Ancient memory has a low cost performance, so it is not recommended to add it. No matter how high you eat, the basic magic attack is strong.
I feel that giving up the ice system and not controlling the field, the expansion of dark desire, attribute transformation, tearing the barrier, inflammation, magic burning, concentrating the ball and disillusionment are all necessary.
The ring of fire can depend on personal preference. This cd is too long. Although the output of the standing pile hurts well, it cannot be interrupted. If the sp point is tight, you can dig from this skill.
The growth of lightning chain is too low, and the refraction times are generally not enough to clear the field. No lightning suit was abandoned.
The cycle is either+1,+1 1 or completely full.
The bombing is not over. There is no doubt that 9 yuan will be wasted, and a cd that can't be dragged will do.
The rest of the skill points are piled on the volley.
Awakening is either not added, or 3 or 6, or get equipment or a contract. Awakening to level 85 depends only on the skill tree, and you can only learn level 8.
All in all, that's it.
Jump back: Lv 1
Basic proficiency: Grade 85.
Magic Crit: Lu 10
Magic backstroke: Lu 10
Crouching Tiger, Hidden Dragon: Lv 1
& gt& gt& gt& gt& gtSP skills
LV 1 ladder
-Magic whirlwind: Lv 1
-Grasp the palm: Lv 1
-Magic Ball continuous shooting: Lv 14
-magic hockey: Lv 1
-Immortal body: Lv 1
-Elemental Blaster Jabu Specialization: Lv 1
LV 10 ladder
-attribute conversion: Lv 36
-magic gun: Lv 1
-teleport: Lv 1
-Attribute protection: Lv 1
LV 20 ladder
-Endemic inflammation: Lv 3 1
-packing of elements: Lv 3 1
-Magic Burning: Lv 30
LV 30 ladder
-Lei Guang chain: Lv 5
-dark domain extension: Lv 28
-Xuan: Lu 26
LV 40 ladder
-dark forbidden zone: Lv 1
-Lei Guang barrier: Lu 23
-elemental bombing: Lv 1
-[Awakening] Element Awakening: Lv 13
LV 50 ladder
-[Awakening] Magic Quartet: Lu 8
LV 60 ladder
-[Awakening] Element Concentrated Ball: Lv 13
LV 70 ladder
-[Awakening] Element Disillusionment: Lv 8
If you want to learn the ice system, you can add +3 to continuous shooting if the ice crystal falls in front. Continuous shooting's damage mainly comes from attribute conversion, so it's no problem to increase it.
There is a tangled place to ask.