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Silent record of courage 2: a list of all professional characteristics, a summary of professional characteristics and effects
Silent record of courage 2: a list of all professional characteristics. Every profession in the game has its own unique professional characteristics. When a player acquires a profession, he can unlock the first feature of the profession. The second function will not be unlocked until the occupation level is upgraded to 12. The following are the characteristics and effects of each class for your reference. Overview of career characteristics

Amateur-Still God

Vocational skills 1: insist on a 50% chance of fatal injury, keep 1hp alive, and 1hp is invalid.

The strongest professional skill 2: late bloomer, upgrade the attribute according to the main skill and the number of occupations.

The specific effects are HP+ 100/MP+ 10/ physical attack, physical defense, magic attack and magic defense+15/ resilience +4/ speed +2/ hit +3/ avoidance +2/ crit rate+1.

Practical support skills: exploration

Practical skills: investigating collision imitation

Comment: This work is still a father, and many useless skills have been deleted. Being a late bloomer is no longer a support skill, but can only be supported by certain professions or weapons. Imitation can only be obtained after trial, so that this necessary god-like profession is no longer so bug. In the early stage, I had two support skills to brush jp, which worked well with the early JP magic ball. After the amateur is fully equipped in the early stage, collision is a good output skill, which can successfully overcome the problems of weak magic and physical output in the early stage. However, if you pursue one knife and two knives in the later period, you are not recommended to be an amateur master, and you can cooperate with Master Blade as a deputy.

Dark mage-traditional attribute mage

Vocational skill one: insist on replying to mp

Occupation skill 2: Absolute magic attack magic will not fail, nor will it be absorbed, whether it is halved or reflected.

Evaluation: Courage series has been physically crushing wizards, elite monsters and boss, and they are all resistant to attribute magic in the later period. This game increases the support skills of the spell damage, which means that the mage's independence is very low. You can match the increase of the spell damage and critical strike by breaking through the buff and the poet. Because the mage's equipment is relatively light, the dharma injuries are still easy to accumulate.

White magic Taoist-traditional reply monk

Vocational Skills 1: Angel's intensive treatment has a 30% chance to halve any damage.

Vocational skill 2: Restoring magic can be completely released (the restoration effect is weakened).

Evaluation: Because pharmacists have weakened a lot, White Devil has a certain opportunity to play, and his early recovery ability is excellent, which can save a lot of props and is a necessary occupation for boss. If there is a top-breaking reply in the middle period, it can break through the upper limit of hp reply and increase the endurance of the team. In the later stage, the team's support slot can be saved by releasing the broken top reply, but due to the pursuit of the ultimate output of one knife and one second in the later stage, the reply system will eventually give way to the buff system.

Guard-a knight with excellent offensive and defensive skills

Occupation skill 1: If lifting weights lightly, equipped with a shield will not reduce the speed of avoiding hitting.

Vocational skill 2: Not being jealous is a mediocrity, and increase the physical attack and crit rate according to the attack probability.

Evaluation: Career and support skills that can be acquired very early are icing on the cake when the support slot is idle. The knight's load is destined to be able to fight and resist in the early stage, and the power of two-stage chop and new horizontal chop can be used as the main output mode in the early stage. 1 1 level donated bp, and 2BP can be given to teammates in one round, ensuring the output of dps when tactical grab is needed in the medium term. I was weak at the end of my career. Recommend the deputy who is a shield to brush bp for his teammates.

Monks-violence defense output

Vocational skills 1: Focus on your own buff skills and slightly increase the critical hit rate. Buff lasts until the end of the battle and can be superimposed with other buffs.

Vocational skill 2: no distractions, rage, confusion and charm are invalid. In the next round, you can act early, use force or insist.

Evaluation: Monks are still very strong, but they lack the matching skills in the early stage. Perfection and hp double need to be tested to become legends. In the early stage, the output mode was mainly steel hammer+acupuncture, which was mainly used in boss warfare, and the time efficiency of fighting monsters was very low. Fengxiang+support skill hp Doubling is a necessary plug-in for the Black Knight's poor sword.

Bard-Lord's blessing

Professional skills 1: the effect of singing around the beam for three days is extended by one round.

Vocational skill 2: play another song. When singing, there is a 25% chance to start other songs, which can be triggered repeatedly.

Evaluation: after three bp, you can superimpose the horror buff effect. Three physical attacks+1 crit can be superimposed in the early stage. With the attributes of dps itself, you can steadily hit a high five-digit injury, which is basically a necessary occupation in the middle and late stages. With the support of amateur's high attributes and life-saving, you can stand on the pile stably and add buff to your teammates.

Demonstrator of Warcraft-Pokemon Master

Vocational skills 1: When hp is below 20%, the game becomes Pokemon.

Occupation skill 2: Catch more, and increase attributes according to the pokemon you catch.

Evaluation: Class 2 of Warcraft has the same skills as Amateur 2. Basically, it is the result that the last boss hits and grabs the back of the knife in one knife and two seconds. Support skills are wild and monster-like, which must be brought by physical output. Not much to say about this major, we must practice it.

