Six years of Akam series, and six months of continuous update of Cavaliers, I feel a lot along the way, but I still want to share it. Because every movie is a right seat (not a gift), I spent thousands of dollars to upgrade the configuration of the knight, and all kinds of God-optimized maps were not delayed in advance. I can still say a few words after playing for nearly 120 hours. The reason why I write it in words now is that I want to wait until all the contents of the game are pushed, so it will be more comprehensive. I'm going to say a few words from three aspects: plot, fighting skill and feelings ~
(statement: in my worldview, the origin is Akam series, but it is not included in the trilogy. All parts of Arkham Knight echo the origin, and the production team officially recognizes the origin. This article will also mention the source several times, I hope you don't mind)
plot
The beginning of the knight was very shocking, especially the atrocities in the street, smashing cars and shops, the camera rising to the sky, the high point of BGM matching the moment when the bat lights up, and the bat's dignified and calm expression. This is the most shocking beginning I have ever seen.
The key point of knight's plot design is that I think the difference from previous works lies in paying attention to the spiritual test and blow. In this respect, the madhouse is relatively simple, that is, fighting all kinds of villains in one night, involving the soul part, that is, the part that Bruce became a criminal alley after being poisoned. In the city, Bat's choice between stopping 10 agreement and saving Talia reflects his test and his strong values. There are more psychological descriptions in Origin, from being young and stubborn to realizing the importance of allies later. Ah Fu was almost killed by Bain. Discouraged, the bat said that he could not protect Gotham. Finally, he put on his helmet and rushed to the Black Gate. It's really shocking to work with BGM, who comes from an excellent family.
When the knight arrived, the middle-aged bat began to suffer all kinds of mental blows. Gordon betrayed himself after Barbara was kidnapped. He saw Barbara "commit suicide" in Chinatown and said sorry in front of Sauer. He was always harassed by the clown personality in his body and finally tore it up with Robin. Although at this time, the bat's ability in all aspects is bursting and its equipment is unprecedentedly powerful, but its psychology has reached the limit that human beings can bear. In the prequel cartoon, the calendar man abused Batman for a week with seven Grandi. For the first time, the bat felt so close to the end, and began to think about what would happen without Batman Gotham, and began to prepare the knight fall agreement (unexpectedly, it was used a week later. . . ) On the surface, he is still the domineering Batman, but inside he is just like "an old hero". So when it's all over and the identity is made public, there will be no Batman after tonight. He chose the knight's depravity agreement and "died" in front of everyone (of course not true). After this magnificent ending, Gotham seems to have been redeemed. But is it true? Looking at the whole story, this is the portrayal of the most failed game in my opinion.
From DLC, we can know that after the fall of the knight, the penguin character and the two-faced man implemented the escape plan within a few days, while the riddle man has been trying to control the robot to leave GCPD. The two-faced man succeeded, and the penguin character almost succeeded. His men have basically controlled the whole GCPD, but the two-faced man is at large. From this point of view, these bosses have not changed their nature and continue to bring chaos to the city.
If they are deeply rooted, we can see from the performance of hybrids what is the result of the fall of knights. Happy conversations can be seen everywhere after bats die. No shock. Including two people who robbed in the cinema, although they were scared half to death by nightmare bats, they continued to do such things. Is Gotham really getting better?
Speaking of good people, nightwing was really touched, and he was moved to stand in front of the broken bat lamp. Robin never mentioned Batman. Barbara always said Robin could be better than bats. The young couple are crazy about love, and Batman's recent depravity shows no signs. As a former ally, even if I continue my unfinished business, I have no nostalgia or respect for Bruce?
Then there are GCPD, and they are still very useless. Two prisoners held in MAXIUM SECURITY have escaped, and the roof and office are all under the penguin character, so nothing can be done in the prison. Nightwing helped to close the stall, and even asked whether to change the sign of the signal light. Come on, the bat once did what you should do, and now he's gone, and you haven't made progress?
In these cases, Gordon said, "When his war is over, our life can start again. He liberated us so that we could live and love freely. " This war is far from over.
