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How to make clothes with 3dmax character model
Basic steps of 3dmax figure costume making;

Use the line tool to draw the outline of the clothes to be simulated.

Break the vertices of these lines (to prepare for the next step).

Place the Garment generator modifier on the stack (above the line).

Start creating seams that connect garments.

Apply a cloth modifier; Adjust some settings, and then "simulate local".

After the T-shirt is wrapped around the model, the texture is applied.