Thief-the main force of fast flow output, team equipment depends on it

Vocational Skills 1: The Thief King can take a target enhancement skill as his own when using the capture series skills.

Vocational skill 2: Without courage and resourcefulness, bp can consume MP and capture series skills by half. Persistence will not increase BP.

Evaluation: The combination of robbing series skills with two thieves guarding and thinking about one can ensure the stealing probability, which is also the guarantee of stealing the final equipment in the later professional trial. The light of the quick blink masks all other skills, and the bonus of the profession itself is limited. It is suggested that ninja (main post)+thief can use fast instant to output infinitely, and cooperate with attack and crit buff to stabilize 99999.

Gamblers-brush experience and jp, are more reliable than dancers from all directions.

Vocational skills 1: the postwar money of trophy lottery, exp, jp, one of which is 0, but the small probability one is 15 times.

Occupation skill 2: Lucky care increases the chance of winning roulette, and the ability to launch the chance increases the success rate.

Berserker-Wunaoping A

Vocational skills 1: The damage caused by the attack will not be reduced because of persistence.

Vocational skill 2: When the will is still violent, there is a 50% probability of executing instructions.

Azazel Taoist-still powerful sword and magic

Vocational skill 1: additional abnormal status. Attack magic has the opportunity to attach a specific state.

Vocational skill 2: continuous casting will start twice, but only consume mp once.

Hunters-all kinds of attributes are equal

Vocational skill 1: superposition effect: the damage in the same round is superimposed with the number of actions.

Professional skill 2: Unlimited killing enhances the ability and power of hunter series. If you use skills to attack the enemy, you will increase 1bp.

Dunwei-the first meat shield of the team

Vocational skills 1: When a teammate who is guarding the dying is attacked, he will take the attack by sticking to the state. It can't be started under some abnormal conditions.

Vocational skill 2: You must launch and adhere to the chivalrous spirit guard skill, and get 1bp after releasing an mp.

Painter-deburring expert

Vocational skills one: performance art has a negative and positive effect on its own use of art, saving all costs.

Vocational skill 2: effect extension. All additional auxiliary effects are extended by 1 turn.

Dragon Knight-Master Class of Final Fantasy Series

Vocational skill 1: The higher the acceleration of gravity, the shorter the launch time and the higher the power of leap system (completely contrary to science, free fall is only related to G acceleration, not to the mass of the object).

Vocational skill 2: When flying against the wind, it will launch any attack command effect. If the left hand is equipped with a gun or sword, the weapon used by both hands can play 100% performance.

Mentor-continuous recovery and expectation

Vocational skill 1: the abnormal state of immune organization or immediate death effect when the guardian of the elves appears in battle. If hp is above 20%, hp will not be lower than 1 after being attacked.

Vocational skill 2: I often start the elf guard when there are no elves in the battle. If bp is less than 2, the learned elf abilities will automatically take effect on themselves.

Blade master —— The Main Output of Hyperphysical Attacks

Vocational skills 1: The higher the BP when making a comeback, the higher the damage of attack and counterattack series.

Vocational skill 2: When the right and left hands are equipped with the same type of weapons, the sub-industry characteristics will all take effect.

Prophet-Acceleration and Auxiliary Output

Occupation Skill 1: When you know the weakness of an attribute attack target, the damage is increased by 40% and the consumption of attribute magic is reduced by 40%.

Vocational skill 2: opening up a secondary position makes the ability correction and weapon adaptability of sideline work effective.

Pharmacist-Team Recovery

Vocational skills 1: After the battle, Wang Yao, the imperial doctor, got a recovery grass and a sacred grass. Don't consume props when you use them occasionally.

Occupation skill 2: When the hands are empty-handed, you can improve the effect of all props and strengthen the special effects of deployment. All production capacity consumption decreased by bp 1 point.

Magic man-no violence between the enemy and me, all magic damage.

Occupation skill 1: Killing 10,000 enemies and losing 3,000 people will not reduce magic damage, and you will also become a magic target.

Vocational skill 2: The power of magic rampage attack is increased by 20%, and the target mp is also damaged. But the target has the opportunity to become both an enemy and an enemy.

Punisher paladin

Vocational Skills 1: Being attacked while strengthening persistence can be consumed 15mp to reduce damage. Failure or absorbing damage will also lose mp.

Occupation skill 2: Being attacked while actively continuing can consume 15mp and increase 1bp.

Phantom speed flow violent ninja

Vocational skill 1: attack the enemy's vital points and attack the weak points by 50%.

Occupation skill 2: It is a curse, but it can consume 40mp to make the probability take effect.

Magic swordsman-black knight with different swords

Vocational skill 1: 8%hp and mp will be restored after the devil trades. However, when BP-3 could not fight,

Occupation skill 2: When the maximum HP damage is more than 25%, the attack power and defense power of the last three rounds of this round will be increased by 10%.

Brave-output the crush level through the game data.

Vocational skills 1: bp increases 1 point for every target knocked down by serial killers.

Vocational skill 2: Brave. At the beginning of the operation, bp rose by 1 point.