From this point of view, I think the plot description after the fall of the knight is a great failure. Some people say not to be true, just make up a few DLC plots. I want to say, after all, this is Akam series, the gospel of the plot party. Let's recall the story DLC "Revenge of Harry Quinn" which happened in Akam after the main story, and how deeply it depicts the events in the city. The bat was very depressed because he lost Thalia and couldn't save the clown. They don't talk at ordinary times, and even the dubbing of speaking and thinking is much lower. Gordon said, "You look terrible". After the bat disappeared, Robin and the prophet were very worried about him. At the end of the story, Batman just said "I'm finished" and left with a gun. This is in stark contrast to the knight. It is an indisputable fact that DLC is lazy, but laziness can't risk ruining the plot. These DLC that happened behind the main line completely destroyed the atmosphere and strength created by the fall of the knight, which in my opinion is also a little distance between the knight and the "masterpiece".
In fact, I personally prefer to see the interpretation of this matter from various angles. In DLC, you can talk about your inadaptability and firm belief in inheriting the cause after acting alone from Robin's perspective, but people don't have commemorative gratitude like statues. These can be added, combined with the fall of the knight, the plot will be more perfect.
I feel full of several roles. But there is also some confusion. When Gordon found out that his daughter worked for Batman, he really overreacted. He said, "I shouldn't have trusted you." But from a father's point of view, this is completely understandable. As the introduction in the Bat computer said, the two are "unstable allies", which is normal. As for Sauer, those who are familiar with comics or animation have basically identified themselves as knights when they hear "You haven't lost your touch" in the chemical plant. But this knight has gone too far. Second, he hates Batman, will not cooperate with villains, and will do such terrible things. If the bat hadn't stopped it, the knight would have made such a huge explosive for the scarecrow directly in "The Ace of the Scarecrow". The second part of the animation is to fight crime more effectively, so that Batman doesn't stick to his principles and becomes a red hat because he is dissatisfied with his fighting style, while the knights just feel abandoned and betrayed. On the spiritual level, it is a level lower. Moreover, it made sense after a mouth shot, and immediately returned to the bat family. Even if he later became a vigilante who killed people, it would be difficult to clear up the previous knight incident.
Bat's farewell to nightwing was very touching, and the ending and the kiss of Catwoman fulfilled many people's dreams. Unfortunately, as a Talia party, I feel very sorry. . Bats touch swords in the evidence room with rare emotions. Sanshao and Barbara are lovers, which I think is a bit far-fetched. The previous works didn't have this setting, but according to DLC, they were together before the madhouse. I also think this relationship is a bit wrong in this part. I wonder if I feel the same way.
The ending of this movie is very shocking, and the moment I took off my helmet was very sad. Bat is really tired, and may also feel that his existence will stimulate the villains to be more rampant, so he chooses to fall. What is certain is that Bruce is not dead. In the prequel comics, there is a tunnel with a knight's fall agreement. Afu, who has been paying close attention to bats, is also very calm. If he really died, Ah Fu wouldn't be so calm. Personally, I doubt the effect of the fall of knights.
Speaking of the four characters in the final expansion, this is a great supplement to the plot. The mad hatter has no characteristics. The crocodile changed from the original villain to the bullied character this time, which also reflected the darkness of the warden. The overall feeling is not so "bad". The final choice of father-in-law's task is very difficult. If he is not saved, he will break the commandment of not killing people, which will be the regret of his bat life. If he is saved, he will kill Nisha. Choosing not to save seems to be the officially recommended ending. Some of them are like the movie "I won't kill you, but I can't save you". When my father-in-law finally said that detective was proud of you, I thought it was a reflection of mutual appreciation. Who is a martial arts expert? After closing the cell door, bats moved a lot less. Although in Alfred's mouth, we are sure that this behavior is defined as breaking the precepts. If it is salvation, personally, it is just pseudo-justice. War was inevitable, but it moved to other places. The casualties will be even greater, and the lesser of the two evils may be the better choice.
