Before you want to explore Grupo, please be sure to visit the island on the northwest side of Thorn Valley, and you will find that you can receive many tasks.
1, sacrificial head
You need to kill 5 magic teachers+1 magician Du Jincai to get 6 heads, and then use the props given to you by NPC to synthesize these 6 heads.
I went to the island to hand in a mission, which rewarded me with 200 points of prestige and a lousy belt-
Step 2 destroy gems
You need to get the blue gem that mobster dropped and go to the tombstone of the altar on the island ... then right-click the gem to destroy it ... and go to work with him.
Wenkasa can finish the task by talking ... After the task, it seems that a letter with a reward badge will be sent to you ... Gems can be destroyed indefinitely.
But the task can only be handed in once. ..
3. Professional tasks
Each profession will get three sets of reward tasks on the island ... you need to get the relevant coins, gems and props that BOSS dropped.
If you have to achieve the required prestige, you can get an equipment reward ... everything you complete should be+150 prestige.
4. The Heart of Haka
After killing Haka, the person who gets Haka's heart can accept the task ... this task does not need prestige ... as long as he gets the heart, he can go to the island to get it.
Reward .. Reward is three kinds of ornaments .. 2000 armor, 30 defense skills /280 damage, 560 healing /40 dph. All three kinds of ornaments are used.
It lasts for 20 seconds ... but the effect will be reduced ... the cooling time is 2 minutes.
5, secondary magic task
There is a high platform on the way to Spider Boss Road ... After removing two snakes, you can see an NPC in a state of soul on the high platform ... It needs prestige and friendliness.
You can only see the task ... he will tell you the materials needed to assist the demon ... You can get the auxiliary potion (prestige+100) after you get enough materials ... The auxiliary demons in all walks of life are good ... but compared with the mage's ... haha.
6. When you have a friendly reputation, you can go to the NPC of the relevant major to get a suit necklace, which is green at first ... After your reputation is respected, you can change it. ..
Worship the convertible purple suit necklace all the way
7, suit accessories ... Punched dolls of various occupations can be opened in the voodoo pile ... and then you can kill four hidden BOSS to get a synthetic suit of related materials.
Jewelry (because my reputation is still respected at this time ... so I don't confirm it)
8. There are several ways to improve your reputation. ..
The first one is to pay coins to Wenkasa ... You can get 25 points of prestige and badges. For every three coins you specify, you can pay to complete the task ... You can get 50 points of prestige after using the badges. ...
The second method is to destroy the gem ... every time you destroy 1 gem +75 reputation, you get a badge ... you will get 50 reputation after using it.
The third is to kill Du Yuesheng and BOSS ... Ordinary BOSS prestige +50 gold coins+100 Kaha +200.
For every thug killed, the reputation is +2 points.
Summary: With the improvement of reputation, the number of formulas and potions that can be purchased will continue to increase ... The formula is visible ... but the related potions are not well-known.
You can't see it .. After gaining prestige and respect, you can exchange the badge of NPC for mango .. After gaining prestige and respect, you can exchange the badge with NPC for three kinds of potions.
It is also said that the worship of prestige will give demons to the shoulders ... one * * * three ... 35 healing effect /30 attack intensity/18 damage ... This needs expert confirmation.
The first boss. Kurinnaxx
The first boss was a scorpion-like guy. The difficulty is similar to ZUL's spider boss. The three soldiers are good at pulling the boss, all of them run well, and only fighting is consumed by fighting. You will find that props and terrain are used more in Angela than in any other copy. ]
[Attachment =227]
BOSS's skills are as follows:
1 Normal attack damage is relatively high. Touch 1600. If crit, it is 2500+. 1. If you go to the green tank, you will die. It seems to split (not sure).
2 Sandpile: Build a sandpile on the ground to bury people, reducing the probability that the buried people will hit the enemy by 75%, causing 1000+ damage, and then explode instantly, causing silence to all members within the surrounding 10 yard. It lasts for 9 seconds. About 1 hatred.
3 fatal injury this is more troublesome. BOSS's DEBUFF skill seems to be similar to the red dragon burning, playing randomly every few seconds 1 time. Can be superimposed 10 times until the therapeutic effect is reduced 100%. This DEBUFF can't be taken away, and I don't know the solution at present.
