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Radiation: New Vegas Special Weapons Collection Location and Snowflake Glass Ball Collection Location
I haven't seen any news about the location of special weapons and the location of Snowden's acquisition. Let me turn around and revise some of the original author's translations, plus Snowden's translation. Make your own Chinese characters to supplement the difficulty and details.

First, introduce a method of stealing goods by substitution, which was used when stealing three dogs' glasses in Fallout3.

In other words, an npc holds a prop, but it is equipped with this prop, so it is not in its inventory when you steal it.

So the first thing to do is to put a prop of the same type on him when stealing, and then go out of the map to sleep or go for a walk somewhere else. The npc may be equipped with the props you gave it when it comes back. At this time, its original object (your target prop) will appear in its item column for stealing.

In addition, it is said that it is not stealing to shoot down npc weapons when you hold them in your hand. And in view of the setting that you will be forgiven for withdrawing your weapon immediately after the friendly npc starts fighting. I have the following thoughts:

Swing at the npc with the weapon you want, it pulls out the weapon, you shoot it down, take it away immediately, and get your fist back and be forgiven.

This idea has never been tried, and it will be updated after it is tried.

1, lucky, .357 Ma Genan revolver;

Dmg/ attack: 30 DPS: 82 attack/sec: 1 diffusion: 0.3 crit dmg: 30 crit probability: x 2.5 per ammunition: 1 ammunition quantity: 6 skills: firearms strength req. : 3 skill requirements. : 0 AP: 1 7 items HP: 225 Repair: .357 Ma Genan revolver Weight: 2.5 Value: 1500base ID: 000e2c86 Fortunately, you can't use any mod .357 Ma Genan revolver.

In a safe on the first floor of Primm's Bison Steve Hotel (where Primm's branch is going to save people) (it takes 75 to unlock it), there is also a book on trading skills in that safe (that is, the kind that permanently adds 3 points, reading perk adds 4 points).

I saw this at first, but I didn't have enough skills to unlock it, so it was not a big problem to find it. The location is on the floor of hotel 1, across the hall, the room on the left side of the corridor, and the ground inside the counter.

2. Maria, 9mm pistol;

Dmg/ Attack: 20 (depending on firearms skill level) DPS: 74 (depending on firearms skill level) Attack/sec: 1 Diffusion: 0.2.

Crit dmg: 20 Crit Probability: x 2 Each ammunition: 1 Ammunition quantity: 13 Skill: Gun strength req. : 2 skill requirements. : 0 AP: 15 items HP: 200 hot r: 9mm pistol weight: 1.5 value: 1000 base id: 000e7655

Benny, kill him.

3, the mysterious magnum, .44 magnum pistol;

Dmg/ Attack: 42 DPS: 42 attack/sec: 1 diffusion: 0.5 crit dmg: 42 crit probability: x 1 each ammunition: 1 ammunition quantity: 6 skills: firearms intensity req. : 4-6 skill requirements. : 50 AP: 25 item HP: 150 Repair: 44 Magnum Weight: 4

Value: 3200 Basic id: 00 127C6C

There is a bulletin board on the highway between the store 1 18 and El Dorado GasService. There is a guitar player named Lonely Wanderer. You can kill him or trade with him (you need more than 50 trading skills). NV has a casino, and actors will go to him. After recruiting him, he will run to the casino, and then this gun will also appear in the inventory column for stealing.

4. Weathered 10mm pistol, weathered 10mm pistol;

Dmg/ attack: 2 1 DPS: 68 attack/sec: 3.05 diffusion: 0.5 crit dmg: 5 crit probability: x 2 per round of ammunition: 1 ammunition quantity: 12 skill: gun strength req. : 4 skill requirements. : 0ap:17 itemhp:110 Repair:10mm pistolweight: 3.00Value:1200baseid: 001734d4available mod: extended magazine. Laser sight (reducing the effect of bullet scattering laser sight) Silencer (reducing physical injury, but the enemy can't hear gunshots)

This weapon can be obtained in the first batch of players' download cards, as well as clothes and water.

I have this. At first, it was very dynamic, but I didn't use it much myself.

5, Ranger Sequoia, .45-70 got hunting revolver;

Dmg/ attack: 68 DPS: 104 attack/sec: 1.68 diffusion: 0. 1 crit dmg: 62 crit probability: x 1.5 per ammunition: 1 ammunition quantity: 5 skills. : 6 skill requirements. : 75 AP: 30 Item HP: 80 Repair: hunting revolver

Weight: 4.00 Value: 1024 Base id: 00 129A44

In Golf Camp, what Hanlong wants to take away is not only killing him, but also the substitution method mentioned in the first post.

