Current location - Plastic Surgery and Aesthetics Network - Jewelry brand - Exile Road 3. 13 List of Top S 14 Occupations Recommended by Agricultural Reclamation School
Exile Road 3. 13 List of Top S 14 Occupations Recommended by Agricultural Reclamation School
The road to exile 3. 13 recommended by agricultural reclamation school. In version 3. 13, many occupations have been greatly changed. Here we recommend a 3. 13 version of the school of land reclamation for your reference. 3. 13 Recommended by Agricultural Reclamation School

Judges-this time, they gave a lot of speed, which is very suitable for schools that give food speed.

Electrocautery: Easy-to-use pioneer configuration, as always (faster without eating fanaticism)

Burnout: high application speed = high-speed lamination, which is very painful due to direct explosion injury.

Noble-change some places and look at the ordinary.

Knight: Take the green ball, storm, phase, moving speed, attack and dodge, Hakka attacker.

Punishment: Get rid of the side effects and make it work.

Medicine niang: Pull out the penetration, but every time you drink the potion, you will get back 4% of your health, which can quickly restore the blood line, and the ground mark is even worse.

Sharp-eyed: I removed a lot, but the effect is good (hit rate, bullet penetration, blood damage caused by moving), and I can make myself smooth around.

Shengzong: The fluctuation effect of secret energy is increased by 25%, and the effect of using secret energy container is increased by 75%. Just use advanced secret energy fluctuations.

Judge: Unfortunately, 30% crit bonus is gone, but 2% penetration resistance is increased.

Meta-mine: I just want to play with the chain breaker and the underground mine.

Destroy the world and split the arrow: I just want to play the chain breaker+destroy the bow mine.

Burning curse and explosion: pioneering and handsome,