You can't choose the difficulty at the beginning of the game, but with the mastery of the map site reaching level 20, the "professional" difficulty is unlocked, the combat difficulty of the professional difficulty is greatly improved, the guard's behavior is more acute, and the leaderboard ranking is unlocked. Reaching 10 in the "professional" difficulty will unlock the rewards different from the general difficulty. Professional difficulty can only be selected in the main task.
The "opportunity" function is added to the task mode, which can track some hidden plots in the game. It can be triggered by listening to other characters' conversations or getting items, and providing stories corresponding to the completion of the goal. In the story of opportunity, it usually needs to be promoted through specific camouflage or objects and dialogues, and some stories will miss clues according to time or completion goals.