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Diablo II, how to use runes?
You can find the language of sacred symbols by searching.

Name Weapon Armor/Helmet/Shield Number

Elevated railway

Al +50 hit rate,+1 brightness+15 defense,+1 brightness 1#

advanced/venerable age

Ed 175% damage to undead monsters

Undead monster +50 hit rate 15% physical exertion slowed down/shield increased (2 #)

Tir

Every enemy killed by Ter +2 Mana +2 Mana 3#

Nef

Fu Na used +30 and 4# to repel the enemy's defense against long-range attacks.

Old English letter or -D

Ais -25% target defense increases mana regeneration speed 15% 5#

Transient hypogammaglobulinemia in infants

Yi Shi +9 maximum damage 15% damage is converted into mana 6#

lake

Tal +75 poison attack lasts for 5 seconds, with antivirus increased by 30%/ antivirus increased by 35% (shield) 7#

Ral

Lal +5-30 Fire damage increased by 30%/ fire protection increased by 35% (shield) 8#

leftover

Ott+1-50 electric injury, 30% electric injury protection /35% electric injury protection (shield) 9 #

Thul

Shure +3- 14 ice damage lasts for 3 seconds. Ice resistance increased by 30%/ 35% (shield) 10#

(Amn) Name (English) Amen

Every time Anm steals 7% of life, the enemy is hit back 14 1 1#

The fifth note of the major scale

Sol +9 minimum damage force counteracts physical damage 7 12#

Schell

Attack speed of Shaershan increased by 20%, recovery attack speed increased by 20%/ shield speed increased by 20% (13 #)

Pain unit

Dole has a 25% chance of scaring off monsters after hitting +7 14#

Hull

Haier equipment demand -20% equipment demand-15% 15#

io

Eo+10 vitality+10 vitality 16#

brightness

Lum+10 energy+10 energy 17#

knock down

Branch+10 Agile+10 Agile 18#

Fal

Farr+10 strong+10 strong 19#

Lem

Lambs get 75% extra money, 50% extra money, 20#

poole

Poole deals +75% damage to demons, hits+100 to demons, and increases defense by 30%, 2 1#

hum

Um has a 25% chance to cause damage+15 (armor/helmet) +22 (shield) 22 #

disease

Mal prevents monster healing from offsetting magic damage 7 23#

Interrupt service thread

Esther: 30% increases the appearance probability of magic equipment 25% increases the appearance probability of magic equipment 24#

Rosa plants

Gul's attack hit rate increased by 20% +5%, and the highest antivirus limit was 25#

Vex

Vauxs steals 7% Mana +5% Fire Protection Limit of 26# per hit.

ohm

Ohm +50% Damage +5% Anti-icing Maximum 27#

see

Luo 20% probability double click +5% electric protection upper limit 28#

Sur

After Thur hits, the target becomes blind, increasing the maximum mana by 5%/+50 mana (shield) by 29#

Bit error rate

Bei has a 20% chance to offset physical damage with a decisive blow 8% 30#

Jehovah

Joe ignored the target defense and increased his maximum life by 5%/+50 Shields 3 1 #

Occupy people

Chamber of Secrets Frozen Target +3 Unfreezed 32#

Zod

Sade never wears, never wears 33#

D2x 1. 10 The Language of Sacred Symbols

Rune words

After the state statistics are completed, the applicable item/mosaic symbol sequence is completed.

Beast (beast)

Suitable for 5-hole axe/stick/hammer

5 sleeve axes/maces/hammers

ber(30)+Tir(3)+Um(22)+Mal(23)+Lum( 17)

Equip +9 fanatical aura.

Attack speed +40%

+240-270 Enhanced Damage (Variable)

20% chance of being killed in one blow.

25% chance of causing injury

+3 Bianxiong

+3 deformation

Prevention of monster treatment

+25-40 Strength (Variable)

+10 energy

Every time you kill a monster, your mana is +2.

13 level summons grizzly bear (5 gas gathering) equipment, and level 9 fanatical aura.

Attack speed increased by +40%

Damage increased by +240-270% (different)

The chance of a fatal blow is 20%

The chance of an open wound is 25%

+3 to our bear

Change Wolf +3

Stop monster treatment

Strength +25-40 (different)

+10 energy

Mana +2 after each kill.

