Current location - Plastic Surgery and Aesthetics Network - Plastic surgery and medical aesthetics - Maya animation uv stretching
Maya animation uv stretching
Simply go directly to the uv editor to adjust the complicated ones, and you have to re-divide the uv. The uv editor is in the window-UV texture editor.

Note that it will only be displayed in the editor of the object to be tuned, and then right-click and select the uv selection point adjustment point. I think I'm trying to come.