The frozen man was very touching at last, and he was basically washed white. It should be noted that if you want to see the snow scene in Gotham after the end, you must complete 100% and implement the complete knight fall agreement before.
Skill article
As a player who pursues technology, the first few works are the most difficult to pass in two weeks, and the Cavaliers are no exception. However, I used to operate with a mouse and keyboard, but when I arrived at Knight, I was seriously unaccustomed to the environment. It should be because there are many reasons for operation, and the design is very unfriendly to the mouse and keyboard. In particular, the mouse angle was used to set the attack direction in the previous battle, and it was necessary to hold down the arrow keys to select the direction, otherwise it was almost impossible to combo. So I decided to deal with it. Now that the two-week program is coming to an end, I want to talk about some personal suggestions and experiences on skills, hoping to communicate with friends with acceptable skills.
1. Although I usually use the handle, I switched back to the keyboard and mouse when I was in tank battle. This kind of flexible handle for aiming and walking dodge is absolutely out of reach.
2. If you pursue combo, you should use stunning skills, because it is effective for everyone, especially if no one is going to the blind spot in the current field of vision, otherwise it will easily lead to heavy armor or electric batons interrupting combo.
3. Use A+B to pick up weapons or boxes on the ground, especially when you don't know what to do at once. Decisive A+B, because distant things can be connected with this, which can not only keep combo but also give yourself time to think. Take more sticks and attack regardless of the target. Very convenient, and it is an artifact.
There is a certain chance that you won't get an electric shock when you hit a book with an electric baton, but don't take any risks. It is recommended to collect stun guns from the beginning, and fly directly LT+B when encountering such people. To deal with the charged person, be honest and get out of the crowd first, and grab it with bat claws, otherwise it will be easy to be hit after patting bat claws.
Using this book as a brand-new throwing counterattack can knock down one piece, which is very convenient.
6. One of the most handsome new skills of this work is that RT+B can pick up a person to sing a song. If you just punch off a mixed weapon, you can catch it with this trick and fall to the ground immediately, which is extremely domineering.
7. This book cancels the skill of summoning a large number of bats to stun the enemy, which is somewhat nostalgic.
8. If a large group of enemies can't sneak up, if you are outdoors, put a rope on them and then be afraid to knock them down. If you can't, throw a smoke bomb and fly to the middle of the smoke. It is likely to directly lead to fear knockdown. Although it is possible to use it quickly, the probability is too low and it is not recommended.
9. When someone rushes over, as long as they hear the shouts and the visual angle changes automatically, they immediately click LT. No matter what they are doing, a bat dart can directly KO, which is very efficient. Especially when using a weak attack character like Batgirl (because they don't crit).
10. When playing Red Hat, use LT gun with caution. The gun will last about two seconds. During this period, if someone hits you, you can't fight back, and it's easy to be pitted and then broken.
1 1. Try to use HACK skills when playing cobra tanks, which is very practical.
Personal feelings:
As a PC player, I can persist from June to now, and it should be considered true love without a god configuration. At present, after optimization, it can open medium and high image quality, which has been met.
The main story is excellent, the difficulty setting is ok, and all kinds of system optimization are excellent, such as silent takeaway and arbitrary display. A lot of things have been greatly improved in the battle of predators, basically to the extreme. There are indeed many tank battles that have been spit out, but they are not so terrible. Personally, I feel that the reason for vomiting blood is that there are too many tank battles in the brush mine branch line, and the control of the number of main lines is good. It's just that there was a huge battle of 60 tanks in the end, but there was no large-scale melee corresponding to it. In my impression, there were more people with 26 people on the airship last time, and there were also many people dismantling bomb vests at the headquarters in Arkham Knight. Therefore, the number of people on the roof of GCPD is average, but the arms are numerous and complicated. Ace chemical plant once sneaked into the second department, and there were many people. It is not difficult to rush in after GCPD blockade. The variety is complex and the lights are dim, but the latter two can be directly killed (stunned) by a bat chariot. Although such a big car ran over it, the man was obviously still alive.
