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How does Go calculate the number of items?
Question 1: If white moves first, see the following figure: When white moves 1, black 2 has to give in (if black moves third, it is robbed by white 2). It is normal to go to black 6, and white moves first.

In your question, black 1 is inverted, as shown in the figure below. The four intersections of the X position are four more than the above figure. Usually, when calculating the official score, the inverse score will be doubled.

Question 2: Go counts the number of items. This is a commonly used method to calculate the number of items in an undetermined area. Bifurcation represents the boundary, and the determination of bifurcation is generally like this. Take the leftmost fork as an example. The next move here may be that the back hand of white is stuck, or that the back hand of black is standing (basically it won't be the first move, because black can continue to play white). Although I don't know what it will be, because both sides are successful, this place can adopt a compromise method to determine the boundary, which is the fork as shown in the figure. If one party here is the first to do it, then the boundary here should be determined by the first party's method, instead of compromising as it is now. And the above three forks are roughly the same. Black can expand the upper left corner area by attacking the upper two albinos, and white can also compress the upper left corner of black while strengthening its two albinos, so the black grid can roughly draw the boundary as shown in the figure. If you want to count the meshes of the two children above, you can count four eyes. The reason is the same as above, but it may not be four eyes, which is related to the surrounding thickness, because the Bai Zi in the upper area is weak and dark. Draw the boundary and you can calculate the number of eyes. There are 14 eyes in the upper left, and the two dead children are four eyes (in terms of chess, white is mentioned here), and * * * counts as 18 eyes.

Question 3: How to count the events in Go? 1. duplex, how about one eye each? If you count children, add half a child to every empty space?

Double live chess, each counts its own, and one person is half empty.

2. The goal that the opponent will make up after a move (Japanese Go doesn't take a single pass, but I haven't seen this kind of chess like a single pass. Take photos as evidence. Here, local black has three orders. If white moves two steps, you have to fill in two forms. )

In this given picture, Black has only one real empty eye. The rest depends on the surrounding conditions.

3. Don't play one-way chess, go half way? How about counting the children? Don't you remember? I don't think all the rules are closed, but if you can close the last level, isn't it equivalent to having an extra son?

If Guan Dan Qidan is an even number, one person is half. If it is singular, you can have an extra son first.

Question 4: How to calculate the order of Go? Counting method and counting method are both methods to calculate and judge the outcome of the game. The so-called number (collocation) method, in simple terms, is to calculate and compare the geographical numbers around the last two sides, and judge the victory or defeat by the number of numbers. The rules of Go in Japan and South Korea all adopt counting method. However, the rules of Go in China adopt the scoring method, which is to calculate and judge the outcome according to the points on the chessboard to which both sides belong after the last game. According to common sense, the number sub-method must collect all the single officials on the disk, otherwise the final numbers of both parties can't be known, and it can't be compared with the reduced numbers to get a clear victory or defeat. Because the counting method only calculates the number of geographical objects around, whether a single official collects or not will not affect the outcome, so it is stipulated that no single official will be collected at the end of the game. Therefore, whether all the single officials are collected is the main difference between the vote counting method and the final vote counting method. The so-called subtraction is the basic winning or losing standard of exponential method. Because there are 36 1 intersections in the standard Go board, the points deserved by both sides should be half of the total points, that is, 180.5 points. Those who win more than this number and lose less than this number are equal to the sum of these numbers. The current rules of Go in China are stipulated by Fubao, which is fair and reasonable.

Question 5: How to calculate 1/4 and 3/4 in Go? Subtract (if you are a sunspot) or add (if you are white) 3/4 when calculating the winner. If you outnumber your opponents, you win. In fact, there is no real 1/4 or 3/4, just because there is a method for calculating the purpose.

You can also remember that the chessboard ***36 1 point, two people, each 180.5 points.

If black holds 184, then 184- 180.5=3.5, and the black loss is 3 3/4-3 2/4 = 1/4. White won 1/4. According to the number of eyes, it is called "half eye".

If Black holds 185, then 185- 180.5=4.5, Black wins 4 2/4-3 3/4 = 3/4. Then white lost 3/4. According to the number of eyes, it is also called "half eye".

In a word: if you exceed 185, you win, otherwise you lose. If black holds 184, then 184- 180.5=3.5, and the black loss is 3 3/4-3 2/4 = 1/4. White won 1/4. According to the number of eyes, it is called "half eye".

If Black holds 185, then 185- 180.5=4.5, Black wins 4 2/4-3 3/4 = 3/4. Then white lost 3/4. According to the number of eyes, it is also called "half eye".

