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Diablo II expansion piece synthesis formula V 1. 1 1.
Cramer's flail+Cramer's heart+Cramer's eyes+Cramer's brain-> Super Cramer flail

1 Whitefoot+1 Return the book-> The door to the dairy.

3 life potion +3 magic potion+1 ordinary gem->; Complete recovery agent (big purple)

3 life potion +3 magic potion+1 broken gem->; Restorer (purple)

3 Xiao Zi-> 1 big purple

6 different perfect gems+1 necklace->; Colorful (plus 4 resistors) necklace

1 ring+1 perfect ruby+1 explosions->; Crimson Ring (+Flame Resistance)

1 ring+1 perfect sapphire+1 melting agent->; Deep blue ring (+anti-ice)

1 ring+1 perfect topaz+1 endurance potion-> Coral ring (+anti-electricity)

1 ring+1 emerald+1 detoxification agent->; Jasper's Ring (+Anti-poison)

1 axe+1 dagger->; Throwing axe

1 spear+1 quiver->; javelin

3 ring->; necklace

3 necklace->; ring

3 Common gem+1 piercing weapon (of any type) = 1 piercing magic weapon (of the same type)

This formula will randomly generate a new weapon with holes, the weapon type is the same as the original, the number of holes will be randomly generated, and the attributes will change. The biggest role is to turn, for example, a black piercing weapon into a blue weapon.

3 flawless gem+1 magic weapon = magic weapon with holes to punch holes for ordinary blue weapons. How to determine the number of holes is not specified, it should be randomly generated. The properties will change completely. .

1 energy shield+1 nail head stick +2 skull->; Thorn shield

4 life potion+1 ruby+1 magic sword->; Blood-sucking sword

1 diamond+1 dagger+1 long staff+1 belt-> A savage long stick

1 suffocation potion+1 life potion->; Detoxification agent

2 quiver->; Vector packet

2 vector packet->; shake

3 broken ruby->; A cracked ruby

3 split ruby->; Ordinary ruby

3 ordinary ruby->; An immaculate ruby

Three flawless rubies-> Perfect ruby

3 rune 01->; Rune 02

3 Rune 02-& gt;; Rune 03

3 Rune 03-& gt;; Rune 04

3 Rune 04-& gt;; Rune 05

3 Rune 05-& gt;; Rune 06

3 Rune 06-& gt;; Rune 07

3 Rune 07-& gt;; Rune 08

3 Rune 08-& gt;; Rune 09

3 Rune 09-& gt;; Rune 10

3 perfect gem+1 magic items->; Magic items

6 perfect skulls+1 gold item->; Low-grade gold products

1 perfect skull+1 gold+Jordan stone->; High-grade gold products

3 perfect skull+1 gold object+Jordan stone-> Punch 1 gold hole.

3 runes 10+ 1 broken topaz->; Run 1 1

3 runes 1 1+ 1 broken sapphire->; Rune 12

3 runes 12+ 1 broken sapphire->; Rune 13

3 runes 13+ 1 Broken Ruby->; Rune 14

3 runes 14+ 1 Broken Jade->; Rune 15

3 rune 15+ 1 broken stone->; Rune 16

3 runes 16+ 1 cracked topaz->; Rune 17

3 runes 17+ 1 Split Ruby->; Rune 18

3 runes 18+ 1 split sapphire->; Rune 19

3 runes 19+ 1 Split Ruby->; Rune 20

3 rune 20+ 1 Split Emerald->; Rune 2 1

Rune 2 1+ 1 Split Diamond->; Rune 22

2 rune 22+ 1 common topaz->; Rune 23

2 rune 23+ 1 ordinary sapphire->; Rune 24

Rune 24+ 1 ordinary sapphire->; Rune 25

Rune 25+ 1 common ruby->; Rune 26

2 rune 26+ 1 common jade->; Rune 27

2 rune 27+ 1 ordinary Shi Zhuan->; Rune 28

2 rune 28+ 1 flawless topaz->; Rune 29

2 rune 29+ 1 innocent sapphire->; Rune 30

2 rune 30+ 1 innocent sapphire->; Rune 3 1

Rune 3 1+ 1 Innocent Ruby-> Rune 32

2 rune 32+ 1 innocent jade->; Rune 33

Rune 07+ rune 10+ 1 perfect topaz+ordinary armor->; Armor with holes

Rune 08+ rune 1 1+ 1 perfect sapphire+common weapon->; Perforated weapon

Rune 08+ Rune 10+ 1 perfect sapphire+ordinary helmet->; A helmet with holes

Rune 07+ Rune 1 1+ 1 Perfect Ruby+Ordinary Shield->; Perforated shield

Rune 02+ 1 broken stones+low-level weapons->; Ordinary weapon

Rune 0 1+ 1 broken gem+low armor->; Ordinary armor

Rune 08+ Rune 12+ Perfect Emerald+Basic Dark Gold Weapon->; Expanded secret gold weapon

Rune 07+ Rune 13+ Perfect Stone Turning+Basic Dark Gold Armor->; Extended dark gold armor

* rune 17+ rune 2 1+ perfect jade+extended dark gold weapon->; Elite secret gold weapon

* Rune 18+ Rune 20+ Perfect Stone+Extended Dark Gold Armor-> Elite dark gold armor

It is said that the above two formulas are only effective in ladder or single-player games and need to be verified.