At the same time, ordinary senior rangers sometimes carry this kind of gun.

Looks like a suit on the cover of the game.

Sequoia ranger

You can choose to report Hanlon at the end of the Return to Sender task. As soon as you left his office, he locked the door and began to broadcast his last words. Then he shot himself. After that, the door will open and the ranger Sequoia will fall to the ground next to his body.

6. That gun, a 5.56 mm revolver;

Dmg/ attack: 18 DPS: 67 attack/sec: 3.75 diffusion: 0.5 crit dmg: 18 crit probability: x 2.5 per ammunition: 1 ammunition quantity: 5 skills: firearms strength req. : 6 skill requirements. : 50 AP: 19 Item HP: 225 Repair: no weight: 5

Value: 1750 Basic id: 00 133058.

Merchants in Novak dinosaurs can sell them, or they can get the keys and steal them directly from the locker.

7, debugging megohmmeter

Dmg/ attack: 9999 DPS: 3 1, 246 attack/sec: 3. 125 diffusion: 0.7 crit dmg: 9 crit probability: x 1 ammunition type: 9mm.

Each bullet: 1 ammunition quantity: 13 skill: firearms strength requirements. : 2 skill requirements. : 0 AP: 17 Item HP: 225 Repair: 9mm pistol weight: 1.5 Value: 100 Base id: 00 1465A6

You can only get it out through the console. The 360 version seems to have no choice.

8, mysterious stranger's .44 Ma Genan .44 Ma Genan revolver

Dmg/ attack: 900 1 DPS: 27003 attack/second: 3 diffusion: 0 crit dmg: 900 1 crit probability: x 100 per ammunition: 1 ammunition quantity: 6 skills: small gun AP: item HP.

I can't seem to get it from a mysterious stranger who came out through a mysterious stranger in perk.

9. Abilene Kid LE BB gun and BB gun;

Dmg/ attack: 4 DPS: 6. 153844 attack/second: 1.53846 1 diffusion: 0.5 crit dmg: 70 crit probability: x 1.5 per ammunition:/kloc-0. : 1 skill requirements. : 0 AP: 28 Item HP: 100 Repair: BB gun weight: 2 value: 500 Basic id: 00 15FF5D

In fields' cabin, on the lower left of boomer city. You usually pass by here when you go to BOOMER City. He was on the shelf on the left when you went in.

10, La Longue Kalabai En, .357 Magnum cowboy repeater;

Dmg/ attack: 32 DPS: 80 diffusion: 0.2 crit dmg: 32 crit probability: x 1.5 per round of ammunition: 1 ammunition quantity: 1 1 skill: firearms strength req. : 3- 5 skill requirements. : 434 AP: 18 Item HP: 150 Repair: denim repeater weight: 5.00 Value: 1500 Base id: 000f56f5

Corporal Sterling from Camp McClane was with him. If you want to take this gun, you have to kill him or beat him up, shoot it down and get it back at once. Maybe it won't be hostile to NCR.

1 1, Boone's sight shotgun, 308 caliber round shotgun with sight, suggesting that his sight is a little different from ordinary shotgun;

Dmg/ attack: 45 DPS: 35.52633 attack/second: 0.789474 diffusion: 0.03 crit dmg: 45 crit probability: x 1 each ammunition: 1 ammunition quantity: 5 skills: firearms AP: 60 items HP: 650 repair: shotgun weight:.

Boone's standard, I wonder if loot can get it after Boone's death and update it.

12, the United States, 5.56mm round sharpshooter carbine This gun has a special disguise;

Dmg/ attack: 26 DPS: 160 attack/second: 6 diffusion: 0.04 crit dmg: 26 crit probability: x 1 each ammunition: 1 ammunition quantity: 24 skill: firearms strength req. : 4 skill requirements. : 100 AP: 20 items HP: 400 repair: sharpshooter carbine weight: 6 value: 5900 basic id: 00 106FEB

In the armory of vault 34.

13, this machine

Dmg/ attack: 65 DPS: 139 diffusion: 0.5 crit dmg: 65 crit probability: x 1.0 ammunition type: .308 each ammunition: 1 ammunition quantity: 8 skills: firearms strength requirements. : 6 skill requirements. : 75 AP: 22 Item HP: 600 Repair: weightless: 9.50 Value: 2800 Base id: 000f062b

Contretras in McCarran NCR camp has a series of errands, which are not displayed on pippoy, but only displayed in notes, and can be obtained after completion.