In a word: if you exceed 185, you win, otherwise you lose.

Question 6: How do you calculate the goal of Go? Opponents will inevitably repeat some of their own strengths in order to stabilize their positions, otherwise it will be easy to do it, but you can see that the chessboard in the last few games is full, but it is not entirely because of this, because when judging the outcome by counting, it is necessary to backfill and remove the dead children of opponents, and the chessboard is full because the dead children in the empty space of the opponent are all picked up in their own empty space, and then the empty space is shaped into a regular shape to facilitate counting. This is called "land preparation", so some places on the chessboard are blank, and some places are dense because of "land preparation"

Question 7: How to count the winning and losing items of Go? Best answer

Let's talk about how it was "finally". The simplest and most basic principle is that when "both sides have no place to play", it is considered over, and then the outcome is calculated, with "more children as the winner". As long as you think you can continue, you can continue to play until you can't play on the plate. Of course, this is a beginner's game. In the opinion of experts, although there is still room in some places, it is still a dead chess game, so there is no need to play it. But in the case that it is impossible to be clear at a glance, it is also a "practical solution" method that reassures beginners, and all of them are filled.

Then there is the established winning and losing algorithm: 1. (China algorithm) Calculate the total number of "surviving children" and "the space surrounded by these surviving children" on the chessboard, and win if it is greater than 180.5 (not counting stickers); 2. (Japanese algorithm) After the last game, both sides fill the seeds they have eaten back into their "empty" (the so-called live chess site), and then both sides compare the size of their "empty", and the big one wins.

By the way, (this paragraph is about posting items. If you are not interested, you can skip this paragraph first). For mailing items, the China rule used in China is to mail 3.75 pieces, while the general Japanese rule in Japan and South Korea is 6.5 pieces. To put it simply, under China rules, 184.25 is better than posting, while under Japanese rules, the poster (the first one) subtracts 6.5 when calculating his own space. What exactly is it posted? You can play chess on Baidu, or you can not post.

Beginners had better use China algorithm to calculate the result, which is relatively simple.

Question 8: How to calculate the number of items in Go * * There are 19* 19=36 1 intersection points on the chessboard, and half of them are 180.5. Mathematically, if the series reaches 18 1, you win, but because black goes first.

Question 9: How to calculate the outcome in Go. The last game of the China Rule is the numbers game. . . Is to count how many intersections each side occupied in the end. . . Black 185 wins ~ white 177 wins. . . The final result of the idea should add up to 36 1, which is exactly the intersection of the whole chessboard.

Japanese rule has many last games. Although this rule has been used for a long time, it also has its shortcomings. You can check it online. Several games are eight steps ahead of the blackboard newspaper. The number of black spots is 185. However, using the Japanese law of the finishing touch, it is judged that black chess has lost.

Therefore, it is generally more appropriate to use numbers to judge the outcome.

When you are in the middle of the game, if you want to judge your situation by points, the counting method is as follows: if there are no pieces in this place, it is counted as 1 piece; If there are dead children of the other party, it will be counted as 2 orders; If this point has mentioned the son of the other party, and now there is no son, it is still 2 orders; If this point is your own child, it doesn't count. According to this method, calculate the existing number of people on both sides, and then paste the calculation to know what the current situation is!

Question 10: What is the purpose of Go? In Go, there are five commands: 1 * * *:

1, its own vacancy, a vacancy is 1 mesh;

2, occupied by yourself, but the other party has a son, indicating that this son was eaten by you, and eating the other party's son counts as 2 orders;

3. The vacancy occupied by oneself, but eating the vacancy of the other son, one such vacancy counts as 2 orders;

4. It took it by itself, but it ate the other's son, and the other ate it again, and he filled in the next son. This position is 1 mesh;

5. The public welfare part of the public activities of both sides, that is, neither side occupies the other side, but neither side can eat the other side. If both sides are equally empty, for example, there are two mouths, it can only be counted as 1 mesh (the other side counts as 1 mesh).

Example: Black occupies 50 vacancies, there are 3 dead players, there are 1 vacancies for taking opponents' sons, there are 2 vacancies that get stuck after being robbed by himself, and there is one vacancy without eyes and two jobs, so the number of black players is: 50+2 * 3+1* 2+1* 65433.

White chess occupies 55 vacancies, one official position and the rest are not, so the number of white chess is: 55+ 1+ 7.5=63.5.

In this case, White won 3.5 goals.