%
Damage increased by +350-400% (different)
Damage to undead +200%
-25% target defense
Attack level +50
Attack level on undead +50.
Steal 7% mana per hit.
12- 15% Life stolen per hit (different)
Stop monster treatment
All attributes +30
+1 to light radius
Requirements -20%
Call for arms (call for war)
Suitable for 5-hole weapons.
5 socket weapon
AMN( 1 1)+RAL(8)+ mal (23)+IST(24)+ ohm (27)+ 1 all skills.
Attack speed increased by 40%
Damage increased by +250-290% (variable)
Fire damage +5-30
Steal 7% of life per hit.
+2-6 Combat Command (Variable)
+1-6 combat command (variable)
+1-4 battle slogan (variable)
Prevention of monster treatment
Restore health+12
30% increases the chance of magic equipment+1 to all skills.
Attack speed increased by +40%
Damage increased by +250-290% (different)
Fire damage increased by 5-30.
7% of life is stolen from each hit.
Combat Command +2-6 (different)
Combat command+1-6 (different)
Battle slogan+1-4 (different)
Stop monster treatment
Replenish life+12
The chance of getting magic items is increased by 30%
Chaos (confusion)
Suitable for 3-hole claws
3 socket claws
When Fal (19)+ Ohm(27)+Um(22) attacks, there is a 9% chance to release the frozen orb with the level of 1 1.
There is a 1 1% chance to release a level 9 charged crossbow when attacking.
Attack speed increased by +35%.
Damage increased by +290-340% (variable)
+2 16-47 1 magic damage
25% chance of causing injury
+1 cyclone (cyclone)
+10 strength
+15 Life Kill 1 Demon has a 9% chance to cast a level 1 1 Frozen orb when hitting.
1 1% chance to cast a level 9 charged crossbow when hitting.
Attack speed increased by +35%
Damage increased by +290-340% (different)
Magic damage increased by 2 16-47 1
The chance of an open wound is 25%
Whirlwind chop+1
Physical strength value+10
+15 health after killing the demon every time.
Honor chain (honor chain)
For 4-hole armor
Four-socket bulletproof vest
dol( 14)+Um(22)+Ber(30)+Ist(24)
All skills +2
Damage to demon monsters increased by +200%.
+100% increases the damage to undead monsters.
Steal 8% life per hit.
Defence +70%
+Top 20
Restore Life Speed by +7
All resistance +65%
Physical damage reduced by 8%
Magic equipment appearance probability +25% all skills +2.
Demon damage +200%
Damage to undead+100%
Every hit has 8% lives stolen.
Defence increased by +70%
Physical strength +20
Replenish life +7
All resistance +65
Damage reduced by 8%
The chance of getting magic items is increased by 25%
waning crescent moon
Suitable for 3-hole axe/sword/long-handled weapon
Three-socket axe/sword/long-handled weapon
Scheil (13)+ um (22)+ total internal reflection (3)
When attacking, there is a 10% probability to release the chain lightning with the level of 17.
There is a 7% probability of releasing the electrostatic field with the level of 13 when attacking.
Attack speed increased by +20%.
+180-220% increased damage (variable)
Ignore target defense
-35% target reactance
25% chance of causing injury
+9- 1 1 magic absorption (variable)
+2 mana kills 1 monster.
18 Summons Wolf Spirit (gather gas for 30 times) 10% chance to cast 17 chain lightning when hitting.
There is a 7% chance to cast a static force field of 13 level when hitting.
Attack speed increased by +20%
+180-220% increased damage (different)
Ignore the defense of the target
-35% lightning resistance to the enemy
The chance of an open wound is 25%
+9- 1 1 magic absorption (different)
Mana +2 after each kill.
18 Summon the Spirit Wolf (30 moves)
mental disorder
For 3-hole helmet
Three-socket helmet
Lem(20)+ Ist(24)+ Io( 16)
When attacked, there is a 1% probability to release 50 delirium (coma).
When attacked, there is a 10% probability of releasing 14 mind explosion level.
When attacked, there is a 20% probability of releasing 13 terror level.
There is a 33% probability of releasing the 18 puzzle when attacking.
+2 All levels
+26 1 defense
+10 vitality
50% extra income
25% increases the probability of magic equipment.
Level 17 attraction) (60 times of gas gathering) 1% chance to cast 50 levels of delirium * (transformation) when being hit.
When hit, you have a 6% chance to cast level 14 psychic impact.
When attacked, there is a 14% chance to cast 13 terror.
1 1% chance to cast level 18 confusion attack
All skills +2
+26 1 defense
Vitality+10
The monster gets an extra 50% gold coin.
The chance of getting magic items is increased by 25%
Level 17 attraction (60 charges)
Bad luck (bad luck)
Suitable for 5-hole axe/long-handled weapon/hammer
5 sleeve shafts/long-handled weapons/hammers
hel( 15)+Ohm(27)+Um(22)+Lo(28)+Cham(32)
There is a 5% probability of releasing 18 volcano when attacking.