DLC is a bit difficult, it should be a hard level, not based on the difficulty of the main line game. Moreover, the characters in the DLC mission have no armor, and the difficulty has increased a lot. Several handfuls of Gu Jian have some water. What must be spit out is the exclusive fear knockout of liquid metal equipment. After a few days, both nightwing and Robin learned it, which is totally unreasonable. The first half of the DLC of Catwoman is a replica of sneaking into Akam City, but it is more difficult and the scene is more complicated. The pile of robots behind must be solved quickly, or there will be more and more electrified floors, which will not be solved at all. It's quite difficult. You have to die more than ten times to find the main point.
The picture quality is among the best in the games I have played, and the rain scene and light and shadow are top-notch. In terms of optimization, we can only say that the hardware can work normally, not to mention "optimization". In my mind, there is no game like GTA5.
The next step is the details. After the update, Arkham Knight's skin can be manipulated. However, the sound is still the sound of a bucket, not the sound of a machine. The dialogue between the mixed soldiers in the street is too repetitive. Although it is unrealistic to want too many tricks considering the workload, we can reduce the frequency.
Every time I go shopping for less than half a minute, someone always bumps into me, which makes me want to hang up for a short time. When I was hanging on the roof, I was scared twice (three times to be exact). The first time Batman came out, I was scared. Then the clown scared me into breaking a handle. I had a hunch about Halloween, so it didn't scare me.
There are not as many eggs in this game as I expected. The city does have many details, but there are also some eggs that make people smile. Maybe I'm not careful enough. The bigger egg, Batman escaped on Halloween, and the calendar man watched the knight fall. When the bell tower was looking for Barbara, it saw Sass drifting, and the sign of the bucket was painted at the door of the end room and on the floor of the film studio. The characters written by DC are actually in this universe. Posters of Flash and Superman can be seen on the street. There are a few shops that I don't understand, such as WW's signboard and the atomic man's cabinet in ACE Chemical Plant. There are some magic eggs missing from the previous work. Considering that this is the last work, everything seems to be easy to understand again.
It's a pity that I can't visit Akam City. I still have feelings for that place. Fear knocks down and cancels the back double kill. Now even if you knock it down at the same time, it will be wasteful and disturb others, which is not convenient. The sonic bat dart was removed from the props, but the sound simulator made up for it. The random position of the enemy in the gun battle is much higher, and it is different after several fights, which increases the difficulty. When the enemy is alert for two weeks, he will take the initiative to deal with your usual tactics, which is very exciting.
In terms of innovation, my favorite is the photo mode, and I have made many films. Unfortunately, my PS technology is not good, and I can't add a better post. This game is very conscientious, but some small regrets (perhaps because of laziness) make it unworthy to be called a masterpiece in my heart. As long as PC players configure the patch of 12. 17, there is basically no problem. It is suggested to add 12G to 8G memory, which will increase about 7 frames, and it will not get stuck after playing for a long time. My suggestion is to go to a treasure or a fruit to buy an earlier luxury key, including season tickets, around 200 yuan. As it is early, it can be given to the whole family in Akam after activation. Don't worry about English. I'll make a small advertisement. It is expected that a version will be released before the Spring Festival. I have participated in the translation of some DLC, interface and character materials, and the quality of Tianzhu is trustworthy.
At present, only 240% of local gold suits can be unlocked in painting. In Akam for six years, when the last issue of Akam Insider ended in June+February, 5438, and all the R regiments shouted to become Batman, I felt the shock and disappointment that I had never felt before. Even in the history of games, Akam series is a milestone. Although there will still be Batman games, it is said that the Origin development team is also working closely with Origin, and the style is completely different from ROCKSTEADY. There will be no more Akam with this flavor, and there will be no more classic melody that runs through three films from the madhouse. I am very grateful to meet such a great work in this era. As a bat fan and a player, I am undoubtedly lucky.
Whenever. When you encounter injustice, when you look up at the dark night sky and overlook the night view of the city, you must remember to be the Batman.