NPC is in the supply room of the camp, so it needs to enter the terminal through the back door and go out, and then a two-story building is connected to the plane through the boarding passage.

14, Ratslayer, 5.56mm round Varmint rifle;

Dmg/attack: 23 dps: 24 spread: 0.0200 crit dmg: 23 crit probability: x 5.0 per gun ammunition: ammunition capacity: 8.

Skills: Strength requirements for firearms. : 3 skill requirements. : 0 AP: 45 Item HP: 200 Repair: Varmint rifle weight: 4.5 Value: 2000 Cardinal id: 000E5B 17

Brock Flower Cave, together with all its accessories, is just to the east of the army raid camp. You can get this thing from the beginning. The gun is on the second floor of the hole (the hole is not deep), and there are 2 or 3 big mice along the way.

If the protagonist is high-level, the mouse will naturally become stronger, faster and more, and win it as soon as possible.

15, Gobi campaign scout rifle.308 sniper rifle;

Dmg/ attack: 6 1 dps:166-219 attack/sec: 2.5 diffusion: 0.02 crit dmg: 60 crit probability: x 5 per ammunition:1ammunition quantity: 6 skills: gun strength req. : 4-6 skill requirements. : 75 AP: 33 item H P: 160 Repair: sniper rifle weight: 4.5 value: 6200 cardinal number id: 00 1429e 1

In the lower right corner of the map, there is a place called the sniper's nest, just west of Mianshulin Bay. There is a box that needs to be unlocked 100. That's it. A note will tell you the specific location.

16, Vance's 9mm submachine gun, 9mm submachine gun;

Dmg/ attack: 1 1 DPS: 139 attack/sec: 13 diffusion: 1.5 crit dmg: 13 crit probability: x 1 per : 3 skills r EQ. : 25 AP: 20 (not explained in. ESM) Item HP: 600 Repair: 9mm SMG Weight: 4 Value: 1500 Basic id: 000E32F4

Prim, the casino where the townspeople are hiding, if you investigate the broken cabinet next to the car, you will be prompted that the machine gun cultural relics originally put here are missing. When you talk to a robot in a casino (which requires more than 50 scientific skills), you will find that someone (also the Bonnie and Clyde) took the gun and rewrote the robot's memory. The couple can find a house (Wins Hideout Shack, not shown on the map) on the left of HH tool factory. Their safe is 9mm SMG of Vance. The couple are easy to get along with. They can get it at first, but that safe needs 100 unlocking skills. You can also persuade them to give up the plan and give you the gun through eloquence (eloquence requires more than 55).

17, sturdy RV shotgun, 20 caliber shotgun shell RV shotgun;

Dmg/ attack: 7.0*7 attack/sec: 2 (unmodified: 3.2 14286) Diffusion: 4 crit dmg: 7 crit probability: x 1 each ammunition: 1 ammunition quantity: 2 skills: firearms AP: 27 items HP:.

Value: 840 Basic id: 00 1735e3

Not in normal games.

18, dinner bell, 12 gauge shotgun shell hunting shotgun;

Dmg/ attack: 87.5 DPS: 148 each ammunition: 1 ammunition quantity: 5 skills: firearms strength requirements. : 5 skill requirements. : 75 Repair: shotgun weight: 75 Value: 44325 Base id: 000f0b 12

Red Lucy in the Thorn Underground Colosseum can receive a series of tasks, and the last step is to get a reward from the eggs of Death Claw.

19, big Boomer, 12 caliber shotgun shell saw short shotgun. ;

Dmg/ attack: 96.6 dmg/ projectile: 6.9 DPS: 50 ammunition per shot: 1 ammunition quantity: 2 skills: firearms strength requirements. : 4 skill requirements. : 50 weight: 4.00 value: 2 133

Old Mrs. Gibson from Gibson Scrap Yard took it with her. Kill her and you'll get it.

The substitution method should work, but it hasn't been tried yet.

20. CZ57 Avenger 5mm mini gun;

Dmg/ attack: 14 DPS: 425 attack/sec: 120 diffusion: 1. 1000 crit dmg: 14 crit probability: x 0.5 per round of ammunition: 1 0. : 100 AP: 25 items HP: 1000 repair: mini gun weight: 18.00 value: 8494 base id: 00 1629b6

The devil's throat, in the upper right corner of the map, on the body of a "prospector" at the upper right corner of bravo Ranger Station.

On the way, NCR will give you the task of saving people in the cave, and the body is on the platform opposite the cave.