The way to deal with him is:
3 tank tactics or double tank tactics
Because of the 75% miss rate, MT can't stop hating after winning the bunker, and must take turns to tank.
1 soldiers stand in front of the BOSS, the second one stands on the left side of the BOSS, and the third one stands on the right side of the BOSS, in the direction of ribs. Once the 1 tank hits the bunker or the fatal wound is superimposed six times, they stop moving and let other soldiers carry hatred. Similar to ZUL's spider tactics, they slowly consumed the BOSS to death.
The related pictures of this theme are as follows:
[Attachment =228]
Precautions.
The stations should be dispersed as far as possible, mainly to prevent sand subsidence from affecting too much.
Soldier: You must do 1 macro to remind the other two soldiers. Any 1 soldier who wins a fatal wound for more than 6 times will die quickly, so when you win a fatal wound for 5 times and are still in the tank BOSS, press macro to remind any other 1 tank to take over your hatred. Don't attack if you want to survive. Get rid of hatred.
So is the sand trap. Remind other soldiers.
Treatment occupation: we must maintain the treatment chain. This BOSS is a war of attrition, so we have to prepare a lot of blue. Be careful to stay away from the sand when you see it. Keeping silent is not fun.
Remote DPS occupation: the attack speed of remote attack should be slowed down, ot will lead to sandbags, and the occupation around you will also be unlucky.
Close DPS career: Note that DEBUFF disappears after more than 6 times, and runs to the side to eat and drink, not OT.
The second boss. General Rajaxx) [attachment=229]]
After killing BOSS 1, there will be a 1 five-man squad, 1 lieutenant +4 soldiers. After talking to him, you can start this boss.
He is the general who killed the deer helmet. Although the name is fierce, it is not difficult. This is a novel way of fighting. NPC helps you.
After MT talks with human NPC, BOSS is triggered. BOSS will shout: "It's time for us to donate money! Let darkness rule the hearts of our enemies! We will never wait behind bars and stone walls again! Our revenge will not be rejected again! Dragons tremble before our anger! . (I don't want to translate)
Then the bug of 1 wave and the allies of 1 wave will be brushed out. What everyone has to do is to get rid of BOSS quickly after killing the first batch of bugs.
BOSS's skills are as follows:
1 It's basically not difficult to keep brushing out mobs. You can use three hunters to trap and control. FS helped the lieutenant kill the monster in the third batch of ice rings because he knew AOE.
Boss itself does not pose any threat. It hurts ordinary people.
3 BOSS will repel, and the skills are the same as the double giants in MC. Fly far. At the same time, it can eliminate the hate effect.
Another skill is area impact, which seems to be accompanied by flying effect, and will cause huge natural damage of 50% blood loss to every player in the range. RP can resist, but HP
The way to deal with him is:
NPC allies must ensure their survival. They will help you kill the updated bugs, but once they are all killed, 15 minutes will not refresh again.
That lieutenant general will use 1 BUFF to restore 400 blood every few seconds. Keeping him alive is very helpful for treatment.
Among the first few mobs, warlocks and wizards should pay attention to AOE worms. Hunters should also set traps in the chaos to control mobs. Warlocks should always be afraid. Soldiers can also help people.
Pay attention to the doctors taking turns to rest. This battle will last for a long time. Let MT pull the lieutenant monster, let NPC take care of other monsters, and others pay attention to treatment. If any caster OT causes a mob attack, the sub-tank will immediately pull the mob away.
The order of killing mobs is: kill a flying monster first, then kill the monster on the top of the player, and let NPC solve the remaining mobs by itself, while maintaining the treatment for NPC.
When the last wave of gangsters was killed, Boss came. MT pulled the Boss as far away from the big army as possible from the beginning, and let his back face the team. Then let NPC do MT and hold BOSS. Because NPC will not be defeated. When the NPC loses its hatred, MT just needs to pull the Boss where he should be with ridicule.
Others just call each other ot normally.
The third boss. After After Buru killed No.2 BOSS, the door on the left led to No.34 BOSS.
A brand-new way of fighting tank BOSS is not necessarily a soldier, but a random 1 team member. 1 boss that needs natural drug resistance.
BOSS appeared in this sewer-like place with six eggs around him.
