3/4? visual angle
Draw a big circle first, just like the front view, but now turn the auxiliary line to the upper left. ? This part of the head is a three-dimensional sphere, so no matter which direction you rotate, the auxiliary line should be consistent with the curve of the sphere. Divide the face into three parts horizontally and two parts vertically. Of course, because of the angle of the circle we draw, the auxiliary line will not divide it into exactly equal parts, but it must be remembered that if you rotate the sphere to the front view again, it should look exactly like what is written in the tutorial.
Next, extend the vertical auxiliary curve under the sphere, and select a point under the sphere to represent the position of the chin. The distance from the circumference to the chin should be slightly longer than the length of the third segment of the circle. Draw two auxiliary lines tangent to the circumferential edge and contact with the chin mark position. The auxiliary line on the left should be steeper than that on the right.
Summary: The nose is generally under the eyes, and the mouth is generally under the nose (this is a familiar saying-Tang Priest plops on a horse, followed by a the Monkey King). Be careful not to put your mouth to the left of your nose; From this perspective, most of them are on the right side of the vertical auxiliary curve. ? After some line optimization, the basic modeling of 3/4 viewing angle pan/tilt is completed.
Then draw eyes, nose and mouth. The eyes are in the lower part of the circle. You can refer to "Drawing Eyes of Animated Characters" in this tutorial to learn how to arrange eyes at this angle. The five senses should be arranged along the auxiliary line in the middle, and don't draw it askew! Otherwise it will be ugly? ; ) The nose is generally under the eyes, and the mouth is generally under the nose (this is a familiar saying-Tang Priest is riding a horse followed by a the Monkey King). Be careful not to put your mouth to the left of your nose; From this perspective, most of them are on the right side of the vertical auxiliary curve.
After some line optimization, the basic modeling of 3/4 viewing angle pan/tilt is completed. ? Add your favorite hairstyle and jewelry to her!
Here are some heads with different angles. ? Each one is done by adding auxiliary lines to a base circle, just as in the previous tutorial (for more information about drawing side heads-for example, refer to the "nose and mouth" tutorial). Maybe the proportion of these faces is not perfect, because as an example, these pictures are completely different types of faces (many of them are painted by men ...).