Current location - Plastic Surgery and Aesthetics Network - Plastic surgery and medical aesthetics - Which race is the strongest in the last three versions of warcraft 3? Why?
Which race is the strongest in the last three versions of warcraft 3? Why?
Clan first, necromancer second, orc third and night elf fourth are comprehensively evaluated from the collocation effect and respective skills of heroes of various races.

First place: Terran

Terran heroes are not only a bit strong, but also not a pure combination of three hooligans. Any combination of these four heroes is fierce. Exorcists are the most common Terran heroes in war. The water man summoned by him has strong attack and survival ability. The short CD allows Dafa to have two or three water men at the same time, and the brilliant aura can provide teammates with up to 2.25 points of magic recovery per second, which is very suitable for other heroes. Mk, the king of hills, is definitely the strongest hero in the war. Storm Hammer, Thunder Strike and Passive Coma are equivalent to Critical Strike and Coma Control. After the big move, Shan became the strongest warrior, and nothing could stop him. As a wet nurse, a paladin can restore 600 health points to friendly troops at most once, a full-time aura with 2 skills can add 4.5 armor to teammates, and a paladin with 3 skills can make a paladin invincible. Bloodmage's role in the hills is very great whether it is nothingness or magic-painting and sending. The three heroes of Terran are summoning creatures, the powerful hammer on the hill, the paladin returning blood, the blood method sending magic, and the further hammer damage on the hill after nothingness. In short, the combination of Terran heroes is very balanced and reasonable in any case.

Second place: the deceased

The combination of the three heroes of the Necromancer is basically based on the combination of Death Rider and Lich, which can be combined with the Fear Lord and Xiao Qiang. DK can be said to be the soul hero of the undead, and his existence can greatly guarantee the viability of the undead team. Although the lich is fragile, frost armor can provide teammates with up to 7 points of armor and slow down the enemy. At the same time, his frost nova damage is also very considerable. The advantage of Lord Fear lies in his blood-sucking aura and big moves, but in the eyes of heroes, Xiao Qiang is more dominant. The control and damage of the puncture, coupled with the counterattack of the stab shield, gave Xiao Qiang a wave of hard steel capital. The undead combination DK+5 1+ Xiao Qiang, from the control point of view, Xiao Qiang's puncture dizziness, the lich's deceleration, DK's death entanglement, and the lich's frost nova all have good effects. The biggest gap between the three and Terran lies in the recovery effect.

Third place: Orcs

Orcs have the most handsome hero in the whole war, the blade master, who is popular and fatal, so that the blade master often beats each other to pieces with a few jumps. Tauren's endurance aura is a very good bonus for orcs, which can improve the movement speed and attack speed of troops at the same time. Shock waves and war trampling are effective for fragile troops, but they are almost as effective as fighting heroes. The third hero, the shadow shaman, is more like a wet nurse and a controller. The healing wave can add blood to multiple teammates at a time, and changing sheep is also the only direction control of the three orc heroes, but the snake stick has little effect because of its poor mobility. Generally speaking, the blade master, the three heroes of the orcs, has strong personal fighting ability, but he eats too much equipment and has no control skills. The enemy can choose to escape the attack. The tauren aoe has many skills but has no obvious effect on heroes, which is why orcs rank behind the undead.