After equipping, give the level 12 sacred frozen aura.
All skills +2
Attack speed increased by +45%.
Damage increased by +230-370% (variable)
-(40-60)% target ice resistance (variable)
The probability of double injury is 20%
25% chance of causing injury
Freeze target
Equipment requirements -20% 5% chance to cast 18 volcano when hitting.
After the equipment, the level 12 sacred freezing aura.
All skills +2
Attack speed increased by +45%
Damage increased by +330-370% (different)
-(40-60)% cold resistance to the enemy (different)
20% critical strike
The chance of an open wound is 25%
Stop monster treatment
Freeze target +3
Requirements -20%
conundrum
Suitable for 3-hole armor
Three-socket bulletproof vest
Jah(3 1)+ Ith(6)+ Ber(30)
All skills +2
+40% Fast Move/Run
+1 teleport
+750-775 Defence Force (Variable)
+(0.75 per level)+1-74.25 (based on role level)
Increase the maximum life by 5%
Reduce physical injury by 8%
+14 health points for each monster killed.
15% damage is transferred to mana.
+(per level 1)+ 1-99% increases the probability of magic equipment (based on the role level)
All skills +2
Run/walk speed increased by +45%
+1 transmit
+750-775 defense (different)
+(0.75 per character level)+Intensity 0-74 (based on character level)
Increases maximum health by 5%
Damage reduced by 8%
Health after each kill+14
15% of the damage taken is attributed to mana.
+(per character level 1)+ 1-99% chance to get magic items (based on character level)
Eternity (eternity)
Suitable for 5-hole melee weapons.
5 socket melee weapon
Amn (11)+ber (30)+ist (24)+sol (12)+sur (29) cannot be destroyed.
+260-3 10% increased damage (variable)
Minimum damage +9
Steal 7% of life per hit.
20% chance of being killed in one blow.
Hit blinds the target +3
Reduce the target speed by 33%
Mana recovery speed+15%
Restore Health Speed+16
Unable to freeze
30% increases the probability of magic equipment.
Level 8 resurrection) (88 gas gathering) is indestructible.
+260-3 10% increased damage (different)
Minimum damage +9
7% of life is stolen from each hit.
The chance of a fatal blow is 20%
Hit the shutter target
Slow down the target by 33%
Restores mana 16%
Replenish life+16
Can't be frozen
The chance of getting magic items is increased by 30%
Level 8 Resurrection (88 Charges)
Exile (exile)
Suitable for 4-hole ranger shield
4-Slot Paladin Shield (Only)
vex(26)+Ohm(27)+Ist(24)+Dol( 14)
When attacked, there is a 15% probability to release level 5 stealing life.
After the equipment is equipped, it will be given a grade of 13- 16, and the aura will be despised (variable).
+2 Aggressive Reiki (Ranger only)
+30% Fast Rejection Probability
Freeze target
+(220-260)% enhanced defense (variable)
Restore Life Speed by +7
+5% Maximum Anti-icing
Maximum fire protection +5%
25% increases the probability of magic equipment.
Reply 1 point every 4 seconds. Durability 15% chance to cast a 5-level life tap when hitting.
When equipped, the level 13- 16 provokes aura (changes)
Attack Aura +2 (Paladin only)
The block rate is increased by +30%
Freeze target
Defence increased by +220-260% (different)
Replenish life +7
Maximum cold tolerance +5%
Maximum fire resistance limit +5%
The chance of getting magic items is increased by 25%
Repair in 4 seconds 1 durability
Famine (famine)
Suitable for 4-hole axe/hammer
4 socket shafts/hammers
Fal (19)+ohm (27)+ort (9)+Jah (31)+30% increases the attack speed.
+(320-370)% Enhanced Damage (Variable)
Ignore target defense
Magic damage+180-200
Fire damage +50-200
+5 1-250 electric injury
Ice damage +50-200
Steal 12% health per hit.
Prevent monsters from healing themselves.
+10 Strong +30% Increases attack speed.
Damage increased by +320-370% (different)
Ignore the defense of the target
Magic damage increased 180-200
Increases fire damage by 50-200 points.
Lightning damage increased by 5 1-250.
Increases cold damage by 50-200 points.
Every hit 12% of life is stolen.
Stop monster treatment
Physical strength value+10
Gloomy (dark)
Suitable for 3-hole armor
Three-socket bulletproof vest
fal( 19)+Um(22)+Pul(2 1)
When attacked, there is a 15% probability to release the third-level blurred vision.
+10% Quick Strike Recovery
+(200-260)% enhanced defense (variable)
+10 strength
All resistance +45
Freeze time halved
5% damage converted into mana.
-3 lighting range 15% chance to cast level 3 dim vision during assembly.
Hit recovery speed+10%
Defence enhancement +200-260% (different)
Physical strength value+10
All resistance +45
Semi-freezing duration
5% of the damage taken belongs to the mana.