[Attachment =230]
BOSS's skills are as follows:
1 this BOSS taunts immunity, moves very slowly, has strong attack power, and hates in a different way from any boss. Soldiers can't stop hating.
2 BOSS will randomly select 1 players like blood lords and call them 1 sentence: I am watching you. Then I followed this unlucky ghost, and the watched person ignored the hatred of others until the chased person died or the BOSS changed people to watch.
There are six eggs around the boss. When the BOSS is covered with eggs, breaking 1 egg will cause 5% damage to the boss.
When the blood volume of BOSS reaches about 15%, it will enter the second stage. At this time, if the six eggs are not broken, each egg will hatch several JY monsters to assist the BOSS's attack. In addition, the boss will release 1 full-screen DUBUFF, causing continuous natural damage. ) If it can't be dispersed, it will be added if it falls. You can add 10 at most. Nearly 800 blood /3 seconds.
The way to deal with him is:
[Attachment =23 1]
Before the battle, every class should prepare quick potions, natural resistance potions and limited invincible potions.
Because the BOSS can't be a soldier, any 1 profession should be prepared for the tank monster. After MT started the monster, several thieves attacked six eggs around BOSS and beat each egg to 5% blood. (Don't break it) When the boss started watching 1 players, the players started flying kites, ran to the high point, waited for the boss to catch up, and then jumped.
According to my observation of the terrain, I only found these three places to fly kites. The pool in the middle is deep, so I may swim across it. The speed of BOSS in the water is constant, so it is easy to be killed by BOSS in the water. Everyone should try to prepare a quick-acting medicine. Eat 1 bottle at the critical time. The healer will follow the boss's ass to chase the kite runner for treatment. Don't worry, you won't work overtime anyway. Unless the kite man is killed.
When the thief hits 5% of all 6 eggs, the person who kite BOSS leads BOSS to the eggs and tries his best to make BOSS's body cover all the eggs in the residence. (You can eat a limited bottle of invincible medicine to resist1) 6 eggs of fsssaoe, so that all the eggs will burst, and each egg can cause 5% damage to BOSS. Six eggs is 30%.
Or let 1 drop eggs one by one.
When the blood volume of BOSS reaches 15%, all members will drink natural antibiotics and DPS will be fully opened. Kill the boss as soon as possible. Kite BOSS must not die, because the group DEBUFF of BOSS is quite powerful. The longer it drags on, the higher the damage per second.
Precautions.
This BOSS is 1 BOSS watch to test all works. Everyone should know what he should do. People watched by BOSS must pay attention to flying kites. If Dede is seen, it is the most ideal state. Xiaode becomes a traveling state and flies a kite, which is basically impossible to be hit by BOSS.
Before there is no plug-in reminder, everyone must go to TS, and someone will explain who BOSS is watching now. All healers must ensure that this person will not die. Otherwise, hatred will be chaotic.
When FS and SS AOE lay eggs, be sure to observe whether the boss is covered with eggs.
Finally 15% is the most difficult stage. Let's try our best to save our lives. Speed DPS is the right solution.
The fourth boss. Aya the hunter misses the hunter.
Giant bee, the battle took place at 1 altar.
BOSS's skills are as follows:
1 stage 1. The boss is flying in the air. And every once in a while, players will be sent to the altar as sacrifices, and at the same time, the bottom of the ramp under the altar will start to refresh some larvae. And move to the player along a fixed route. If the larva touches the player, the player dies immediately and refreshes an elite wasp on the altar.
The second stage. Boss, after half the blood. Will land. Ordinary attack forces will naturally AOE. At the same time, you will still use the 1 stage transfer skills.
Throughout the battle. Occasionally, a large group of non-elite wasps will refresh.
The way to deal with him is:
[Attachment =232]
Let the whole team stand on the ramp of the altar. Hunters and other remote dps attack boss. FS uses fire and thieves to quickly remove bugs that climb the altar and kill larvae as soon as possible, so as to ensure the safety of players who become sacrifices and avoid refreshing elite bugs. While waiting for the next larva to refresh, the hand-to-hand combat profession attacks the boss with long-range weapons such as bows and arrows. Druids should also help destroy larvae.
Enter the second stage. The combat position remains unchanged. MT pulls BOSS down the ramp. The team should always pay close attention to eliminating the refreshed larvae.