Rune 09+ rune 1 1+ perfect sapphire+basic gold weapon->; Extended gold weapon

Rune 08+ rune 10+ perfect sapphire+basic gold armor->; Extended gold armor

Rune 19+ rune 22+ perfect sapphire+extended gold weapon->; Elite gold weapon

Rune 18+ rune 2 1+ perfect purple stone+extended gold armor->; Elite gold armor

Rune 09+ weapon->; Complete repair

Rune 08+ armor->; Complete repair

Rune 15+ Go back to the city+Any mosaic-> Items without gems (gems are destroyed and disappear)

Rune 08+ jewelry+super armor-> Armor with specific properties

Rune 08+ Jewelry+special weapon-> Weapons with specific properties

Rune 08+ Jewelry+Magic Ring-> Rings with specific properties

Rune 08+ jewelry+magic necklace->; Necklace with specific attributes

Rune 0 1+ broken sapphire+weapon with specific attributes->; +30-50

Spells are usually used to synthesize handmade objects.

Symbols, like gems, have different levels. The higher the level, the higher the additional attributes, including the most common and the most incredible.

* * * with (normal) runes.

* * * The order of the same symbols from low to high is: EL, ELD, TIR, NEF, ETH, ITH, TAL, RAL, ORT, AMN. This kind of amulet is relatively easy to get, but its properties are also relatively general.

Semi-rare charm

* * * The order of the same rare symbols from low to high is thul, sol, dol, hel, po, lum, ko, fal, lem, pul, um. These symbols are more precious than others.

Extremely rare charm.

* * * The order of the same rare symbols from low to high is: Mar, IST, Gul, Vickers, Ohm, Luo, Sur, Bo, Jia, Cham and ZOD. These are permanent raw materials, which are hard to obtain.

Generally, the value of spells is increasing by numbers. The more valuable it is, the lower the value of IST is than ohm. There are also some raw materials for synthesis, which also have certain value, the most representative of which is sol.

Name Weapon Armor/Helmet/Shield Level-Number

Elevated railway

Al +50 hit rate,+1 brightness+15 defense,+1 brightness1.

advanced/venerable age

Ed 175% damage to the undead.

+50 hit rate slows down/increases the physical consumption of the undead 15% (shield) 1 1-2.

Tir

Every time you kill an enemy, you will gain 2 mana in Tel +2 mana 13-3.

Nef

Fu Na repelled the enemy +30 to defend against long-range attacks+13-4.

Old English letter or -D

Ais -25% target defense increases mana regeneration speed 15% 15-5.

Transient hypogammaglobulinemia in infants

Yi Shi +9 maximum damage 15% damage is converted into mana 15-6.

lake

Tal +75 poison attack lasts for 5 seconds. Antivirus increased by 30%/ 35% (shield) 17-7.

Ral

Lal adds 5-30 fire attack to increase fire protection (shield) 19-8 by 30%/ 35%.

leftover

Ott is increased by 1-50, and the protection against electric attack is improved by 30%/ 35% (shield) 2 1-9.

Thul

Shure added 3- 14 ice attack for 3 seconds, and the ice resistance increased by 30%/ 35% (shield) by 23- 10.

(Amn) Name (English) Amen

An attacker who steals 7% of his life per blow receives 14 counterattack damage and 25- 1 1.

The fifth note of the major scale

Sol +9 reduces the minimum damage by 7 points and 27- 12.

Schell

Shaershan increases the attack speed by 20%, quickly recovers the blow by 20%, and quickly shields by 20% (29- 13).

Pain unit

Dole scares away monsters and has a 25% chance to automatically restore life +7 3 1- 14.

Hull

Haier equipment demand -20% equipment demand-15% 0- 15

io

Eo+10 vitality+10 vitality 35- 16

brightness

Lum+10 point energy+10 point energy 37- 17

knock down

Theme+10 Agile+10 Agile 39- 18

Fal

Farr+10 strong+10 strong 4 1- 19

Lem

Ramdo gets 75% money from monsters and more than 50% money from monsters.

poole

Poole 175% damage to demon king,+100 hit rate to demon king +30% defense 45-2 1.

hum

Um has a 25% chance of causing damage+15 (armor/helmet) +22 (shield) 47-22.

disease

Mal stopped monster healing and reduced magic damage by 7: 49-23.

Interrupt service thread

Esther's probability of getting magic equipment increased by 30%, and the probability of getting magic equipment increased by 25% 5 1-24.

Rosa plants

Gul increased the hit rate by 20%, and the maximum antivirus was 5% 53-25.

Vex

Vauxs steals 7% mana per blow, increasing 5% maximum fire protection by 55-26.

ohm

Ohm +50% damage increased by 5% Maximum anti-icing 57-27

see

Luo's 20% critical strike chance is increased by 5%, and the maximum electric protection is 59-28.

Sur

Searle increases target blindness by 5% mana /+50 mana (shield) 6 1-29.

Bit error rate

When shellfish reduces the target speed by 20%, the damage suffered is reduced by 8% 63-30.

Jehovah

Joe ignored the target defense and increased the maximum health by 5%/+50 points (shield) by 65-3 1.

Occupy people

Zhan, the freezing target is not frozen 67-32

Zod

Sade never wears, never wears 69-33