13 Summons Grizzly Bear (5 charges)

Thorn (wild rose)

For 4-hole armor

Four-socket bulletproof vest

Lal (8)+ Ohm (27)+Sur (29)+ Ess (5)

Give 15-2 1 stab aura (variable) after equipment.

+50% Fast Recovery Strike

+25-50% virus damage (variable)

Defence +300

Increases maximum mana by 5%

Mana recovery speed+15%

+5% Maximum Anti-icing

Fire fighting +30%

Anti-virus+100%

+13 health points for each monster killed.

Grade 13 Thorn Spirit (33 gas gathering) grade 15-2 1 Thorn Aura Equipment Time (different)

Hit recovery speed increased by +50%

Poison skill damage +25-50% (different)

Defence +300

Increases maximum mana by 5%

Restores mana 15%

Maximum cold tolerance +5%

Fire resistance rating +30%

Toxin resistance+100%

Health after each kill+13

Level 13 agnail soul (33 charges)

Breath of death

Suitable for 6-hole weapons.

6 socket weapon

vex(26)+Hel( 15)+El( 1)+Eld(2)+Zod(33)+Eth(5)

Every time you kill 1 monster, you have a 50% chance to release a level 20 poison nova.

Invisible

+60% increases attack speed.

Damage increased by +350-400% (variable)

Damage to Undead Monster +200%

-25% target defense

Attack hit rate +50

+50 attack hit rate against undead monsters.

Steal 7% mana per attack.

Steal 12- 15% of life per hit.

Prevention of monster treatment

All attributes +30

+1 lighting range

Equipment requirements-When you kill an enemy, you have a 20% to 50% chance to cast a level 20 poison nova.

Invincible

Attack speed increased by +60%

Damage increased by +350-400% (different)

Damage to undead +200%

-25% target defense

Attack level +50

Attack level on undead +50.

Steal 7% mana per hit.

12- 15% Life stolen per hit (different)

Stop monster treatment

All attributes +30

+1 to light radius

Requirements -20%

Call for arms (call for war)

Suitable for 5-hole weapons.

5 socket weapon

AMN( 1 1)+RAL(8)+ mal (23)+IST(24)+ ohm (27)+ 1 all skills.

Attack speed increased by 40%

Damage increased by +250-290% (variable)

Fire damage +5-30

Steal 7% of life per hit.

+2-6 Combat Command (Variable)

+1-6 combat command (variable)

+1-4 battle slogan (variable)

Prevention of monster treatment

Restore health+12

30% increases the chance of magic equipment+1 to all skills.

Attack speed increased by +40%

Damage increased by +250-290% (different)

Fire damage increased by 5-30.

7% of life is stolen from each hit.

Combat Command +2-6 (different)

Combat command+1-6 (different)

Battle slogan+1-4 (different)

Stop monster treatment

Replenish life+12

The chance of getting magic items is increased by 30%

Chaos (confusion)

Suitable for 3-hole claws

3 socket claws

When Fal (19)+ Ohm(27)+Um(22) attacks, there is a 9% chance to release the frozen orb with the level of 1 1.

There is a 1 1% chance to release a level 9 charged crossbow when attacking.

Attack speed increased by +35%.

Damage increased by +290-340% (variable)

+2 16-47 1 magic damage

25% chance of causing injury

+1 cyclone (cyclone)

+10 strength

+15 Life Kill 1 Demon has a 9% chance to cast a level 1 1 Frozen orb when hitting.

1 1% chance to cast a level 9 charged crossbow when hitting.

Attack speed increased by +35%

Damage increased by +290-340% (different)

Magic damage increased by 2 16-47 1

The chance of an open wound is 25%

Whirlwind chop+1

Physical strength value+10

+15 health after killing the demon every time.

Honor chain (honor chain)

For 4-hole armor

Four-socket bulletproof vest

dol( 14)+Um(22)+Ber(30)+Ist(24)

All skills +2

Damage to demon monsters increased by +200%.

+100% increases the damage to undead monsters.

Steal 8% life per hit.

