Weapons transformation and strengthening
1, a weapon can be modified many times, but it can only be strengthened twice at most.
2. When transforming weapons, the rule is that the number of slots cannot be higher than half of the total number of slots. If the base number is rounded up, that is to say, for example, I have five slots in one weapon, then there must be at least two lock slots, and the others can be unlocked.
3. In the second week, Liz can rise to level 7 with the strengthening of plot weapons, and the promotion effect is stronger than Zhou Mu.
4. Weapons as materials will disappear. If the material weapon has the same effect attributes as the basic weapon, the chip effect of the basic weapon will be improved, and the dead slot that needs to be released will automatically improve the effect, while the movable slot needs manual operation to increase the skills with the same effect.
5. The skill effect of Zhou Mu's backward transformation is not as strong as that of Erzhoumu, but opening Erzhoumu will make friends' goodwill clearly visible.
Key points:
6. There are material dealers and arms dealers in the urban area.
Under the difficulty of ex, the material merchants will sell all materials, whether it is weapons enhancement or clothing making materials.
Only what you can't afford (million-level), there is nothing he doesn't sell.
Under the difficulty of ex, the arms dealers will sell advanced weapons of grades 6 and 7, and they can buy them if they are equipped with black faces that cannot explode.
Every time I re-enter the store, my weapon will be refreshed.
Recommendation: In the arms dealer's office, it is very useful to buy ornaments that increase the drop rate of rare props and avoid immediate death when physical strength is below 20%.
The similarity between the two is that they are both expensive, but there will be no shortage of money in the later stage of the game.
Weapon properties:
From bad to good-white, red, blue, yellow and green, corresponding to the number of chips under the weapon attribute,
But sometimes the attack power of green is not as high as that of yellow, so you can choose as appropriate, and you don't have to use green weapons.
Of course, green weapons and high attack power are the loudest.
1-2= red. 3-5= blue. 6-7= gold. 8= Green
The following three attributes will affect weapon attack power, namely: weapon attack power +XX%, physical attack power +XX%, and optical attack power +XX%, among which weapon attack power affects all weapons, especially lightsabers. Physical attack power and optical attack power need corresponding weapon types, otherwise they will not take effect.
White, red, blue, yellow and green increase in turn, which is reflected in the number of chips.
But there is no need to pursue green, just enough, yellow is a must, and some greens may not be high.
The only indicator of your choice of weapons is whether the attack power is high or not.
For monsters, remember to stay away from standing cows when you are low-level. Attack power is not covered. The cornerstone of the shield will be very useful against cattle. Just use the terrain:
When running a map in the old south, be careful to fly as high as possible in the air. By the second one, people are very powerful. There are many cows in this map. Especially dangerous in the wild. Only bees near the exit and small boss nearby are recommended. Low level. Try not to pick tall weapons without good weapons.