Question 1:
Perfect synchronization of the whole main line can get the Atle suit. ...
Question 2:
The invention will be included in the yearbook, which is one of the projects of DNA synchronization ... Feather collection rewards an Indian costume ... The old one-legged ornament opens Captain Kidd's treasure-hiding mission, from which a large number of gold coins can be obtained, and the bulletproof ring and Kidd's costume can be obtained in the last mission ... It seems that it can't be seen in the yearbook DNA, but there will be hints when the maps of Boston and new york are opened. ...
Question 3:
Underground passage is a tool for quick travel, which needs to be opened from underground one by one, and it is a DNA item. ...
Question 4:
Rope labels can be bought in shops or found from soldiers. There are also many senior soldiers such as officers. Are you dressed as an assassin now? It can be used!
Question 5:
Hunting fur is mainly used for sale ... animal skins and meat can be opened on the map, and there is a collection column under the left column ... fur can be sold, and other things can be tampered with in the account book. ...
Question 6:
Animals that can be captured are rabbits, raccoons, beavers, deer, elk, wolves, foxes, bobcats and bears ... Wolves and bears can be captured by assassination or QET ... As long as your hands are fast enough, they will not be killed ... Bears and beavers are the two most valuable hairy animals. It is recommended to capture in large quantities. If bears can't, you should catch more beavers!
2. A series of questions about the manor:
Question 1:
When there is plenty of time in the early stage, it is suggested to explore more places, especially the Pai Clark area above the fortress in the lower left corner, where there are a lot of bears, so it is best to catch them in large quantities. Basically, I caught nearly 30 bears and 60 beavers or other animals in each task from the sixth chapter. The main consumption is to upgrade the boat and buy props ... There are many manufactured products in the later period, so I suggest you kill more bears since you didn't do the task of drinking tea, and you don't have to kill them in the later period!
Question 2:
The third column of the ledger is selling, and the best sellers are coarse goods, especially bears, beavers and wolves ... these three are the most expensive. In the early stage, the transport capacity of transport vehicles was rapidly upgraded, and then all the fortresses were laid ... and the cost of transporting rough goods would be greatly reduced. In chapter 6, the main sales shops are all in the entrepreneurial area, making a lot of money and the speed is not slow ... In fact, it is to point to transport vehicles, point to circles, point to goods, and point to places to sell, and right-click to continue to repeat. ...
Question 3:
That barrel is an ordinary commodity for sale. If you don't have to make many other things, you don't need it ... But there are some express delivery tasks that require you to make things before you can hand in the tasks ... After the carpenter's task, you can only make wooden barrels, and there are still many things to do after the craftsman slowly upgrades ... In the column of special items and inventions, it is mainly about the manufacture of DNA and equipment. ...
Question 4:
"Making furniture" on the Internet means that you have accumulated all the inventions in the yearbook in the later period. Don't worry, take your time!
Question 5:
The task of the route is to open the route and DNA, and a lot of money-making tasks will be put on the transport ship in the later stage. Of course, this will only appear after chapter 9 ... it is more useful to open the route as soon as possible!
Question 6:
A home task is an icon similar to a small house on a map. You can find it anywhere on the whole map. After reading it for a long time, I feel that you may be doing the task of a boat next, not the task of chapter 6 ... So I will tell you the approximate location, chapter 5, unlocking, carpenter's task (home, you have done it) ... farmer's task (land development) ... chapter 6, miner (North Boston), doctor (Middle Boston) ... chapter 7, hotel owner (home) ...
Question 7:
All the clothes on the hanger, the first one is the ordinary assassin's clothes obtained in chapter 6, the second one is Artell, the main task 100% ... and then the clothes of the colonial tutor are used to complete all the family tasks ... The ones who can't remember the order behind are prison clothes (at the end of chapter 8), colonial officers (at the end of chapter 6) and captain of the eagle (at the end of luxury DLC, the first)
If you don't understand, keep asking!