Defence +70%

+Top 20

Restore Life Speed by +7

All resistance +65%

Physical damage reduced by 8%

Magic equipment appearance probability +25% all skills +2.

Demon damage +200%

Damage to undead+100%

Every hit has 8% lives stolen.

Defence increased by +70%

Physical strength +20

Replenish life +7

All resistance +65

Damage reduced by 8%

The chance of getting magic items is increased by 25%

waning crescent moon

Suitable for 3-hole axe/sword/long-handled weapon

Three-socket axe/sword/long-handled weapon

Scheil (13)+ um (22)+ total internal reflection (3)

When attacking, there is a 10% probability to release the chain lightning with the level of 17.

There is a 7% probability of releasing the electrostatic field with the level of 13 when attacking.

Attack speed increased by +20%.

+180-220% increased damage (variable)

Ignore target defense

-35% target reactance

25% chance of causing injury

+9- 1 1 magic absorption (variable)

+2 mana kills 1 monster.

18 Summons Wolf Spirit (gather gas for 30 times) 10% chance to cast 17 chain lightning when hitting.

There is a 7% chance to cast a static force field of 13 level when hitting.

Attack speed increased by +20%

+180-220% increased damage (different)

Ignore the defense of the target

-35% lightning resistance to the enemy

The chance of an open wound is 25%

+9- 1 1 magic absorption (different)

Mana +2 after each kill.

18 Summon the Spirit Wolf (30 moves)

mental disorder

For 3-hole helmet

Three-socket helmet

Lem(20)+ Ist(24)+ Io( 16)

When attacked, there is a 1% probability to release 50 delirium (coma).

When attacked, there is a 10% probability of releasing 14 mind explosion level.

When attacked, there is a 20% probability of releasing 13 terror level.

There is a 33% probability of releasing the 18 puzzle when attacking.

+2 All levels

+26 1 defense

+10 vitality

50% extra income

25% increases the probability of magic equipment.

Level 17 attraction) (60 times of gas gathering) 1% chance to cast 50 levels of delirium * (transformation) when being hit.

When hit, you have a 6% chance to cast level 14 psychic impact.

When attacked, there is a 14% chance to cast 13 terror.

1 1% chance to cast level 18 confusion attack

All skills +2

+26 1 defense

Vitality+10

The monster gets an extra 50% gold coin.

The chance of getting magic items is increased by 25%

Level 17 attraction (60 charges)

Bad luck (bad luck)

Suitable for 5-hole axe/long-handled weapon/hammer

5 sleeve shafts/long-handled weapons/hammers

hel( 15)+Ohm(27)+Um(22)+Lo(28)+Cham(32)

There is a 5% probability of releasing 18 volcano when attacking.

After equipping, give the level 12 sacred frozen aura.

All skills +2

Attack speed increased by +45%.

Damage increased by +230-370% (variable)

-(40-60)% target ice resistance (variable)

The probability of double injury is 20%

25% chance of causing injury

Freeze target

Equipment requirements -20% 5% chance to cast 18 volcano when hitting.

After the equipment, the level 12 sacred freezing aura.

All skills +2

Attack speed increased by +45%

Damage increased by +330-370% (different)

-(40-60)% cold resistance to the enemy (different)

20% critical strike

The chance of an open wound is 25%

Stop monster treatment

Freeze target +3

Requirements -20%

conundrum

Suitable for 3-hole armor

Three-socket bulletproof vest

Jah(3 1)+ Ith(6)+ Ber(30)

All skills +2

+40% Fast Move/Run

+1 teleport

+750-775 Defence Force (Variable)

+(0.75 per level)+1-74.25 (based on role level)

Increase the maximum life by 5%

Reduce physical injury by 8%

+14 health points for each monster killed.

15% damage is transferred to mana.

+(per level 1)+ 1-99% increases the probability of magic equipment (based on the role level)

All skills +2

Run/walk speed increased by +45%

+1 transmit

+750-775 defense (different)

+(0.75 per character level)+Intensity 0-74 (based on character level)

Increases maximum health by 5%

Damage reduced by 8%

Health after each kill+14

15% of the damage taken is attributed to mana.

+(per character level 1)+ 1-99% chance to get magic items (based on character level)

Eternity (eternity)

Suitable for 5-hole melee weapons.