When non-elite wasps refresh, FS and SS pay attention to AOE.
Precautions.
The larvae climbing the altar move very fast, so try to deal with them with the skills of quick casting. Insects can't climb the altar.
Remember to protect the mage or other AOE professions.
The fifth boss. Moam (Moam)
From another 1 door in General No.2' s room, I came to this BOSS room.
This boss should be a figure similar to ZG Du Jin. In the beta, this BOSS has a BUG, so no guild can deal with him.
In fact, it looks like the Sphinx of Toa. It is more difficult and requires higher occupation.
BOSS's skills are as follows:
1 BOSS is empty blue when it appears, and BOSS will suck blue. When you are blue, you will play 1 AOE with a range of about 30 yards, which is very lethal. Throw everyone into the sky, first natural injury, then falling injury.
2 boss will enter the charging stage after 50% blood. At this time, there will be three elemental monsters, returning 500 blue per second. They will put the high damage arcane AOE. The BOSS itself will stop any action and rest 1 minute.
The way to deal with him is:
This BOSS must have three warlocks. Otherwise, I can't call.
After the start, MT pulls BOSS, SM and D to help MT, and M4 stands far away to avoid blue. And MS should absorb the blue of BOSS. SS will continue to suck the blue of BOSS after DOT is released. Hunters put poisonous snakes on their nails. Try not to let the boss release AOE.
After BOSS entered the charging stage, DPS and M4 continued to burn blue, hunters continued to be stung by poisonous snakes, and three elements were exiled by three SS. MT continues to hate, and tries to explode the BOSS in 1 minute while the BOSS is still. When he wakes up, it's still DPS, and then kill the small element after he rushes out (try to kill it within 1 minute).
The sixth boss. Non-invasive Osirian.
The ultimate boss, this guy. He is just a bird. Very strong. You must kill him with the crystal. Otherwise, it is impossible to kill BOSS.
[Attachment =233]
BOSS's skills are as follows:
1 melee attack, damage ordinary 1000+ without BUFF, with BUFF. You can easily expose 1W+ damage. Kill any tank.
Buff calls himself the power of Osrian. The attack power of this BUFF is increased by about 1000%, and the movement speed and attack speed are increased by1000%.
Curse increases replication speed. While reducing the moving speed.
4 AOE repelling will cause 900 direct damage and 700 drop damage to players within 10 yards.
After the start of the battle, the platform randomly refreshes the tornado patrol, and after the close combat, it takes 2000+ natural damage per second and moves according to a fixed path. Has an amazing effect. It can be dispersed.
Under the platform, there will be two crystals constantly refreshing in the room. Every few tens of seconds, 1 crystal will appear. Clicking the crystal when the BOSS is near the crystal can add a point to the BOSS, which will reduce his 100% random resistance and double the damage caused by the player. In addition, it will remove the BUFF from his body for 40 seconds.
If you click on the crystal every time the BOSS approaches it, the players around the crystal will die instantly.
The way to deal with him is:
Let's begin. The thief got on the horse, circled in the middle and pulled the boss out. After finding the crystal, he moved to the crystal, and others did not attract hatred for the time being. When Osrian is within 20 yards of the crystal, the designated person will light the crystal to activate him.
When the boss is in DOT, two MT's pull. When a soldier is stunned by a tornado, the second soldier should be able to take over hatred.
After the double MT pulls the BOSS hatred, observe the position of the crystal at any time. Once the crystal appears. Pull BOSS to the crystal immediately. Click on the crystal to keep the BOSS with no BUFF. RL always observes the place where the crystal tower is refreshed. Calculate the time. Turn on the 1 crystal tower every 30 seconds.
Always keep the team in good condition. When the boss has BUFF on him, he hasn't cleaned it up yet MT can fly kites with BOSS. When the crystal tower is refreshed.
When BOSS and Osrian's forces are together, try not to have direct conflict with him.
1 The little German leopard is responsible for opening the crystal.
Precautions.
Eliminate BOSS in sports. Keep the boss and DOT together all the time. Just like poisoning haka in ZG. This 1 point is the key.
Watch out for tornadoes.
Two soldiers must always keep hatred for BOSS. 1T should be mocked immediately after being knocked out.
Pay attention to these three points. This boss is very successful.