yellow trembling is a powerful skill of hunting and strengthening output. Putting a forester's cloak on the fragile mage in the opposite side during the team battle can ensure that the undead dragon will not be easily controlled by the big spike when disrupting the opposite plastic surgery. Good words, output and dizziness can play an unexpected role. The last C skill means that someone within a certain range will get a little energy point if they take 6 points of damage. How this energy point will bear certain attributes. Then you can add 6 damage to your C skill without any energy points. This skill can quickly accumulate energy points if it is in a team battle. . . 4S CDs are short and can provide good damage. .
On the whole, the Necromancer has always been a hero of group warfare. His biggest role is to disrupt the opposite plastic surgery as a team player. At the same time, it can also exist as a DPS when it is equipped in the later stage.
You can choose three branches to supply the survival equipment such as walking wand, sports shoes, Macon shield and headscarf, or output equipment such as dark crystal sword.
If you play APM skillfully and predict enough, it is quite a tiger. If you don't have such strong consciousness and operation, you can also hunt down the opposite mage in wartime. Absorb the first wave of skills to block the knife for teammates!