5 socket melee weapon

Amn (11)+ber (30)+ist (24)+sol (12)+sur (29) cannot be destroyed.

+260-3 10% increased damage (variable)

Minimum damage +9

Steal 7% of life per hit.

20% chance of being killed in one blow.

Hit blinds the target +3

Reduce the target speed by 33%

Mana recovery speed+15%

Restore Health Speed+16

Unable to freeze

30% increases the probability of magic equipment.

Level 8 resurrection) (88 gas gathering) is indestructible.

+260-3 10% increased damage (different)

Minimum damage +9

7% of life is stolen from each hit.

The chance of a fatal blow is 20%

Hit the shutter target

Slow down the target by 33%

Restores mana 16%

Replenish life+16

Can't be frozen

The chance of getting magic items is increased by 30%

Level 8 Resurrection (88 Charges)

Exile (exile)

Suitable for 4-hole ranger shield

4-Slot Paladin Shield (Only)

vex(26)+Ohm(27)+Ist(24)+Dol( 14)

When attacked, there is a 15% probability to release level 5 stealing life.

After the equipment is equipped, it will be given a grade of 13- 16, and the aura will be despised (variable).

+2 Aggressive Reiki (Ranger only)

+30% Fast Rejection Probability

Freeze target

+(220-260)% enhanced defense (variable)

Restore Life Speed by +7

+5% Maximum Anti-icing

Maximum fire protection +5%

25% increases the probability of magic equipment.

Reply 1 point every 4 seconds. Durability 15% chance to cast a 5-level life tap when hitting.

When equipped, the level 13- 16 provokes aura (changes)

Attack Aura +2 (Paladin only)

The block rate is increased by +30%

Freeze target

Defence increased by +220-260% (different)

Replenish life +7

Maximum cold tolerance +5%

Maximum fire resistance limit +5%

The chance of getting magic items is increased by 25%

Repair in 4 seconds 1 durability

Famine (famine)

Suitable for 4-hole axe/hammer

4 socket shafts/hammers

Fal (19)+ohm (27)+ort (9)+Jah (31)+30% increases the attack speed.

+(320-370)% Enhanced Damage (Variable)

Ignore target defense

Magic damage+180-200

Fire damage +50-200

+5 1-250 electric injury

Ice damage +50-200

Steal 12% health per hit.

Prevent monsters from healing themselves.

+10 Strong +30% Increases attack speed.

Damage increased by +320-370% (different)

Ignore the defense of the target

Magic damage increased 180-200

Increases fire damage by 50-200 points.

Lightning damage increased by 5 1-250.

Increases cold damage by 50-200 points.

Every hit 12% of life is stolen.

Stop monster treatment

Physical strength value+10

Gloomy (dark)

Suitable for 3-hole armor

Three-socket bulletproof vest

fal( 19)+Um(22)+Pul(2 1)

When attacked, there is a 15% probability to release the third-level blurred vision.

+10% Quick Strike Recovery

+(200-260)% enhanced defense (variable)

+10 strength

All resistance +45

Freeze time halved

5% damage converted into mana.

-3 lighting range 15% chance to cast level 3 dim vision during assembly.

Hit recovery speed+10%

Defence enhancement +200-260% (different)

Physical strength value+10

All resistance +45

Semi-freezing duration

5% of the damage taken belongs to the mana.

-3 to light radius

Hand of justice (hand of justice)

4-hole weapon

4 socket weapon

sur(29)+Cham(32)+Amn( 1 1)+Lo(28)

When upgrading, 100% probability releases 36 flames.

100% probability of death releases a 48-level meteor.

The grade given when equipped is 16.

Attack speed +33%

Damage increased by +280-330% (variable)

Ignore the defense of the target

Absorb 7% health per attack.

-20% target fire resistance

The probability of double injury is 20%

Hit blinds the target +3

When you upgrade, freeze the target 100% chance to cast a 36-level flame.

100% chance to cast a 48-level meteor when you die.

Level after equipment 16 flame halo

Attack speed increased by +33%

Damage increased by +280-330%

Ignore the defense of the target

7% of life is stolen from each hit.

