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Is the e-sports national team in CCTV?
White: E-sports should have a healthy development.

On August 4th, Beijing time, in the program "Newsweek" broadcast on CCTV news channel, the players of two national e-sports teams had an exclusive interview on camp exploration, while Zhang Yuchen (the glory of the king, ID as coach) and Jane Zihao (League of Legends, ID as Jian Zihao) expressed their opinions in front of the camera, and they expressed their attitudes towards their e-sports career and the upcoming Asian Games. Bai believes that the establishment of a national team in e-sports does not mean that the game should be renamed, but it needs more benign development.

E-sports national team on CCTV: White comments on e-sports to form a national team

The average age of this group of professional players is about 20 years old and they are currently training before the game in Jakarta. This is the first time that e-sports has stepped onto the stage of the Asian Games and appeared in the spotlight of TV stations and media reports from all over the world. Being able to represent the country is the supreme honor of these players, and it also brings great pressure to these players. Zhang Yuchen said that there is great pressure to go out for the country, which is very different from the usual matches in the club.

E-sports national team on CCTV: The teacher said that going out for the country is different.

From an amateur to a professional, and then to becoming a member of the national team of the Asian Games, these players rely not only on strength, but also on timing. In the interview, Zhang Yuchen said that she caught up with a good era without any obstacles. Her parents are also very supportive of her choice. Compared with Jenny's proud e-sports road, Zhang Yuchen is understood by her parents much more smoothly. Jian Zihao debuted at the age of sixteen. She was educated by her parents in turn for playing online games until she was invited by the club to play professional league.

E-sports national team on CCTV: Jane proudly said that the e-sports career path is not simple.

Playing games is different from e-sports, and there is no second place in cruel e-sports. For this reason, the players will pay a great price, and even if they make achievements, the gap cannot be eliminated. Jian Zihao said frankly that parents didn't play a role in boosting their children's growth in their own e-sports, and most of them learned it after going out by themselves.

The program also talked about the unknown hardships behind these players. They train for more than ten hours every day on average, and often compete with foreign high-level teams at night, so the players are used to the training mode at night. Staying up late and intensive training, as well as extremely prone to bad sitting posture, also have an impact on the health of players, and often these injuries recover slowly. As can be seen in the picture, Jian Zihao also has to do health care work such as moxibustion during the break.

The program introduces the historical process of e-sports alliance from WCG in South Korea to this year's announcement by the Olympic Council of Asia that the Jakarta Asian Games has identified six e-sports events and stepped onto the world stage. In this era of rapid development of e-sports, e-sports is not only a popular and ornamental project, but also promotes the development of market economy, and now e-sports is more and more accepted by people. Bai finally commented on the public opinion on the Internet: "E-sports national team and vindicating video games are two different things, and e-sports should have a healthy development."

Source: Tencent Sports News?