-3 to light radius
Hand of justice (hand of justice)
4-hole weapon
4 socket weapon
sur(29)+Cham(32)+Amn( 1 1)+Lo(28)
When upgrading, 100% probability releases 36 flames.
100% probability of death releases a 48-level meteor.
The grade given when equipped is 16.
Attack speed +33%
Damage increased by +280-330% (variable)
Ignore the defense of the target
Absorb 7% health per attack.
-20% target fire resistance
The probability of double injury is 20%
Hit blinds the target +3
When you upgrade, freeze the target 100% chance to cast a 36-level flame.
100% chance to cast a 48-level meteor when you die.
Level after equipment 16 flame halo
Attack speed increased by +33%
Damage increased by +280-330%
Ignore the defense of the target
7% of life is stolen from each hit.
-20% resistance to enemy fire
20% critical strike
Hit the shutter target
Freeze target +3
Heart of the Oak
Suitable for 4-hole slats/slats.
4 socket plates/hammers
Materials can only be flail/iron whip/whip hammer or witch's two-handed staff.
ko( 18)+Vex(26)+Pul(2 1)+Thul( 10)
+3 All Skills
+40% fast casting.
+100 attack accuracy on demons
+3- 14 ice damage
Steal 7% mana per attack.
+10 Agile
Restore Life Speed by +20
Magic limit increased by 15%
All resistances +30-40 (variable)
Four-grade oak sage (25 gas gathering)
14 raven (60 gas gathering)
Undead monster damage +50%, all skills +3.
Casting speed +40%
Demon damage +75%
+100 attack level on demons
Increases cold damage by 3- 14 for 3 seconds. Duration (Normal)
Steal 7% mana per hit.
Agile+10
Replenish Life +20
Increases the maximum mana by 15%
All resistances +30-40 (different)
Grade 4 oak sage (25 charges)
Grade 14 raven (60 charges)
Damage to undead +50%
Kingslayer (wiping the king)
Suitable for 4-hole sword/axe
Four swords/axes
Arbitration Model Law Article 23+Umm Article 22+Gul Article 25+Fardi 19
+30% increases attack speed.
+230-270% damage (variable)
-25% target defense
Attack hit rate increased by 20%
33% One Strike Will Kill (CB)
There's a 50% chance of injury.
+1 revenge
Prevention of monster treatment
+10 strength
+40% extra money +30% increase attack speed.
Damage increased by +230-270% (different)
-25% target defense
Attack level increased by 20%
The chance of a fatal blow is 33%
50% of open wounds
+1 revenge
Stop monster treatment
Physical strength value+10
The monster gets an extra 40% gold coin.
Passion (passion)
4-hole weapon
4 socket weapon
dol( 14)+Ort(9)+Eld(2)+Lem(20)
Attack speed +25%
+160-2 10% increased damage (variable)
The attack accuracy is improved by 50-80%.
+75% increases damage to undead monsters.
Attack accuracy on undead monsters +50.
Lightning damage+1-50
+1 Berserker
+1 enthusiasm
Hit blinds the target+10
Hit the monster and have a 25% chance to escape.
75% people get extra money.
Level 3 Wolverine Heart (12 gas gathering)+increases attack speed by 25%.
+160-2 10% increases damage.
Increase the attack level by 50-80% (depending on the situation)
Damage to undead +75%
Attack level on undead +50.
Lightning damage increased by 1-50
Rage+1
Passion+1
Hit the blind target+10
Hit will cause the monster to escape by 25%
The monster gets an extra 75% gold.
Heart of Wolverine III (12 fee)
Shelter (temple)
Suitable for three-hole shielding
3 socket shielding
Ko( 18)+Ko( 18)+Mal(23)
20% Quick Strike Reply
Fast Rejection Probability +20%
Increase the success rate of resistance by 20%.
+130- 160% enhanced defense
Remote attack defense +250
Agile +20
All resistances +50-70 (variable)
Magic damage reduced by 7 points
Level 12 slow missile) (60 gas gathering)+hit recovery speed is 20% faster.
The block rate is increased by +20%
The blocking probability is increased by 20%
+130- 160% enhanced defense (different)
+250 defense against missiles
Agile +20
All resistances +50-70 (different)
Magic damage reduced by 7 points
12 class slow missile (60 rounds)
Stone (stone)
4-hole armor
Four-socket bulletproof vest
shael( 13)+Um(22)+Pul(2 1)+Lum( 17)
+60% Fast Strike Recovery (FHR)
Defence increased by +250-290%
Remote attack defense +300
+16 strength
+16 vitality
+10 energy
All resistors+15
16 molten boulder) (80 gas gathering points)
Level 16 Cray Dummy (16 Gas Gathering)+Life recovery speed is 60% faster.
Defence increased by +250-290% (different)
+300 defense against missiles
+16 physical strength value
+16 Restore vitality
+10 energy
All resistors+15
Grade 16 fused stone (80 charges)
16 clay dummy (0/6 charge)