-20% resistance to enemy fire

20% critical strike

Hit the shutter target

Freeze target +3

Heart of the Oak

Suitable for 4-hole slats/slats.

4 socket plates/hammers

Materials can only be flail/iron whip/whip hammer or witch's two-handed staff.

ko( 18)+Vex(26)+Pul(2 1)+Thul( 10)

+3 All Skills

+40% fast casting.

+100 attack accuracy on demons

+3- 14 ice damage

Steal 7% mana per attack.

+10 Agile

Restore Life Speed by +20

Magic limit increased by 15%

All resistances +30-40 (variable)

Four-grade oak sage (25 gas gathering)

14 raven (60 gas gathering)

Undead monster damage +50%, all skills +3.

Casting speed +40%

Demon damage +75%

+100 attack level on demons

Increases cold damage by 3- 14 for 3 seconds. Duration (Normal)

Steal 7% mana per hit.

Agile+10

Replenish Life +20

Increases the maximum mana by 15%

All resistances +30-40 (different)

Grade 4 oak sage (25 charges)

Grade 14 raven (60 charges)

Damage to undead +50%

Kingslayer (wiping the king)

Suitable for 4-hole sword/axe

Four swords/axes

Arbitration Model Law Article 23+Umm Article 22+Gul Article 25+Fardi 19

+30% increases attack speed.

+230-270% damage (variable)

-25% target defense

Attack hit rate increased by 20%

33% One Strike Will Kill (CB)

There's a 50% chance of injury.

+1 revenge

Prevention of monster treatment

+10 strength

+40% extra money +30% increase attack speed.

Damage increased by +230-270% (different)

-25% target defense

Attack level increased by 20%

The chance of a fatal blow is 33%

50% of open wounds

+1 revenge

Stop monster treatment

Physical strength value+10

The monster gets an extra 40% gold coin.

Passion (passion)

4-hole weapon

4 socket weapon

dol( 14)+Ort(9)+Eld(2)+Lem(20)

Attack speed +25%

+160-2 10% increased damage (variable)

The attack accuracy is improved by 50-80%.

+75% increases damage to undead monsters.

Attack accuracy on undead monsters +50.

Lightning damage+1-50

+1 Berserker

+1 enthusiasm

Hit blinds the target+10

Hit the monster and have a 25% chance to escape.

75% people get extra money.

Level 3 Wolverine Heart (12 gas gathering)+increases attack speed by 25%.

+160-2 10% increases damage.

Increase the attack level by 50-80% (depending on the situation)

Damage to undead +75%

Attack level on undead +50.

Lightning damage increased by 1-50

Rage+1

Passion+1

Hit the blind target+10

Hit will cause the monster to escape by 25%

The monster gets an extra 75% gold.

Heart of Wolverine III (12 fee)

Shelter (temple)

Suitable for three-hole shielding

3 socket shielding

Ko( 18)+Ko( 18)+Mal(23)

20% Quick Strike Reply

Fast Rejection Probability +20%

Increase the success rate of resistance by 20%.

+130- 160% enhanced defense

Remote attack defense +250

Agile +20

All resistances +50-70 (variable)

Magic damage reduced by 7 points

Level 12 slow missile) (60 gas gathering)+hit recovery speed is 20% faster.

The block rate is increased by +20%

The blocking probability is increased by 20%

+130- 160% enhanced defense (different)

+250 defense against missiles

Agile +20

All resistances +50-70 (different)

Magic damage reduced by 7 points

12 class slow missile (60 rounds)

Stone (stone)

4-hole armor

Four-socket bulletproof vest

shael( 13)+Um(22)+Pul(2 1)+Lum( 17)

+60% Fast Strike Recovery (FHR)

Defence increased by +250-290%

Remote attack defense +300

+16 strength

+16 vitality

+10 energy

All resistors+15

16 molten boulder) (80 gas gathering points)

Level 16 Cray Dummy (16 Gas Gathering)+Life recovery speed is 60% faster.

Defence increased by +250-290% (different)

+300 defense against missiles

+16 physical strength value

+16 Restore vitality

+10 energy

All resistors+15

Grade 16 fused stone (80 charges)

16 clay dummy (0/6 charge)